Features:

-Complete standalone (download and play right now)
-4 fully by players and AI playable factions (GDI, Nod, Cabal, The Forgotten)
-HyperPatch 0.3 already included
-CnCGraphicsPatch already included for superior performance
-Many optional files available (Tiberium twinkle animations, smaller infantry, DDraw.dll)
-Over 100 new units
-A lot of new buildings
-Merciless AI with some brain
-Improved graphics & effects
-More than 1700 new unit quotes and sounds (more in future coming)
-New weapon sound effects
-New interface and EVA/Cabal voices

Upcoming features:


-Custom soundtrack
-GDI campaign
-Nod campaign
-Cabal campaign
-Forgotten campaign
-Hundreds of new skirmish/multiplayer maps

C&C Tiberian Sun Crystallized Doom
C&C Tiberian Sun Crystallized Doom
C&C Tiberian Sun Crystallized Doom

The Team so far:
Astor
Chubrokoli
Graion Dilach
ComradeCrimson
Nolt

StringStorm
Seoras
Stellar
DragonNOR
PotatoBob

MusicComposer


Story:
The mod plays right after the events of C&C Tiberian Sun Firestorm.
Cabal was defeated by GDI and Nod forces together. But after the destruction of the Core the alliance didn't hold long. Kane was dead, the Brotherhood scattered up without a main leader. An easy target for GDI. In 2035 the Global Defense Initiative declared that the Brotherhood of Nod was finally defeated.
After that devasting victory, the task forces where split into three main groups. The defense group, the attack group alias Steel Talons and the expansion group ZOCOM. Each group had a main task. While the main defense force defended the last Tiberium free zones called Blue Zones, the ZOCOM reclaimed Tiberium infested Red Zones back. The Steel Talons however - got the task to get the old territory of Nod under control. They destroyed here and there some small Nod rebells but nothing dangerous was happening in the Yellow Zones...till one day.
2039...The Forgotten who lived hidden in these Zones formend a big organised military operation against the GDI. Surprised by the Mutants, GDI had to react.

Mod history:

Project Nemesis (2009)
Version 1.0 released on November 19, 2009
Version 1.1
Version 1.2
Version 1.21 hotfix
Version 1.3
Version 1.4

Project Nemesis (2010)
Version 1.5
Version 1.6

Version 1.7
Version 1.8 hotfix/hardcore
Version 1.8.5 BETA (Preview of new sides)
Version 1.8.6 Content Pack/hotfix
Version 1.8.8 BETA

Crystallized Doom (2010)
Version 1.9

Crystallized Doom Resurrected (2013)
Version 1.9.1
Version 1.9.2
Version 1.9.3 BETA
Version 1.9.31
Version 1.9.32 Standalone [cancelled]


Crystallized Doom Standalone (2013)

Version 1.9.4

Version 1.9.40.1

Crystallized Doom Standalone (2014)

Version 1.9.40.15 BETA
Version 1.9.40.2 / 1.9.40.21 hotfix [Legacy]

Version 1.9.41 - revised Techlevel I [skipped for public]


Crystallized Doom Standalone (2015)
Version 1.9.42 - revised Techlevel II
Version 1.9.43 - revised Techlevel III [on hold]


Crystallized Doom OpenRA (2015)
Version 0.1 - Techlevel I
Version 0.2 - Techlevel II

Version 0.3 - Techlevel III (WIP)




Image RSS Feed Latest Screens
New Forgotten Hunter Cabal mech ingame Black Hand ingame
Blog RSS Feed Report abuse Latest News: Crystallized Doom and OpenRA

14 comments by Astor on May 14th, 2015

Hey guys!

I want you to know that I am thinking to rebuild/port this mod for OpenRA.

As for people who do not know OpenRA:

"OpenRA is a Libre/Free Real Time Strategy project that recreates the classic Command & Conquer titles.We include recreations of C&C (Tiberian Dawn), C&C: Red Alert, and Dune 2000. These are not intended to be perfect copies, but instead combine the classic gameplay of the originals with modern improvements such as unit veterancy and the fog of war.OpenRA's primary focus is cross-platform multiplayer between Windows, OS X, and Linux; however, we include a number of single-player missions, and also support skirmish games against AI bots."

There are several reasons why to switch the engine:

Pro:
- less problems with crashing
- better support for higher resolutions (supports pixel doubling)
- better performance (OpenRA is based on OpenGL)
- better support for OS after Win XP (Windows Vista/7/8/10, OS X, Linux) <- no need for any fixes
- cross-platform multiplayer
- bigger maps and more players in a match (imagine a big battle with 16 players for example)
- support for observer slots
- easier way to add new factions
- ability to choose teams, starting positions, AI personalities/difficulty and other settings.
- multiple production tabs like in RA2 and TW
- support for naval (gameplay and AI)
- the possibility to add new gameplay features to the engine

Contra:
- OpenRA Tiberian Sun mod is still WIP
- We have to adapt to the OpenRA engine
- Additonal work (which would be worth if it gives you and me less problems :P )
- People won't like it because of reason XYZ

As for myself, it would be something fresh to work, as I can learn to do new things with it. But I don't know how people will react to this. So I'd like to hear some feedback and thoughts first about this.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Crystallized Doom 1.9.42 Beta [Standalone TS]

Crystallized Doom 1.9.42 Beta [Standalone TS]

Jan 28, 2015 Full Version 41 comments

This is the updated download version of Crystallized Doom 1.9.42 NOTICE: This build only supports Techlevel 1 and 2! If people still have problems to...

Crystallized Doom 1.9.40.21 Hotfix [Legacy TS]

Crystallized Doom 1.9.40.21 Hotfix [Legacy TS]

Jul 22, 2014 Patch 6 comments

A quick update to fix a small mistake, for the latest release.

Crystallized Doom 1.9.40.2 [Legacy TS]

Crystallized Doom 1.9.40.2 [Legacy TS]

Jul 20, 2014 Full Version 23 comments

Download of version 1.9.40.2 for Crystallized Doom.

Crystallized Doom 1.9.40.15 BETA [Outdated]

Crystallized Doom 1.9.40.15 BETA [Outdated]

May 10, 2014 Full Version 6 comments

Crystallized Doom beta build 1.9.40.15 - This is the latest build for people who like to try it out. If you prefer a polished version you should wait...

Crystallized Doom 1.9.40.1 [Outdated]

Crystallized Doom 1.9.40.1 [Outdated]

Oct 30, 2013 Patch 5 comments

Crystallized Doom 1.9.40.1 update - NOTE requires 1.9.4 standalone!

Crystallized Doom 1.9.4 Standalone [Outdated]

Crystallized Doom 1.9.4 Standalone [Outdated]

Oct 23, 2013 Full Version 36 comments

After 5 months of hard work it has arrived! We hope you enjoy it! Changelog in description...

Post comment Comments  (50 - 60 of 906)
Tesla_commando
Tesla_commando Mar 11 2015 says:

Why aren't you updating this mod anymore? It's been a month since the last update. I check for them about thrice a week.

+1 vote     reply to comment
ComradeCrimson
ComradeCrimson Apr 25 2015 replied:

It'll resume during the Summer, after May likely.

+1 vote     reply to comment
Guest
Guest Mar 11 2015 replied:

This comment is currently awaiting admin approval, join now to view.

Astor Creator
Astor Mar 11 2015 replied:

I am only at weekends at home, so time working on the mod is very short or none at all - till summer.

+2 votes   reply to comment
Guest
Guest Apr 12 2015 replied:

This comment is currently awaiting admin approval, join now to view.

Astor Creator
Astor May 15 2015 replied:

Since version 2, wow thats quite a long time!

It's good to see people who enjoy our work!

+1 vote   reply to comment
Tesla_commando
Tesla_commando Apr 26 2015 replied:

If you want to rate it, make an account, go to this mod's page and rate it 10/10.

+2 votes     reply to comment
Tesla_commando
Tesla_commando Mar 12 2015 replied:

Okay...

+1 vote     reply to comment
Sn4rk
Sn4rk Feb 17 2015 says:

Great mod!

Maybe you could somehow create a launcher for it, like the Twisted Insurrection mod has?
I mean this
Media.moddb.com

So it's possible to set teams and spawns in skirmish :)

+2 votes     reply to comment
Astor Creator
Astor Feb 25 2015 replied:

It's a feature I definitely am looking for to add later.

+2 votes   reply to comment
Astor Creator
Astor Feb 1 2015 says:

If people still have problems to run the newest version, try to overwrite 1.9.40.21 with the 1.9.42 version.

+2 votes   reply to comment
InspecteurJavert
InspecteurJavert Jan 31 2015 says:

I've registered on this site simply to write: Wow, what a great mod this is. Really. If someone's debating on whether or not to download it, I say DO IT. It's a nearly perfect Tiberian Sun experience with four sides, unique units and tons of new, well placed and designed stuff. And it's standalone. And free. Great job, guys, amazing quality and attention to details!

+3 votes     reply to comment
Tesla_commando
Tesla_commando Feb 3 2015 replied:

So very true. I myself like this mod very much. Oh, and it has amazing new content, music and voices of EVA, LEGION etc.

+5 votes     reply to comment
ComradeCrimson
ComradeCrimson Apr 25 2015 replied:

Glad you like the voice work! Us voice actors for this mod worked hard :3

+1 vote     reply to comment
Astor Creator
Astor Feb 1 2015 replied:

Thank you for your support! Glad to hear you are enjoying it!

+1 vote   reply to comment
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Release Date
Released 2009
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8.7

79 votes submitted.

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Highest Rated (5 agree) 10/10

An excellent mod despite some bugs. :-)

Jan 12 2010 by feillyne

Style
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Real Time Strategy
Theme
Sci-Fi
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Single & Multiplayer
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