The IFSCL (code lyoko supercomputer interface) is a fan destkop simulation game. It reproduces exactly the Supercomputer of the animated show : CODE LYOKO, and put you as an operator guiding his friend to fight monsters.

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Flying Paths
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Templarfreak Oct 3 2015 says:

The particular path you show here looks like it should only be one way. ;)

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Immudelki Author
Immudelki 21hours 13mins ago replied:

if you mean in only one direction, well they're always multi directional.
If you mean its looks like it's only a 'line', well they're like invisible planes, so I try to cover a bit more that only one line, and I try to give as much interesting paths as possible in the same time ;)

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ComputerGeek586 Oct 3 2015 says:


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Currently working on one of the things I really wanted to implement with 3D : flying ability. Though it's very complicated but I've found a way to have something decent for flying lyokoguides (which are overvehicles, frolion, mantas...), there should be some 'aerian paths' I will define manually on each sector that a flying lyokoguide will be able to use.
So basically, most of the time, they will still be using ground paths, but I will place Flying Paths on the most logical spots so they will have 'shortcuts' on their own ;)

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Oct 3rd, 2015
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