Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while also adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.

Play as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liège, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, or Wales. Fight against your friends or the AI through random maps or on newly crafted real world maps of Central Europe, Western Europe, Northern Italy or the Low Countries, or play through the unique historical eight-scenario campaign. Explore a whole new medieval period in Age of Chivalry: Hegemony!

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A new version of Age of Chivalry: Hegemony has been released, adding new graphics and fixing balance issues and bugs.

Age of Chivalry: Hegemony map


In version 2.0, no fewer than 26 countries are available to the player: Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liège, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, and Wales.

Scottish settlement


The new version addresses some balance issues, for instance toning down overpowered priests by giving them a modest training cost increase for each technology you research that will boost their conversion abilities.

Teutonic Order town


Graphically speaking, this version not only adds a ton of new eye-candy objects, but also improves and completes the two existing building sets for the Baltic countries (Brandenburg, Denmark and Saxony) and the Low Countries (Flanders, Friesland and Guelders). In addition, a number of isolated building graphics have also been replaced or improved, such as the Scottish Princely Court or the Milanese Castle. All these updates should give version 2.0 a much more polished feel.

You can get version 2.0 HERE.

Age of Chivalry: Hegemony beta 1.98 released

Age of Chivalry: Hegemony beta 1.98 released

News 17 comments

A new beta has been released for Age of Chivalry: Hegemony, adding three completely new countries: the Papal States, the Kingdom of Naples, and the Kingdom...

Age of Chivalry: Hegemony version 1.94 released!

Age of Chivalry: Hegemony version 1.94 released!

News 28 comments

A new version of Age of Chivalry: Hegemony has been released, featuring five brand new countries and many new graphics, units, and technologies!

New version of Age of Chivalry: Hegemony released!

New version of Age of Chivalry: Hegemony released!

News 13 comments

This newly updated version of Age of Chivalry: Hegemony includes new graphics, adjusts the balance, and implements the Userpatch, which allows players...

Country Profile: Venice

Country Profile: Venice

Feature 6 comments

Age of Chivalry: Hegemony will soon see an entirely updated new release, featuring five new countries and many new units, graphics and features. This...

Age of Chivalry: Hegemony 2.0

Age of Chivalry: Hegemony 2.0

Full Version 25 comments

Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in Age of Empires II, while adding a number of new ones, allowing...

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alexisalex
alexisalex

So do you think this could come to the HD steam version? may be nice to have the extra civ slots that come with the additional 2 expansions. Age of chivalry hegemony is way better than vanilla so it would be nice

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Happertesch Creator
Happertesch

I've explained this a number of times already, but the answer is no. The HD version doesn't support advanced mods like Age of Chivalry.

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alexisalex
alexisalex

Quite a shame really. Oh well.

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Fountain_of_Youth
Fountain_of_Youth

Hello, first of all, I really like your work. This mod, and ToME are really among my favourites!

I want to create scenarios about the Northern Crusades, what civilisations should I use to represent these factions? 1)duchy of pomerania 2)prussians 3)lithuanians 4)estonians

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Jorritkarwehr
Jorritkarwehr

Lithuanians should be Poland, especially with Union of Krewo researched

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Fountain_of_Youth
Fountain_of_Youth

And the rest? I'm a bit confused over the civs with which I can represent pomerania (brandenburg or poland) and the estonians.

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Happertesch Creator
Happertesch

I'd probably use Brandenburg for Pomerania and Prussia, but perhaps with the German Barracks disabled. Brandenburg has selections of both Slavic and German troops, to represent the colonial society in the east, and this would be most in keeping with them. Pomerania and Prussia both had less cavalry-oriented armies than Poland or Lithuania, which may fit in better with Brandenburg's play style. You can also add in some other Slavic units (the Bajoras and Szlachcic, for instance) to represent local elites. In terms of architecture, however, you might want to mix in some Polish buildings (particularly the 12th/13th century buildings) which are made of wood and would fit in better with the 12th/13th century Pomeranian/Prussian architecture.

Estonia is even more difficult, as a Baltic country. They were also quite different from Lithuania. I'd probably stick to Poland for them, mostly for the architectural style, and use a variety of lighter, Slavic non-mounted units to represent them. Hope this helps a little!

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Jorritkarwehr
Jorritkarwehr

Someone asked a similar question to Happertesch awhile back, and this was his response:

"Well, there's essentially three ways in which you can make choices like that: what territory they were closest to (and therefore, probably most similar to); how you want the country to behave in the game, and therefore what bonuses etc you want it to have; and lastly, what architectural style you'd like it to have."

I can't say I'm too familiar with the others factions, but Brandenburg/Teutonic Order, Poland, and perhaps the Hanseatic League are close to them geographically. I'd probably go with Brandenburg for Pomerania

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Guest
Guest

Is Heavengames dead? The AoK part seemed perfectly alive, but at some point yesterday when I went for my daily check of the site, it refused to load. I thought it was the internet in general, but other sites worked perfectly. Now that it's still down, I'm starting to be worried...

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Happertesch Creator
Happertesch

Their site is not always very reliable, but it appears to be working again.

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EPIC THIS IS VERY NICE

Jan 28 2011 by Jared_Kane

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