Bloodlines Antitribu reshapes Vampire the Masquerade and makes it playable from a totally different aspect. The most noticable ones are the 7 new clans, 12+ new disciplines at the players disposal with addition of overhauled gameplay, making it more diverse by letting the player explore other aspects of Vampire the Masquerade, such as being able to join the sabbat, and explore new locations never before seen in the game.

The 7 clans that are introduced in Bloodlines Antitribu are:

  1. Tzimisce Antitribu - Known as Fiends, they are notorious for their abilities warp flesh and their cruelty. The handful of Camarilla Fiends use their abilities to be beautiful aristocrats rather than grotesque freaks.
  2. Lasombra Antitribu - Wielders of Abyssal powers, the Lasombra are the Kings and Queens of Shadow. Though the Magisters are bitter rivals to the Ventrue, their most hated enemies are their Sabbat cousins.
  3. Giovanni - Affluent and wielding power over the dead, the Giovanni have been independent from the sects for centuries. In recent nights a small number of Giovanni have defected to the Camarilla.
  4. Old Clan Tzimisce - These Old World Fiends maintain the ancient traditions of their clan, including their grudge against the Tremere. Old Clan Fiends can wield their own powerful blood magic called Koldunism.
  5. Ravnos - Almost extinct, Clan Ravnos struggles to preserve their proud Eastern traditions these nights. They are called Deceivers due to their power over illusions.
  6. Nagaraja - Nagaraja must consume both blood and flesh to survive. These twice-cursed Flesh Eaters are the almost extinct legacy of ancient necromantic mages.
  7. Samedi - The Haitian Samedi are necromancers and professional killers. Though fiercely independent, they often take Camarilla contracts.

The mod is currently "under development" (work in progress), and you may track its progress from this page: Bloodlines Antitribu Progress Report

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0 comments by Mv.c9 on Jan 27th, 2013

  Introduction:

Hello to all Bloodlines Antitribu fans, we are getting very close to the initial release of the mod, which will include most of the essentials included. Some of the planned details will have to wait until later releases. However in order complete the initial release we need help in completing one of the main aspects of the Mod. Which are the character models known as Playable Characters, also known as PC.

  What Do We Need?

We need able texturers to help us create high quality models that are going to be the main aspect of the game. We have concepts ready, only thing we need is for someone to apply them and make the textures for them, which then we stick to our models.

You already have seen our work and know the level of quality that we seek. Typical paint jobs is not what we are looking for - we need the ability of the texture to change a simple model into an entirely different one by using only textures. You can see some of our work listed here: PC/NPCs

Detail is everything, and since we are focusing on the Playable characters  - meaning they will be seen the most throughout the entire game, and they need to be perfect.

We don't want to waste your time asking you to make something to then reject. Hence we leave it up to you to decide whether you can or cannot do the job.

What we need from you before you try to apply is a sample of your work - preferably on bloodlines (since texturing in this game is very tricky). And we also need comitment. This is a free project, and does not give you any monetary benefits, we work for the joy of the community and our love for the WoD - so when you join up make sure you can complete whatever task is given to you, and that you won't mysteriously disappear.

We have had many many people who joined to do parts of the work, specially those that wanted to help with programming, and then they simply vanished - and it is understandable. This game is not an easy game to mod - specially when you want to touch the engine itself. Also real life has a way of messing things up, if you simply can't do something due to an event in your life we understand, but if the event is predictable, please make a note of it so that we can have a contingency plan for the work assigned.You have to know the risks when you want to sign up.

If you can only do a small part its cool, small by small we work our way up to completion.

  How to Sign Up?

Quite easy, send a sample of your work, and talk a little about your experience and also why are you interested in this particular project. Knowing about the WoD is a plus, since spontaneous acts of creativity can improve both your work, and the project overall.

Upload a sample of your work, and send it to me via PM here Send PM - However do notice that you have to upload your work on external links since PM system does not allow you to send me files - I suggest uploading on external file hosting sites - preferably RapidShare, MediaFire or SendSpace.

Alternatively if you do not want to sing up to ModDB - you can simply send an email to:
BloodlinesAntitribu@Gmail.com

Anyway that is all for now. Have a great day and don't forget to visit the site and like our newly opened Facebook Page which automatically is automatically updated when an Upload is posted on the site - so if you wanna see them first hand before they are posted anywhere else - thats the place to go to get the earliest notification.

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Post comment Comments  (30 - 40 of 993)
Mv.c9
Mv.c9 May 7 2014, 1:06pm says:

Due to complications and extended testing we removed Ravnos - detail can be seen here:
Forums.bloodlinesantitribu.com

You can suggest a new discipline and clan on this thread:
Forums.bloodlinesantitribu.com

Follow the format and suggest something cool and awesome.

This came out in the alpha testing, as we realized the current version of Ravnos Chimestry is not as strong as lets say Vicissitude or Obtenebration. You can read about it on a page in the ravnos thread. We need a clan that can both be practical and cool at the same time.

+2 votes     reply to comment
Appletoast
Appletoast May 6 2014, 1:41pm says:

So it will be released this year? Any rough ETA? I can't wait anymore xD

+1 vote     reply to comment
Downpour
Downpour May 7 2014, 4:16am replied:

I know the feeling, but they said they were wanting to release it this month or here in the next few months, so it's pretty close. That being said, also having to rework two disciplines may put a little bit of a hold on it, but I'm sure it'll be more than worth the wait. After all, they wouldn't be going through this much trouble, taking this much time, AND actually pre-release testing it if they were just wanting to release big heaping pile of Duke Nukem Forever.
That being said though, I'm personally excited as can be for this to come out; especially to see the new scripting and such they added in. Not too many VTM mods can claim some of the things this mod has.

+3 votes     reply to comment
Mv.c9
Mv.c9 May 14 2014, 12:35pm replied:

Truth being that the Chimerstry discipline was just a cheat skill granting you power to kill everyone while they froze with various illusions. I released a video you can see what I mean there.

+1 vote     reply to comment
Pietroschek
Pietroschek May 6 2014, 10:17am says:

I was struck by some awe when I read "Alpha Testing 10%". It is certainly true that those who will see the day of an available download are patient people of some fortitude... ;-) Thank you for being that thorough.

+2 votes     reply to comment
VicsLetsPlayTeam
VicsLetsPlayTeam May 4 2014, 6:19pm says:

Awesome mod i love vampires hey people am doing a mod about Dracula and Vampires o first person third person shooter with new play style new characters new story new weapons for starcraft 2 wings of liberty check out the link in the description
Moddb.com

0 votes     reply to comment
Mv.c9
Mv.c9 Apr 27 2014, 6:21pm says:

Just an update - we are completely remaking two disciplines. They were too basic before now . . . they are have completely new mechanics never before seen in Bloodlines or any other mod. This makes the game even more fun than it already is. The changes were made due to discoveries made during the alpha testing.

+3 votes     reply to comment
Deadleyboy
Deadleyboy Apr 30 2014, 1:58pm replied:

Man it's amazing , did you improved engine of bloodlines or it has old system code ?

+1 vote     reply to comment
Mv.c9
Mv.c9 May 1 2014, 4:19pm replied:

Major improvements, else this mod would have came out long time ago, Without making a strong background none of the disciplines new mechanic would be possible, else you would have seen it already in other mods.

+5 votes     reply to comment
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