Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while also adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.

Play as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liège, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, or Wales. Fight against your friends or the AI through random maps or on newly crafted real world maps of Central Europe, Western Europe, Northern Italy or the Low Countries, or play through the unique historical eight-scenario campaign. Explore a whole new medieval period in Age of Chivalry: Hegemony!

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A new version of Age of Chivalry: Hegemony has been released, adding new graphics and fixing balance issues and bugs.

Age of Chivalry: Hegemony map


In version 2.0, no fewer than 26 countries are available to the player: Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liège, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, and Wales.

Scottish settlement


The new version addresses some balance issues, for instance toning down overpowered priests by giving them a modest training cost increase for each technology you research that will boost their conversion abilities.

Teutonic Order town


Graphically speaking, this version not only adds a ton of new eye-candy objects, but also improves and completes the two existing building sets for the Baltic countries (Brandenburg, Denmark and Saxony) and the Low Countries (Flanders, Friesland and Guelders). In addition, a number of isolated building graphics have also been replaced or improved, such as the Scottish Princely Court or the Milanese Castle. All these updates should give version 2.0 a much more polished feel.

You can get version 2.0 HERE.

Age of Chivalry: Hegemony beta 1.98 released

Age of Chivalry: Hegemony beta 1.98 released

News 17 comments

A new beta has been released for Age of Chivalry: Hegemony, adding three completely new countries: the Papal States, the Kingdom of Naples, and the Kingdom...

Age of Chivalry: Hegemony version 1.94 released!

Age of Chivalry: Hegemony version 1.94 released!

News 29 comments

A new version of Age of Chivalry: Hegemony has been released, featuring five brand new countries and many new graphics, units, and technologies!

New version of Age of Chivalry: Hegemony released!

New version of Age of Chivalry: Hegemony released!

News 13 comments

This newly updated version of Age of Chivalry: Hegemony includes new graphics, adjusts the balance, and implements the Userpatch, which allows players...

Country Profile: Venice

Country Profile: Venice

Feature 6 comments

Age of Chivalry: Hegemony will soon see an entirely updated new release, featuring five new countries and many new units, graphics and features. This...

Age of Chivalry: Hegemony 2.0

Age of Chivalry: Hegemony 2.0

Full Version 34 comments

Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in Age of Empires II, while adding a number of new ones, allowing...

Comments  (0 - 10 of 598)
Galudirithon
Galudirithon

Age of Chivalry.

I was rather hoping to use some of your designs in an architecture compilation over on steam and was wondering what rules you have around this? Currently my sights are only set on two buildings.

All the best.
Galu

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ShadyD12
ShadyD12

Why i get a sign that says "You must insert Age of Empires II: Conquerors Expansion CD to play a single-player game, and then restart." ? help me!

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Happertesch Creator
Happertesch

I need more information. What version of AoK do you have? What steps did you take during the installation?

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ShadyD12
ShadyD12

I will download and install AOE2 Gold Edition. So i install it, i DO NOT install any patch and then install Age of chivalry. Right?
If it works, I'll let you know ;)
I'm going to do what i said because i dont know what patches i have installed and also have a widescreen mod

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Happertesch Creator
Happertesch

Let me know if it works out for you, good luck!

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ShadyD12
ShadyD12

Its works, what I did was install AOE 2 Gold Edition then i have installed the 1.0c patch, i had it as an option on the installer, and then i have installed Age of Chivalry. I've played for a few hours and I have not found any bug.
The only thing i miss is Rome like in AOE1, i mean, it's not your fault, i always miss it when i play aoe2. Anyways you have done a good job!

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UnstoppableStreletsy
UnstoppableStreletsy

will a new culture of civs beyond europe be added? Maybe a civ set from middle east or eastern europe?

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Happertesch Creator
Happertesch

I'm not planning on adding any further countries.

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proyecto117
proyecto117

Hi! Awesome mod, I love it and I've been using it since a few months back, I have only one question, I don't know if its a bug or I don't know, honestly, but when playing local with let's say: 6 players (Including me), Big map, 400 Pop limit, everything is great and awesome, but then, when the match get at its turning point with my 120 soldiers army attacking some poor king city, the game gets super laggy, like seriously laggy. I have a good pc, (its not a godlike pc) but I can run more demanding games in terms of graphics and number of objects at the same time, like, idk, Sins of Solar Empire Reb, and even that game, with the huge fleets of more than 300 ships (little ships included) and laser (phew phew) and all the chaos and my pc can handle it pretty well, but with AoE is laggy has hell, and honestly I DON'T GET IT. I don't know why this is happening, and its horrible to play the entire match only to have to quit at the best part because of the terrible lag. Do you have any recommendation or something you can help me with? Thanks a lot, again, awesome mod.

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Happertesch Creator
Happertesch

I wish I could help you with that but I'm afraid it's due to AoK's engine limitations, which aren't super optimised. The only thing I can recommend here is playing with fewer players or a lower pop, because 6x400 is a lot (and with the pop upgrades that would come to 6x500).

If I remember correctly, when AoK was made it didn't properly account for future pcs being any better, and a cap was imposed on memory that could be used for vital things such as pathfinding (which is what is causing you lag when a lot of troops are moving at once and the pc has to plot all their trajectories at once), so a modern day great pc will run it just as well/poorly as a good pc from 1999 did.

Thanks for the compliments by the way, I'm glad you're enjoying it otherwise!

Reply Good karma+2 votes
proyecto117
proyecto117

Damn, well to bad it can't be fix, still, your mod is awesome! One of the things that I love most about it, is the design of all the new buildings for each civ. Everytime I play, I usually spent like 5-10 min. just staring at my city, and be like: "WOW, this looks beautiful". Totally in love with your mod! I'll try less pop cap, and less players. Thanks for the answer!

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EPIC THIS IS VERY NICE

Jan 28 2011 by Jared_Kane

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