This mod contains ALL features of Brytenwalda plus more! Tweaked to fit a world setting of A Song of Ice and Fire. Current release will be in Alpha so expect things to be bugged, missing, placeholder objects etc, but i will release patches every so often slowly filling the gaps and squishing any bugs present.
If you encounter any bugs or need any support regarding this mod please visit our forums at www.AWorldofIceandFire.co.uk/Forums

Regards,
A World of Ice and Fire Dev Team.

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21 comments by produno on Aug 29th, 2014

So ive been promising everyone an update for a while now, but ive been so busy with the mod ive just not found the time to do so.

Firstly i will touch on some development thats been going on behind the scenes.
Having spoken to the previous developers of the Game of Thrones team, we have managed to secure quite a few assets from them plus all the code the previous lead developers had input into the module files. This means ive been able to incorporate quite a few extra features which i will list below.

A new quest line which features an Invasion.

This was created by Lumos and has been altered/extended by myself. I dont want to say too much about it because i dont want to give too much away, but it features a tiered quest plus an invading faction.

The Nights Watch.

Changes have been made to how the Nights Watch functions. Most of the code is from Lumos, of which again ive altered and expanded.
The Nights Watch will now have recruiters that wander the map recruiting soldiers to fill the ranks that protect the wall. You can either decide the aid them or hinder them, as usual the choice is yours. This in addition to the already added Wandering Crows in Westeros.

You can now join the Night Watch but doing so will render you without properties or titles. The only way for you to leave would be to desert, which of course means you will be banished to Essos with every faction in Westeros on your tail. So join with caution. 

New map icons.

New map icons have been created by Thelonewolf1 and Oliver Qvist. This is ongoing though eventually every icon in Westeros and Essos will have unique icons. In addition to this, it has led to me making numerous changes to the campaign map.

The Kingsguard

Whomever owns Kings Landing will now aquire the Kings Guard. These are companions that will follow the king around and stay in his party. Of course if you loose King Landing, they will serve the new King as is their duty. 

Whore houses.

Many towns will now have Whore houses. You cannot meet whores in the traditional way of native by visiting a tavern. You must now visit the proper Whore house for these pleasures. You will notice familiar names and locations on your travels. 

Recruitment changes.
Many villages will now offer special recruitment types. For instance if you visit a village in the mountains to the north, you may be able to recruitment special Northern mountain clansmen. 
You can now recruit special Sellsword Companies. These are a one time purchase which could cost around 75.000 for 100 men. :)
The leaders of said companies will join your party as companions. This will need to be expanded on in the future, meaning you wont just simply go see a guy in a tavern, you will be able to hire the companies that travel the map (scrap that, you can now recruit sellsword companies that travel the world map, or fight them if you prefer) and maybe give them orders etc.

Other changes to gameplay 

You will also notice a huge amounts of other changes and enhancements to certain elements of play. A few examples.
All weapons can now break, unless of course you wield a Valyrian weapon.
As mentioned in the previous update, hundreds of new locations have been added making the world seem more alive and exciting.
New Sellsword parties have been added to the map.
Numerous sounds have been changed.
Menus art has been slightly changed to add a more polished experience.
Many new scenes have been added.
The starting scene has been changed.
Special Npc's that are given to lords can now be killed. There was quite a few bugs with the way they were implemented before, so ive changed a few things. These do need proper testing though.
A HUGE amount of bugs have been squashed, lending to a smoother gameplay experience.
Plus much much more.

I hope everyone can see why this next release is taking its time, a huge amount has been changed/added leading to a fuller experience. Apologies for the lack of pictures.

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Patch Alpha V0.5.4

Patch Alpha V0.5.4

Jun 8, 2014 Patch 47 comments

This is a patch for V0.5.0. Please paste this into your files for V0.5.0 and overwrite everything. As usual, this is an Alpha so expect bugs etc. Please...

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A World of Ice and Fire Alpha V0.5.0

May 12, 2014 Full Version 30 comments

This is the latest Alpha release of A World of ice and Fire.

A World of Ice and Fire Alpha 0.4.0

A World of Ice and Fire Alpha 0.4.0

Mar 17, 2014 Full Version 21 comments

This is the latest full Alpha release. Please remember this is still in Alpha and is in no way yet complete. If you want to help support the mod then...

Update V0.3.1

Update V0.3.1

Feb 26, 2014 Patch 2 comments

Extract into your A World of Ice and Fire modules folder and overwrite everything.

A World of Ice and Fire Alpha V0.3.0

A World of Ice and Fire Alpha V0.3.0

Dec 22, 2013 Full Version 5 comments

This is the latest full Alpha release. Please do remember this is an Alpha and contains many placeholder items/menus, missing items/characters/scenes...

Post comment Comments  (0 - 10 of 483)
Cussaharth
Cussaharth 3hours 2mins ago says:

Just one idea, is it possible to add (for future updates) the rainbow guard ? (I don't want to spoil anything)

+1 vote     reply to comment
Starvoider
Starvoider Sep 15 2014, 5:26pm says:

I just found a game breaking bug. Ok, so when I left off, I was a vassal of Baratheon and had just defeated a lord of Myr which Baratheon was at war with. Save and exit. I come back on 2 days later. And I have -20/-30 relation WITH EVERYONE, including BARATHEON. so basically, im at war with everyone like im my own faction, and that is not true. Also, I did kill Joffery as well, but everyone was at war with the Lannisters so I didn't matter. PLEASE FIX THIS! Now I have to start a completely new game.

+1 vote     reply to comment
produno
produno 19hours 3mins ago replied:

Guys, can you please post bugs on my forums. Its alot easier for me to deal with them there. If your post gets buried here then your bug report is lost and chances are it wont get fixed.

On my forums i can work through them and cross them as i go.

+1 vote     reply to comment
redfolder
redfolder Sep 15 2014, 3:09pm says:

two things: 1. Will the bug of invisible weapons be fixed for the next update? Every time I go to swing a sword or shoot an arrow the weapon stays attached to my body but I still do damage as if it's in my hand. and 2. While in Kings Landing I saw that there was a Long Sword and a Bastard Sword with differing stats. This is inaccurate because a Bastard Sword and a Long Sword are the same thing. Same with a hand and a half sword. They are all one in the same. I'm not trying to complain just looking to correct a very common misconception about the weapon.

+1 vote     reply to comment
produno
produno 19hours 3mins ago replied:

Can you please post on my forums which weapons your having problems with so i can check them.

+1 vote     reply to comment
Starvoider
Starvoider Sep 13 2014, 1:40pm says:

A few changes I would like to see happen :)
1. House Baratheon renamed to Dragonstone: Renly and Stannis were separate at this point, a Renly Baratheon faction would be fantastic!\
2. 2 Pirate factions
3. More condensed map, more cities like in ACOK
4. More bandit type groups
5. Unique Baratheon/Dragonstone units

0 votes     reply to comment
produno
produno Sep 12 2014, 4:42am replied:

Next Friday ;)

+6 votes     reply to comment
Cody_is_King
Cody_is_King Sep 13 2014, 12:28am replied:

I hold you to that!!

0 votes     reply to comment
produno
produno Sep 13 2014, 9:57am replied:

Do i get a bonus if i release on time? :D

+3 votes     reply to comment
Cussaharth
Cussaharth Sep 13 2014, 2:11pm replied:

Our gratitude once again !! XD

+3 votes     reply to comment
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Released Dec 21, 2013
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Highest Rated (16 agree) 10/10

great fun mod. It just needs more places and villages

Feb 23 2014, 11:11am by Rometotalwar11

Lowest Rated (6 agree) 1/10

I always try out GoT mods, but now I have actually played some time on this mod, I can't play any more. It's utter rubbish. I'm sorry, I am going back to Cozur, at least he can code.

May 8 2014, 4:01pm by Sirjoot

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