The most anticipated expansion and modification of the cult classic "Vampire the Masquerade: Bloodlines". Adding 7 new clans with over 10 new Disciplines that use completely new mechanics previously deemed impossible, such as shapeshifting into monstrous forms, summoning deadly creatures to aid you and manipulate your surrounding in ways that change the very dynamic of the game. Antitribu also offers new main quests, maps, and over 100 new characters which vary from humans, vampires, zombies, to more uniquely formed monster bosses with new abilities and mechanics that change the way combat is experienced.

RSS Reviews  (0 - 10 of 101)

All of you whose are giving bad ratings maybe should look a single video first.

This is a many years expected work. A mod from a 2004 game.
If you played this game before, i suggest you to play this mod, because it´s a entirely new experience, very replayable, and will grant you many, many hours of fun. I´ll do it as well.

If not, maybe it´s time to play the game and the mods. Will run very smooth in actual computers.

10

It looks good. It is probably better than it looks. And it's not even the final version yet. The creators have so much potential. We rate based on the result as well as the effort.

10

D1rT says

Agree Disagree

I've been following this mod a few years back and I know is totally worth the wait. I'm downloading it right now and can't wait to play it!!

Excellent job, guys!

PS: Don't mind the trolls, we all know how awesome this mod is.

10

I am in awe with how much time and effort that this team has put into this new mod. It changes the game play significantly in terms of the new clans & disciplines along with the new quests. I can't wait to play when they release it with the new npcs. There have been bugs but the team is quick to correct them and is very responsive to constructive criticism. It's made me excited to play this game again;even as a hardcore lover of this game, I wanted a new experience and they have definitely given me that. Thank you for that. <3

10

Very unique disciplines and clans. The added bosses, opponents, revamped combat and other content really add a lot of replayability to the game.
I am eagerly awaiting the next version, which will include further unique dialogs and npc reactions.
Keep up the good work! I thas been worth waiting for this mod.

7

I'm having tons of fun with the mod,the new skins and effects are really well done.

The two complains i have are:

1st: The mod is a buggy mess,hoping that it gets more polished with future patches/releases.

2nd: The difficulty,somtimes its unbalanced,and enemies kill you in a blink,they should really have to try to balance the diffculty.

6

i've got to say that aside from the model work, which was very good, the experience has been very lack luster compared to the other major mods.

the primary issue is that some of the clans not playing very well with very short counter times that left even advanced stage abilities feeling a bit gimmicky.

this compounded the problem of the enemies having much higher hp than in base game and made no clipping threw fights more preferable than direct encounters.

this also compounds with the increase in fights one has to go through making the whole experience a exercise in tedium.

all in all the game has the same issue that the vanilla encountered in the end of its campaign, exchanging atmosphere for combat, but unlike the vanilla this appears to go through the whole game.

I had to add a 10 in here to offset the obvious trolls. Plus, everything I have seen for the mod thus far has me pretty psyched. New clans, new disciplines, solid animation. It's pretty much a whole new game.

8

Pretty good mod, the weapons and disciplines in particular are well done. To be honest I didn't notice a lot of the new content aside from those and new enemies. I'm not sure if they were just further off the beaten path than I went or if the additions are still fairly minor at this point.

The mod can be buggy at times, though for the most part I didn't run into any real gamebreakers. The most common bugs were graphical, with floating/invisible furniture in my SKylines Haven, or weird glowing lights appearing in the streets of Hollywood. Near the end things started to get buggier, with a nasty NPC squad bug constantly causing a crash for me near the end of the Society of Leopold.

Overall a good mod, just be warned it's buggy at the moment and feels unpolished in some areas as a result.

10

Welp bugs been patched so I fu**ing loooovvvvvee it! It's a great mod that adds clans that were unavailable to you from the original game along with so many other things, yet I only give it a 9 cause I miss the malkavians...though due to a engine limitation you can only have seven clans to choose from...that sucks, but oh well.. XD still a great mod...okay screw it this mod needs a 10

Community Rating

Average

8.2

82 votes submitted.

You Say

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Ratings closed.

Highest Rated (15 agree) 10/10

All of you whose are giving bad ratings maybe should look a single video first.

This is a many years expected work. A mod from a 2004 game.
If you played this game before, i suggest you to play this mod, because it´s a entirely new experience, very replayable, and will grant you many, many hours of fun. I´ll do it as well.

If not, maybe it´s time to play the game and the mods. Will run very smooth in actual computers.

Feb 6 2015 by richardtubbs