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Just looking at these remind me of my strategies as the Borg in Sacrifice of Angels on Huge Multi... jump the hell out of that system with a colony ship and a queen's diamond, maybe some escorts, into some random star where no one spawns, move the capital... and just unicomplex the hell out of the star lulz. Literally had like an income of 62 creds, 29 metal, and 43 crystal at the end. Plus i got to watch 2 assimilators take on a whole klingon fleet, so thats a plus. (the borg won >.>, plus i had an extra 30 ships after)
This just reminds me of the American AT guy from the outfit when calling in reinforcements... "Finally! Men with balls like mine!"
We're almost there..... Just one more month to go. Sacrifice of Angels 2 aesthetically just seems like poop compared to screens I've seen on this mod. Not to say Sacrifice is bad, its pretty good actually, especially since their EXE doesn't crash sins until after like 4 hours of play :). Will you guys have anything like that or no? I've tried many mods with Sins and they all crash at some point just a few minutes in, and LAA doesn't really do anything. Pity that only 2/16 of my RAM can be used.
NOTE: Sorry if any of these things I've brought up have been mentioned. I dont really read the posts since I come up like once a week, and I'd really like to know if anyone has a fix to said Sins RAM fail. As always, good luck and great job to the devs :)
Does anyone know of a map that customizes the huge multi-system map so it starts everyone in their own star, or even 2-per star? I just tried to do this in Galaxy forge but i couldn't do anything because there was just massive lag moving things around. Thanks :)
Pretty sure MP GC doesn't work atm.
Will there ever be a GC where each side starts with just one planet and the others are a combo of pirate/neutral? That was always my favorite GC from the base game as well as the one from Thrawns Revenge mod (I think that was the name?) Other than great job. I always like taking screenshots in cinematic view of stuff on fire. :) :) :)
Are there any other possible fixes other than the documentation ones? It still crashes randomly after trying all of those.
Oops, forgot there was a documentation folder with this issue. My bad. ^.^
My friend and I seem to be encountering an issue where the game crashes after like 30mins to 1hr or so playing a game. There is no minidump or error message, it just randomly closes. can anyone help with this?
So i literally just bought SoaSE Rebellion and tried to play this mod and it let me play for a few minutes then crashed. I have the DLC, i followed the instructions and the order was (top to bottom on list) was Advent Militia, all the races, and then the core. I was playing the Plague when this happened. Can anyone help me? This mod looks really good.
Is there a GC where you start with only one planet, if not, can you add one? I just really like those kinds of GC maps...
Out of curiosity, will other custom GC maps work with this mod? Because i like GC maps where the you only start with one planet... building from the ground up you could say. If they aren't could someone make a map like that because i really don't know how to go about making a map like that. The best i can do is a really, really crappy land map.
The funny part about this, which i just noticed, is that he turned off reviews. Trolololol. (that does not mean i was going to give a bad review, i wanted to see if others did.)
Breaking News: Geroenimo's Old Republic At War mod has not been released yet. DarkDragonic commits suicide in his home by overdosing in his computer chair. X_X
Who knows. Geroenimo said he was going to said problem above a few days ago as a joke >.>.
Can't wait for the updated Aesthetics. The fires look pretty sweet. :D
biggest mod download for FoC for me was 570Mb so, but they dont compare to Geroenimo's mod at all.
Can you still keep a GC where you only start with one planet? I like those kinds of GC's.
Geroenimo, you are so cruel by changing the release date to 2014 >.>
I think we all deserve a cookie for life, but Geroenimo deserves over 9,000 for making this mod.
EDIT: Apparently there are two different sappers for the British. The HQ truck sappers can make basic defenses, and the support truck can make sappers that can build everything. Was this intentional?
Hello. I recently started using this mod and there a few things I'm curious about. I haven't had the time to explore all the commander trees but here's a few things. (I'll report more as i see them :))
1: The Royal Artillery Regiment commander has a lot of upgrades that affect the 25 pounder artillery gun, but it is not unlock able using that tree.
2. Can the mortar bunker for the Panzer Division or w/e (i forgot what it was called because i dont usually play them) have a automatic fire that doesn't shoot as fast as the bombardment ability?
3. No pop annihilation does not work on AK maps, yet somehow the AI's can muster a ton of infantry.
4. I haven't tried Tank Battles or Infantry Wars yet, but do those modes have different commander trees than the annihilation mode? And can infantry in that mode still build emplacements?
Thanks and good job! :D
P.S. This uses the 6.1.7 hotfix.
I'm also playing this on Tales of Valor because, it somehow works! (I really dont understand the difference between the two.)
Nvm, read through the posts.
This is my first time looking at CoH mods, and this one confuses me a bit. I understand the mechanics of the mod, but is it a single player mod, or multiplayer? My bad ^.^.
Will there be a fix to the Male/Female thing with the factions that aren't human in 1.0? They all seem to be one gender so they can't marry, if i remember correctly.
There is a complete lack of anything here, but the features look good :D
Looks good guys, Can't wait for Warband port. I really want to see my own random star wars kingdom, but I guess I just need patience :(.
Will there be more items and the appearances of the clans changed? They all are either Red armor, or Grey armor (except for the monks) in 2.1a. And the items for the character are also the same in different colors and stats. Besides that its a fun mod :D.
Nvm, I overlooked the option on the chancellor. I'm new to all 3 of these mods so my bad.