Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while also adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.

Play as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Li├Ęge, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, or Wales. Fight against your friends or the AI through random maps or on newly crafted real world maps of Central Europe, Western Europe, Northern Italy or the Low Countries, or play through the unique historical eight-scenario campaign. Explore a whole new medieval period in Age of Chivalry: Hegemony!

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Frisian Shores Town in Guelders Burgundian Court
Blog RSS Feed Post news Report abuse Latest News: Age of Chivalry: Hegemony beta 1.98 released

13 comments by Happertesch on Apr 20th, 2015

The three new countries made available in the new beta, the Papal States, Naples and Hungary, will add to the large number of European countries that were already playable in Age of Chivalry: Hegemony.

They not only come with their own technologies, units and policy decisions, but even have unique features. Gain florins for every building you destroy as Hungary, invest in Jubilee Years as the Papal States to gain florins, or quickly train up an army of knights straight from your stables as Naples. Each also has a wide array of policy decisions to choose from, to shape your country while you play.

Age of Chivalry: Hegemony map

Other countries have also seen changes. Not only are there new technologies and units, but new graphics have been sprinkled throughout, both for units and buildings, and some castles now even have original, progressing construction graphics.

A new version of the AI is included not only supporting the new countries, but also reconfiguring the original ones. The AI now uses more varied troop combinations and strategies and utilises new technologies.

The Lateran Palace

Furthermore, the Age of Chivalry campaign has been updated. The scenarios have been combed through for bugs and rebalanced where necessary, and an additional scenario has been added, created especially by Julius999, depicting the 1379 Chioggia War between Venice and Genoa!

Medieval Florence

N.B. This is still a beta version. Not all intended graphics have been completed: some of the new countries don't have original graphics for their monument or history files yet (to be fixed in an upcoming update), and future versions will also add more new unit and building graphics!

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Age of Chivalry: Hegemony v1.99

Age of Chivalry: Hegemony v1.99

May 10, 2015 Full Version 16 comments

This beta release adds three further new countries to Age of Chivalry: the Papal States, Naples, and Hungary, bringing the total to 26 countries. These...

Post comment Comments  (50 - 60 of 438)
Carnefice92 May 16 2015 says:

Ops! I solved the problem myself: I had to execute the AoCSetup in the main folder and uncheck the windowed mode support.
Now I can fully enjoy your amazing work!

+2 votes     reply to comment
Happertesch Creator
Happertesch May 18 2015 replied:

Glad to hear you worked it out, hope you'll enjoy it!

+1 vote   reply to comment
BradenburgReinchist May 29 2015 replied:

Hey Happer! What does Kornelis say in "The Exile" campaign?

+1 vote     reply to comment
Happertesch Creator
Happertesch Jun 1 2015 replied:

I can't check but I believe most of the quotes (most scenarios have one) are citations from a Middle Dutch satirical text, Van den vos Reynaerde (ie about Reynard the fox). It's considered one of the pinnacles of Dutch literature.

+1 vote   reply to comment
Carnefice92 May 16 2015 says:

Hi! Thank you for this awesome mod! It's truly a masterpiece.
I have an issue though... when I open the game (v1.99) it runs on windowed mode and I can't figure how to solve it...!
I played v1.88 and the plain AoE2:TC but this is the first time it happens.
Has anyone had this problem already...? I have the C-patch installed, of course, and I tried to run it as administrator and in Win XP SP3 compatibility mode, but still...

+1 vote     reply to comment
Guest May 12 2015 says:

This comment is currently awaiting admin approval, join now to view.

Happertesch Creator
Happertesch May 18 2015 replied:

Hi, it's really difficult to find capable voice actors, especially for languages that are no longer being spoken (not in their medieval form at least, and they have changed considerably over the centuries). In my experience, a badly voiced unit is usually more off-putting than one that's well voiced but speaks a different language. I contemplated using the AoE3 Dutch voices, but the Dutch there is so 20th century and from a distinct part of the country that it hurts my ears and would not fit people from either Friesland, Flanders or Guelders.

+1 vote   reply to comment
astuccio May 12 2015 says:

another bug: england market in imperial age has brandeburg texture

+1 vote     reply to comment
Happertesch Creator
Happertesch May 12 2015 replied:

Thanks! Must have selected the wrong country when making the change because Denmark didn't have the Brandenburg texture it was supposed to have.

+1 vote   reply to comment
astuccio May 11 2015 says:

Hi nice update!
I still found the bug with papal state that doesn't let u train auxillary units at stable.
Thank u so much!

+1 vote     reply to comment
Happertesch Creator
Happertesch May 11 2015 replied:

Sorry about that, thanks for the bug report! It should be fixed in the next version...

+1 vote   reply to comment
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Jan 28 2011 by Jared_Kane

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