Still WIP.

About 650 years have passed since Calradia was united and the hero of Calradia has passed away, well that unification didn't last very long it was broke down back to the original pieces and now that the Communist rebellions have occurred in Khergit Khanate and Vaegir Tsardom there's little to no hope for re-unification and the new leader of Swadia is just bat shit crazy and the Rhodoks have joined to the new fascist alliance. You only have the ability to change the course of history, once again!

Swazi Reich, United Vaegir Federation, Peoples Republic of The Khergit,  Nordic Union, Rhodokian Nationalist Workers Union, Sarranid Islamic Confederation, Kingdom of Helvetia, Confederation of Balion

Plans for upcoming updates: - Change all the mercenary troops, - Changing the cities, - Adding proper sounds, - Adding Banners, - Adding new troops and items, - Adding even more factions, - Adding new lords, castles, towns etc.

-Texture Artists
-If all the above are filled, maybe some sceners. Taleworlds Sub-forum link

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Blog RSS Feed Report abuse Latest News: Multiplayer Announcement

3 comments by Mr.Nuke on Jun 29th, 2014

Hello fans and watchers of the Red Wars! I am proud to announce that we will be having official multiplayer support for the Red Wars!

It will be limited at first however, the only factions will be the Vaegirs and Swadians but soon we will have more faction support including Balion and Helvetia. There also is not gonna be a lot of new maps at first either, but If any community members want to make some maps with 1.4 send me the scnobj at and I will check it out and probably add it.

In regards to servers, the official one will be run by the Men of Valour community, I was going to ask the Prussian army, but MOV was more fun to hang out with than those squares. Though they are based in Oceania, their servers are really high quality and you should have no problems connecting to them.

In testing the multiplayer, I found it played similarly to iron europe, but much more fast paced and a focus on medium range combat instead of cross map sniping.

When it's released in a few weeks, I encourage you all to play the multiplayer once in a while, so it doesn't practically die like iron Europe did.

Also, we will still continue actively developing single player. I know this is what got a lot of few hooked on this mod, and we will not forget about you.

Anyhow, the future is looking exciting, we recently recruited a skilled 3rd artist, so you will be seeing some cool shit from him soon.

Long live the Red Wars!

Nuke out.

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Red Wars 1.5 Chinese Version patch

Red Wars 1.5 Chinese Version patch

Aug 14, 2014 Patch 7 comments

Simplified Chinese patch for the Red Wars. 安装方法:解压并将所有csv文件拷贝到Modules\The Red Wars 1.5 beta\languages\cns文件夹下覆盖。 How to install Copy and Override any...

The Red Wars, Calradia 1923 1.5 Beta Version

The Red Wars, Calradia 1923 1.5 Beta Version

Aug 2, 2014 Full Version 80 comments

The Red Wars 1.5 Beta version is finally here! Please read the description for a list of changes and other information

1.4 Beta Version

1.4 Beta Version

May 23, 2014 Full Version 97 comments

1.4 is finally Released! Read the summary for more info

The Red Wars 1.3 Beta Hotfix one

The Red Wars 1.3 Beta Hotfix one

Apr 12, 2014 Patch 24 comments

First hotfix is here! read more for the brief list of fixes. Have fun!

1.3 Beta

1.3 Beta

Apr 12, 2014 Full Version 33 comments

See news update, it has all the info you need. Sorry about the pistols, they will be fixed in either a hotfix or the next update. Have fun playing

The Red War 1.2

The Red War 1.2

Mar 23, 2014 Full Version 28 comments

It has been done! This has been probably the most busiest weekend I ever had! BTW Sorry for not updating as frequently I've had my personal projects (school...

Post comment Comments  (0 - 10 of 825)
jery1051997 26mins 36secs ago says:

no shield, no Native helmets, no Caravan guards = Perfection. i beg you to fix it :(

+1 vote     reply to comment
jery1051997 25mins 20secs ago replied:

sorry for double post, and please fix the lords outfit. some of them still use chain mail armour, with a greatsword instead of guns behind them

+1 vote     reply to comment
Renomaki 22hours 10mins ago says:

I figure I might as well start tracking this mod, since I really want to be aware of when the next update comes along.

I hope it's going smoothly, when the next release comes out, I'd like to try it out. Hopefully gunplay is balanced nicely.

+2 votes     reply to comment
Presciencer 23hours 2mins ago says:

"The Red Wars, Calradia 1923", great mod but when i start a new game my character is automatically father-in-law to many lords, how to fixed it? I want to start without relatives like the other mods and native... Please reply me also in private message thank you !

+1 vote     reply to comment
Presciencer Sep 1 2014, 9:46am says:

There is something wrong maybe, why my character is father-in-law with some vassals of the other kingdom at beginning of the game without marriage??? How to change it please

+1 vote     reply to comment
Presciencer Sep 1 2014, 9:50am replied:

Please i don't want to start and being the father-in-law of someone !

+2 votes     reply to comment
Qikdraw Aug 31 2014, 10:41pm says:

I'm having problems finding the door to the dungeon at Fort Dramug, and can't get out of the dungeon at Khudan. Is there a secret or is this known? I'm using 1.5.

+1 vote     reply to comment
FastWalrus Aug 31 2014, 11:19pm replied:

I'm not sure about that but, in the upcoming version there will be functioning modern dungeons with exits

+1 vote     reply to comment
Qikdraw Sep 1 2014, 12:25am replied:

Very cool. Thank you for the info. I guess I will put the game on hold for a bit as I have a mission to rescue someone in Khudan at the moment. lol

+1 vote     reply to comment
dinnerblaster1 Aug 30 2014, 5:13pm replied:

I hope someone does that eventually, but 1923 would be way too soon. 1935+ would be more logical.

+1 vote     reply to comment
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Release Date
Released Feb 24, 2014
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184 votes submitted.

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Ratings closed.

Highest Rated (20 agree) 10/10

has potential, just needs more models and to be devanillaized a lot more. But I have a feeling one day this will beat clash of kings by a long shot.

Mar 25 2014, 2:14pm by Mr.Nuke

Lowest Rated (5 agree) 1/10

need's a lot of work

Mar 8 2014, 7:02pm by thef

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