The IFSCL is an interactive simulation of the supercomputer screens that appears in the show Code Lyoko.

Jeremie, the leader of the group, operates a supercomputer interface in an abandoned factory. Using the scanners, he 'virtualize' his friends, sending them to the virtual world of Lyoko inside the supercomputer. There, they do battle with XANA, an evil artificial intelligence.
There are towers on Lyoko which act as bridges between Lyoko and reality, and are activated by XANA to carry out attacks in the real world. The group fight monsters, who act as the forces of XANA, as they search for deactivating the tower. Throughout the mission (campaign mode), Jeremy acts as mission control, guiding and directing the team from outside Lyoko, and this simulation puts you in his shoes.

  • French, English, Spanish, Italian,Polish... thanks to users which help to translate
  • The creator will answer many of your questions here if you didn't find them here first.
  • Game undergoing regular updates, development is expected to continue for the next several years.
  • Obviously, the final game will also be free, it's a fan creation made by a fan for the fans.

IFSCL bouton telechargement2


  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

The new version of the most complete simulation of Code Lyoko's supercomputer is back in a new trailer, containing the release date!

Many additions and improvements have been made, the major features being : the return of the cryptosmasher, the satelite and power plant attacks, the television, the city map, the phone, the tower's inhibitors, the DNA functionnalities and the desert sector.

The 3.2.3 version of the IFSCL marks the return of numerous fonctions that you have only discovered before the 3.0.0 reboot, now they're well updated and improved, and there's also great new features, just like the tv journal !

IFSCL 3.2.3 - Screens


Maybe your Lyokowarriors will still be wandering on earth ? And what about the tv news, talking about a weird overload at local power station ? Between two news on Paco King of Disco and demonstrations in the streets, it's always interesting to get real news!
No voice right now, since it's a lot of work to right, translate and record, but it's planned to add some at some point.
Maybe you should locate your lyokowarriors phones?

IFSCL 3.2.3 - Screens

Maybe one of them is blocked on earth by someone else?
In which case, why not using the voice modifier? By giving his phone to his blocker, you can free the lyokowarrior.
Thanks to the voice.legend command, you'll have a clear vision of who can influence who, and take the voice of the desired person.

IFSCL 3.2.3 - Screens

But careful, Xana will still be there to inflict you with the worse bugs on virtualization : DNA confusion, DNA mix, DNA fusion (well, that part is Kiwi's fault!), buggued earth code, everything can happen!
And to fix all that, you'll need to activate a tower and disable its inhibitors, that are also making their big return since 2.6.2 version!

IFSCL 3.2.3 - Screens

To finish, the windows relatives to the satelite are also coming back : if Xana wants to use a meteore against you, you'll have to search for how much time is left for you.

IFSCL 3.2.3 - Screens

This trailer marks a return of the mysterious orange return to the past. Slowly but surely, we're coming closer from the big reveal! What do you think it's going to be?

orange rttp

And at last, here's 2 quick forms where I've got questions for you about IFSCL and potential future projects, don't hesitate to answer them, it will help me a lot : IFSCL Form #1 & IFSCL Form #2

You can take an eye on FB page , follow the creator twitter, or react on the forum (with french translations) Also, you can still get more detail you might be looking for on the progression log. Thanks for your ongoing support!

IFSCL 3.2.3 - ScreensIFSCL 3.2.3 - Screens


Fix version released + Future plans

Fix version released + Future plans

News 5 comments

New 3.1.3.c version with tons of bugfix, new screens and what's planned for future versions.

IFSCL 3.1.3 released!

IFSCL 3.1.3 released!

News 3 comments

3.1.3 Code Lyoko Supercomputer Fictive Interface Trailer is out for christmas! Including battles, overvehicles, ice sector and much more!

IFSCL 3.1.3 - Official Trailer & News

IFSCL 3.1.3 - Official Trailer & News

News 7 comments

3.1.3 Code Lyoko Supercomputer Fictional Interface Trailer is out ! Also comes with detailled infos about much anticiped features : vehicles, battles...

Next version news & IFSCL Inside #4 !

Next version news & IFSCL Inside #4 !

News 3 comments

Where I talk about upcoming 3.1.3, sector improvements, overvehicles coming soon, first glimpses of the new battle system, and a new making of covering...

Post comment Comments  (70 - 80 of 992)
ComputerGeek586
ComputerGeek586

Oh I'm so excited for the release!!!!!!!

Reply Good karma Bad karma+1 vote
ZweihanderXANA
ZweihanderXANA

Hey, I wanted to say that you are doing an amazing job! Keep up the good work! I also wanted to ask in what version William would be available for sandbox?

Reply Good karma Bad karma+1 vote
Immudelki Creator
Immudelki

Both. Don't forget to check the progression log for more in-depth infos ;)
Docs.google.com

Reply Good karma+1 vote
Mernom
Mernom

is the game already at playable stage? i have a version, but i can't figure out anything other then force xana to attack...

Reply Good karma Bad karma+1 vote
Immudelki Creator
Immudelki

There is still quite a lot to do to get back to the point in which the game was in 2.6.2 version, which was at 50% of the final game (before I rebooted it for a better engine). 3.1.3 will at least already re-include the battle system ;)

Reply Good karma+1 vote
weeklyspore
weeklyspore

Immu, you just keep improving the greatest fan project I have every seen! Please, keep up the great work!!!

Reply Good karma Bad karma+1 vote
Immudelki Creator
Immudelki

Thanks! There's still great surprises I'm keeping hidden for the future too ;)

Reply Good karma+2 votes
Pippis01
Pippis01

"gravity falls" -> "stan?"
"stan" -> "i need all these journals"
"dipper" -> "where is Mabel?"
"Mabel" -> "were is dipper?"
ahahhah i love you

Reply Good karma Bad karma+2 votes
ComputerGeek586
ComputerGeek586

LOL Love that show

Reply Good karma Bad karma+2 votes
Guest
Guest

hello Immudelki I have a few questions you.

Umm since you have already made Ifscl, and your starting over. will your updates and next versons come out faster. or are you starting over from scratch?

Next do you use c++ to program and what do you use for the graphics engine?

I really like your game because its new and different from other games. its fun, and very will made!!! I can't wait till it catches up to the older version. Ive always wanted to go to carthage. this game brings back my child hood!!! So Thank you

Reply Good karma Bad karma-1 votes
ComputerGeek586
ComputerGeek586

The graphic engine is Unity just watch the video release for the previous version he had to redo the entire game.

Youtube.com

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
IFSCL 3.2.3 [Code Lyoko Game]
Platforms
Windows, Mac, Linux
Creator
Immudelki
Engine
Unity
Contact
Send Message
Homepage
En.codelyoko.fr
Release date
Game watch
Start tracking
Share
Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Tweets will appear soon from

Embed Buttons
Link to IFSCL 3.2.3 [Code Lyoko Game] by selecting a button and using the embed code provided more...
IFSCL 3.2.3 [Code Lyoko Game]
Statistics
Last Update
Watchers
291 members
Articles
46
Reviews
44