D3nnisK's FORTS 2.2
Jun 06, 2009 Full Version 0 commentsNew Version with some improvements: Changelog [v2.2]: - Performance improvements - improved Bot-support - map creators can determine how Bots will set...
D3NNISK'S FORTS enables you to turn any Onslaught-map into a classic Real-Time-Strategy battlefield.
You must establish a base of operations, gather resources, research new technologies and upgrades as well as take care of your base's energy supply and defences.
Here is a list of some features:
- 4 upgrades to be researched
- new vehicles
- 9 structures including resource-processing, energy supply, technology, unit production, defence
and special weapons buildings
- Tech-Tree ( vehicles and structures require other structures before they become available )
- All Energy Turrets will be removed from the map since it is now up to you to set up an effective
line of defence.
- In order to provide enough space for your first structures, no vehicles will spawn near your Power
Core.
- Mineral fields and –fountains will be spread over the map. Number, expansion and richness of those
deposits can be adjusted in the mutator-configurations-menu.
- Every player is allowed to place structures. To what extend friendly structures can
be sold by players, the host can adjust in the mutator-configurations-menu.
- Alternatively, Bots will deploy structures as well.
0 comments by D3nnisK on Jun 6th, 2009 digg this super bookmark
Changelog [v2.2]: - Performance improvements
- improved Bot-support
- map creators can now determine how Bots will set up structures and bases
- new Map: "ONS-FORTS-Dawn" ( original "ONS-Dawn" by Sjoerd 'Hourences' De Jong )
New Version with some improvements: Changelog [v2.2]: - Performance improvements - improved Bot-support - map creators can determine how Bots will set...
Happy New Year everybody! Latest version with multiple changes/fixes. See the full description for details
For Version 2.0! If the mutator does not work after installation, try this out. I re-installed the mutator after removing everything and it worked without...
Version 2.0. Some new features, structures and vehicles. Works with most Onslaught maps. Have fun!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
ATTENTION !
Players that have problem with this mod (after installation you have D3nnisk's FORTS in ur mutator list, but when u wanna modify/launch it, normal ONS appears).
I suggest to download UT2004 ECE Bonus Pack:
Ftp.icm.edu.pl
Try this, it should help
help, i did everything that writen in InstallFORTS.txt, didn't worked.
then i did everything that writen in InstallBugfix.txt and still doasn't works.
and as rebel28 said, there is no such file: D3nnisKsFORTS2.ut4mod.
how do i get this file?
Great mod, good job!
This is an awesome mod! Thanks alot man!
For a "mini mod" this is a great mod, I made the suggestion in UT forum about a "strategy mod" and I see my dream here, and in an unexpected way
I wanted to see an entire onslaught based gameplay with this kind of improvement, thanks for this, and I hope something like this appears officially in an UT game.
It's look like the combination of command & conquer and unreal :)
the buildings are a bit hard to place in some maps but this is cool anyway ^^
Great, a Bugfix Update !
its work its work yeaaaaaa time to play
Emmm i have done the bugFix but nothing hapens can u do somthing plz?
Dude dont stop this mod.leave some doors open fore the futcer plz.
One of the best mini-mods I've played for a.. a while !
Needs some fixes here and there (which mod doesn't ?), and the variability/count of upgrades, tech and buildings could be higher, maybe in a next version... other than that: really, really great mod ! (10/10)