Crisis of the Confederation is a total conversion mod for Crusader Kings II, allowing the player to take the role of a military officer, politician, or crime lord amidst the chaotic political upheavals of the 31st century. It is set in an original science-fiction setting inspired by Fading Suns, Warhammer 40,000, Dune, and Foundation.
This release is mostly a compatibility patch for 2.4, but it does contain some new features as well - primarily, fourteen government types, new custom councilor models, and new event pictures!
Screenshots
Also: our first Steam Workshop release an our AAR contest.
Announcing the third beta release of Crisis of the Confederation, a total conversion mod that transports Crusader Kings II into the distant future of...
This article explains how to use several of the new features and gameplay concepts in Crisis of the Confederation.
Short summaries of the main factions in the Crisis of the Confederation setting, circa 2998.
Crisis of the Confederation Beta 0.60 has been released. For the complete change log please visit our Discord server :) Thank you and happy playing!
The most recent version of the mod for version 3.3.2. For the music or DLC portrait submods please be sure to sub to them on Steam :)
Compatible With: Crusader Kings II Version 2.4.5 Checksum: ZEEX. Major features in this update include new drug-smuggling options for space pirate republics...
Checksum NLNW. This contains several bugfixes and a few balance changes. Full changelog inside.
Compatible With: Crusader Kings II 2.4.3. Checksum: HDML. This should fix the 2.4.3 bug that was causing the game to crash when opening character sheets...
Compatible With: Crusader Kings II 2.4.2. Checksum: YVMJ. Our hopefully much-awaited 2.4 compatibility patch! In addition to making the game not crash...
Dunno why it's here, but another team is reviving it on steam. Here's the link: Steamcommunity.com
How come it says it's updated but it literally isn't?
been asking myself that same question
R E V I V A L W H E N
Now 😉
Hi !
Just a quick question, did you ever thought of doing a Star Wars mod with this? I mean there are plenty of possibilities : the Old Republic scenario, the Clone War, Empire v Rebellion, or the First Order v New Republic (for the obvious ones).
Anyway it's already really cool to have such a mod ! Congrats !
There was a thread a while back considering creating a CK2 starwars mod but when Stellaris was announced most backing for that mod was transferred to Forum.paradoxplaza.com , the proposition of a star wars based mod is certainly interesting but creating a setting of space feudalism for star wars in a similar way galle did for his COTC universe will be extremely difficult.
Great Hyperspace War would be awesome
CK2's most ambitious mod, by far... I hope it makes a comeback!
when a new update pops out ? it's the only mod that get us to the future !