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Hello and Greetings,

We (Lenuska and Me) would like to thank you all for sticking around this long, we have finally decided to release the mod with most main promised features. Although this version of the mod will not include all the features we initially promised. The mod was taking too long to make, and you were waiting too long for it so the logical step is to give you what we have now.
What will not be included in this version:

  • New Dialogs and NPC Interactions (Intended to be released for Version 1.1in a few months)
  • New Main Quest with the New Ending (Intended for a later version after dialogs are fleshed out)

Note that the main reason we removed the Sabbat ending was due to the lack of proper dialogs and texts, such things would have take a long time as they are time consuming and tedious, but with the mod released we will have time and the help in terms of voice acting and dialog writers to make those changes happen. Here is the list of what it will be included in the Version 1.0:

Antitribu Version 1.0 Major Changes:

  1. New gameplay:
    • 7 new major clans (Lasombra, Follower of Set, Old clan Tzimisce , Samedi, Tzimisce, Nagaraja, Giovanni)
    • 8 additional "clans" available through companions (brujah, nosferatu, toreador, malkavian, thinbloods, humans, demon hunter and gargoyle)
    • 11 new disciplines with a completely new gameplay (Animalism, Dominate, Obtenebration, Serpentis, Koldunic Sorcery, Thanatosis, Necromancy (3 variations), Vicissitude, Nihilistics) also all the rest disciplines have little different application...
    • Additional new gameplay elements: blood loss (does not damage health), kick, player equipment...
    • Completely reworked combat system: new enemies, semi-bosses, bosses (also new battles with old bosses);
    • new npc active and passive new disciplines; all new weapons, diverse damage system, etc.
    • All enemies (especially standing near) have different models, weapons and equipment, enemies use passive and active discipline, also unique characteristics, some enemies are especially sensitive to certain types of weapons and vice versa resistant to other types of weapons, and so on...
    • new item system: all books and artifacts completely redesigned and moved. All artifacts have both bonuses and disadvantages, also some can be equipped. Skill Research is also needed to get information about all main items. All added new elements highlighted by Inspection skill so that it is now more necessary than ever.
    • Increased many levels difficulty of game: enemies become smarter, stronger, more flexible, more varied and terrible; also random variables - such as passwords on new computers or the effects of domination ...
  2. Atmosphere / Visualization / Diversity:
    • More than 600 new models
    • More than 1500 new textures
    • More than 2000 new sounds
    • Replacing many common models such as pedestrians, clubbers, goths, dancers, the waiters, security guards, cops, gang members, etc. So no longer see "clone attack." Many npc's have combinational clothing and gear. Many companions have new and / or alternative models and textures (Heather, Yuki, Jeanette...) Also added new models and textures vehicles (some of which are interactive).
    • Added many new sounds. All disciplines, weapons, new npc's, all main maps have new sounds and music. All clubs now have different soundtracks playing when you enter the club.
  3. Maps and Quests
    • As the main quest for Sabbat not ready, we disable all sabbat maps and quests. So while we have only 2 new semi-main quests and 4 new maps along side a very a large number of random events and sidequets.
    • The walkthough of all major and some side quests have changed. On all major maps the geometry or the order of walkthrough is changed; added doors, locks, computers, traps, explosions, new logic puzzles or physical objects or other interactive items. Also added some new cut-scenes.
  4. Additional Trivia:
    • new main menu, intro, load screens, HUD, descriptions...
    • New particles and blood stains make the game more realistic and scary.
    • Added some adult only content
    • a reference to the famous products of modern culture (movies, games, etc.)
    • a bit of dark humor
    • and respecting application of WoD setting...


Antitribu contains Companion Mod with all of its features. All the rest big mods, like Clan Quest Mod, Final Nights, Camarilla Edition also latest Wesp's unofficial patches are not compatible with Antitribu. If you install any of the mods over Antitribu, it will inevitably lead to bugs and crashes. You can only install graphical and textural mods.

License Agreement:

As it has always been the case, anyone that needs anything and wants to reuse in his mod it is free to do so. We believe in a big and healthy community and that is only achievable through sacrifice and selflessness. We learned from the best - Dheu (the creator of Companion Mod) whom completely devoted himself to bloodlines modding without asking for anything in return. Also from other modding communities such as Skyrim and Mass Effect that have a healthy and helping community working together. We hope to have something like that one day in Bloodlines. and that everyone can be friends and colleagues working Towards a singular goal.

The following games and movies inspired us to make the mod. Their images and materials were used in the mod:
Games with vampiric themes:

  • Vampire The Masquerade - redemption
  • Bloodrayne
  • Bloodrayne 2
  • LoK: Blood omen
  • LoK: Blood omen 2
  • LoK: Soul reaver
  • LoK: Soul reaver 2
  • LoK: Defiance

Games on Source:

  • Half-life 2 + ep1 +ep2
  • Sin episodes: emergence
  • CS: source

Other games:

  • Condemned: criminal origins
  • Call of cthulchu: dark corners of Earth
  • Heroes of might and magic III
  • Disciples 2
  • Disciples 3
  • Fallout: new vegas
  • Resident Evil 4
  • Nosferatu: the wrath of malachi
  • Clive Barker Jericho
  • Blade of darkness
  • Mass Effect 2
  • Mortal Kombat III

Other Mods:

  • Cry of Fear
  • No More Room in Hell
  • Nightmare House 2


  • Mad Max 2: Road warrior (1981)
  • Revenge of the Ninja (1983)
  • Terminator (1984)
  • Highlander (1986)
  • Aliens (1986)
  • Terminator 2 (1991)
  • Bram Stoker's Dracula (1992)


Main Creators of the mod:

  • Lenusk@
  • Mv

Testers and Helpers:

  • Nasty Wet Smear
  • Malachite
  • GenericUsername
  • Flinx

Also Special Thanks to:

  • Dheu
  • burgermeister01

Whom we owe so much for selflessly helping us and the community of modders. They understood the core concept of making a mod and share it with the world. They thought us so much in terms of mod ethics and technicality and we thank them. Specially Dheu which without him, this would have been impossible. Wherever they are, I wish them a healthy and happy life. and special thanks to the community for sticking around with us for so long. Thank you. You made all of this possible.

Bloodlines Antitribu Version 1.0
Bloodlines Antitribu Version 1.0

Bloodlines Antitribu Version 1.0.9 Hotfix
Bloodlines Antitribu Version 1.0.9 Patch

Bloodlines Antitribu - Project Progress

Bloodlines Antitribu - Project Progress

5 years ago Feature 2 comments Report

This Section is dedicated to the Progress of the Project, it will Pretty Much a good idea on how things are at the moment.

Textures - Basic Re-Texturing and Re-Skining

Textures - Basic Re-Texturing and Re-Skining

5 years ago Textures 6 comments Report

This Tutorial involves teaching how to do change the textures of a Particular skin (for a Model) or general textures of the environment in Vampire the...

The most anticipated expansion and modification of the cult classic "Vampire the Masquerade: Bloodlines". Adding 7 new clans with over 10 new Disciplines that use completely new mechanics previously deemed impossible, such as shapeshifting into monstrous...
RSS Feed Downloads
Antitribu 1.0.10 Patch

Antitribu 1.0.10 Patch

2 months ago Patch 17 comments

This patch contains the fixes all previous patches had, installation instructions and details within the .zip file.

Bloodlines Antitribu Version 1.0.9 Patch

Bloodlines Antitribu Version 1.0.9 Patch

7 months ago Patch 50 comments

You don't need older patches - fixes most game breaking bugs and crashes.

Bloodlines Antitribu Version 1.0.5 Hotfix

Bloodlines Antitribu Version 1.0.5 Hotfix

7 months ago Patch 11 comments

You dont need older patches - just apply this over the main mod and it should be fine. It fixes several small issues and makes some new modifications...

Bloodlines Antitribu Version 1.0.2 Quick Fix Patch

Bloodlines Antitribu Version 1.0.2 Quick Fix Patch

8 months ago Patch 1 comment

A quick fix patch that fixed the discipline names issue in the character creation. and mercurio dialog.

Bloodlines Antitribu Version 1.0

Bloodlines Antitribu Version 1.0

8 months ago Full Version 64 comments

The most anticipated expansion and modification of the cult classic "Vampire the Masquerade: Bloodlines". Adding 7 new clans with over 10 new Disciplines...

Post comment Comments  (70 - 80 of 1,482)
will1977 Jul 24 2015 says:

Can someone tell me how to access koldonic sorcery it shows up on the game screen during game play while scrolling the mouse scroll but it is not on my character sheet to improve with exoerience.

+1 vote     reply to comment
DarquesseMalkavian Jul 22 2015 says:

are we going to see the 1.1 Update anytime soon, the mod is brilliant and everything the game needs but the crashes can make the game unplayable, if you could incoperate the Unofficial Patch in with the mod that would cut your workload in half as well as fix most of the games problems. Thank you.

+1 vote     reply to comment
RamblingMan Jul 23 2015 replied:

Huh? How much about modding the game do you actually know? I can't speak for the crashes since I don't have any, but as for "incoperate the Unofficial Patch in with the mod that would cut your workload in half as well as fix most of the games problems." Do you know how much god damn extra work incorporating the latest unofficial patch would be? On what possible basis do you make the conclusion it would fix all the problems as well? You suggest a crap load of extra work that wouldn't fix most of the game's problems and you're acting like it would be saving time doing it when it would be doing the opposite? I don't think any one minds, but it doesn't make any sense.

+1 vote     reply to comment
dutchempire Jul 22 2015 says:

on wich update of the earlier patches does it run on? judge me all u want but i downloaded it... i finally got the game working but it is displaying in a weird text that is trying to be russian (it is kinda funny when u think about it) so i downloaded the official patch but it didn't reckognize it (go figure) so i was wondering on wich early patch it NEEDS so i can catch up from there. please help me i wanna play this SO BADLY!!!!

+1 vote     reply to comment
dutchempire Jul 22 2015 replied:

BTW for bad english, but i am really desperate and i cant find the info i want anywhere so please Mv.c9 u are my only hope of playing your glorious mod

+1 vote     reply to comment
dutchempire Jul 22 2015 replied:

Nevermind i found out... eventually (i got to work now FINALLY)

0 votes     reply to comment
Guest Jul 12 2015 says:

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Seracen Jul 4 2015 says:

Firstly, thanks for the amazing mod! Certainly worth dusting off the old disks to play this again. Amazingly crafted experience! Just a few requests/comments/bugs to report, and apologies if some of these are answered (don't want to sift through 140 pages of comments)...

1) I play Antitribu with only a few NPC skins. Does "Silent Masques" or "GothicSeraphim's" texture packs cause conflicts? If so, this might be why...

2) There is a missing texture file in the Warrens 4, one of the last switches that you trip before jumping down the "missile silo" looking drop (in front of the computer screens with the BSOD)

3) MOST IMPORTANTLY: what is the pathway for the model and textures for "Jack/Subject Zero" from Mass Effect? I've been trying to isolate that skin (so I can apply it to another NPC), but haven't been able to do so, even with the help of the "picker" command.

Thanks again for all the hard work. Please know that it is well appreciated!

PS: to folks asking if this is compatible with the various Unofficial patches: let me go ahead and say it explicitly, b/c it seems to be a running question - no, you don't miss out on any large swath of content by installing this mod. To wit, the only mods I utilize anymore are this and Clan Quest (and visual mods of course). Between these two packages, you get pretty much every bit of content that is worth noting.

Now, if all you want is bug fixes, and wish to retain the "original experience," then stick with the basic (non-Plus) Wesp patch. But why would you deny yourself a mod as robust as any well-crafted DLC could hope to be? IMO, do two installs, one with CQM, one with Antitribu!!!

+1 vote     reply to comment
Seracen Jul 9 2015 replied:

Figured out what was causing the Romero quest bug. Although I was able to replicate the bug, I was also able to avoid it so long as I did his quest BEFORE fighting the vampire in the cemetery. Dunnno why that would have anything to do with it, but it solved my problem. I'll have to try a fresh install again to see if I can replicate the error...

+1 vote     reply to comment
Seracen Jul 4 2015 replied:

PPS: Only notable issue was Romero's quest, in Hollywood. My character gets locked in place whenever I try to "hold down the fort." This means the only way I can help Romero is if my char is female, or if I choose to "Pimp for Romero."

Other than that, no major game-breaking bugs that couldn't be resolved with rebooting the game. Also note that you may want to kill hostile NPC's that have been "Possessed" if you are waiting for scripts to fire (e.g.: Ash thanking you for completing his escort mission).

+1 vote     reply to comment
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Vampire: The Masquerade – Bloodlines Icon
Team Antitribu
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Release Date
Released Feb 5, 2015
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66 votes submitted.

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Ratings closed.

Highest Rated (12 agree) 10/10

All of you whose are giving bad ratings maybe should look a single video first.

This is a many years expected work. A mod from a 2004 game.
If you played this game before, i suggest you to play this mod, because it´s a entirely new experience, very replayable, and will grant you many, many hours of fun. I´ll do it as well.

If not, maybe it´s time to play the game and the mods. Will run very smooth in actual computers.

Feb 6 2015 by richardtubbs

Lowest Rated (7 agree) 4/10

+ New PC & NPC models, really well made + Enhanced graphics & music (love the blood stains) + New quests with professional-level voice acting + New/different bosses that require you to use your head - Random crashes - Balance issue (Giovannis are underpowered, Setite are overpowered) - Artificial difficulty (random groups of vampires in various locations) - No blood buff/blood heal customisation - Koldunic magic is tricky to customize and lacks spells descriptions - Some new mechanics are wonky/glitchy…

Feb 6 2015 by ThisModIsShit

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