This AOE mod is developed by Ivindor and Huanglukuzhu. The mod aims at making varied looking generic units for different civs in AOE, thus enhancing the game quality and making it more historical accurate. For the first time you will get a chance to control Chinese lancers when you choose Chinese,to control Sipahi when you choose Turks,and to control Arab cavalry when you choose Saracens.In this mod, different civs will have different cavalry and infantry in their own unique looks. 【Notice】:Since this mod only makes the generic units' look diverse and the data almost keeps unchanged, please don't use my original new cavalry graphics in other mod cause I've made great efforts to make every of them.
I'm a Chinese modder. We all know that in original AOE, every civilization shares the same generic units which are all in European look. However this is a big problem coz when you choose Chinese, Japanese, Turks or Saracens, it looks really weird when you still control European knights. And it's easy to get bored of every civs having the same looking knights battling on the screen. Civilization diversity is what we need to make the perfect AOE.
Therefore, I came up with the idea of this Age of World Empires MOD. In this mod, you'll have the chance to control Chinese cavalry when you choose Chinese, to control Sipahi when you choose Turks, and to control Yari Ashigarus when you choose Japanese. Although the graphic modification is way too hard and it has already taken me a year, I think it's worth it. In this mod, you will feel a whole new gaming experience when faced with the the real collision between different civilizations. Different civs will have different cavalry and infantry in their own unique cultural looks, not like in the original AOE every civ uses the same knight.
Here goes the screenshots
Saracens vs Crusaders
New unit in this screenshot:
Saracens: Arab Cavalry(replaces Knight)
Now you can see a real collision betwwen the West and the East, not like in the original AOC everyone uses the same European knights
Imjin War 1592
New units in this screenshot:
Chinese(red): Lancer(replace Knight), Heavy Lancer(replace Cavalier), Elite Changdao Swordsman(replace Champion)
Japanese(blue): Yari Ashigaru Garrison(replace Halberdier), Matchlock Ashigaru(replace Hand Cannoneer), Nodachi Samurai(replace Champion)
Koreans(yellow): Eastern Halberdier(replace Halberdier)
In this mod, I only modify the look of the generic units, stats remains as before. For example, a Turky Sipahi's data is all the same with the European knight's , they only have different looks.
Aztecs, Mayans and Huns are removed coz making unique look units for the three will only make the work already on a large quantity even larger. So there are 18 civilizations in AOWE: Britons, Celts, Franks, Chinese, Japanese, Mongols, Koreans, Teutons, Vikings, Goths, Saracens, Turks, Persians, Byzantines, Slavs, Magyars, Spanish and Italians.
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