D3NNISK'S FORTS enables you to turn any Onslaught-map into a classic Real-Time-Strategy battlefield.
You must establish a base of operations, gather resources, research new technologies and upgrades as well as take care of your base's energy supply and defences.
Here is a list of some features:
- 2 playable factions (Version 3.0)
- unique upgrades and technologies to be researched
- new vehicles
- various structures including resource-processing, energy supply, technology, unit production,
defence and special weapons buildings
- Tech-Tree ( vehicles and structures require other structures before they become available )
- All Energy Turrets will be removed from the map since it is now up to you to set up an effective
line of defence.
- In order to provide enough space for your first structures, no vehicles will spawn near your Power
Core.
- Mineral fields and –fountains will be spread over the map. Number, expansion and richness of those
deposits can be adjusted in the mutator-configurations-menu.
- Every player is allowed to place structures. To what extend friendly structures can
be sold by players, the host can adjust in the mutator-configurations-menu.
- Alternatively, Bots will deploy structures as well.
You need the UT2004 ECE Bonus Pack installed to play this modification.
I decided to go for my own game project straight from scratch to release. If you liked my mods, have a look at my new project Isostuff.
If you did not like them, have a look at it too, it’s gonna be fun!
Thanks for all the comments, downloads and reviews on FORTS!
Dennis
The new version of FORTS takes focus on multiplayer compatibility and introduces new features such as an all-new construction system and an RTS camera...
Taking some of your comments into consideration I developed a RTS-style camera system for FORTS which works very well for single- and multiplayer games...
This video demonstrates the improved construction system used for the next release of FORTS. Unlike the previous handheld-device-based construction system...
I've got some great news for those who want to play FORTS in multiplayer-games. I made a lot of small changes and revised most of the code ending up with...
The new version of FORTS takes focus on multiplayer compatibility and introduces new features such as an all-new construction system and an RTS camera...
This is the up-to-date version of the Commander's Manual. To enable new players to have an easy start I uploaded the manual seperately. The Commander's...
This is version 3.1 of my FORTS modification. As announced, I added some new content and fixed some bugs. The network-bug is not completely eliminated...
This is version 3.0 of my FORTS modification. I added lots of new content and fixed some mean bugs. Now, there are 2 factions to play with. Have fun with...
The Work on Version 3.0 is finished. To enable new players to have an easy start I uploaded the manual seperately. The Commander's Manual gives you useful...
Happy New Year everybody! Latest version with multiple changes/fixes. See the full description for details
D3nnisK, more updates will never be?
Wait
patch notes: Improved AI build-abbility ?
that mean they will build things ?
There will be new version of the mod?
Hi,
there won't be a new version of FORTS in the near future.
I am currently involved in other projects. I'll post some news, stay tuned.
Hello! Its me again i have some ideas. After my last ideas i hope you arent Angry on me:D. 5 are for structures and 5 for vehicles, so this is it:
Structures:
1. The shelter can have upgrade to have it a light machinegun
2. Can you add please water battlefield and add to every side ship yard?
3. The tesla coil can have upgrade to have it a electric reaction
4. A armory where can players buy a weapons for small prices
5. A bunker
Vehicles
1. Air vehicle Arch angel, invisible, gauss machinegun, class scout, light armor, small damage and cost 500$
2. Ground vhcl Hound Hunter, none special, tesla weapon, class assault, medium armor, high damage, and cost 755$
3. Ground vehicle Spartan, two weapons, grenade launcher, class mech, medium armor, 2x medium damage and cost 900$
4. Air vehicle Kjoll, can summon storm, lightning ball cannon, class speacial, heavy armor, small damage and cost 1000$
5. Ground vhcl Hades, can make earth shake for 10 seconds, mini nuke cannon, class super tank, ultra heavy armor, brutal damage and cost 3500$
So what do you say?
I say: what nice ideas! Maybe you can send me some concept art?
Structures or Vehicles?
i am bad at drawing, but i got a friend what makes beautiful pictures, so i ask if he can draw this
It will take some time, i will tell when its done OK?
PS: if you ignore 2, it will not going kill anybody:)
From structures
If you understand. :D
Hi D3nnisK, I would mo to combine my mod with your. I have already half done technique. I could add it to the menu purchase.
Rusut.ru
What exactly do you mean with "combine" my mod with yours?
If you want to take parts of FORTS for it, I must say no, sorry.