Still in BETA, bugs and hiccups are expected!

About 650 years have passed since Calradia was united and the hero of Calradia has passed away, well that unification didn't last very long and it broke down back to the original pieces.

In the year 1923, war erupts across Calradia and Balion once more, it has been 30 years after the age of industry and blood had ended, bringing life to a new age of revolution and nationalism, and a fourth era of technology that will forever shape the face of warfare.

In 1913 the Vaegir Red December Revolution movement brought with it a new world, a world of unity and equality, but on the borders of the newly formed United Vaegir Federation, the enemies of this new way of life were quick to supress any insurgency in their territory, worker strikes ended in blood baths, revolutionary literature was gathered up and burned, and new fascist regimes sprung up in the west, the Swadians, out of fear of chaos and disorder, formed the New Swadian Empire and called it the "Swazi Reich", after the formation of this beast the Rhodoks soon formed a new fascist regime, and called it the "Rhodokian Nationalist Workers Union", now joined in their hatred for communism, and socialism, these two power hungry monsters forced life long enemies to become close allies, the once dominated steppes after earning their independence was overcome by a massive communist movement, and transformed the ruins of the once prosperous Vaegir steppes into a workers paradise for the old Khergit people.

Though the Sarranids and Nords remained neutral in this theatre of war, their allignment will not last forever. The Swadians often pressure the Sarranids to become allies and help hold off the steppe horde, whilst the Vaegirs promise the Sarranids a new age of prosperity if they choose to become allies. The Nords, old enemies of the Swadians, are being coerced with age old debts to join the fascist union, whilst the Vaegirs, equally inbittered rivals, entice the Nord people with their independence from both the midlanders and their foreign cousins of Nordland.

The nations of the western continent of Balion are desperate to stay out of Calradian affairs, still reeling from their own civil wars. But direct threats along the coast from the Swazi Reich are putting their security and neutrality in jeopardy. And in the middle of this, the peaceful inhabitants of Balion have a new threat rising in the south, a threat that flies a red banner...

Swazi Reich,
United Vaegir Federation,
Peoples Republic of The Khergit,
Republic of the Nords,
Rhodokian Nationalist Workers Union,
Sarranid Islamic Confederation,
Kingdom of Helvetia,
Confederate States of Balion.

Plans for upcoming updates: - Change all the mercenary troops, - Changing the cities, - Adding proper sounds, - Adding Banners, - Adding new troops and items, - Adding even more factions, - Adding new lords, castles, towns etc.

-Texture Artists
-If all the above are filled, maybe some sceners. NEW Steam Group. Taleworlds Sub-forum link OSPs in this mod

Image RSS Feed Latest Screens
1.7 1.7 Carcano M1891 Promotional
Blog RSS Feed Report abuse Latest News: Now panic, because we're back, bitches!

13 comments by FastWalrus on May 1st, 2015

The grand reboot is on great progress, but there has been a clash inside the mod's team that needs to be resolved before we can continue to work. With the re-boot we've tried merging the lore with the ImperialGames' mods; Blood & Steel and Imperial Age's lores. But due to complaints of it being too Imperial Age oriented on lore, we've decided for you, the people to decide. You can debate on the subject on here! Updates are going to come in very soon. We have great plans and wish to continue as soon as possible! Have an excellent May and keep playing the mod!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Red Wars 1.6 Hotfix 2 (And 1)

The Red Wars 1.6 Hotfix 2 (And 1)

Dec 7, 2014 Patch 69 comments

This fix resolves the water bug and should fix the opcode error spam on some maps. Download this after the main 1.6 download. Hotfix 1 is already applied...

The Red Wars 1.6 beta Hotfix 1

The Red Wars 1.6 beta Hotfix 1

Dec 1, 2014 Patch 25 comments

Alright, since we've got bunch of bug reports and stuff...

The Red Wars 1.6 beta download

The Red Wars 1.6 beta download

Nov 26, 2014 Full Version 73 comments

Alright, the thanksgiving special is finally here, the Red Wars 1.6 beta! Enjoy!

Red Wars 1.5 Chinese Version patch

Red Wars 1.5 Chinese Version patch

Aug 14, 2014 Patch 9 comments

Simplified Chinese patch for the Red Wars. 安装方法:解压并将所有csv文件拷贝到Modules\The Red Wars 1.5 beta\languages\cns文件夹下覆盖。 How to install Copy and Override any...

The Red Wars, Calradia 1923 1.5 Beta Version

The Red Wars, Calradia 1923 1.5 Beta Version

Aug 2, 2014 Full Version 111 comments

The Red Wars 1.5 Beta version is finally here! Please read the description for a list of changes and other information

1.4 Beta Version

1.4 Beta Version

May 23, 2014 Full Version 100 comments

1.4 is finally Released! Read the summary for more info

Post comment Comments  (0 - 10 of 1,521)
Mongolranger May 3 2015, 3:39pm says:

I actually really really like this mod.

+3 votes     reply to comment
KingKilo May 2 2015, 11:41am says:

Diplomacy please!

+2 votes     reply to comment
Mr.Nuke Creator
Mr.Nuke 3hours 19mins ago replied:

You got it.

+1 vote   reply to comment
La_Marqués_de_Romana May 2 2015, 8:45am says:

Make a nation based on the of San Marino! Like a City State or something.

+2 votes     reply to comment
Shadow_Knight_Killer May 2 2015, 6:19am says:

When I deafeat a party it crushes!I have a super computer!WHY??????????Help me someone help me!

+2 votes     reply to comment
AlexanderTheTurtle 22hours 54mins ago replied:

Reinstall it. Only thing I can think of.It still is in beta

+1 vote     reply to comment
Guest May 2 2015, 6:38am replied:

This comment is currently awaiting admin approval, join now to view.

Guest May 1 2015, 5:56pm says:

This comment is currently awaiting admin approval, join now to view.

Guest Apr 30 2015, 7:43pm says:

This comment is currently awaiting admin approval, join now to view.

Sir_Monkeys Apr 29 2015, 8:30pm says:

add tanks
add one hit shells
dont worry about it being op because who can survive a tank shell to the chest
add 1 hit panzershreks
dont worry about it being op because who can survive a rocket to the chest
make its da ammo expensive
blaze it
monkey out

+6 votes     reply to comment
AlexanderTheTurtle 22hours 53mins ago replied:

If he magically could make a tank he would. But guess what he cant do.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Mount & Blade: Warband Icon
Send Message
Release Date
Released Feb 24, 2014
Mod Watch
Track this mod
Community Rating



262 votes submitted.

You Say


Ratings closed.

Highest Rated (29 agree) 10/10

has potential, just needs more models and to be devanillaized a lot more. But I have a feeling one day this will beat clash of kings by a long shot.

Mar 25 2014, 2:14pm by Mr.Nuke

Lowest Rated (5 agree) 1/10

need's a lot of work

Mar 8 2014, 7:02pm by thef

Role Playing
Single Player
Embed Buttons

Promote The Red Wars, Calradia 1923 on your homepage or blog by selecting a button and using the embed code provided (more).

The Red Wars, Calradia 1923 The Red Wars, Calradia 1923
The Red Wars, Calradia 1923
Last Update
3 days ago
871 members