The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko.

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish... thanks to users which help to translate
  • The creator will answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation made by a fan for the fans.

IFSCL bouton telechargement2


TWRK


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IFSCL 3.2.3 Released

News 1 comment

The IFSCL 3.2.3 is released !

This version is available for Windows, Mac & Linux . In French, English, Italian, Spanish & Polish !

That new version includes a lot of new things, here's a sneak peek of it :

Major Features Recap :

  • desert sector
  • television
  • tons of new attacks
  • satellites windows
  • custom game menus
  • dna states & windows
  • the crypto smasher
  • tower inhibitors
  • powerplant windows
  • city map window
  • the phone
  • the real world localization of the lyokowarriors


Thanks for reading, and please react on the forum, the facebook page and so on to show your support and experience of the game, thanks :)

I hope you'll have a great time, you can download this new version here !

There's also a tumblr where you can share your screenshots, of course, I'm looking forward for all your let's play on youtube too!

Codelyokofangames.tumblr.com

Youtube.com

For more info, you can still get all the detail you might be looking for on the progression log.

Version 3.2.3: Trailer & Infos

Version 3.2.3: Trailer & Infos

News 2 comments

New trailer for 3.2.3, release date, presentation of the new programs, tv, dna manipulations, satelite and power plant attacks, citymap, phone and much...

Fix version released + Future plans

Fix version released + Future plans

News 5 comments

New 3.1.3.c version with tons of bugfix, new screens and what's planned for future versions.

IFSCL 3.1.3 released!

IFSCL 3.1.3 released!

News 3 comments

3.1.3 Code Lyoko Supercomputer Fictive Interface Trailer is out for christmas! Including battles, overvehicles, ice sector and much more!

IFSCL 3.1.3 - Official Trailer & News

IFSCL 3.1.3 - Official Trailer & News

News 7 comments

3.1.3 Code Lyoko Supercomputer Fictional Interface Trailer is out ! Also comes with detailled infos about much anticiped features : vehicles, battles...

Comments  (0 - 10 of 1,041)
giammy180399
giammy180399

Immudelki why you don't make an online versions of IFSCL to play more players togheter ?

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Guest
Guest

So how accurate is the map of the sectors to lyoko in the show?

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Immudelki Creator
Immudelki

As accurate as sectors maps of Lyoko are inaccurate.
They basically cheat with that all the time in the show.
I choose to do my own plans, considering things like performances issues for the sector sizes, playability etc...

And I've recreated specific location that can be seen in the show of course, but there's no actual map in the show that can be considered as accurate.

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Guest
Guest

you can do something similar to custom profiles in the social game on facebook. if you want that just go play it on there.

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Immudelki Creator
Immudelki

No I can't just 'do something similar'. That doesn't work that way. Adaptating the game for that would take years. And I already committed myself on the IFSCL for other stuff.

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MrLuki45
MrLuki45

Question for you
Do you have plans to give players a possibility to create custom profiles of Lyoko Warrios?

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Guest
Guest

You're not the first to ask the question. the answer is no. The IFSCL is true to the original show (or at least as close as possible). Also it would be quite complicated to create that feature. And frankly, it doesn't really matter ingame either.

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Immudelki Creator
Immudelki

Couldn't say better myself :p

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joeyc773
joeyc773

I seem to be having an issue with using this on linux. I have followed the instructions and both files are executable, though only one seems to do anything, but the one that does do something only brings up a black box before closing itself again. Any suggestions on how to fix this??

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Immudelki Creator
Immudelki

Right now, not really. You're not the only one to have this problem. But I don't have a linux to test (neither do I know how it really works so..) I assume it's mostly a problem on engine side. So maybe it's a matter of updating it, but I can't right now, because current versions of the engine broke some graphical stuff, so I have to wait for a better version.
Can you please share more details in your configuration? it might come handy for me. Thx (oh, and did you try an older version like 3.1.3.c ? was it working ?)

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IFSCL 3.3.0 [Code Lyoko Game]
Platforms
Windows, Mac, Linux
Creator
Immudelki
Engine
Unity
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Latest tweets from @folettoalexis

What conduct feels best for the Megapod? Help me choose! Randomationmedia.com #LyokoWanderer #fangame #codelyoko T.co

Jun 27 2016

RT @werezompire: I love our main menu character portraits. T.co

Jun 20 2016

New version of the #IFSCL released! Tons of bugfix and lot of details added inside ;) En.codelyoko.fr T.co

Jun 12 2016

#IFSCL 3.2.3.c, coming saturday (probably) => contains bugfixs + few extra features, like loading screen advices! T.co

Jun 10 2016

RT @MeanAnimals: Live like a jerk, die like a jerk T.co

Jun 6 2016

RT @RedFanny_: My tribute to #Ghibli and video games heroines. Redfanny23.tumblr.com cc @GhibliFR @mirrorsedge @UbisoftFR @EA T.co

May 25 2016

Experimenting FX on #Unity T.co

Apr 26 2016

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