Desura note: this mod installation overwrites your original Tiberian Sun files! (You need to make a back-up of your game folder.) GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod playes after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...
Since this is not a mod anymore, because it has grown up to be a standalone game. This now deserves to ba rated with a higher score. The game now looks and feels much better. New explosion effects, new units, new buildings and new factions made this a must play game for TS fans.
Plus there's an option to use normal infantry size which is welcomed (I don't like playing with ants).
It does have a few problems. First of all the new cames are very bad, I don't like them at all. Few are nice but most of them are just bad.
Few units just dosen't fit in TS:F and some are too large or too small.
Another good thing about this game is lots of new units, also another bad thing is lots of new units. In the end you'll end up only building 1 or 2 type of infantry units and 2 or 3 types of vehicles units. TS+F was much more simpler when comes to types of units. You had 1 type of each units which was simple,effective and good.
Some constructive criticism. There's a ton of balancing problems between units and factions; some of them are so OP they can take out buildings and units in a matter of seconds without any other tradeoffs.
Having a nice assortment of units is nice, but too much is unnecessary especially when some of them are repetitive. Try to avoid the coolness and eye-candy mentality (i.e. I just gotta have it in there cuz it's cool!) and focus on what's really important from a game design perspective. In fact there's so many, if you capture another faction's MCV and tech up, the game crashes. TS has a limited amount of cameos it can take.
Other than that, it really gives the game a good refresh. I can tweak the rules.ini for better balance and cut down on the plethora of units to eliminate repetitive roles.
gread mod. reminds my on the good old Total War Mod^^ I am realy glad to see that TS mods are not dead ! Soooooo many units , gread ! Mods like Twisted Insurection have realy high quality voxels and some nice ideas , but they are sooooooo boring. At the end they just replace old units. But this mod... AWESOME !
Really great Mod, with new Factions and reworked GDI and Nod.
Some balancing problems, but its really fun to play. AI is reworked too, so they're not so boring like the original.
The new buildings, units and animations look great. At the time it's in work so I hope when it is finished it will be a really great mod and I'm really excited about the campaign. (why is the Cabal Campaign the last in the order *sniff*)
At all, a really cool must have mod not only for TS fans, but for all RTS fans.