Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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RA:APB Development Blog: February 15th

RA:APB Development Blog: February 15th

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RA:APB Producer Chronojam talks about the new stats system on the official server, and coding and graphical updates for Gamma.

Soviet Flame Tower

Soviet Flame Tower

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"The Soviet Flame Tower is a fixed emplacement designed to incinerate approaching infantry from a modest range by exhaling large fireballs in their direction...

Janurary 19th 2010 Dev. Blog

Janurary 19th 2010 Dev. Blog

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The new tech levels explained, we're retrofitting all the old maps to bring them up to snuff. Plus new effects to replace the ancient ones and new audio!

New FDS Package, Take 2

New FDS Package, Take 2

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The new gameserver package (FDS) is fully compatible with A Path Beyond 1.3.1 and is a complete hosting platform with TS2 support and more, your preferred...

New Trailer & SAM. UPDATE: FDS RELEASED!

New Trailer & SAM. UPDATE: FDS RELEASED!

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We've made a new trailer to whet your appetites and let you see some of the new stuff in Gamma, plus we've got a brand new SAM site to show off. Plus...

APB 1.3.1 PATCH out now!

APB 1.3.1 PATCH out now!

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The promised 1.3.1 PATCH is now available, and it will work with either version 1.3.0 FULL installation or the older 1.2.0 FULL installation. Get it now...

Cold Fusion Out now!

Cold Fusion Out now!

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The latest version of APB is now ready! Download Cold Fusion today!

New Release Imminent

New Release Imminent

News 6 comments

Cold Fusion (1.3.0) due out very soon. Some info about later versions as well.

Soviet RPG

Soviet RPG

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"The RPG-7 is a rugged weapon that will surely change the face of combat forever."

November News (Also October!)

November News (Also October!)

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We'll wrap up the news from Mid-September to Mid-October here, with some more recent staffing changes noted as well. Plus, an explanation of what exactly...

Mid-September Blog

Mid-September Blog

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A video of Fissure, some previews of the new shotgun scaling/posing, and some pictures of an upcoming remake of Canyon River. How exciting!

APB Blog: September 1st

APB Blog: September 1st

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Chronojam talks about the maps Fissure and Pipeline, a change to the War Factory interior and about the Cold Fusion patch.

APB Dev. Blog :: July 13th, 2009

APB Dev. Blog :: July 13th, 2009

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The latest news from last week's works. Some clan/server updates, work-in-progress images of the Gap Generator and SAM Site defense, an update to the...

APB Dev. Blog :: July 5th, 2009

APB Dev. Blog :: July 5th, 2009

News 5 comments

A reposted version of the July 5, 2009 blog originally posted on the RA:APB forums. This trimmed version has an image and a paragraph or two of original...

APB Dev. Blog :: June 22nd, 2009

APB Dev. Blog :: June 22nd, 2009

News 7 comments

A reposted version of the June 22, 2009 blog originally posted on the RA:APB forums. This trimmed version has an image and a paragraph or two of original...

APB Dev. Blog :: June 15th, 2009

APB Dev. Blog :: June 15th, 2009

News 3 comments

A reposted version of the June 15, 2009 blog originally posted on the RA:APB forums. This trimmed version has an image and a paragraph or two of original...

New Armament

New Armament

News 10 comments

We have neglected our news a bit, so I will be posting what's happened in the past several weeks. Here, we're showing off some new armaments. The new...

Look and Feel Update

Look and Feel Update

News 13 comments

Ah, props and maps. We've got some new looks for our various plant life for you to gaze upon, which can hopefully help us get further away from every...

New Map, New Camo, New C4

New Map, New Camo, New C4

News 2 comments

We've got some new goodies to show off. First, a surprise deathmatch map, RA_KillFields, which we hope will make a great intermission between base combat...

War Factory & Staff Changes

War Factory & Staff Changes

News 4 comments

While not scheduled for version 2.0.0, we are of course working on all new buildings to be featured simultaneously in a future version. Here's some early...

Updates as of Jan 18th

Updates as of Jan 18th

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The news pulled from the latest blog, focusing on some vehicle graphics and gameplay changes as well as the release of C&C_HourglassFlying and other...

APB Dev. Blog :: January 11th, 2009

APB Dev. Blog :: January 11th, 2009

News 6 comments

The Red Alert: A Path Beyond Development Blog for January 11th 2009. The original post can be seen by visiting our forums and searching in the Development...

Development Blog :: January 4th, 2009, Happy New Year

Development Blog :: January 4th, 2009, Happy New Year

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The Red Alert: A Path Beyond Development Blog for January 4th 2009. The original post can be seen by visiting our forums and searching in the Development...

New Server IP

New Server IP

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MP-Gaming has switched server boxes and has a new IP.

Red Alert APB Blog: September 14th

Red Alert APB Blog: September 14th

News 3 comments

Chronojam speaks about upcoming features such as rebuildable buildings and several changes regarding units and building functions.

APB July Update & RA3 Beta Contest

APB July Update & RA3 Beta Contest

News 4 comments

We've got a little peek at upcoming content (the Allied Light Tank), modeled by Kane000. On top of that, some clan news and moderator adjustments. But...

Mid-June Update

Mid-June Update

News 7 comments

We haven't been as loud as usual, but we've been just as busy. First, a lot of the vehicles were made before shader support or are old and don't fit in...

Summary Update

Summary Update

News 0 comments

In the absence of regular updates at moddb I thought I'd update the extended community

APB Dev. Blog 3/17/08

APB Dev. Blog 3/17/08

News 0 comments

Chronojam types up yet another monster blog! Come and get it!

Allied AA Gun and Game Balance Summary

Allied AA Gun and Game Balance Summary

News 3 comments

The new Allied AA Gun is shown off in all of it's glory and we find some surprising results in our investigation into game balance.

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