The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko. Crafted for more than 7 years by a dedicated fan, Immudelki (me).

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish...
  • I answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation I made as a fan for the fans.

IFSCL bouton telechargement2


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IFSCL has never been more complex, ambitious and strong.

First and foremost, next version release date is announced :

comingSoon 36X

As you might see, it also feature a new citymap system, full 3D, that wasn't in the original announcement trailer. Sometimes, things get in the game faster than I expected myself!

bande2

You'll be able to interact with the citymap in the same way as virtual map one. Dragging mouse arround, zooming and panning. Looking at a plan has never been cooler (well, except with google maps maybe...).

And then, the famous 8th anniversary of the game!

Thanks to the recent addition of a Patreon, the latest trailer is more ambitious than ever:

It revolves around a lot of new mysteries and announcements, fans have started to dig into it. Theories train is definitely launched!

portaitMarie


And last but not least, a crowdfunding has been launched to finance the recording of the official english voices of Franz Hopper and Aelita Shaeffer.

For a fangame, that's starts to be high quality! Of course, recording those amazing actors requires money to book rooms and sound technician, so sometimes, your help might be needed:

Ulule.com

The first goals are already reached, but there's still lot of goals that you can try to reach by pledging!

Thanks a lot for your attention,

Immu

Version 3.6.X incoming

Version 3.6.X incoming

News

Latest version of IFSCL is coming with a trailer. Creating the skidbladnir, new production methods, new launcher, inventory system, a bright future ahead...

Big news recap on my fangames [being workaholic]

Big news recap on my fangames [being workaholic]

News

Time to get news on: IFSCL (fan simulation in dev for more than 7 years) Lyoko Conquerors (RTS Online game) Lyoko Wanderers (arcade mobile game) - Article...

IFSCL 3.4.0 - Trailer!

IFSCL 3.4.0 - Trailer!

News 1 comment

New trailer is here, along with info about fifth sector, the future and more!

Orange Return to the Past Revealed!

Orange Return to the Past Revealed!

News 1 comment

IFSCL Biggest mystery revelaed! Teasing the future story mode and a special room already available in current 3.3.0!

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is there an immu's room in 3.6.2?

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Immudelki Creator
Immudelki

3.6.X, check the changelog ;)

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Hey immu my laptop runs on 32-bits do you think you can add a 32-bits version for the windows?

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Immudelki Creator
Immudelki

It has just been added :)

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solidnoctis
solidnoctis

It's fantastic, really. I hope that you can give us the same support on Linux with the new version :)
I have some bugs in the Sector5, but the rest works fine. It's a dream the idea of play in Code Lyoko.

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Immudelki Creator
Immudelki

I'm working on that, of course a bit delayed compared to prime 64 bits windows version ^^'
Don't forget to check the changelog ;)

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IFSCL 3.6.X [Code Lyoko Game]
Platforms
Windows, Mac, Linux
Creator
Immudelki
Engine
Unity
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Homepage
En.codelyoko.fr
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105 votes submitted.

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Highest Rated (6 agree) 10/10

The software gives a detailed simulation of the interface of the Supercomputer (and its OS) from the french animated television show "Code lyoko." The simple commands allow for professionally designed images and animations. Though some features are missing, the amount of features has grown over those 2 years. the absense of features is more than made up by the outstanding features already put in. This version brings in a lot and is worth a 4 month wait. The show was clearly studied prior to the…

Apr 13 2012 by GameCentral

Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @folettoalexis

New #IFSCL #CodeLyoko video available! I made a very rough animatic of a future cinematic ;) Youtu.be

Jul 13 2018

RT @KarmaAnimation: Finally! Here's the finished project I've been working on for a loooong time. It was really hard at some moments an… T.co

Jun 27 2018

Beautiful XD T.co

Jun 13 2018

RT @Makan_Gilani: Check out this Mechanical Tentacle Monster I made using only procedural animations! #madewithunity #unityT.co

Jun 6 2018

Y'a de le l'idée ^^. Peut être que je m'en inspirerais pour William, je n'ai toujours pas créer son design post-sai… T.co

Jun 5 2018

RT @Mejiro_kun: Bon, je ne joue pas vraiment à l'#IFSCL (un jeu basé sur #CodeLyoko simulant l'interface de l'ordinateur de la séri… T.co

Jun 5 2018

Nice! T.co

May 14 2018

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