Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

Post news Report article RSS Feed New Update, New Site!

We're happy to bring a new balance update to the public, crafted by moderator Pyryle, which incorporates a lot of fan and tester feedback. Also, we've got a brand new look for our site with new functionality.

Posted by Chronojam on Aug 14th, 2014


Now Available via BHP Launcher!

While our Version 3.0 build slowly moves towards a stable state suitable for release, we're happy to announce the release of a new balance update right here, right now. Several player concerns and fan feedback will be addressed in this new release, which was put together by community member and moderator Pyryle along with the help of our dedicated internal test team.

You can download Red Alert: A Path Beyond v. using the BHP Launcher application, which also provides automated updates and will allow you to patch your game client if you already have a previous version installed, in addition to providing a convenient server browser. It will also make it easy to download Tiberian Sun: Reborn, another project we work on (TSR v. dropped last month).

Full version information is available at our website, but notable changes include:

  • Full removal of Tech Level mechanic
  • Allied/Soviet Captains are more powerful
  • Ore Trucks are faster (but weaker)
  • Light Tanks no longer climb hills as well
  • Hinds have been nerfed
  • Flamethrower kamikaze attack nerfed
  • Map purchase option adjustments

Please give it a try and send us your feedback.

Our main website has also been updated thanks to work by Catalyst and One Winged Angel, with an improved server status overview, and convenient links to our sites and services such as our Teamspeak 3 server, Facebook and Twitter accounts, plus an integrated IRC chat app that will allow you to hop on easily without the need to get a dedicated client. Stop by and say hello!

Please note that over the next week, some services may experience some downtime as we migrate to new hardware and continue the upgrade process.

Post comment Comments
White_Hand Aug 15 2014, 3:59am says:

Perhaps most people hate tech levels, but I like it.

+7 votes     reply to comment
TheNodCommander Aug 15 2014, 6:45am replied:

I liked it, too.

+6 votes     reply to comment
Chronojam Author
Chronojam Aug 15 2014, 1:15pm replied:

Tech levels helped address a number of concerns, for sure, but we'll see how this plays out. They could return in a limited capacity, or in another form.

+1 vote   reply to comment
NefrylionPL Aug 18 2014, 5:11am says:

and Empty servers :(

+1 vote     reply to comment
Galacticruler Aug 18 2014, 1:22pm replied:

been a plague for years now.

+1 vote     reply to comment
Chronojam Author
Chronojam Aug 19 2014, 7:56pm replied:

I guess it varies by time zone, but there have been some good 20+ rounds most dys

+2 votes   reply to comment
Shrektacular Aug 18 2014, 10:44am says:

:O cool

+2 votes     reply to comment
Guest Aug 21 2014, 2:57am says:

Red Alert ah cool

+1 vote     reply to comment
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Red Alert: A Path Beyond
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Released Apr 2011
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