The Unofficial Patch is not really a mod, but while the default basic patch mostly only fixes bugs, the optional plus patch, that can be choosen at installation, is like a restoration mod adding a lot of unfinished content, including new quests, maps, weapons, items, characters, dialogue, graphics, models, sounds and music!

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As with all other new patch versions you need to start a new game!

Patches-scrolls.de

Changelog:

v9.6 06.09.2016
----
+Fixed warform-weapons bug, moved Yugo to pier and limo onto street.
+Adjusted some weapon damages and made crossbow fire burning bolts.
+Added shake to forklift hit and improved two friend emails timings.
+Changed Shin Gunto to look different to katana, thanks to Lenuska.
+Added door to SM haven bathroom and masquerade area outside museum.
+Mentioned Clan Lasombra in the world loading tips, thanks to IanW.
+Fixed museum areaportals and small texture issues, thanks Psycho-A.
+Added observatory inspections and fixed male blood doll get stuck.
+Increased cemetery gate's health more and fixed a coffee shop door.
+Made Chang brother's handle claws weapons usuable, thanks Lenuska.
+Restored six models to Society, Foxy Boxes, theatre, and warehouse.
+Made two additional options available for plus patch installation.
+Added dialogue lines to give some surplus items to Gary and Damsel.
+Sold crossbow ammo later and raised conditions to persuade Gimble.
Improved weapons, timings, ocean and widescreen cut of Ming ending.
Made crackhouse girl flee and hid two mirrored theatre door signs.
Removed restored weapons from basic and restored all the stats too.
Recompiled Kamikaze Zen map to fix vent without exit and lighting.
Corrected bad elevator light at Red Dragon and Jezebel's door lock.
Fixed decapitation shot and restored basic drugbox value and rain.
Unified keypad sounds and fixed wrong detection and sounds on Dane.
Fixed museum door not being locked and some minor dialogue issues.
Lowered Asylum music volume after loading and fixed minor map bugs.
Added original Japanese and Russian words to translated subtitles.
Fixed Society map hole and reduced artefacts and effects over pier.
Updated SDK and fixed audio loop at Fu Syndicate, thanks Psycho-A.
Made manholes in Venture Tower cellar and Ocean House sewers close.
Fixed bad Kerri dialogue start and delayed Jeanette and Ming ones.
Used autoexec.cfg to fix talk dsp sound and frame rate door issues.
Enhanced some areaportals at Leopold Society and Giovanni Mansion.
Recompiled Zhao's Warehouse to fix huge doors vanish at a distance.
Fixed Nosferatu causing Masquerade violations exiting Luckee Star.
Adjusted volume of some NPC lines and corrected NPC coughing loops.
Fixed some Ocean House rails, areaportals, shadows and a map hole.
Blocked way into closed junkyard and repaired Chunk sitting on air.
Made Chunk not attack you if you persuaded him during the endgame.
Fixed Givanni sound schemes and monitors in Skyeline and SM clinic.
Delayed Mercurio cutscene to make player move where he can see it.

RSS Files
Bloodlines SDK

Bloodlines SDK

SDK 1 comment

This is an unofficial SDK for Vampire: The Masquerade - Bloodlines by Psycho-A (and Fire64 and Behar).

Comments  (0 - 10 of 1,169)
mysterioussandwich
mysterioussandwich

It is the first time I have tried this game with the patch installed and I cannot get past the first door in the tutorial. It will not open and there is no tool tip. I have read about this glitch on other threads but can't get it to work. Do I need to try a new game already?

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Guest
Guest

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Wesp5 Creator
Wesp5

Are you sure you played from the part shortcut? Also sometimes just walk around a bit and the door icon will appear...

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Guest
Guest

I've been told that 9.6 is the last version of the unofficial patch. Is that true? And when will it come to GOG? If install 9.6 final over the GOG version of the game, will that cause any problems?

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Wesp5 Creator
Wesp5

The basic UP 9.6 has already been included in the GOG version, but you can just install either basic or plus 9.6 over an older GOG version if you don't want to redownload the whole game...

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Kirov89
Kirov89

I'm a little confused... I'm about to start installing your latest UP and when I check "No new...X..." in the menu it actually adds to the required disk space. So do these options actually add or subtract the new content?

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Wesp5 Creator
Wesp5

They substract new content by copying old stuff over which increases the disk space.

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Kirov89
Kirov89

I'm experiencing the "echo voices" problem. When I last played it used to be a rare occurrence but now, as soon as I start the game the echoes kick in. Unchecking environmental sounds and inserting new commands in the autoexec only help temporarily and the problem keeps recurring. Any help would be greatly appreciated.

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Wesp5 Creator
Wesp5

Sorry, but I never experiences this so I have no idea.

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Spirit02
Spirit02

Picked up VtMB on GoG, downloaded, installed, applied the v9.6b3 patch, and everything has worked nicely, up until ending the conversation with Simon Milligan, having dominated him to make him forget what he saw.
Dialog option says 'Get in your truck and leave.', then it cuts to a cutscene of him standing in front of a few bookcases and his front door, and the cutscene doesn't play.

Console output is:

milligan_scared is specified as the 'Next Script' and cannot be kicked out of the queue
Found Milligan, but can't play!

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Spirit02
Spirit02

Just encountered another issue:
The Galdjum - collected in apartment in Skyeline Towers - it says I need a research skill of at least 4 to use the item. My research skill is currently at 8.
Playing around with selling scholarship/intelligence levels to bring research to 4 seems to have no effect.

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Wesp5 Creator
Wesp5

The Galdjum should identify once you leave the map if it does not immediately. About Milligan, did you switch between original GOG version and patched game during playing?

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Spirit02
Spirit02

The Galdjum hasn't identified at all - left the building, left downtown.

I have only been playing the patched version to the best of my knowledge. Always used the same shortcut to run it.
Target is: "C:\Games\VtMB\Vampire.exe -game Unofficial_Patch"

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Spirit02
Spirit02

I manually gave myself Galdjum with the console, and the 'unknown' Galdjum that was in my inventory disappeared (I think) when I picked up the Weekapaug Thistle (which initially showed up as unknown, and identified itself a few seconds later.

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Wesp5 Creator
Wesp5

When the Thistle identified itself, the Galdjum should have done so too. As for Milligan, have you tried it again from an older save outside the Skyeline? Because that map is known to be very buggy...

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Vampire: The Masquerade – Bloodlines
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Highest Rated (9 agree) 10/10

Honestly, there isn't much that can be said that can give this impressive amount of hard work enough credit. The dedication put in by all of the people working on this patch is incredible, and I truly appreciate all that is done with every single update. Wesp5 and the VTMB unofficial patch crew, thank you. Honestly, the only reason I continue to play this game is to see just what you folks put in or restore next. I have never been disappointed. Keep up the good work! To give more of an explanation…

Feb 8 2013 by LordHemlock

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