Highly recommended for all fans of the animated show Code Lyoko

IFSCL is the largest and most detailed simulation of the supercomputer that has been created to date. It is undergoing regular updates and revisions, and development is expected to continue for the next several years. I release these beta versions to the fans and community to allow them to enjoy the program and help uncover issues and other bugs as the development continues.

Introduction:  Jeremie is the leader of the group, who operates the supercomputer interface in the factory. Using the scanners, he can 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
One member of their group, Aelita, is the guardian of Lyoko, and the only one capable of deactivating towers on Lyoko. The towers act as a bridge between Lyoko and reality, and are activated by XANA to carry out attacks in the real world.
The towers are found in four 'sectors' of Lyoko: Desert, Forest, Mountain, and Ice. There is also a fifth sector at the center of Lyoko known as Carthage, which is inhabited by XANA. Aelita and her virtualized friends fight monsters, who act as the forces of XANA, as they search for the activated tower on Lyoko so that Aelita may deactivate it. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

Languages of the game : French, English (Spanish, Italian etc... - only for final version)

The game is heavily made on Flash and a bit only on Unity. That's why the game is still named iFscl (F=Flash).

Obviously, the final game will be as free as the current versions, I don't own any rights on the series, it's by a fan for the fans.

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IFSCL v.2.6.0 - Screens IFSCL v.2.6.0 - Screens IFSCL v.2.6.0 - Screens
Blog RSS Feed Report abuse Latest News: IFSCL 2.6.0 - Getting Closer, new screens and info

2 comments by Immudelki on Jul 23rd, 2014


Hello everyone !

IFSCL 2.6.0 is confirmed to be released in August, a release that you've been waiting for more than a year, bit that, I'm sure, will be entirely fulfilled .

Here's a reminder of the main progress of that version :

Tons of details updated and added :
From the drag & drop of the tactical map, to an tv scanlines effect overlay on the game, but also using up and down keys to bring back commands that have been entered, many details I've been improved, for a better overall feeling of use.

Performances boost :
With the new combination of Unity (see the last news for more info), you get access to a better range of optimizations and speeds. That features still needs a lot of tweaking to be working on all the computers.

Carthage, at last ! :
Not entirely, without the earth and the garage skid, but that's already a big additions list in itself, every location has unique specifications : the arena, the unique tower, the interface, the labyrinth, the key rooms, the tunnel, the celestial dome...Everything has his dedicated window. Not forgetting the transporter of course !

You can also notice that, in order not to interfere with the release of the 2.6.0, differed virt won't be for that version, but more for a next one, so I can polish it a better way. The next versions will be focusing one some of these additions (differed virt, marabounta, kiwodd, dna exchange, sector destruction, carthage destruction, black/white william, lyoko reconstruction.... certainly a matter of 2 or 3 more versions before getting all those additions...)

IFSCL v.2.6.0 - Screens

If the updates list already has a great length, it also welcomes the following additions :

- Addition :command to close the tactical map :map(stop)
- Addition : card appearance, xanatified lyokowarriors (every costume)
- Addition : state - waiting for lifesigns returns for a lyokowarriors who has been stolen (dna) or has been xanatified (+ countdown)
- Improvement : card modificators appearence + name of the modificator on the card.
-Addition : custom appearance for the lyokowarrior stealing memory window if there was a successful xanatification
- Addition : Inconscious characters are supported, guardian and scyphozoa can take them
- Addition : basics to, in a further version, cut any combat at any time (actually used for the labyrinth that close off)
- Addition : reducing chances of a unique monster rematerialization (guardian, scyphozoa, future kalamar, dark william and kolosse)... if it has been killed on a first timeline.
- Addition : return to the past allows you to get a second reboot -(now limited)- and give more chances for xana to reuse unique monsters
- Addition : save in the preferences the last language used
- Addition : carthage interface - aelita commands (connect/interrupt) + windows of data flux
- Addition : keys up and down to recall older commands
- Improvement : anomaly windows can now be multiple and various + color improvement, more like the ones from season 4
- Improvement : Tactical Map drag & drop now back to normal

IFSCL v.2.6.0 - Screens 
IFSCL v.2.6.0 - Screens

Thanks for reading this news :D

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Downloads RSS Feed Latest Downloads
IFSCL v.2.4.8

IFSCL v.2.4.8

Sep 1, 2013 Full Version 10 comments

Official website with installation procedure and FAQ if you've got questions are linked in the description. English & French.

IFSCL 2.4.2

IFSCL 2.4.2

Jun 1, 2013 Full Version 9 comments

Official website with installation procedure and FAQ if you've got questions are linked in the description

IFSCL v.2.2.9

IFSCL v.2.2.9

Apr 20, 2013 Full Version 8 comments

Official website with installation procedure in description . There is also the FAQ if you've got questions : in description . Languages : French, English...

IFSCL v.2.2.6

IFSCL v.2.2.6

Apr 14, 2013 Full Version 8 comments

Languages : French, English. Installation procedure is on the official website, check it out.

IFSCL v.2.1.5

IFSCL v.2.1.5

Feb 24, 2013 Full Version 15 comments

Languages : French, English, Italian and Spanish ! Trouble with inhib(sector name), use french sector name. Also, the password for Immu's room has changed...

IFSCL v.2.0.5

IFSCL v.2.0.5

Sep 21, 2012 Full Version 19 comments

Windows & Mac version of the IFSCL v.2.0.0.c Languages : French, English, Italian and Spanish ! Don't forget to uninstall the older version. Contrary...

Post comment Comments  (20 - 30 of 679)
alink92 Jun 6 2014, 7:00pm says:

remember the program incase were to slow and some falls into the digital sea

+1 vote     reply to comment
Immudelki Jul 1 2014, 12:38pm replied:

falling into the digital sea is planned for the next version since you will be able to fight on your vehicle in the celestial dome of carthage.

+1 vote     reply to comment
alink92 May 20 2014, 4:09am says:

dont forget scyphozoa to get keeys and to destroy the sectors,creepers and all that the tunnel comand to get out of sec 5, the digital sea, replicas, find key, skid, energize, teportaion, 4 tower to save the skid if not shure what im talking about watch code lyoko the lake, the old scan from the begining of season 1, ana attacks with lots of differnt stuff, mantas, william, tower activation by jeremy, digital sea, crypto to crack replica locks, skid dock program, reporgram ulrichs sords and yumis fan and odd errows, recreate lyoko program, kill xana program, marabunta, trancholas, virtulize drectly to carthage, devirt before hitting the digital sea and enything else u see after watching all the epesodes of code lyoko u can find them all on youtube

+1 vote     reply to comment
HOLE85 May 24 2014, 10:25pm replied:

Just a heads up. Before asking stupid question on here like how to play the game by checking the read me file. Just open ifscl and type help in the command windows.

+2 votes     reply to comment
Immudelki May 20 2014, 5:31pm replied:

Thanks but I've been working on that game for more 4 years. I can pretend to know everything about the interface ;)

En.codelyoko.fr -- > II.3

+1 vote     reply to comment
Guest Jul 19 2014, 1:00am replied:

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alink92 Apr 27 2014, 3:47am says:

What is the sat function in the interface for u can't do anything with it and all xana attacks are bugs rats or men in lack or someone xanafiyed

+1 vote     reply to comment
Immudelki May 12 2014, 4:04am replied:

Play the campaign mode. There is everything you can do inside it that is explained. And read the readme, and the FAQ on the official website.

I do my best do turn IFSCL into a handy sandbox game, but It's logically hard to play and to master so you need to read the instructions (contrary to almost any game nowadays who tends to be easy to play and hard to master). So If you want to play that game, you have to go trough it, it's part of the experience, really.

The best player are like Jeremie, they will be able to learn all the commands etc... (and really, with the campagin mode that takes me huge time to make, you can't say I didn't do a tutorial for the 'more casual' gamers) :)

+1 vote     reply to comment
alink92 Apr 22 2014, 4:43pm says:

Any other commands I should know about and Carthage would be nice so I can see replicas and that if it's in there

+1 vote     reply to comment
deric290 Apr 23 2014, 4:02pm replied:

At the moment there is no Carthage. It may be available in future updates,possibly the next,but at the moment there is no Carthage for IFSCL. Regarding commands, there aren't any other commands for towers except activating and deactivating. For a page on how IFSCL works type help or aide in the command line and select,"HOW TO PLAY"

+1 vote     reply to comment
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IFSCL [Code Lyoko Game]
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Released Jun 29, 2013
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Highest Rated (4 agree) 10/10

realy cool

Mar 25 2012, 11:55am by DeclanMike

Futuristic Sim
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