This is an add-on for Vampire the Masquerade: Bloodlines that adds a series of quests to the game, including one quest specific to each of the playable clans and a quest designed specifically for evil characters. Each clan quest exemplifies the ethos and MO of the clan!

Additionally, this mod integrates several other mods available for Bloodlines, including:

  • Arsenal Mod: Which modifies all the existing weapons to be more interesting and dynamic and even includes throwable hand grenades! Read more here
  • Camarilla Edition Lite: Based on the popular Camarilla Edition mod, this feature overhauls most of the game play elements, including revised disciplines, blood loss over time, new character models, sound effects and more.
  • Comp Mod Lite: A modified version of the Companion Mod, this adds Heather and Yukie as traveling companions.
  • Weapons Sounds Mod: This mod changes the sounds for all the original guns to make them more realistic and interesting.
  • Unofficial Patch 9.2: Clan Quest Mod, is built on top of this version of the Unoffiical Patch, and includes the ability to toggle the patch's "plus version" mode, which includes enhanced features and game play. Read more here

You can download Clan Quest Mod at any of the following mirrors:

Download Here!


Planet-Vampire

Moddb.com

Patches-Scrolls

The download includes self-extracting, menu based installer, and all related documentation. For install instructions please visit the official website of Clan Quest Mod at Planet-Vampire.com:

Clan Quest Mod at Planet-Vampire.com

If you encounter problems, find bugs, or have ideas for other new content, come talk about it at the planet-vampire forums to get help or get involved.

Planet Vampire Forums

Known issues are also documented here:

Known Issues


Highlights of Clan Quest Mod


  • 12 totally new quests - one for each clan, two quests for evil players, a quest giving more context to the Kuei-Jin, and two other special scenarios! Each quest is written and constructed to match the clans' ambiance and feel; dig up dirt with the Nosferatu, work deals with the Ventrue.
  • Several Brand New Cut Scenes - Each one fully voice acted
  • A fully functional achievement system with 36 achievements. Track your progress in-game with an easy to use menu!
  • A new cut scene featuring VV's never before seen strip show.
  • Over 1,000 new dialogue lines, with main characters voiced by
    semi-professional voice actors!
  • The new quests feature genuine WoD lore and facts; learn more about
    the Masquerade than ever.
  • Learn more about the most influential NPCs through new dialogue and quests
  • Revisit some of the more neglected locations in the original game,
    such as the Asp Hole and the Empire Hotel, now infused with new
    content
  • Meet 20 new NPCs including a members of the dreaded Assamite and
    Lasombra clans.
  • Powerful new quest rewards, including stat increases and even
    learning a fourth discipline!

Quest Highlights

Brujah
Talk to Damsel after joining the Anarchs for a chance to stir things up.

Gangrel
Listen to Beckett to help him do a little research.

Kuei-Jin
Find Kalliyan, the new NPC, in Chinatown after speaking with Ming-Xiao.

Malkavian
Pay Tourette a visit after making it to Chinatown for a chance to start a conspiracy. Also look for other Easter Eggs hidden around town, just for the lunatics.

Nosferatu
Talk to Tung after meeting Gary for an opportunity to dig up some dirt

Tremere
Council with Strauss once you’re his apprentice for a reconnaissance mission

Toreador
Talk to Isaac after you’ve paid tribute for a chance to work on one of his film projects

Ventrue
Look for a special email from the prince for a power meeting with a hit man

Evil
Talk to the corrupt CDC worker to spread the plague around L.A.

Complete Fat Larry's quest, to get intertwined in L.A. Gang politics.

Vigilante
Look for opportunities in the city to use your vampire powers for some good

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RSS Articles

The last few months have offered some unique challenges in terms of trying to balance the mod's development with the rest of my life, but I'm back now just in time for Halloween for a quick update on how things are coming. I've spent a lot of hours doing the more tedious work involved in the game's development but it may be time to turn my eye back to the creative aspects of the game's development. In the meantime, I offer you yet another look into the game's new characters.

Hazel Tomes Portrait Hazel Full Figure Illustration


Hazel Tomes

Clan: Malkavian Antitribu

Quote: "This church, this hat - don’t mistake me for some foolhardy, hypocritical holy man, chasing after the wasted blood of some false prophet that never was. Titles and names are just empty, profane words that don’t mean a thing but to those so stupid, so null not to see the eminence of Hazel Tomes. Power, real power, needs no “words”, and it’s well past the hour for this broken world to see my grand vision."

Background: A ductus among the Sabbat packs of East LA, Hazel Tomes aspires for he and his twisted congregation to become something much greater. But how far will his lust for power take him and those that would stand by his side?



Progress Report

Maps/Environment: 95%

This aspect of the project has slowed down mostly because there's not much left to be done. I have built one new map, the den of a powerful Sabbat, which I'm particularly proud of, and styled it thematically.

Writing/Dialog: 90%

This hasn't moved much at all but again, there's very little left to be done. Hazel's dialog was filled out before recording the lines, but otherwise there's been little progress.

Programming/Cut Scenes: 80%

Really nothing's happened here at all, other aspects of the project have taken most of my time.

Voice: 65%

This is where I've been spending most of my time. Extremely tedious work, but I'm happy to report that two more major characters and a couple of smaller roles have been recorded and animated completely.

Models: 65%

Unfortunately, this hasn't budged at all. As far as I can tell, my past collaborators have gone on permanent hiatus. Therefore, I am appealing to any fans that have modelling experience and have interest in learning how to do it for Vampire, and to help with the project, to contact me by PM or email. Thanks! If I'm not able to get any help, then I think I'll have to try my own hand at it, but as you can see from the progress report, it would be a lot better if I could get help from someone.


So, there will be more news to come, which you can stay abreast of here on Moddb or by following me on Twitter. In the meantime you can watch my channel on YouTube where I occasionally drop some hints about what's to come in the next edition of the mod.

Finally, a huge thanks goes to Anchefanamon for her character concept art. Check out her Deviant Art page if you'd like to see more of her work.

Second NPC Preview for 4.0 of Clan Quest Mod

Second NPC Preview for 4.0 of Clan Quest Mod

News 20 comments

Check out what's been going on with CQM 4.0 and see a new character preview for Arturo, a street gang enforcer.

Clan Quest Mod 3.1.2 Patch Released

Clan Quest Mod 3.1.2 Patch Released

News 4 comments

Today the 3.1.2 version patch for Clan Quest mod is released which provides a number of bug fixes and other improvements to the game.

New NPC Featured in Next Clan Quest Mod Release

New NPC Featured in Next Clan Quest Mod Release

News 10 comments

Check out some teaser details about a prominent new NPC from the next release of Clan Quest Mod, Jesse, the grunge street artist.

Teaser Video for Next Major Release of CQM

Teaser Video for Next Major Release of CQM

News 10 comments

View the first teaser video for CQM 4.0 and learn about some other updates about the mod.

RSS Files
VtMB   Clan Quest Mod Installer 3 1 2 Patcher

VtMB Clan Quest Mod Installer 3 1 2 Patcher

Patch 9 comments

3.1.2 Patch for Clan Quest Mod which provides a number of fixes and improvements

Clan Quest 3.1.1-Patch

Clan Quest 3.1.1-Patch

Patch 6 comments

This is the latest patch version for Clan Quest Mod 3.1 that fixes a game breaking bug that occurs in the Tremere clan quest. If you encounter this bug...

Clan Quest Mod 3.1

Clan Quest Mod 3.1

Full Version 54 comments

Full release for Clan Quest Mod 3.1. Includes executable installer, readme, and all packaged mods' documentation.

Clan Quest Mod 3.0.1 - Bug Patch

Clan Quest Mod 3.0.1 - Bug Patch

Patch 9 comments

Patch release for version 3.0 of Clan Quest Mod, fixes some major bugs.

Clan Quest Mod 3.0

Clan Quest Mod 3.0

Full Version 52 comments

Full release for Clan Quest Mod 3.0. Includes executable installer, readme, and all packaged mods' documentation. And, a condensed feature list here below...

Clan Quest Mod 2.1

Clan Quest Mod 2.1

Full Version 9 comments

Clan Quest Mod is an add-on for Vampire the Masquerade: Bloodlines that not only adds several new quests, and an achievement system, but also integrates...

Comments  (0 - 10 of 649)
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goat.cheese
goat.cheese

I honestly dont give a rat's *** for voicing and would be more than happy to have that feature nixed altogether, if it would speed up the release.

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Guest
Guest

I don't think that it is a MUST, but when it is well done it REALLY gives a whole new layer to it. So what I mean is, don't count me with you on this one brother, I prefer the wait. Besides, the fact that it is more troublesome and time taking having to get the voiceacting makes the writing something you have to evaluate much more, not taken lightly, and that is a good thing.

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inmost-silence
inmost-silence

Is this playable with the latest unofficial patch (9.8 by now)? This mod looks really great but it's hard to miss the latest unofficial patch on the other hand ;)

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burgermeister01 Creator
burgermeister01

You cannot play the two versions together because they will overwrite each other's files and break the game. However, you can have them both install at the same time and play them separately; that is, you could have two different saved games one for CQM and one for UP 9.9

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Gambrix
Gambrix

Have you tried playing it, becasue I am wondering the same thing?

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ody360
ody360

unofficial patch is at 9.9 now!

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Sergio1992
Sergio1992

HEllo, any new about your mod?

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Guest
Guest

Bloodbuff is broken. It does not function as stated. Once you put a second point into it, it will not reliably add 2 points to physical attributes. It will only add 2 points to a given attribute IF you only have 1 point in that attribute. Any attribute with more than 1 point will only gain 1 point from Bloodbuff despite having added a point to it. This of course means it's a waste to put points into Bloodbuff. It also makes lockpicking more costly as you have to put more points into dexterity and security in order to compensate. This is an even greater problem for builds that can only put 3 points into physical attributes.

I don't know why you have it so you have to put points into it anyway. The same goes for bloodheal. Setting it up so that you have to put points into these disciplines spreads points too thin.

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burgermeister01 Creator
burgermeister01

All the changes to the disciplines are a product of the Camarilla Edition mod, so I haven't had any say in the design or implementation of those (although if it's not functioning as stated, it's possible that I may have introduced a bug when I integrated that mod into Clan Quest mod). I think the intention of the CE changes was to make the game a bit more tricky, esp. in regards to how you spend your XP.

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Guest
Guest

Unfortunately I'm not really interested in the Camarilla Edition mod. I am however interested in your Clan Quest Mod. I'm no mod maker, but from what I've read it's not really a good idea to try to merge two mods that way?
While I'm posting on here I have a question. Why is it that none of these mods are on Nexus? There are a few mods for VtMB there but none of the major mods like this or even the unofficial patch.

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burgermeister01 Creator
burgermeister01

Technically speaking, it's not a great idea, but I have given it a try because a lot of players have expressed interest in playing the game with more than one mod installed at a time. You can turn the CE off when you install the mod though. Nexus, huh? I'd actually never heard of it until now, but it does seem like a pretty good site. I'll have to look into getting the mod a presence over there. Thanks!

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Guest
Guest

I'll have to try reinstalling without CE then and see if that fixes some of the issues I've been having. The issues I've been having are all Discipline related. I'm playing a Tremere and neither Bloodbuff or Dominate are working correctly. I haven't put points into Celerity so I don't know about that. Auspex, Bloodheal, and Thaumaturgy all seem to work correctly.

Yeah, Nexus is a pretty good site. From a users point of view it's well organized and easy to use. It looks pretty good too, especially after it's recent improvements. Since I'm not a mod maker I can't say anything about it from that end. If you decide to use it I hope it works well for you.

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Highest Rated (3 agree) 10/10

The clanquest mod is brilliant. Combined with the unofficial patch it has improved the game experience to a legendary level. I have played through all the clans with this mod and there is not a moment that i have been dissapointed, so it is really easy for me to give this mod a 10. This mod has been given the stability the game needed and a great depth to the story and the world.

Thank you so much for giving me this amazing experience!

Dec 4 2013 by Donnan

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