Should Have REQUIREMENTS BEFORE PLAYING

  1. Played and finished Vampire the Masquerade Bloodlines at least once.
  2. Know the concept and lore of Vampire in White Wolf and World of darkness. what are the different vampire clans, what is their differences, what are the disciplines and so on.
  3. Know in special the concept of Antitribu. who are they.

check this site for info Patman.org
 
not having the requirements will cause:

  1. not understanding the concept of the game. and so the mod.
  2. not playing the game efficiently. and so enjoying it only 10% out of expected 100%.
  3. not knowing the amount of changes done on the game.

so far the clans that have been included are:

  • Tzimitsce
  • Lasombra
  • Giovanni
  • Nagaraja
  • Salubri
  • Samedi
  • Catiff

Note: the Orange color means that the clan is Confirmed to appear in the mod, Purple means that there is a 20% chance that it changes.

some of the above clans are antitribu. means that they have changed their parent sect from sabbat to camarella.
new Disciplines that most likely are Going to be seen: (confirmed ones)

  • Vicissitude - Ability that alters flesh and bones.
  • Obtenebration - Ability that controls shadows and the Darkness of the Abyss.
  • Necromancy - Ability that controls the dead and harvest death.
  • Obeah - Ability that heals both Physical and Spiritual damages.
  • Nihilistics - Ability that Controls Oblivion Energy.
  • Thanatosis - Ability that manipulates effects of Death and Decomposition.

there are other things included as:

  • New Weapons (the arsenal Mod) by Lenusk@
  • New Storyline (Antritibu based)
  • New Textures (the whole game retextured)
  • New Main Menu (plus some other features)
  • Increased Difficulty (more npcs around)
  • More Gorey and Blood.
  • and Much more . . .


all questions and comments will be replayed, no matter how good or bad they are, so don't be shy and speak up your mind AFTER READING THE NEWS.


We are open to any suggestions and critics but plz first READ the News, to see if it is in our scope or that we already haven't done that.

Image RSS Feed Latest Screens
Weapons new models by Lenusk@ Weapons new models by Lenusk@ Samedi
Blog RSS Feed Report abuse Latest News: Updates and Concepts

28 comments by Mv.c9 on Sep 30th, 2009 digg this super bookmark


General

In this news we will talk about the current progress what has been done, what is going to be done, an estimate of the first release, and some other stuff.

first on all, the disciplines that are partially completed are:

  • Vicissitude - 80% - some more adjustments
  • Obtenebration - 90% - some more minor adjustments
  • Mortis - 50% - some levels left
  • Animalism - 100% - redone - more "pnp friendly"
  • Dominate - 100% - redone - more "pnp friendly"

things that will be discussed:

  • Szlacta - tzimitce new mercenary creation
  • werewolf - now can be killed in both combat and strategy ways

Szlacta


of course it wont look like this, but its a rough concept on how it will look like . . . walks as fast as tzimitce Neonate creation (the small ones), attacks as tzimitce  Regent, probably spell attack or able to use weapons such as knives, and is smarter than other creations.

Werewolf


what i have in mind is to be able to kill the werewolf both in combat and strategic. but mele doesnt really work, so need constant gun firing. change the color of wewolf to dark brown + black with blood bruises and scars. dont know if there is going to be more werewolfs, for now is the same place.

Story

The story is still under development, I am planning to make the player a bit religious, for 2 reasons, one of them is that i have the dialogs.

now if someone here has followed the mod quite often, from the hints that ive been giving so far it can guess what is the story going to be based on. the dialog formats, the picture profile messages, forum hints and etc . . .

Sorry if i wasnt updating lately, from now on im gonna update quite frequently.

Comments  (0 - 10 of 136)
RtXgamen
RtXgamen Nov 18 2009, 1:28pm says:

eeehm...could anyone tell me how to download this great mod??"??"?"??

+1 vote     reply to comment
doriangray
doriangray Nov 18 2009, 3:48pm replied:

You can't, because it isn't out yet.

+1 vote     reply to comment
Defultion
Defultion Nov 15 2009, 8:57am says:

Any updates?

Been a while.

+1 vote     reply to comment
Mv.c9
Mv.c9 Nov 15 2009, 9:46pm replied:

well . . . since you joined you can track the mod to receive an update notification tomorrow or the day after tomorrow, it will take a while to get a news authorized.

+1 vote     reply to comment
doriangray
doriangray Nov 1 2009, 1:14pm says:

So in order to not lose humanity, they have to feed on people in combat?

+1 vote     reply to comment
Mv.c9
Mv.c9 Nov 10 2009, 5:15am replied:

nope, it means that in the early stages of the game your humanity hits 0 :)

+1 vote     reply to comment
Gumtik
Gumtik Oct 31 2009, 3:39am says:

Awesome looking mod, joined just to be able to comment on it.

By the way, could we have some info on the changes made to dominate and animalism? The way they were before, they would probably overlap with some new disciples (especially in the case of Lasombra who has both dominate and Obtenebration), I've read the comments, couldn't find anything there. If they're already up somewhere, could you point me in the right direction?

+1 vote     reply to comment
Mv.c9
Mv.c9 Oct 29 2009, 10:21pm says:

summary description updated

+1 vote     reply to comment
doriangray
doriangray Oct 30 2009, 10:27am replied:

Any idea on what the Nagaraja weakness will be?

+1 vote     reply to comment
Mv.c9
Mv.c9 Oct 31 2009, 2:15am replied:

eating flesh ?! to feed successfully it has to kill the target !

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Vampire: The Masquerade – Bloodlines Icon
Platform
PC
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
Role Playing
Theme
Horror
Players
Single Player
Statistics
Rank
394 of 10,656
Last Update
3 weeks ago
Watchers
67 members
News
7