This mod contains ALL features of Brytenwalda plus more! Tweaked to fit a world setting of A Song of Ice and Fire. Current release will be in Alpha so expect things to be bugged, missing, placeholder objects etc, but i will release patches every so often slowly filling the gaps and squishing any bugs present.
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23 comments by produno on Sep 19th, 2014

So, i promised a release today, so i will upload the mod very shortly. Before i begin i want to say the module does still have bugs that im currently actively working on. One specific bug i ve been trying to narrow down for the past two days, hence why im running a little late.

This version is the (Tick). Meaning alot of features and content has been added. I have not had the time to fully bug test or play through the game (hence the reason this latest bug appeared, i will explain more below).

The next update or hotfix if you like will be the (Tock). Meaning hopefully you guys and gals will post any bugs you find to my forums and i can fix them for the next update (hopefully just a couple of weeks). I will also add anything else i havnt had the time to add and i will flesh out some of the new features once feedback has been submitted.

So, if you dont want a buggy experience then WAIT AND DONT DOWNLOAD the mod until after the hotfix. Though if you want to try out the mod and see how far weve came and want to post bugs etc then please download and start testing.


Well now we have that out the way :).

Most notable features i posted in the last update. So i will give a quick rundown here and post the current changelog. Please note the changelog does NOT show everything changed, only the larger parts that was changed.

Changed all the books to reflect books in ASoIaF.
Changed all the poems to reflect poems in ASoIaF.
Added the rest of the villages/castles/towns to Westeros. Around 100ish in total. - Essos will come later.
Bounded every village to a town or castle.
Changed alot of clothing, weapons and armours for npcs etc.
Started adding new NPC's to different locations.
More map changes to accommodate for the vast number of extra locations.
Adjustments made to tourny items.
Added Ai mesh to various scenes that needed them.
Changed most menu pictures to native and rescaled them. So no more obscured text.
Added Obsidian weapons.
Added a few more Valyrian weapons.
Added Ice weapons.
Added new weapons for Dorne.
Added The Windblown Merc party.
Added special village recruit to the Iron Islands.
Added special village recruit to the Vale.
Made village icons plus other various map icons smaller.
Changed quite a few scenes to be more lore friendly.
Added the Twins scene made by MichaelEssien
Added new greyjoy armours by cghopk
Removed alot of armours/weapons/items etc that dont fit the setting.
Added Thenn guards to the Thenn settlement.
Added Thenn troops to Styr Magnar's army.
Started making and adding new map icons. - Still more to be changed.
Added The Bloody Gate scene made by dykjozo
As requested changed face meshes plus textures, beards and hair.
Added Correct Unsullied armour and helmet.
Changed weapon breakage to be on all the time (cannot be altered) Though Valyrian weapons wont break.
Changed a few other realism settings to be on all the time, ie heavy armour penalties.
Changed the font to something that doesnt just consist of capital letters.
Added some Heraldic armours back in.
Changed a few sounds.
Removed Bells and Wolf howl sounds from day and night change.
Added Thelonewolf1's map icons.
Changed some textures on the world map and in scenes. Also removed alot of redundant textures or resized/compressed some.
Added Heraldry pictures created by Art of Justice.
Changed main menu screen.
Added the KingsGuard to whom ever owns Kings Landing.
Added Brothels to some towns.
Changed starting location and story.
changed menus and ui slightly.
Added Varys questline and Invasion by Lumos.
Added the ability to hire Red Priests, followers of the Old Gods and Drowned Men at your outpost as well as the Septon.
Added more lore specific items.
Added Lumos' changes to the freelancer nights watch and wildlings.
Added Lumos' other nights watch changes - Wandering crow parties etc. - these need playing out and testing for balance issues.
You can now recruit Sellsword Companies that roam the map, ie The Windblown. Or fight them if you prefer. More will be added once full testing has been done.
The leader of your sellsword company can be given men to create a new party and given orders.
Started adding recruiters to certain towns for the special recruitment feature.
Updated ingame credits.
Removed the extra port scenes from port towns. All ports will be shown in the main scene, so no need for the extra ones.
Added alot of new armours and weapons.

A new feature i thinks worth mentioning is the ability to hire special units in towns from the Master at Arms of the town. Ive only added a couple ingame for now, if feedback is good i will add more for the next hotfix.
If you are the current lord of the town you can speak to the Master at Arms and he will train you some troops. The troops are the faction special troops and relate to the town. It takes time and money to train and equip the soldiers so dont expect them straight away, and remember, these are elite troops so dont expect to mass a big army of them very easily.

What im hoping to complete for the very near future, either for the hotfix or for the next full release.

Obviously the current bugs are a priority!
Face codes are another priority of mine, so i will get to work on these soon.
We have a few 3d modelers now working on map icons, so all locations ingame shall soon have their own unique map icon.
All features recently added will be made better.
I have around 10 companions ready to include.
Finish the transition from Brytenwalda to ASOIAF. Theres not much left, but still bits and bobs if you dis-regard the scenes.
Re-work the White Walkers, unfortunately i opted to leave them out for now. The textures need a re-work and the code needs some work to be as intended. Once everything else on the list os complete, this will be next.

Current known bugs.

After a few ingame days your troop wages will increase, though this has zero effect on your money outgoings. You will also be spammed with spy report messages after you own a location.
Again ive not played enough to see what effect it has if any. Though im working hard to find the bug and hopefully you guys can help by playing and giving me more info.

Not all map icons are changed.
Not all scenes are changed.

Downloads RSS Feed Latest Downloads
Alpha V0.6.0 - Nightly Version

Alpha V0.6.0 - Nightly Version

Sep 20, 2014 Full Version 26 comments

This is a Nightly Version, meaning it still contains lots of bugs that will ruin the experience, download at your own peril. Dont forget to read the news...

Patch Alpha V0.5.4

Patch Alpha V0.5.4

Jun 8, 2014 Patch 49 comments

This is a patch for V0.5.0. Please paste this into your files for V0.5.0 and overwrite everything. As usual, this is an Alpha so expect bugs etc. Please...

A World of Ice and Fire Alpha V0.5.0

A World of Ice and Fire Alpha V0.5.0

May 12, 2014 Full Version 33 comments

This is the latest Alpha release of A World of ice and Fire.

A World of Ice and Fire Alpha 0.4.0

A World of Ice and Fire Alpha 0.4.0

Mar 17, 2014 Full Version 21 comments

This is the latest full Alpha release. Please remember this is still in Alpha and is in no way yet complete. If you want to help support the mod then...

Update V0.3.1

Update V0.3.1

Feb 26, 2014 Patch 2 comments

Extract into your A World of Ice and Fire modules folder and overwrite everything.

A World of Ice and Fire Alpha V0.3.0

A World of Ice and Fire Alpha V0.3.0

Dec 22, 2013 Full Version 5 comments

This is the latest full Alpha release. Please do remember this is an Alpha and contains many placeholder items/menus, missing items/characters/scenes...

Post comment Comments  (0 - 10 of 579)
ryanchapman1000 Jan 28 2015, 5:06am says:

Hey I've been playing this mod for awhile and I think I found a bug, I met Arya Stark in a feast and days later she requested me at Winterfell and when I enter it won't let me see her

+1 vote     reply to comment
McCoy! Jan 29 2015, 11:33am replied:
Best to report bugs in the above link, just to make sure he see's them
Its tough to sift through everything. It's so much easier if they're all in one place

+2 votes     reply to comment
juippi119 Jan 14 2015, 11:50am says:

How is the optimization? **** like most of the other mods out there?

+1 vote     reply to comment
McCoy! Jan 16 2015, 2:51pm replied:

Actually I think the whole Viking Conquest fiasco has completely destabilized the entire game.
The Taleworlds devs made official "optimizations" to the main game for the new dlc and introduced a memory leak. Playing this mod before all those updates worked just fine for me. After the updates everything is now crashing and that goes for native as well...

+3 votes     reply to comment
Cbow120 Jan 11 2015, 4:04am says:

i swear both these Got's mods are dead

+1 vote     reply to comment
SPAZ-UNICORN Jan 15 2015, 11:43pm replied:

If you looked at the comments.. And the other GOT mod isn't dead either.

+1 vote     reply to comment
McCoy! Jan 12 2015, 1:39pm replied:

Not dead. The guy was moving and has not had time to work on it. Give him a month or two and you'll see some progress

+3 votes     reply to comment
Cbow120 Jan 16 2015, 5:45am replied:

it would good to see an update or something

+1 vote     reply to comment
McCoy! Jan 16 2015, 2:39pm replied:

I definitely agree! I've modded other games myself in the past though and the truth is this is just a hobby. We all just do it because its fun so when more important matters arise these projects get thrown on the sidelines.

But I'm with you, of all the mods out there I'm looking forward to the next update for this mod the most lol

+2 votes     reply to comment
Jesterz44 Jan 4 2015, 5:10pm says:

This dead?

+1 vote     reply to comment
Guest Jan 9 2015, 7:44am replied:

This comment is currently awaiting admin approval, join now to view.

produno Creator
produno Jan 13 2015, 6:38pm replied:

Not dead just in limbo atm until i sort my house out... See the post below :).

+1 vote   reply to comment
Guest Jan 4 2015, 9:28pm replied:

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Released Dec 21, 2013
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156 votes submitted.

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Highest Rated (17 agree) 10/10

great fun mod. It just needs more places and villages

Feb 23 2014, 11:11am by Rometotalwar11

Lowest Rated (6 agree) 1/10

I always try out GoT mods, but now I have actually played some time on this mod, I can't play any more. It's utter rubbish. I'm sorry, I am going back to Cozur, at least he can code.

May 8 2014, 4:01pm by Sirjoot

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