Introduction


About 650 years have passed since Calradia was united and the hero of Calradia has passed away, well that unification didn't last very long and it broke down back to the original pieces.


In the year 1923, war erupts across Calradia and Balion once more, it has been 30 years after the age of industry and blood had ended, bringing life to a new age of revolution and nationalism, and a fourth era of technology that will forever shape the face of warfare.


In 1913 the Vaegir Red December Revolution movement brought with it a new world, a world of unity and equality, but on the borders of the newly formed United Vaegir Federation, the enemies of this new way of life were quick to supress any insurgency in their territory, worker strikes ended in blood baths, revolutionary literature was gathered up and burned, and new fascist regimes sprung up in the west, the Swadians, out of fear of chaos and disorder, formed the New Swadian Empire and called it the "Swazi Reich", after the formation of this beast the Rhodoks soon formed a new fascist regime, and called it the "Rhodokian Nationalist Workers Union", now joined in their hatred for communism, and socialism, these two power hungry monsters forced life long enemies to become close allies, the once dominated steppes after earning their independence was overcome by a massive communist movement, and transformed the ruins of the once prosperous Vaegir steppes into a workers paradise for the old Khergit people.


Though the Sarranids and Nords remained neutral in this theatre of war, their allignment will not last forever. The Swadians often pressure the Sarranids to become allies and help hold off the steppe horde, whilst the Vaegirs promise the Sarranids a new age of prosperity if they choose to become allies. The Nords, old enemies of the Swadians, are being coerced with age old debts to join the fascist union, whilst the Vaegirs, equally inbittered rivals, entice the Nord people with their independence from both the midlanders and their foreign cousins of Nordland.


The nations of the western continent of Balion are desperate to stay out of Calradian affairs, still reeling from their own civil wars. But direct threats along the coast from the Swazi Reich are putting their security and neutrality in jeopardy. And in the middle of this, the peaceful inhabitants of Balion have a new threat rising in the south, a threat that flies a red banner.


Factions

  • Swazi Reich
  • United Federation of the Vaegirs
  • People's Republic of The Khergit
  • Republic of the Nords
  • Rhodokian Nationalist Workers Union
  • Sarranid Islamic Confederation
  • Kingdom of Helvetia
  • Confederate States of Balion
  • New Albion
  • Republica Socialista de San Gevera


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1.90 release

News 15 comments


Release 1.75

Release 1.75

News 10 comments

New Dev for The Red Wars.

1.85 release

1.85 release

News 6 comments

New release work done on single player

Red Wars is Going Open Source

Red Wars is Going Open Source

News 8 comments

As you've probably figured out, Red Wars is no longer being actively developed. Its hard to code away for 9 hours a day then come home and code just for...

Vaegir Flag Contest

Vaegir Flag Contest

News 9 comments

Wanted! Original designs for Vaegir banners, (almost) anyone can participate!

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The Red Wars 1.9

The Red Wars 1.9

Full Version 88 comments

More fixes, a few additions. See the article for more information.

The Red Wars 1.8.5

The Red Wars 1.8.5

Full Version 25 comments

fixed some things, added a few things

The Red Wars 1.7.5

The Red Wars 1.7.5

Full Version 30 comments

adds multiplayer for all 10 factions, some troops could use a few more items, some factions need more balancing yet most guns adjusted so they are held...

The Red Wars 1.7 (Source Code)

The Red Wars 1.7 (Source Code)

Other 10 comments

Source code for the unfinished 1.7 beta, non Blood and Steel version. For some reason the build module bat gets tagged as malware. Don't worry, it's not.

The Red Wars 1.7 (Blood & Steel)

The Red Wars 1.7 (Blood & Steel)

Demo 28 comments

This is the module system and source code that includes changes making the mod fit into the Blood and Steel universe. Blood and steel not required!

The Red Wars 1.7

The Red Wars 1.7

Demo 48 comments

This is the unfinished version of the 1.7 module system, install like any other war band mod. Ideally for modders. Does not include changes made for Blood...

Comments  (0 - 10 of 2,130)
kID_is_onLINE
kID_is_onLINE

I am facing a game breaking bug currently. I joined the army of the leader of swadia, and I went along with him for about 8 days before arriving in a port. If the camera is to be believed, my leader has been in that port for 20 days and counting. If I talk to my leader, he says he is in praven, which is about half a ******* map away from the port my camera is stuck on. Even worse, I actually asked my leader for personal leave, and went to ask a different vassal about his whereabouts. This other leader said he was in a LOOTED village. When I got there, it actually did say that he was in this razed village, and he never budged from that spot as of this post. Please help, other than this bug, the mod seems really solid, and I desperately want to play it.

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Fullchicken42
Fullchicken42

Many things are pretty ****** up with this mod, but it has so much potential if somebody worked really hard on it

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Guest

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Guest
Guest

Hi, great mod my friend.
The che gueguevara socialist republic´s troop tree has a horseman branch withouth horses; the soldiers have the riding skill and proper weapons but no horses equiped.
Also, is there a way to change the player´s kingdom culture? I didnt find the option with the minister.
Thank you for the attention.

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PhaserRave
PhaserRave

Looks like troops treat automatic weapons like regular rifles. They don't know to hold down the trigger.
Also, found a bug. When I try to use the axe on the Axegun, it turns in to an automatic gun with seemingly infinite ammo.

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SandroTheGreat
SandroTheGreat

Will you be sorting out troop balancing in the next patch?
For example the Soviet cavalry have lower weapon proficiency than most nation's recruits.

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Reus. Creator
Reus.

Definitely.

Reply Good karma+1 vote
Killer_Queen_37
Killer_Queen_37

I love the fact that this mod is still alive! I must admit that I'm whole-heartedly looking forward to it! Best of luck, Reus.!

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coolasianinja
coolasianinja

hi so i havent played this mod in quite sometime and so i didnt see that there was an update a couple months back. just wondering. was there ever a fix for the invisible mouse cursor? i know that it was just this mod that had the issue because i didnt have any problems with the other mods

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Highest Rated (37 agree) 10/10

has potential, just needs more models and to be devanillaized a lot more. But I have a feeling one day this will beat clash of kings by a long shot.

Mar 25 2014 by Mr.Nuke

Lowest Rated (7 agree) 1/10

need's a lot of work

Mar 8 2014 by thef

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