Highly recommended for all fans of the animated show Code Lyoko

IFSCL is the largest and most detailed simulation of the supercomputer that has been created to date. It is undergoing regular updates and revisions, and development is expected to continue for the next several years. I release these beta versions to the fans and community to allow them to enjoy the program and help uncover issues and other bugs as the development continues.

Introduction:  Jeremie is the leader of the group, who operates the supercomputer interface in the factory. Using the scanners, he can 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
One member of their group, Aelita, is the guardian of Lyoko, and the only one capable of deactivating towers on Lyoko. The towers act as a bridge between Lyoko and reality, and are activated by XANA to carry out attacks in the real world.
The towers are found in four 'sectors' of Lyoko: Desert, Forest, Mountain, and Ice. There is also a fifth sector at the center of Lyoko known as Carthage, which is inhabited by XANA. Aelita and her virtualized friends fight monsters, who act as the forces of XANA, as they search for the activated tower on Lyoko so that Aelita may deactivate it. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

Languages of the game : French, English (Spanish, Italian - stand by)

Obviously, the final game will be free, I don't own any license.

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Immu's Room code for 2.4.2 released ! IFSCL 2.4.2 complete changelog ! IFSCL v.2.4.2
Blog RSS Feed Report abuse Latest News: Asking the user : possibilities for the next version.

17 comments by Immudelki on Feb 2nd, 2014

Hi everyone,

As you might know again and again, the IFSCL is progressing slowly, because I didn't have as much time as I use to have back in the days. Therefore, I can still work on it from times to times. This news isn't about a potential release, again, It's really not for now, but it's about some things that might be in the next version.

The first question is : will you want a window to help prevent characters to fall in the numerical sea. This event (falling) might happen randomly in the end of some battles (if you lose). Not always, but if this happen, the windows automatically opens, and you have to type as fast as you can the devirtualization codes before the warrior touch the sea.

The actual windows looks like this :


If you are interested by this 'original window', let me know. I'm not always willing to do windows such like this one, because they aren't really in the way the IFSCL is meant to be. But well...


As you know, Carthage will be certainly introduced as the brand new feature, not entirely (read previous news) but still, with great features. One of them being the countdown of the keys, but the problem is that we've got a lot of countdowns in codelyoko, one of them also being for the differed virtualization, that I might also add for that version (not sure though).


Note : the third screen shows a window that, of course, will be in the game, I'm only focusing on the countdown that appears on it)

So the question is, which countdown goes for what, since they've been used in any order in the anime, without sense, sometimes one was used for a specific function, and the next episode, it was for something else...


Which countdown for Carthage Keys ?

Which countdown for Differed Virt ?

Yes or no for the original falling screen of the lyokowarriors ?

Let me know what you think about that in the comments of the news, or on the forum.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
IFSCL v.2.4.8

IFSCL v.2.4.8

Sep 1, 2013 Full Version 6 comments

Official website with installation procedure and FAQ if you've got questions are linked in the description. English & French.

IFSCL 2.4.2

IFSCL 2.4.2

Jun 1, 2013 Full Version 10 comments

Official website with installation procedure and FAQ if you've got questions are linked in the description

IFSCL v.2.2.9

IFSCL v.2.2.9

Apr 20, 2013 Full Version 8 comments

Official website with installation procedure in description . There is also the FAQ if you've got questions : in description . Languages : French, English...

IFSCL v.2.2.6

IFSCL v.2.2.6

Apr 14, 2013 Full Version 7 comments

Languages : French, English. Installation procedure is on the official website, check it out.

IFSCL v.2.1.5

IFSCL v.2.1.5

Feb 24, 2013 Full Version 19 comments

Languages : French, English, Italian and Spanish ! Trouble with inhib(sector name), use french sector name. Also, the password for Immu's room has changed...

IFSCL v.2.0.5

IFSCL v.2.0.5

Sep 21, 2012 Full Version 19 comments

Windows & Mac version of the IFSCL v.2.0.0.c Languages : French, English, Italian and Spanish ! Don't forget to uninstall the older version. Contrary...

Post comment Comments  (70 - 80 of 647)
Immudelki
Immudelki Jun 30 2013, 5:37pm says:

New version released now ! Please re-download the game again ;) Codelyoko.fr

+2 votes     reply to comment
Immudelki
Immudelki Jun 28 2013, 6:07pm says:

Release Countdown for 2.4.8, share it !
Countdown.apocalx.net

+1 vote     reply to comment
Guest
Guest Jun 28 2013, 12:50pm says:

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JvdB01
JvdB01 Jun 27 2013, 11:43am says:

this is weird, i've been playing for a while now and now when i try to open the devirt program in sandbox mode it says: "mission mode: program unavailable" i didn't have this before. other then that, I love this game!

+1 vote     reply to comment
JvdB01
JvdB01 Jun 27 2013, 1:25pm replied:

it's solved, after restarting it works again!

+2 votes     reply to comment
Guest
Guest Jun 27 2013, 10:58am says:

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wandaniarya
wandaniarya Jun 27 2013, 12:46am says:

I would like if my face and my friend could exist in audio card

+1 vote     reply to comment
Immudelki
Immudelki Jun 27 2013, 4:25pm replied:

nope, as it's said in the faq. Codelyoko.fr

+1 vote     reply to comment
FranzHopper
FranzHopper Jun 26 2013, 9:12pm says:

Immu, slight misspelling on the codelyoko.fr site.

Optimization: Mission 3 “Overcloacking” rename to “attack on the factory”.

I think this should be "overclocking".

Thanks,
FH

+1 vote     reply to comment
HOLE85
HOLE85 Jul 2 2013, 9:56pm replied:

Read the forms Immu has to load all the other features into the game first then he can do the Skid, William, and Sector 5.

+1 vote     reply to comment
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IFSCL [Code Lyoko Game]
Platforms
Windows, Mac, Flash
Developed By
Immudelki
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Official Page
Codelyoko.fr
Release Date
Released Jun 29, 2013
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Highest Rated (4 agree) 10/10

realy cool

Mar 25 2012, 11:55am by DeclanMike

Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single Player
Project
Indie
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IFSCL [Code Lyoko Game] IFSCL [Code Lyoko Game]
IFSCL [Code Lyoko Game]
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