Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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Red Alert: A Path Beyond Rankings

Red Alert: A Path Beyond Rankings

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The official release of the Red Alert: A Path Beyond stats system! Progress from Private to Field Marshal, see how many games you have won as either Allied...

APB 3.0.4.0 Changelog

APB 3.0.4.0 Changelog

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Red Alert: A Path Beyond update! Patch 3.0.4.0 has been released to the launcher! Based on player feedback, the patch includes some general changes to...

APB 3.0.2.0 Changelog

APB 3.0.2.0 Changelog

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Another patch coming your way! APB 3.0.2.0 has been released, and brings several changes to balance, an overhauled MCT, changes to the Soviet base in...

APB 3.0.1.0 Changelog

APB 3.0.1.0 Changelog

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The Red Alert: A Path Beyond development team have just released a new patch update!

Red Alert: A Path Beyond Delta Release!

Red Alert: A Path Beyond Delta Release!

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The latest version of Red Alert: A Path Beyond has been released!

APB Dev. Blog :: December 29th, 2015

APB Dev. Blog :: December 29th, 2015

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To finish off the year, a new dev blog for the month of December! This latest blog offers a peek at the current side bar and its new Purchase Terminal...

APB Dev. Blog :: December 16th, 2015

APB Dev. Blog :: December 16th, 2015

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The Red Alert: A Path Beyond team has been working hard on their game to polish it and make it better. Their latest improvements include beautiful map...

APB Dev. Blog :: September 25th, 2015

APB Dev. Blog :: September 25th, 2015

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The latest in APB Dev. Blog. Introducing a new feature for the Mobile Radar Jammer, updates on the new BHP Launcher, and a new endgame for RA_Seamist...

Now Hiring For BHP Testers!

Now Hiring For BHP Testers!

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We are once again hiring testers at Bluehell Productions! Apply now!

APB Dev. Vlog :: August 31st, 2015

APB Dev. Vlog :: August 31st, 2015

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Cheers to 20 years of Command & Conquer! We hope you enjoy this update, brought to you as a vlog!

APB Dev. Blog :: July 29th, 2015

APB Dev. Blog :: July 29th, 2015

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A new Dev. Blog is out! Get a look at the new RA_PacificThreat, the new RA_GuardDuty, a variant of the destroyed Light Tank by APB_ICE, and a list of...

APB Dev. Blog :: July 10th, 2015

APB Dev. Blog :: July 10th, 2015

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The very latest Dev blog for Red Alert: A Path Beyond. The team has been hard at work, and many testing sessions have brought about many updates and improvements...

Recent Changes and Summary

Recent Changes and Summary

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Version 2.1.4.4 has been released, a new heavy tank render, and a Disheartening Split.

Balance Info and HUD Updates

Balance Info and HUD Updates

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A pile of information about progress on the next major version, including HUD changes, camera changes, and balance chat.

New Update, New Site!

New Update, New Site!

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We're happy to bring a new balance update to the public, crafted by moderator Pyryle, which incorporates a lot of fan and tester feedback. Also, we've...

BHP Q&A event and hiring testers!

BHP Q&A event and hiring testers!

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We launched a Q&A event week as well as opening up a few tester positions for new people to apply.

Beta Throwback Event

Beta Throwback Event

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Steel Guardians are Hosting the APB Beta throwback event!

APB Dev. Blog :: February 23rd, 2014

APB Dev. Blog :: February 23rd, 2014

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In this blog we will be looking at the new camera angles that are used in the new apb test build. there will be some pictures that show the new camera...

More Coastal Influence

More Coastal Influence

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A fresh video trailer for Coastal Influence. Plus, more information on the infantry accuracy system, great new performance news, a new utility, and more.

Coastal Influence

Coastal Influence

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News on our next release, and previews of the redone Coastal Influence map. CI is a naval map that was never quite finished before naval got the axe...

January Update

January Update

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In relative silence, we've been working on a lot of the systems we started describing and designing last summer. This week you can hear about some infantry...

Renegade Alert Throwback Event

Renegade Alert Throwback Event

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SG and BHP are doing a joined venture and are hosting a RENALERT 9935 Throwback event from 4 till 11 november.

We are recruiting of Testers

We are recruiting of Testers

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It's the time of the year again to reruit testers again so let's all start applying and get some testing done

Hitzones & Infantry Elaborated

Hitzones & Infantry Elaborated

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Last time we revealed locational damage, and prior to that, we've talked about changes to infantry combat. Here's more elaboration on locational damage...

Exploding Things

Exploding Things

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We've introduced locational damage for our vehicles, which will make tank combat more interesting and dynamic. We've also got some new destruction animations...

Gameplay Updates

Gameplay Updates

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We are working in the to improve our gameplay and art design. Some concepts that we are introducing are older concepts that were removed previously, such...

Team Workflow and Development Background

Team Workflow and Development Background

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Hey guys! Just some updates on a few things, mostly regarding internal development cycles. There's also a sneak peak about upcoming buildings changes...

More On Buildings & Tanks

More On Buildings & Tanks

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More updates about changes to the buildings, plus video demonstrating some of the changes we've made to tanks so far (such as the view, damage to infantry...

Technical & Backend Stuff (pt2)

Technical & Backend Stuff (pt2)

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Another update with a technical bent to it, since the first part was well-received. More information on the launcher, code changes and bugfixing that's...

Technical & Backend Stuff (pt1)

Technical & Backend Stuff (pt1)

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This is a more technical update than usual to shine a light on the guys who do a lot of the things that support our work that you don't think about, and...

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Red Alert: A Path Beyond
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