This mod contains ALL features of Brytenwalda plus more! Tweaked to fit a world setting of A Song of Ice and Fire. Current release will be in Alpha so expect things to be bugged, missing, placeholder objects etc, but i will release patches every so often slowly filling the gaps and squishing any bugs present.
If you encounter any bugs or need any support regarding this mod please visit our forums at

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7 comments by produno on Jul 3rd, 2014

Nearly another month has passed since the last major update and as usual ive been working hard to bring you guys more features and more bug fixes for V0.6.0.

New Settlements

In the next version i have added around 100+ new settlements. This includes Towns, Castles and Villages. Hopefully this will satisfy the few asking for more content to make the game more playable. Please note most of these still need correct scenes, of which i will hopefully get round to starting for v0.7.0.
Speaking of scenes, i have started to change a few and fix some that was bugged or missing Ai mesh, Cerwyn Village has been fixed as have others. I have started The Dreadfort scene which im hoping to complete in time for the next release. 

Whitewalkers and their Wights. 

I have now added the code for these fella's, they just need some bug testing and they will be ready for playing. This is one of the main features i wanted to get in for the next update. 
Either can only be hurt with specific weapons or elements, im sure you all know which. So you may not want to go charging in with troops not fit for battle with these guys. To account for this ive added quite a few more weapons, though ive not yet decided how you will acquire them, though when you do, you may want to save them just incase!

A little tip; Dont throw away your Torch ;). 

Recruitment changes 

This is something i started but it still needs lots of work to be complete. Now the extra villages are in the game ive added special troops to some locations, which you can recruit depending on your relation values with that faction. The lord of said village will also have a retinue of these troops in his army.

Still to be done is the same for Castles and Towns, though this time you will need to be the Lord of the town and you will be able to train high tier special troops depending on location. One example would be White Harbour Knights at White Harbour. 

As usual, thanks to all the guys and gals posting bugs, suggestions and feedback!

Also please take a peek at this page on my forums:

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Patch Alpha V0.5.4

Patch Alpha V0.5.4

Jun 8, 2014 Patch 24 comments

This is a patch for V0.5.0. Please paste this into your files for V0.5.0 and overwrite everything. As usual, this is an Alpha so expect bugs etc. Please...

A World of Ice and Fire Alpha V0.5.0

A World of Ice and Fire Alpha V0.5.0

May 12, 2014 Full Version 19 comments

This is the latest Alpha release of A World of ice and Fire.

A World of Ice and Fire Alpha 0.4.0

A World of Ice and Fire Alpha 0.4.0

Mar 17, 2014 Full Version 21 comments

This is the latest full Alpha release. Please remember this is still in Alpha and is in no way yet complete. If you want to help support the mod then...

Update V0.3.1

Update V0.3.1

Feb 26, 2014 Patch 2 comments

Extract into your A World of Ice and Fire modules folder and overwrite everything.

A World of Ice and Fire Alpha V0.3.0

A World of Ice and Fire Alpha V0.3.0

Dec 22, 2013 Full Version 5 comments

This is the latest full Alpha release. Please do remember this is an Alpha and contains many placeholder items/menus, missing items/characters/scenes...

Post comment Comments  (0 - 10 of 363)
DanteBlackfyre Jul 20 2014, 10:46am says:

Adding 100 more settlements is gonna attract a lot more people to this mod and should put you in the top 10. That being said, i would love to see a flaming sword in the game. As a follower of R'hllor it'd be bad *** if you could get one. It'd also help against whitewalkers I imagine. Keep up the great work man, cant wait for the next update!

+3 votes     reply to comment
Ledhabel 7hours 55mins ago replied:

Now after I copied the update 5.4 i get the same message but with the texture "plain1" instead

+1 vote     reply to comment
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Brutus142 Jul 14 2014, 9:24am says:

Can you guys put this on the steam workshop

+1 vote     reply to comment
produno Jul 14 2014, 12:33pm replied:

No, we cant. The mod files are way too big to go on steam workshop.

+2 votes     reply to comment
orcun3535 Jul 11 2014, 1:51pm says:

dude i cant play the mod because of visual c++ error do you know how to fix it

+2 votes     reply to comment
produno Jul 11 2014, 2:03pm replied:

New update coming soon to fix this.

+1 vote     reply to comment
orcun3535 Jul 11 2014, 2:12pm replied:

could you tell me a clean date ?

+1 vote     reply to comment
produno Jul 11 2014, 3:37pm replied:

Not yet no, sorry.

+2 votes     reply to comment
produno Jul 10 2014, 6:38pm replied:

Hi, all bugs can be posted on my forums.

+1 vote     reply to comment
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Released Dec 21, 2013
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Highest Rated (11 agree) 10/10

Early stages, but great things to come ;)

Mar 2 2014, 10:25pm by Michadr

Lowest Rated (4 agree) 1/10

I always try out GoT mods, but now I have actually played some time on this mod, I can't play any more. It's utter rubbish. I'm sorry, I am going back to Cozur, at least he can code.

May 8 2014, 4:01pm by Sirjoot

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