3.0.0 Code Lyoko Supercomputer Fictive Interface Trailer is out ! With a cinematic vibe included, and some juicy surprise. Bonus : release date is announced...
The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko.
Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.
IFSCL 3.0.0 has been released a month ago, quickly followed by a quick fix version, IFSCL 3.0.0.c, there's still some crash for users with integrated graphics cards or weak ones, but fixes are on the way with the upcoming IFSCL 3.0.1, also, fully compatible with Mac this time.
You can still get all the detail you might be looking for on the progression log.
Apart from crash fixes, the main additions of 3.0.1 are the new mini cards, the possibility to stack them in the towers, and the long-awaited command list/readme available directly into the game :
In the meantime, here's some new concept arts I decided to drop, focusing on the new menus created for 3.0.0, along with notes about future lyokoguides group handling system and mini cards logos design (after 3.0.1...) or even sketches of mountain sector elements.
You can look for more on the gallery
Here's a new IFSCL Inside (making of) video.
Featuring a few extracts of my work on IFSCL 3.0.0, scanners and superscan, creating assets on flash, animating and exporting in or outside the Unity Engine.
I kept mostly the graphical part of it, since seeing me writing lines of codes might be less fun to watch. (well...you might see my definite jump from monodevelop to visual studio...)
I'm also studying the possibility for a quick 3.0.1 trailer.I will announce soon If one's is coming or not. Have great time, 3.0.1 is coming!
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Highest Rated (6 agree) 10/10
The software gives a detailed simulation of the interface of the Supercomputer (and its OS) from the french animated television show "Code lyoko." The simple commands allow for professionally designed images and animations. Though some features are missing, the amount of features has grown over those 2 years. the absense of features is more than made up by the outstanding features already put in. This version brings in a lot and is worth a 4 month wait. The show was clearly studied prior to the…
Apr 13 2012 by GameCentral