Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while also adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.

Play as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liège, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, or Wales. Fight against your friends or the AI through random maps or on newly crafted real world maps of Central Europe, Western Europe, Northern Italy or the Low Countries, or play through the unique historical eight-scenario campaign. Explore a whole new medieval period in Age of Chivalry: Hegemony!

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A new version of Age of Chivalry: Hegemony has been released, adding new graphics and fixing balance issues and bugs.

Age of Chivalry: Hegemony map


In version 2.0, no fewer than 26 countries are available to the player: Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liège, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, and Wales.

Scottish settlement


The new version addresses some balance issues, for instance toning down overpowered priests by giving them a modest training cost increase for each technology you research that will boost their conversion abilities.

Teutonic Order town


Graphically speaking, this version not only adds a ton of new eye-candy objects, but also improves and completes the two existing building sets for the Baltic countries (Brandenburg, Denmark and Saxony) and the Low Countries (Flanders, Friesland and Guelders). In addition, a number of isolated building graphics have also been replaced or improved, such as the Scottish Princely Court or the Milanese Castle. All these updates should give version 2.0 a much more polished feel.

You can get version 2.0 HERE.

Age of Chivalry: Hegemony beta 1.98 released

Age of Chivalry: Hegemony beta 1.98 released

News 17 comments

A new beta has been released for Age of Chivalry: Hegemony, adding three completely new countries: the Papal States, the Kingdom of Naples, and the Kingdom...

Age of Chivalry: Hegemony version 1.94 released!

Age of Chivalry: Hegemony version 1.94 released!

News 29 comments

A new version of Age of Chivalry: Hegemony has been released, featuring five brand new countries and many new graphics, units, and technologies!

New version of Age of Chivalry: Hegemony released!

New version of Age of Chivalry: Hegemony released!

News 13 comments

This newly updated version of Age of Chivalry: Hegemony includes new graphics, adjusts the balance, and implements the Userpatch, which allows players...

Country Profile: Venice

Country Profile: Venice

Feature 6 comments

Age of Chivalry: Hegemony will soon see an entirely updated new release, featuring five new countries and many new units, graphics and features. This...

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Age of Chivalry: Hegemony 2.0

Age of Chivalry: Hegemony 2.0

Full Version 37 comments

Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in Age of Empires II, while adding a number of new ones, allowing...

Comments  (0 - 10 of 622)
TheLarruxX
TheLarruxX

it´s available in the steam workshop?

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Happertesch Creator
Happertesch

The HD version does not support complex mods like Age of Chivalry.

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TheLarruxX
TheLarruxX

****! i have to get a AoE copy

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Guest
Guest

When you ll finish a 2.1?

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Happertesch Creator
Happertesch

I haven't had much time to work on this recently, and still want to make a couple of building graphics for England before releasing the next version. It'll be released when those are done, but I can't give a specific time for when that'll be, sorry!

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Robroy35
Robroy35

The Barbarian AI is a challenge, but I would like to play this game at a slower pace. Is there a way to play this mod if I take out the Barbarian AI folders from the ScriptAI folder? Will this mod function without it or is there other files that are incorporated with this Barbarian AI? Just want the AI not to rush and go slower on this. This mod is by far the best mod. Can't play this game without it.

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Happertesch Creator
Happertesch

Wergorne, who adapted the AI for Age of Chivalry, mentioned the following:

"For anyone who hasn't noticed this yet: the difficulty on easiest, standard and moderate difficulties can be adjusted using taunts 200 and 201. Taunt 200 makes AIs that have received the taunt "cheat away" their resources (thanks scripter for the idea). Taunt 201 cancels this effect. You might need to set the chat boxes to AIs in chat window (http://i.imgur.com/2zLoITt.png) to make AIs accept the taunts."

So activating this option will make the AI less competitive on these difficulty levels. The AI will also attack less after taunting 200 to them. (In the next update the AI will helpfully remind players of this option on the difficulty levels where it applies.)

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Robroy35
Robroy35

Thanks for the response. Yes, I have used that before. It does slow their attack some. However it is their advancement that I wish was slow. I like to advance slow through the ages. Right now I am using PicoPower AI and it still has the AI advancing rapidly. I will try to find other AIs to see if it will keep the AI at a slow pace of advancement.

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Happertesch Creator
Happertesch

I don't know about other AIs - I don't script them myself, and they take a lot of time for people to make due to the large number of unique variables to each country, and the differences with the base game. It's more complex than just adapting a regular TC AI because of this but takes a lot of commitment. So I don't actually know any other AI that work with the latest version of the mod. I don't know the other AI you mentioned.

Keep in mind that AIs not made specifically for Age of Chivalry will tend not to advance at all.

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Alexhandr
Alexhandr

Hey! I'm wondering if there's a multiplayer community for this, and if so, where? Is there a discord for this modification?

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Alexhandr
Alexhandr

Also I do have a question: Why no Spain?

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Happertesch Creator
Happertesch

Because Age of Chivalry isn't intended to cover all of Europe, and I wasn't particularly interested in medieval Spain when I started working on this. Spanish history for this period is very interesting, but due to the sort of isolated nature of the Peninsula it was a little more politically detached from the other countries in the mod.

I also don't like generalising, so I would never have added Spain as a single country, but would only have added the different states, as I did with - for instance - the Holy Roman Empire and the Italian Peninsula. For the Iberian Peninsula that would have required the addition of Aragon, Castile, Navarra, Portugal and the Moors, which would have taken far more time than I could invest in it, then or now. Luckily, Danielpereira has since created the Portuguese Civ Mod, which adds all these countries!

Reply Good karma+3 votes
Alexhandr
Alexhandr

Thank you for the response. :) That was more than enough of an answer to my curiosity.
However, I would like to know if there is a place where the mp community of this mod is. Do you know of any?

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Happertesch Creator
Happertesch

I'm afraid I don't play the mod online myself. I know some people used to play it on voobly and/or gameranger, but I don't know if that's still the case.

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EPIC THIS IS VERY NICE

Jan 28 2011 by Jared_Kane☭

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