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About Negspace with 0 comments by Pencha on Jul 22nd, 2014

Negspace is a fast-paced, physics-based, 2d hotseat dogfighter.

Challenge your friends to a fight through vast debris fields, traversing the tight corridors and automated defenses of abandoned space stations with your small and agile ships, grinding the station´s friction chargers to salvage energy. A carefully thrown countermeasure will divert a missile towards your opponents, ending the fight in a millisecond, or perhaps you´ll choose to board a stranded destroyer, quickly unleashing a laser barrage that forces them into their escape pods. Even while doing all that, the full inertia of your ship will make of every successful maneuver a rewarding and challenging experience.When your master plans fail, expect to die in the most varied ways, be it one-shotted, incinerated, radiation posioned, stranded due to lack of fuel, boarded by force, tractor beamed into the jaws of a recycler ship, or simply getting stuck to a magnetized container, forever.

Current gameplay features

  • 4 players split-screen, fast paced and responsive.
  • Full translational and rotational inertia, tame that space-y feeling!
  • Inmersive 2d field of view.
  • Three completely different ship classes.
  • Killcams, and various kind of deaths. (be stranded, irradiated, incinerated or exploded).
  • Mines, homing missiles (actually fun to avoid) and countermeasures.
  • Ship boardings and escape pods.
  • Battery level affects the general handling of your systems and engines.
  • Friction chargers, grind them fast to recharge your battery.
  • Playable menus and a minimalist approach to UI and controls
  • Many other bits hidden around the devlog.

Mandatory gif mountain

Press mentions


About Pencha
I´m Pablo Pencha, an Image and Sound Designer based in Buenos Aires. After many years working in VFX / filmmaking / visual arts, one good day I decided to try my hands at a personal gamedev project, and that´s how Negspace was born.You´re welcome to see what happened from that day to date, and help me shape Negspace with your feedback via the Devlog, Facebook and Twitter.The game is in early-dev, platforms and release time-frame TBA.


If this caught your eye, play it safe and stay in touch!


Thanks for reading!

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Post comment Comments  (0 - 10 of 160)
Mephasto
Mephasto Jun 17 2014, 11:04am says:

Due to huge amount of positive feedback and interest. Hive is now on Steam Greenlight!

Please give us your support by voting it up, commenting and spreading the word!

Steamcommunity.com

+1 vote     reply to comment
Mephasto
Mephasto Jun 5 2014, 5:21am says:

Check out our new Gameplay video for Hive! The game is created using Unity engine.

Youtube.com

+2 votes     reply to comment
Guest
Guest Jun 5 2014, 12:08am says:

Too hard to learn and use. No game tempelets and tutorials books are not compatable with new versions of unity. Old work created by old unity version can not open in a new unity version. I tried it but the learning curve is too long and with no guarantee that you will finish and maintain your game as the learning curve is steep.

0 votes     reply to comment
Guest
Guest Jun 23 2014, 1:42pm replied:

This comment is currently awaiting admin approval, join now to view.

OggMan
OggMan Jun 3 2014, 10:50pm says:

yay lets make a game that can be hacked by a child...

+2 votes     reply to comment
115spt2
115spt2 May 17 2014, 8:33pm replied:

UMmm unity 5 will cost 750$ for basic version because unity are losing alot of money so from now on unity basic will be 750$
Again......

+1 vote     reply to comment
Goatfatdoc
Goatfatdoc Jun 1 2014, 2:17pm replied:

Unity is overpriced. Unless that is the game-making pack thing.
Still thats overpriced anyway 750$??

+2 votes     reply to comment
DonBre
DonBre Jun 5 2014, 4:18pm replied:

750$ is truly a huge amount of money ..i guess it has to be a really good product.. still its overpriced

+1 vote     reply to comment
Stepper321
Stepper321 Jun 16 2014, 8:25am replied:

Overpriced? Are you guys idiots? You can sell your game for MORE THAN $100.000 with the free version, thats plenty to buy a license. $750 is really not a huge amount of money for an engine. I think only people know how businesses works know why this is not overpriced. Unity was started by a small team for Mac OS X lots of years ago, they expanded and expanded. Unity 3 was really, really popular. They made a game engine, with A LOT of features, for you to use. The free version even has plenty to use.

+4 votes     reply to comment
cristaloleg
cristaloleg Jun 24 2014, 5:18am replied:

gold words

+1 vote     reply to comment
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The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

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