The middle ages: the setting of Age of Empires II. Yet a setting that does not match the game's scope: after all, the middle ages were a European phenomenon. Other continents faced different problems and realities. To better reflect the character of the 12th-15th centuries, Age of Chivalry: Hegemony replaces or significantly alters each of the civilisations in the original game, adding many new units and technologies, allowing the player to lead Central and Western European countries. Playing as Austria, Bavaria, Bohemia, Brittany, Burgundy, Denmark, England, Flanders, France, Friesland, Genoa, Guelders, Helvetia, Poland, Savoy, Saxony, Scotland, or Wales, the player can fight through random maps, a unique historical eight-scenario campaign, and multiplayer matches are supported. Even real world maps of Central Europe, Western Europe, the Low Countries and Northern Italy have been added, and gameplay and balance have been changed significantly for extra realism.

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Age of Chivalry: Hegemony v1.75

Age of Chivalry: Hegemony v1.75

Nov 24, 2010 Full Version 13 comments

The latest version of Age of Chivalry: Hegemony! Requires the 1.0c patch for Age of Empires II: the Conquerors. Comes with auto-installer. For the full...

Comments  (0 - 10 of 69)
Kookanoodles
Kookanoodles Apr 14 2012, 5:08pm says:

Even in 2012, this is a MUST HAVE for any AOE fan or RTS fan. It is artistically a masterpiece, historically accurate, the new gameplay mechanics are brilliant, there a plenty of beautiful new units, buildings, civilizations... If you ever got tired of AOE give Age of Chivalry a chance, you won't regret it ! The best mod ever for the best game ever.

+3 votes     reply to comment
InsuranceSalesman
InsuranceSalesman Feb 12 2012, 4:35am says:

Absolutely amazing mod. Seriously one of the best thought-out mods I've ever played, and the fact that it's for one of my favorite games ever only makes it better in my eyes.

Anyways, I do have a question - what's the pop limit that is recommended for skirmish/multiplayer? I'm guessing 200, but I just wanted to check.

+1 vote     reply to comment
Happertesch
Happertesch Feb 12 2012, 3:37pm replied:

Thank you for your kind words!

Yes, due to the increased population limit of a number of units I believe most people play with population set to 200. It is perfectly possible to play with less (and of course you get +100 population thanks to some of the new technologies) but it means the armies will be smaller and you will have more difficulty making place for cavalry or especially siege weaponry and ships (or all of those).

+1 vote     reply to comment
Balla92
Balla92 Jan 21 2012, 5:12pm says: Online

any futher updates thats the question?

+1 vote     reply to comment
Happertesch
Happertesch Feb 9 2012, 11:14am replied:

There is one in the works, but it will be a couple of weeks before it's done!

+1 vote     reply to comment
deep.patel18.1
deep.patel18.1 Dec 30 2011, 1:06pm says:

i m new to this moding.. my aoe2 expansion has no mod installed ..is this file sufficent to run???

+1 vote     reply to comment
TheSpudd
TheSpudd Nov 12 2011, 4:12pm says:

Absolute stunner of a mod!
Great in singleplayer, love the new AI!
Spectacular in multiplayer, 300 pop! YEAH!!

+1 vote     reply to comment
EricWass
EricWass Jan 6 2012, 5:21pm replied:

how did you get 300 pop? my multiplayer still stays at 200

+1 vote     reply to comment
TheSpudd
TheSpudd Jan 20 2012, 3:48pm replied:

Really? You've got to get the upgrades in the Guildhalls, you get more and more pop upgrades as you age up.

+1 vote     reply to comment
Pa1nk1llerJA
Pa1nk1llerJA May 13 2011, 5:53am replied:

Ok I found it... :) sorry for disturbing :)

+2 votes     reply to comment
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Age of Empires II: The Conquerors Icon
Platform
Windows
Developed By
Happertesch
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Official Page
Korbosch.wordpress.com
Release Date
Released Mar 16, 2008
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9.8

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Style
Genre
Real Time Strategy
Theme
Realism
Players
Single & Multiplayer
Statistics
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455 of 16,798
Last Update
11 months ago
Watchers
89 members
Files
1
Reviews
5