Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms:Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost. 

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Livalink Zombie for our game, Not Dead Enough Round-Up(Gangnam Style Parody) WIP
Blog RSS Feed Report abuse Latest News: Poltergeist: Scaring a girl and a Poodle!

About Poltergeist: Pixelated Horror with 0 comments by Okuroy_Di on Jun 18th, 2013

Hello everyone!Well, this is the first time  wrote something about our project "Poltergeist".

Right now we are working as fast as we can. And I can only hope to have everything working and finished properly for our time limit.

In the past days I've finished completely animating the girl, with animations we call "secondary".

These animations she does secondary actions, like sitting or reading a book. There are also sequences where she runs, falls, gets scared and panicked as some examples.These additional animations are designed to give the characters some variety and differentiation between them as well. The idea is that everyone has something unique.There ara some of this variations working, I hope you will like them.

Girl Running and Falling

Actually at this moment I am working on the "Ghost-buster" (err. I mean Ghost Hunter, is that copyrighted?). We hope to have it completely finished soon.The Ghostbuster and the Priest are two special characters that usually will block some of your powers.We have decided that they will be characters that are not as weak as a normal character. So they won't fall when they are scared, or curl up in a ball.

Ghost Hunter Basic Animations

And as a final detail, we showed you some time ago an image of an old-time lady. We thought it would be fun to make a partner for her. We think that a poodle would be a nice option.

We called him Poochi (-° u °- ) we can only hope is not as difficult to scare as the first dog of the game!

Poochi Basic Animation

See you later for a new update!
Diana Pacheco

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Post comment Comments  (0 - 10 of 120)
GlowEntertainment
GlowEntertainment Jun 9 2013, 11:42am says:

We based our games in only unity .ITs an amazing engine. This is our newest game

Indiedb.com

+1 vote     reply to comment
taslaqm
taslaqm May 4 2013, 10:18pm says:

An ambitious 3D modeling tool built on top of the Unity Game Engine
Reddit.com

+2 votes     reply to comment
Official|Sam
Official|Sam Apr 26 2013, 9:36pm says:

Here's a small suggestion I feel like anyone using Unity should know. Make it look as far from Unity as you can. Tired of seeing all these Unity games using the same exact textures (most come with Unity). Strangely, most of these games are "Horror" games as well.

+7 votes     reply to comment
Dangerdane111
Dangerdane111 Apr 13 2013, 7:04am says:

With an engine like this is it possible to create a game similar to stalker? sorry im not a game creator or anything just simply asking a question.

+3 votes     reply to comment
dufake
dufake Apr 26 2013, 2:13am replied:

There's already one, but it doesn't feature A-Life.
It's too much work for converting Unity into x-ray.

Indiedb.com

+3 votes     reply to comment
Guest
Guest Apr 25 2013, 12:19pm replied:

you can make a stalker game

+1 vote     reply to comment
CasualTCorp
CasualTCorp Apr 18 2013, 2:35pm replied:

Yeah! All you need to do is be able to convert ideas into code!

+3 votes     reply to comment
tomasio12
tomasio12 Apr 11 2013, 7:54am says:

created new game in russia "свет" very cool game and creator: Сергей Сергеевич Носков

+2 votes     reply to comment
pivot4469
pivot4469 Apr 10 2013, 2:10pm says:

Can someone help me make a game with this? :D

+1 vote     reply to comment
kyuki1368368643
kyuki1368368643 May 12 2013, 11:13am replied:

Tutorials?

+3 votes     reply to comment
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (2 agree) 3/10

Hours of work lost...
I've been slaving away for about 5 hours creating my game when I suddenly got "Unity Editor has stopped responding". What a waste...

Dec 22 2012, 1:44am by Isaiahere

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@asafsitner @davidhelgason Up to 200 players? Pretty insane!

Jun 11 2013, 11:01am by unity3d

#Kickstarter tip #1: Make lots of games, or a demo or trailer, and share as much as you can. Read more on our blog: T.co

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@col000r Yeah it's the difference between Mac and PC in general really :(

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Watch the full talk by Rovio on how #BadPiggies got off the ground with Unity. T.co #UniteNordic #unity3d

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@meDotJS tempting

Jun 7 2013, 7:04pm by unity3d

And btw, Richard Garriott will be the guest keynote speaker at #Unite2013 in Vancouver! Can't wait! T.co #unity3d

Jun 7 2013, 12:03pm by unity3d

That awesome moment when Richard Garriott raves about our engine. T.co #unity3d

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Lovers in a Dangerous Spacetime is as pretty as it is fun. What inspired the nostalgic 2,5D design? Read on: T.co #unity3d

Jun 5 2013, 8:21am by unity3d

Some pics from science game jam in London: T.co . We're honoured to support such great nerdery! #unity3d #RSgamejam

Jun 3 2013, 7:27am by unity3d

Check out Kasper's blog post about Unity’s Runtime API Test Framework: T.co #unity3d #qa

Jun 3 2013, 5:03am by unity3d

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