Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while also adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.

Play as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Liège, Milan, Poland, Savoy, Saxony, Scotland, Venice, or Wales. Fight against your friends or the AI through random maps or on newly crafted real world maps of Central Europe, Western Europe, Northern Italy or the Low Countries, or play through the unique historical eight-scenario campaign. Explore a whole new medieval period in Age of Chivalry: Hegemony!

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Roman City Medieval Florence The Lateran Palace
Blog RSS Feed Report abuse Latest News: Age of Chivalry: Hegemony beta 1.98 released

7 comments by Happertesch on Apr 20th, 2015

The three new countries made available in the new beta, the Papal States, Naples and Hungary, will add to the large number of European countries that were already playable in Age of Chivalry: Hegemony.

They not only come with their own technologies, units and policy decisions, but even have unique features. Gain florins for every building you destroy as Hungary, invest in Jubilee Years as the Papal States to gain florins, or quickly train up an army of knights straight from your stables as Naples. Each also has a wide array of policy decisions to choose from, to shape your country while you play.

Age of Chivalry: Hegemony map

Other countries have also seen changes. Not only are there new technologies and units, but new graphics have been sprinkled throughout, both for units and buildings, and some castles now even have original, progressing construction graphics.

A new version of the AI is included not only supporting the new countries, but also reconfiguring the original ones. The AI now uses more varied troop combinations and strategies and utilises new technologies.

The Lateran Palace

Furthermore, the Age of Chivalry campaign has been updated. The scenarios have been combed through for bugs and rebalanced where necessary, and an additional scenario has been added, created especially by Julius999, depicting the 1379 Chioggia War between Venice and Genoa!

Medieval Florence

N.B. This is still a beta version. Not all intended graphics have been completed: some of the new countries don't have original graphics for their monument or history files yet (to be fixed in an upcoming update), and future versions will also add more new unit and building graphics!

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Age of Chivalry: Hegemony v1.98 beta

Age of Chivalry: Hegemony v1.98 beta

Apr 20, 2015 Full Version 10 comments

This beta release adds three further new countries to Age of Chivalry: the Papal States, Naples, and Hungary, bringing the total to 26 countries. These...

Age of Chivalry: Hegemony v1.97 beta

Age of Chivalry: Hegemony v1.97 beta

Jan 20, 2014 Full Version 32 comments

This release adds five brand new countries to Age of Chivalry: Hegemony. Florence, Milan, Venice, Liège and Brandenburg are each unique new additions...

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Guest May 1 2015, 7:02am says:

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Happertesch Creator
Happertesch Apr 28 2015, 2:42pm replied:

Glad to hear you like it! Unfortunately my answer is a bit double here. First of all, yes, that would be the ideal situation, particularly for the higher level units it'd be great if there would be more uniqueness. You may already have noticed in this version that not only England has some unique graphics, but the same is true for some other countries - for example, Bohemia, Hungary and Genoa have an arbalester with a pavise, which is related to them being able to research the Pavises tech.

But, to get to the second point, I don't make the unit graphics myself, Jorgito - of AoE2 HD New units mod (http://www.moddb.com/mods/aoe-2-hd-new-units-and-terrain-re-skin) fame - makes them, and his time is limited. As this is all volunteer work it depends on how much time he has to make more units. I'm supporting him where I can, but we'll see how far he gets. For the moment the main priority is to replace the old AoK unit graphics, so that the Age of Chivalry units have a more consistent style.

+2 votes   reply to comment
Mr.Yar
Mr.Yar Apr 25 2015, 3:56am says:

A small community of friends thanks you for continuing this good mod =)
We solo this, we lan this, we discuss this!

We watch you through years now.

From Russia&France; with <3

+4 votes     reply to comment
Happertesch Creator
Happertesch Apr 25 2015, 7:19am replied:

Wonderful to hear you and your friends have been enjoying this over the years! I hope you're also enjoying the new beta!

+3 votes   reply to comment
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Guest Apr 30 2015, 12:15pm replied:

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Mr.Yar
Mr.Yar Apr 27 2015, 3:38pm replied:

Oh yeh, the major reskin pleases the eye!
Balance changes still beying explored.
Great it is!

+2 votes     reply to comment
astuccio
astuccio Apr 24 2015, 5:03pm says:

Hi good work with update! Witch are your future plans?
I found a bug: As papal state i can't recruit auxillary unic units.
Love your mod!

+1 vote     reply to comment
Happertesch Creator
Happertesch Apr 25 2015, 7:18am replied:

Thank you! I am now working on fixing bugs that have popped up in the beta (the one you mentioned among them) and will otherwise add the planned things that weren't in this beta yet (wonder graphics for Hungary and the Papal States, history texts for Hungary and Naples, more new unit and building graphics, extra features in the editor).

I also hope to make more scenarios in the future, and if possible find a different form of presentation for them. I'm thinking of replacing one or more of the original campaigns and perhaps presenting the different scenarios in the way of the original Battles of the Conquerors campaign, where you immediately see all scenarios and can pick which to play. After all, the scenarios are all stand-alone so you shouldn't necessarily have to unlock them.

+1 vote   reply to comment
LynxLynx
LynxLynx Apr 21 2015, 12:23pm says:

Will the Grand Dutchy of Lithuania be in the game? It was the biggest country at a time in Europe.

+2 votes     reply to comment
Happertesch Creator
Happertesch Apr 22 2015, 1:43pm replied:

No more countries will be added at this point. Unfortunately Lithuania isn't a full country in this, but when you play as Poland you can form the Union of Krewo - precursor of the Polish-Lithuanian Commonwealth - and you will gain the option to train Lithuanian Bajoras units when you do so.

+3 votes   reply to comment
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Released Mar 15, 2008
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EPIC THIS IS VERY NICE

Jan 28 2011, 6:58pm by Jared_Kane

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