Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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APB Dev. Blog :: July 5th, 2009

APB Dev. Blog :: July 5th, 2009

Jul 6, 2009 5 comments

A reposted version of the July 5, 2009 blog originally posted on the RA:APB forums. This trimmed version has an image and a paragraph or two of original...

APB Dev. Blog :: June 22nd, 2009

APB Dev. Blog :: June 22nd, 2009

Jul 2, 2009 7 comments

A reposted version of the June 22, 2009 blog originally posted on the RA:APB forums. This trimmed version has an image and a paragraph or two of original...

APB Dev. Blog :: June 15th, 2009

APB Dev. Blog :: June 15th, 2009

Jun 16, 2009 3 comments

A reposted version of the June 15, 2009 blog originally posted on the RA:APB forums. This trimmed version has an image and a paragraph or two of original...

New Armament

New Armament

Jun 6, 2009 10 comments

We have neglected our news a bit, so I will be posting what's happened in the past several weeks. Here, we're showing off some new armaments. The new...

Look and Feel Update

Look and Feel Update

Mar 1, 2009 13 comments

Ah, props and maps. We've got some new looks for our various plant life for you to gaze upon, which can hopefully help us get further away from every...

New Map, New Camo, New C4

New Map, New Camo, New C4

Feb 2, 2009 2 comments

We've got some new goodies to show off. First, a surprise deathmatch map, RA_KillFields, which we hope will make a great intermission between base combat...

War Factory & Staff Changes

War Factory & Staff Changes

Jan 29, 2009 4 comments

While not scheduled for version 2.0.0, we are of course working on all new buildings to be featured simultaneously in a future version. Here's some early...

Updates as of Jan 18th

Updates as of Jan 18th

Jan 23, 2009 4 comments

The news pulled from the latest blog, focusing on some vehicle graphics and gameplay changes as well as the release of C&C_HourglassFlying and other...

APB Dev. Blog :: January 11th, 2009

APB Dev. Blog :: January 11th, 2009

Jan 12, 2009 6 comments

The Red Alert: A Path Beyond Development Blog for January 11th 2009. The original post can be seen by visiting our forums and searching in the Development...

Development Blog :: January 4th, 2009, Happy New Year

Development Blog :: January 4th, 2009, Happy New Year

Jan 8, 2009 4 comments

The Red Alert: A Path Beyond Development Blog for January 4th 2009. The original post can be seen by visiting our forums and searching in the Development...

New Server IP

New Server IP

Dec 2, 2008 0 comments

MP-Gaming has switched server boxes and has a new IP.

Red Alert APB Blog: September 14th

Red Alert APB Blog: September 14th

Sep 19, 2008 3 comments

Chronojam speaks about upcoming features such as rebuildable buildings and several changes regarding units and building functions.

APB July Update & RA3 Beta Contest

APB July Update & RA3 Beta Contest

Aug 4, 2008 4 comments

We've got a little peek at upcoming content (the Allied Light Tank), modeled by Kane000. On top of that, some clan news and moderator adjustments. But...

Mid-June Update

Mid-June Update

Jun 20, 2008 7 comments

We haven't been as loud as usual, but we've been just as busy. First, a lot of the vehicles were made before shader support or are old and don't fit in...

Summary Update

Summary Update

Jun 3, 2008 0 comments

In the absence of regular updates at moddb I thought I'd update the extended community

APB Dev. Blog 3/17/08

APB Dev. Blog 3/17/08

Mar 18, 2008 0 comments

Chronojam types up yet another monster blog! Come and get it!

Allied AA Gun and Game Balance Summary

Allied AA Gun and Game Balance Summary

Jan 22, 2008 3 comments

The new Allied AA Gun is shown off in all of it's glory and we find some surprising results in our investigation into game balance.

APB Development Blog 01/06/08

APB Development Blog 01/06/08

Jan 7, 2008 0 comments

APB Development Blog for 01/06/08. Features talk about the "new"ish map APathBeyond, 1.3.0 changes, Server Full from so many players, and Sir Phoenixx's...

Merry Christmas - Patch 2 Released

Merry Christmas - Patch 2 Released

Dec 22, 2007 3 comments

Patch 2 is now available for download, please use the links at the top of our website to get started. If you are concerned about what version you need...

Game Updates

Game Updates

Dec 11, 2007 0 comments

It's December, so we'd live to give you a few things to look at.

Summary update

Summary update

Dec 2, 2007 1 comment

Hey everyone, It appears the move to V4 of moddb wiped a couple of newsposts we had up. Here's a summery on the news for the past month or so.

BRRRIIIIIIINNNG!!!

BRRRIIIIIIINNNG!!!

Sep 14, 2007 18 comments

The clock is ringing, Red alert: A Path Beyond - "Beta" is here! This free standalone game is up for download in several places, you can...

An interview with a Stepalavich.

An interview with a Stepalavich.

Sep 10, 2007 0 comments

The infamous Steppo from Planet C&C decided the time was right to pester our project leader for details about Red alert - A Path Beyond Beta. (Incase...

A Path Beyond - Beta release date announced

A Path Beyond - Beta release date announced

Sep 10, 2007 3 comments

The long awaited beta of Red alert: A Path Beyond is on course to be released this Friday, the 14th of September. The APB team still have a couple...

June 24th 2007 Blog

June 24th 2007 Blog

Jun 25, 2007 3 comments

Here's the blog for the week of June 24th that was posted at the APB forums. You can find the original blog (and comment) over here: The following...

What the bluehell? (X2)

What the bluehell? (X2)

Jun 18, 2007 0 comments

Aparrently ModDB decided to cut half of my last news post off so my topic name made no sense. So I'll quickly recap what was cut. I brought up the...

What the bluehell?

What the bluehell?

Jun 18, 2007 7 comments

The drums of war are beating. When the beat of the drums is replaced by the beat of the bombs, will you conquer or be conquered? Red alert: A Path Beyond...

Live Chat tomorrow! (Sunday)

Live Chat tomorrow! (Sunday)

Jun 9, 2007 5 comments

This is just a reminder about what we have planned for instead of posting a blog this week. Tomorrow we've planned a live chat on n00bstories teamspeak...

Media update, gearing upto release

Media update, gearing upto release

Jun 2, 2007 7 comments

If you've been reading our weekly development blogs you'd have noticed there has been a surge of activity in the past month, and you possibly...

May 28th blog is up!

May 28th blog is up!

May 28, 2007 0 comments

Hey guys, Chronojam has posted up the latest development blog over at the forums. I won't post the whole thing here instead I'll get you all...

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Red Alert: A Path Beyond
Platforms
Windows, Mac
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Official Page
Bluehellproductions.com
Release Date
Released Apr 6, 2011
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