The Unofficial Patch is not really a mod, but while the default basic patch mostly only fixes bugs, the optional plus patch, that can be choosen at installation, is like a restoration mod adding a lot of unfinished content, including new quests, maps, weapons, items, characters, dialogue, graphics, models, sounds and music!

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Version Changelog:

v9.7 28.12.2016
+Restored Chateau Hotel to ending, thanks EntenSchreck and Psycho-A.
+Swapped clone Brujah at solo ending with Toreador for male Brujah.
+Made Gary gift different bloodpacks and fixed missing Kathayan bug.
+Stopped shaking Malkavian lines in Ocean House and at observatory.
+Made crypt ghosts vanish and added missing door to Chinese Theatre.
+Fixed map details, cleaned files and updated SDK, thanks Psycho-A.
+Removed Lotus Blossom patron with bad shadow and fixed green drips.
Switched badly fixed missing Tommy line with better fitting float.
Fixed Kilpatrick's line making it possible to restart Carson quest.
Recreated floats and subtitles, thanks miracle.flame and Psycho-A.
Fixed four level holes at the Ocean House and one in Venture Tower.
Mirrored SM area maps and improved details of others, thanks IanW.
Fixed unbalanced XP of Bad Luck Farmer quest and minor text issues.
Corrected Luca, Damsel, Bertram, Gary and Skelter dialogue issues.
Removed confusing left over corpse and gone cars in parking garage.
Fixed Zhao exploit and walkthrough errors, thanks to sunsmountain.
Corrected lip-sync of prostitutes in cemetery and her dialogue bug.
Improved Empire Hotel mafia TV room sound switch and music radius.
Disabled bump mapping option because of issues with improved water.
Fixed Nadia sequence, frozen zombies and Ming endgame camera shot.
Repaired bad icons and flickering for upper Venture tower elevator.

A new second beta of 9.7 has been released and can be downloaded from The Patches Scrolls. Beside recompilation of all new maps with the updated SDK which might change the lighting a bit, only very minor issues have been fixed except for:

Made Santa Monica blueblood return after Domination, thanks Malkav.
Corrected and improved Linux Wine loader script, thanks Wrzlprmft.
Disabled low poly model LOD in engine.dll, thanks Drog Black Tooth.
Fixed weird camera after endgame Cabbie discussion and a cut line.

Update for the third 9.7 beta:

Repaired museum combat area and added model tutorial, thanks Icicle.

Update for the fourth 9.7 beta:

Repaired broken Asylum door music and two Blood Hunt Asylum holes.
Improved Sabbat issues in the tutorial and restored one Chunk line.
Put 4GB patch in Patch_Extras/Player Mods, thanks Daniel Pistelli.
Fixed invincible burning Lasombra and signs and curtain at theatre.
Corrected freeze during Beckett's "Wait" cutscene when Obfuscated.

Update for the final 9.7:

+Recreated missing Dane cops conversation, thanks to Zeno and Stosh.
Fixed lights and textures in SM clinic and Asylum, thanks Psycho-A.

RSS Files
Bloodlines SDK

Bloodlines SDK

SDK 1 comment

This is an unofficial SDK for Vampire: The Masquerade - Bloodlines by Psycho-A (and Fire64 and Behar).

Comments  (0 - 10 of 1,400)

Wesp, I've discovered an issue with Auspex.

I have it at lvl 3 and when I activate it, it says in the top left corner that it only gave me the stats for lvl 1. Not only that, but it sometimes doesn't give me all the stat points when I check my character sheet.

I used the console to get lvl 5 on Auspex and it's buggy. About 2/3 through of the normal duration, half of the stats and the visual effects stop.

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Wesp5 Creator

Hm, I'll need to check that, but I doubt I can do anything about it as this is hard-coded. I only know that the message in the corner will only show the last effect, not all the others...

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Wesp5 Creator

I tested this on my system and the Auspex effects and stats stay on the whole time.

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Sorry it took me this long to reply.

I tested Auspex again and it does the same thing. It just loses half its bonuses halfway to the end.

If you tested it and it doesn't happen, then it means it's on my end. Any idea what could be causing it? I've never experienced this ever before.

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Wesp5 Creator

No idea, but Bloodlines still has some random bugs that we can't fix and this may be one of them for you...

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Wesp, was it ever possible to give the warren nosferatu a dialogue option?

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Wesp5 Creator

No, there are no unused voice files and there is no unspoken dialogue for him either. Originally he was set to die whatever you do, only the patch changed this because it looked ridiculous when you were using Celerity and killed his enemies fast enough.

Reply Good karma+1 vote

After recen re-play i've noticed few thing that worried me. I was playing secret anarch, been all kind of loyal to Lacroix. In the end, after Sabbat mission, Lacroix been saying all kind of good words to me, even promised to rule this city side-by-side and gave me 800$. But in a few dialogues after that, he revealed that he knows that i am anarch. I don't think he should be so kind with player if he actually knows that player is secret anarch. I am using Clan Quest, and it was with Unofficial Patch 9.2. If no-one have made any changes to that, i think this situation worth to look into.

Another thing is Confession club. In Taxi sequences you can visit home, blood bank and weapon shops. I think adding a chance to visit Confession one last time could be good idea. Player can take money one more time, or talk with Venus and sell player's shares of club.

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Wesp5 Creator

About LaCroix and the Anarch. What exactly does he say that implies he knows you are pro-Anarch?

As for the Confession, this is not easy as the shops you visit during the taxi ride are on the taxi map.

Reply Good karma+1 vote

'They will trust you, however. After all you've been working for them all this time' - he says something like that before making you go to Last Round. And it's kinda didn't fit with 'Rule side-by-side you and i'. By the time he says: rule side-by-side and giving 800$ he knows that you anarch. In few dialogues after that he makes you go to anarch and reveals that he knows you work for them.

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Wesp5 Creator

LaCroix will say this to everyone, I guess it'a only about you looking into the plaquebearer and meeting Nines several times...

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Vampire: The Masquerade – Bloodlines
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Highest Rated (9 agree) 10/10

Honestly, there isn't much that can be said that can give this impressive amount of hard work enough credit. The dedication put in by all of the people working on this patch is incredible, and I truly appreciate all that is done with every single update. Wesp5 and the VTMB unofficial patch crew, thank you. Honestly, the only reason I continue to play this game is to see just what you folks put in or restore next. I have never been disappointed. Keep up the good work! To give more of an explanation…

Feb 8 2013 by LordHemlock

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