Be prepared to create your own House and challenge the Seven Kingdoms in this adaptation of A Game of Thrones. A gritty world awaits you full of treachery and traitorous Kings, Lords and Knights. Will you survive the slaughter and take the Iron throne, or will you succumb to the traitorous ways that goes forth in Westeros and Essos.

If you encounter any bugs or need any support regarding this mod please visit our forums at

A World of Ice and Fire Dev Team.

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Dev Blog

News 6 comments

Beta 9.6

Lately with the nice weather (meaning more work for me) plus other things in life I have ended up being pretty busy. This means I couldn't properly announce the last update, so now below you can find the changelog for the Beta 9.6.

Fixed menu issue for the Bridge of Skulls quest.
Fixed issues with Bastards and Broken Things quest.
Fixed issues with Nights Watch troops.
Fixed issues with some Northern troops.
Fixed some spelling/grammar mistakes.
Fixed issues with Guild Masters not showing in the menu once you have met them.
Removed a menu item from Kings Landing for now to stop the 'not being able to leave' bug under certain circumstances.
Fixed issues at Honeyholt scene.
Fixed issues at Oldtown scene.
Fixed Three Towers scene.
Fixed Karhold scene.
Added an extra siege point to Bitterbridge.
Adjusted Ai mesh for Ashford Scene.
Adjustments made to Lannisport scene by Gokiller.
Added a new scene for Antlers Castle.
Fixed Lannisport arena.
Added a new scene for the Dreadfort.
Fixed Grassy Vale scene.
Fixed Tumbleton scene.
You can now take some of your men with you in the starting quests.
Added Highgarden scene created by Gokiller.
Fixed scene for Spicetown.
Adjusted Winterfell scene and made the ai mesh much better.
Added more banners for player selection.
Adjusted/added some music.
Some other tweaks/fixes/spelling fixes etc.

Whats To Come?

Several things are currently being worked on, some of which you can see below. The most notable however is probably the work being completed on the Wights and Whitewalkers.

Whitewalker model created by Mandible

Above is a current wip of a Whitewalker model currently being created by Mandible. We also have the code inserted for the special features related to these and the Wights. I will post another blog about this in the future though.

Other Commissioned Items

Ontop of the Whitewalker model we have had several other items created for the mod.

Scene Enhancement

Wierwood Tree created by Mandible

Wierwood Throne created by Mandible

Above are a couple of items to enhance the scenes in the mod and make them much more immersive. We do have more but they are still too early in development to show yet.


Below you can see a few wip armour pieces currently in development. The first created by StamfordLion and the second by Kraggrim.

Hound Helm created by StamfordLion

Loras Tyrell Helmet created by Kraggrim

Again we have a few more pieces in development but they are not ready to show yet.

All the items above were either commissioned by using donations kindly given to help develop the mod, or have been funded by Robertidaniel. So a massive thanks to him and to all that have donated so far. If you would like to see more of the above then please do visit our Patreon page which can be found by heading over to our forums.

Whats Left?

The proposed roadmap currently looks like this;

Beta 10

Introduce all features to make the mod feature complete.

- Fix the kingsguard feature.
- Add the ability for wights and whitewalkers to only get hurt by certain weapons.
- Add Wight and Whitewalker armies.
- Flesh out 'having children' feature.


- Add Dany and a small quest for her.

- Complete the main questline.

Other improvements.

- Add new troop trees for some Essos cultures.
- Add new troop trees for different parts of Dorne.
- Add all commissioned items thus far.
- Fix the mod options and preferences screen.
- Add other commands to the formations battle menu.
- Add a wierwood scene.
- Replace the Sept scenes for new ones.
- Finish all the face codes.
- Adjust the after battle options to be dependent upon your religion.
- Adjust being able to read from @Septrys to @Citadels
- Add additional trainers so the player is able to recruit faction specific units.
- Update random/scripted wars.

After all the above is complete i plan to release several hotfixes which will complete the mod and bring us to a final version. I would like to stress however the point of a final release is to complete all the major fixes and to release a completely bug free mod. I shall most possibly carry on creating scenes and adding commissioned items if donations allow.

Dont forget to visit our forums for more information or to post your suggestions or bugs

AWoIaF Beta 9.5 Release

AWoIaF Beta 9.5 Release

News 36 comments

Information regarding the release of AWoIaF Beta 9.5

A World of Ice and Fire Beta 9

A World of Ice and Fire Beta 9

News 52 comments

Bringing you news and information on the release on the Beta 9 for A World of Ice and Fire modification.

A World of Ice and Fire Beta 8.5

A World of Ice and Fire Beta 8.5

News 18 comments

News related to the release of A World of Ice and Fire Beta 8.5. What's planned for the future and anything else.

The next update

The next update

News 3 comments

Information regarding the next update, bug fixes and other mish mash.

RSS feed Files
A World of Ice and Fire Beta 9.6

A World of Ice and Fire Beta 9.6

Patch 94 comments

This is a patch for Beta 9.5 so please install the contents into your Beta 9.5 folder overwriting everything it asks. You WILL need to start a new game...

A World of Ice and Fire Beta 9.5

A World of Ice and Fire Beta 9.5

Full Version 77 comments

This is a full release so you can go ahead and delete your previous version of the mod. Please note this version will only work with Warband V.1.168...

A World of Ice and Fire Beta 9

A World of Ice and Fire Beta 9

Full Version 131 comments

This is a stand alone download for the mod so you can go ahead and delete your previous version. A couple of known bugs which I will try and fix A.S.A.P...

A World of Ice and Fire Beta 8.6

A World of Ice and Fire Beta 8.6

Patch 52 comments

PLEASE MAKE SURE YOU INSTALL BETA 8.5 BEFORE DOWNLOADING THIS PATCH!! Make sure you copy the contents of this file into your A World of Ice and Fire module...

A World of Ice and Fire Beta 8.5

A World of Ice and Fire Beta 8.5

Full Version 34 comments

This is a complete version so you can go ahead and delete your old folder. Please bare in mind some bugs may still be present, if you find any and you...

AWoIaF Beta 8

AWoIaF Beta 8

Full Version 57 comments

This is a full release, so you can go ahead and delete your older versions. Please read the known bugs below.

Comments  (0 - 10 of 3,122)

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am i the only one having horrible stutters in battle?

Reply Good karma Bad karma+1 vote

Did you scale battle size down from 750? Sometimes that's the problem.

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produno Creator

You are probably the only one not running warband on the latest version ;)

Reply Good karma+2 votes

(Hi, English is not my native language. So excuse me, if I make mistakes)

I have two questions :

Where can I find the castle for the "Old Valyria"(sorry if I wrote it wrong.) quest. I searched whole Essos since 2(game)weeks.

2. Is it just in my game, have I not installed the patch right, but in my game house Targaryen fights ONLY against house Lannister, but not against the other houses, Dorne fights against the Lannisters, but not against the other houses. The Reach fights only against Dragonstone, but not against the Lannisters. The Stormlands also fights only against Lannister. The Northeners dont march to the south, and the Riverlands dont declare war against nobody. Not against the Lannisters, not against the Iron Islands, or house Targaryen. Is this normal, is this so in this mod, or is this a mistake?

Reply Good karma Bad karma0 votes

It depends on if you have Normal or Static Wars setting.

Reply Good karma Bad karma+1 vote

I tried both for 300 game days, and the result was the same.

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produno Creator

Impossible. Your saying you have played the mod using static and normal options and the exact same thing happened both times? Unless you severly somehow broke something and i have no idea how btw, then it's impossible for that to happen over the space of 300 days.

The static option however is still a wip and will change depending on feedback given.

Reply Good karma+1 vote

Im having the same issue with the old valyria quest where do i find the thingy to rebuild?

Reply Good karma Bad karma+1 vote

Too bad this seems to be completely focused on the books since i would love to see the castle of Ironrath in it. Even though the house is mentioned in the books but no lords or where their seat is are not mentioned.

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Ratings closed.

Highest Rated (54 agree) 10/10

great fun mod. It just needs more places and villages

Feb 23 2014 by Rometotalwar11

Lowest Rated (19 agree) 1/10

I always try out GoT mods, but now I have actually played some time on this mod, I can't play any more. It's utter rubbish. I'm sorry, I am going back to Cozur, at least he can code.

May 8 2014 by Sirjoot

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Latest tweets from @therealproduno

Jul 23 2016

Beta 9.6 now released.

Jun 17 2016

AWoIaF Beta 9.5 released.

Jun 3 2016

Added a new starting scenario: War of the Five Kings.

May 28 2016

RT @SnowbirdGames: "All Hands Ahoy!" free DLC for Blood & Gold is now live! Details here:

May 28 2016

Beta 9.5 soon. Check the changelog for new features:

May 26 2016

Hold the door! Hold the door! Best episode of the season so far :). #GameofThrones

May 24 2016

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