This is an add-on for Vampire the Masquerade: Bloodlines that adds a series of quests to the game, including one quest specific to each of the playable clans and a quest designed specifically for evil characters. Each clan quest exemplifies the ethos and MO of the clan!

Additionally, this mod integrates several other mods available for Bloodlines, including:

  • Arsenal Mod: Which modifies all the existing weapons to be more interesting and dynamic and even includes throwable hand grenades! Read more here
  • Camarilla Edition Lite: Based on the popular Camarilla Edition mod, this feature overhauls most of the game play elements, including revised disciplines, blood loss over time, new character models, sound effects and more.
  • Comp Mod Lite: A modified version of the Companion Mod, this adds Heather and Yukie as traveling companions.
  • Weapons Sounds Mod: This mod changes the sounds for all the original guns to make them more realistic and interesting.
  • Unofficial Patch 9.2: Clan Quest Mod, is built on top of this version of the Unoffiical Patch, and includes the ability to toggle the patch's "plus version" mode, which includes enhanced features and game play. Read more here

You can download Clan Quest Mod at any of the following mirrors:

Download Here!



The download includes self-extracting, menu based installer, and all related documentation. For install instructions please visit the official website of Clan Quest Mod at

Clan Quest Mod at

If you encounter problems, find bugs, or have ideas for other new content, come talk about it at the planet-vampire forums to get help or get involved.

Planet Vampire Forums

Known issues are also documented here:

Known Issues

Highlights of Clan Quest Mod

  • 12 totally new quests - one for each clan, two quests for evil players, a quest giving more context to the Kuei-Jin, and two other special scenarios! Each quest is written and constructed to match the clans' ambiance and feel; dig up dirt with the Nosferatu, work deals with the Ventrue.
  • Several Brand New Cut Scenes - Each one fully voice acted
  • A fully functional achievement system with 36 achievements. Track your progress in-game with an easy to use menu!
  • A new cut scene featuring VV's never before seen strip show.
  • Over 1,000 new dialogue lines, with main characters voiced by
    semi-professional voice actors!
  • The new quests feature genuine WoD lore and facts; learn more about
    the Masquerade than ever.
  • Learn more about the most influential NPCs through new dialogue and quests
  • Revisit some of the more neglected locations in the original game,
    such as the Asp Hole and the Empire Hotel, now infused with new
  • Meet 20 new NPCs including a members of the dreaded Assamite and
    Lasombra clans.
  • Powerful new quest rewards, including stat increases and even
    learning a fourth discipline!

Quest Highlights

Talk to Damsel after joining the Anarchs for a chance to stir things up.

Listen to Beckett to help him do a little research.

Find Kalliyan, the new NPC, in Chinatown after speaking with Ming-Xiao.

Pay Tourette a visit after making it to Chinatown for a chance to start a conspiracy. Also look for other Easter Eggs hidden around town, just for the lunatics.

Talk to Tung after meeting Gary for an opportunity to dig up some dirt

Council with Strauss once you’re his apprentice for a reconnaissance mission

Talk to Isaac after you’ve paid tribute for a chance to work on one of his film projects

Look for a special email from the prince for a power meeting with a hit man

Talk to the corrupt CDC worker to spread the plague around L.A.

Complete Fat Larry's quest, to get intertwined in L.A. Gang politics.

Look for opportunities in the city to use your vampire powers for some good

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RSS Articles

I've made a lot of progress with the mod in the past few weeks, mainly with programming a lot of the new quests and battles. I have to say, I think of the content I'm adding to the game, the amount of combat will be minimal, but what bits there are should be a lot more fast-paced and interesting than what's in the vanilla game. This is a huge improvement, since most fans agree the vanilla late game is a total slog. Besides a quick progress report, with this update I'd also like to introduce the first of many new characters I'll be adding with some concept art and teaser clips from the game.

Jesse Portait Jesse


Clan: Gangrel

Quote: "Ever hear of survival of the fittest? If you’re adapted to 'polite society', be my guest, but leave me out of it."

Background: Street artist, drifter, stoner, skater, adrenaline junkie. There's plenty of words to describe this glib, handsome Gangrel, but only one does him justice: survivor. Jesse's strings are being pulled by the Prince, but how deep will his loyalty go?

Progress Report

Maps/Environment 85%

I really haven't had to do too much more in this domain. Still need to polish the maps up though. Wesp of the unofficial patch has offered to help with this a bit, which is great.

Writing/Dialog: 80%

Virtually all the bit characters have dialog now. There's just a few of the major characters that need some additional dialog filled in, and then some heavy re-writes from first draft.

Programming / Cut Scenes 70%

This is the area where I've been focusing most of my effort. Most of the individual scenarios are properly scripted now, so it's just a matter of tying everything together and testing it thoroughly.

Voice: 15%

I've got one major character fully voiced now, as well as a few smaller roles, but there's a long way to go yet.

Models: 65%

Lenuska has continued to be a huge help, but there's still work to be done.

There will be more new character profiles to come! In the meantime follow me on Twitter and Youtube. Also, for those of you curious about the concept art, it's courtesy of my friend Anchefanamon over at DeviantArt, be sure to check her out as well, she's drawn more vampires than just mine!

Teaser Video for Next Major Release of CQM

Teaser Video for Next Major Release of CQM

News 5 comments

View the first teaser video for CQM 4.0 and learn about some other updates about the mod.

Updates from 2016

Updates from 2016

News 8 comments

Some small updates on the progress on the mod as of 11/16.

CQM 4.0 - Sabbat Plot

CQM 4.0 - Sabbat Plot

News 23 comments

The next version of Clan Quest Mod will feature a new story involving the ability to join the Sabbat.

Clan Quest Mod 3.1 Available Today

Clan Quest Mod 3.1 Available Today

News 14 comments

Clan Quest Mod version 3.1 is now available for download!

RSS Files
Clan Quest 3.1.1-Patch

Clan Quest 3.1.1-Patch

Patch 3 comments

This is the latest patch version for Clan Quest Mod 3.1 that fixes a game breaking bug that occurs in the Tremere clan quest. If you encounter this bug...

Clan Quest Mod 3.1

Clan Quest Mod 3.1

Full Version 48 comments

Full release for Clan Quest Mod 3.1. Includes executable installer, readme, and all packaged mods' documentation.

Clan Quest Mod 3.0.1 - Bug Patch

Clan Quest Mod 3.0.1 - Bug Patch

Patch 9 comments

Patch release for version 3.0 of Clan Quest Mod, fixes some major bugs.

Clan Quest Mod 3.0

Clan Quest Mod 3.0

Full Version 52 comments

Full release for Clan Quest Mod 3.0. Includes executable installer, readme, and all packaged mods' documentation. And, a condensed feature list here below...

Clan Quest Mod 2.1

Clan Quest Mod 2.1

Full Version 9 comments

Clan Quest Mod is an add-on for Vampire the Masquerade: Bloodlines that not only adds several new quests, and an achievement system, but also integrates...

Clan Quest Mod 2.0

Clan Quest Mod 2.0

Full Version 9 comments

This is version 2.0 of the Clan Quest Mod. Changes include updates to UP and CE, more mods integrated into the installer, and two new quests / cut scenes...

Comments  (0 - 10 of 527)

I've played as Gangrel recenlty and started to wonder. Is it possible to add peaceful solution between Gangrel and Werewolf? For ex. if you have full Animalism and Protean by the time of Griffith Park. Player could communicate with Werewolf. In cinematics, instead of attacking player, we can see player transforming into beastform, in front of Werewolf, both approach each other and communicate.

Ofcourse you need to choose right dialogs to talk down Werewolf :) ( rawl rawl sounds with normal subtitles ).

Reply Good karma Bad karma+1 vote

I'm thinking about a vozhd in 4.0... ot two...

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Will there be some conflict or partnership-hate between Tremere-antitribu and Tzimisce or between our character-Tremere and Tzimisce inside the Sabbat in 4.0 plot?

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burgermeister01 Creator

I've got some head-node dialog planned, but otherwise trying to focus on the more accessible canon material.

Reply Good karma+1 vote

Kinda, in original play, we can see Tremere-antitribu in Sabbat Hotel. Seems like La Sabbat pack more civil towards Tremere-Tzimisce problem.

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New teaser! ^^
With Sabbat plot added into your mod i really wish there will be playable Lasombras.

But to be completely honest, i would like to see all 13 clans in character creation.

Reply Good karma Bad karma+2 votes

Is there a way to remove coold down of disciplines. I know it would overpower the character, but I don ' t mind that.

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Hi there! I have a question.I use CQM 3.1
I choose Tremere Clan but when i use Blood Strike I can't stole blood from my victom

Reply Good karma Bad karma+2 votes

This is Blood STRIKE :D Level up to Theft of Vitae and use it to feed.

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burgermeister01 Creator

I'm pretty sure you can steal blood with blood strike, but you have to stand perfectly still. Unless CE changed it somehow and you have that option installed.

Reply Good karma+2 votes

I've tried that. Blood Strike only damages enemy without returning, but Theft of Vitae steal blood directly from target.

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Highest Rated (2 agree) 10/10

The clanquest mod is brilliant. Combined with the unofficial patch it has improved the game experience to a legendary level. I have played through all the clans with this mod and there is not a moment that i have been dissapointed, so it is really easy for me to give this mod a 10. This mod has been given the stability the game needed and a great depth to the story and the world.

Thank you so much for giving me this amazing experience!

Dec 4 2013 by Donnan

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Single Player

Latest tweets from @vtmbcqm

Next let's play is up. Yay! Some news on 3.1.2 patch soon, too.

Apr 20 2017

Chapter 20 of the Let's Play is up!

Apr 13 2017

Some news on the mod's progress and some concept art, too!

Apr 9 2017

Waiting for @ModDB to approve news article with some progress updates. In the meantime, enjoy this new teaser video

Apr 8 2017

Next Let's Play video, and also I promise an update on the mod's progress this weekend!

Apr 6 2017

The next Let's Play video!

Mar 24 2017

Let's Play 17 is up! Hoping to have an update on the mod's development in the next week or two.

Mar 17 2017

20 years since Buffy. Man, I feel old.

Mar 10 2017

Next Let's Play video is up! Time to go to the museum...

Mar 9 2017

Check out the next episode of my Let's Play!

Mar 2 2017

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