This is a patch for V0.5.0. Please paste this into your files for V0.5.0 and overwrite everything. As usual, this is an Alpha so expect bugs etc. Please...
This mod contains ALL features of Brytenwalda plus more! Tweaked to fit a world setting of A Song of Ice and Fire. Current release will be in Alpha so expect things to be bugged, missing, placeholder objects etc, but i will release patches every so often slowly filling the gaps and squishing any bugs present.
If you encounter any bugs or need any support regarding this mod please visit our forums at www.AWorldofIceandFire.co.uk/Forums
A World of Ice and Fire Dev Team.
Nearly another month has passed since the last major update and as usual ive been working hard to bring you guys more features and more bug fixes for V0.6.0.
In the next version i have added around 100+ new settlements. This includes Towns, Castles and Villages. Hopefully this will satisfy the few asking for more content to make the game more playable. Please note most of these still need correct scenes, of which i will hopefully get round to starting for v0.7.0.
Speaking of scenes, i have started to change a few and fix some that was bugged or missing Ai mesh, Cerwyn Village has been fixed as have others. I have started The Dreadfort scene which im hoping to complete in time for the next release.
Whitewalkers and their Wights.
I have now added the code for these fella's, they just need some bug testing and they will be ready for playing. This is one of the main features i wanted to get in for the next update.
Either can only be hurt with specific weapons or elements, im sure you all know which. So you may not want to go charging in with troops not fit for battle with these guys. To account for this ive added quite a few more weapons, though ive not yet decided how you will acquire them, though when you do, you may want to save them just incase!
A little tip; Dont throw away your Torch ;).
This is something i started but it still needs lots of work to be complete. Now the extra villages are in the game ive added special troops to some locations, which you can recruit depending on your relation values with that faction. The lord of said village will also have a retinue of these troops in his army.
Still to be done is the same for Castles and Towns, though this time you will need to be the Lord of the town and you will be able to train high tier special troops depending on location. One example would be White Harbour Knights at White Harbour.
As usual, thanks to all the guys and gals posting bugs, suggestions and feedback!
Also please take a peek at this page on my forums: http://aworldoficeandfire.co.uk/Forums/index.php?topic=297.0
Highest Rated (11 agree) 10/10
Early stages, but great things to come ;)
Mar 2 2014, 10:25pm by Michadr
Lowest Rated (4 agree) 1/10
I always try out GoT mods, but now I have actually played some time on this mod, I can't play any more. It's utter rubbish. I'm sorry, I am going back to Cozur, at least he can code.
May 8 2014, 4:01pm by Sirjoot