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 Soulstorm Bugfix Mod Version 1.50 Released
Dawn of War

Soulstorm Bugfix Mod Version 1.50 Released

Aug 16, 2014 Soulstorm Bugfix Mod 0 comments

Version 1.50 of the Soulstorm Bugfix Mod has been released. This minor update incorporates some map fixes by Kasrkin84 as well as fixing a minor issue...

[Dev Blog] A Harvest of New Artwork
Noble's Land

[Dev Blog] A Harvest of New Artwork

Aug 16, 2014 Noble's Land 2 comments

I’ve had a hell of a time trying to find an artist to work along side me on Noble’s Land. I was frustrated to the point that I stopped looking altogether...

Development Update (08/15/2014)
Miscreated

Development Update (08/15/2014)

Aug 16, 2014 Miscreated 4 comments

Today we release a development update discussing what is keeping the team busy while we prepare for a Steam release.

Vehicle modification and repair in-game
Scraps

Vehicle modification and repair in-game

Aug 16, 2014 Scraps 3 comments

Vehicle modification and repair in-game in Scraps.

8/15/14 Update
Ethereal - A Ghostly Puzzle Platformer

8/15/14 Update

Aug 16, 2014 Ethereal - A Ghostly Puzzle Platformer 0 comments

Many, many changes made to Purgatory and a bunch of new concept art!

News Flash: Rise of Kings 1.3 imminent
Rise of Nations: Thrones and Patriots

News Flash: Rise of Kings 1.3 imminent

Aug 16, 2014 Rise of Kings 2 comments

New infantry sprites, a couple of new units and an all-new mechanic utilising politics.

The Gate II has been released!
Half-Life 2

The Gate II has been released!

Aug 16, 2014 The Gate 2 25 comments

The Gate II has finally been released! After 5 years in development The Gate II is finished and ready to play. The Action takes off from where The Gate...

Dev Blog #17: Traction Wars in Motion
Traction Wars

Dev Blog #17: Traction Wars in Motion

Aug 16, 2014 Traction Wars 8 comments

In previous updates we have shown some of our “Work in Progress” first person weapon animations, but today I want to talk about the third person, full-body...

Direct Trading and Automatic Trades
Brunelleschi

Direct Trading and Automatic Trades

Aug 16, 2014 Brunelleschi 0 comments

Direct Trading and Automatic trading are now integrated with the Vehicle system. Find out how to make the best use of your Ships, Boats, Carts, and Trains...

Meet The Warlords
Sins of a Solar Empire: Rebellion

Meet The Warlords

Aug 15, 2014 Star Wars: Interregnum 18 comments

With the Imperial Warlords faction nearing completion, it's time to learn about the faction's main feature. Learn about the lady, alien and gentlemen...

Some new improvements
Half-Life 2

Some new improvements

Aug 15, 2014 Half-Soul 0 comments

An update of what I'm doing in house map. With screenshots!

Pixel Boat Rush Getting Close to the Finish Line!
Pixel Boat Rush

Pixel Boat Rush Getting Close to the Finish Line!

Aug 15, 2014 Pixel Boat Rush 0 comments

As the game races toward its completion, we discuss about the game's progression and content.

Cold Contract - Early Access released
Cold Contract

Cold Contract - Early Access released

Aug 15, 2014 Cold Contract 2 comments

After additional work, the early access of Cold Contract is now available. We have prepared a video to show the content of our game at this stage.

FOnline 2: Sessions Teasers
FOnline 2

FOnline 2: Sessions Teasers

Aug 15, 2014 FOnline 2 0 comments

Enjoy watching our teasers, released before launching game sessions...

Hello IndieDB!
The Dwarves

Hello IndieDB!

Aug 15, 2014 The Dwarves 0 comments

A simple and rough introduction to the world of internet and IndieDB with its glorious community. Also, what The Dwarves is all about...

First Technical Video Preview with Screenshots
Imagine Nations

First Technical Video Preview with Screenshots

Aug 15, 2014 Imagine Nations 0 comments

This update highlights the vast landscapes, mountains, and bodies of waters in the game. We also showcase the rudimentary digging and block placement...

Interstellaria hits v0.4!
Interstellaria

Interstellaria hits v0.4!

Aug 15, 2014 Interstellaria 4 comments

Simply MASSIVE update with new planet exploration mechanics/controls, crewmen systems, and so much more. Easily one of the biggest updates. Space ship...

Status update August 15, 2014
Hearthlands

Status update August 15, 2014

Aug 15, 2014 Hearthlands 1 comment

Military workshops, squad icons and more info about trade.

Smith and Winston - Alpha 4 - Destruction
Smith & Winston

Smith and Winston - Alpha 4 - Destruction

Aug 15, 2014 Smith & Winston 2 comments

We've reached another milestone. We've got a fully destructible voxel world with physics integrated. It's really great fun destroying the scenery. Watch...

Particle Effects!
Socuwan

Particle Effects!

Aug 15, 2014 Socuwan 1 comment

This week I added substantial support for a huge range of awesome particle effects into the game!

The cycle of the Sun
Moon

The cycle of the Sun

Aug 15, 2014 Moon 0 comments

The work on the world for the final release is going well but somethings that have been a problem for a while just had to be fixed.

Blackwake Devblog 4
Blackwake

Blackwake Devblog 4

Aug 14, 2014 Blackwake 3 comments

A new ship has been completed, frigate inspired. Also a whole ton of new little things have been programmed to make it feel a little more polished.

Official Release of "The Testament of the White Cypress"
The Testament of the White Cypress

Official Release of "The Testament of the White Cypress"

Aug 14, 2014 The Testament of the White Cypress 0 comments

Beta testing is over, and "Cypress" has been released!

New Update, New Site!
Red Alert: A Path Beyond

New Update, New Site!

Aug 14, 2014 Red Alert: A Path Beyond 8 comments

We're happy to bring a new balance update to the public, crafted by moderator Pyryle, which incorporates a lot of fan and tester feedback. Also, we've...

Check Out Tavern Tycoon's Mini Game + Trailer
Tavern Tycoon: Dragon's Hangover

Check Out Tavern Tycoon's Mini Game + Trailer

Aug 14, 2014 Tavern Tycoon: Dragon's Hangover 0 comments

This news update contains the following: 1) Mini Game and Website. 2) Steam Greenlight News. 3) Video Trailer.

The State of the Art
Shallow Space

The State of the Art

Aug 14, 2014 Shallow Space 6 comments

Now, Shallow Space isn't about creating a single title, for me it's about perfecting a recipe and breaking that down into bite size chunks. Speaking endgame...

Updated Mithlond base
Battle for Middle-earth II

Updated Mithlond base

Aug 14, 2014 The Last Hope of the Third Age 2 comments

In this update you can see reworked base of Mithlond.

The core Attributes of Hazewalker gameplay revealed
Hazewalker

The core Attributes of Hazewalker gameplay revealed

Aug 14, 2014 Hazewalker 0 comments

Hey everyone, David here, with our first set of major design reveals for Hazewalker. Plus, our team's personal Kickstarter picks!

The Last Breach - Aerial Reconnaissance!
Star Wars: Battlefront II

The Last Breach - Aerial Reconnaissance!

Aug 14, 2014 The Last Breach - A World War II Mod 4 comments

The Aerial Reconnaissance update has finally arrived! Along with a few other things like the Flinch system, and new terrain textures!

Shadow rendering improvements, and more polish overall!
Retro-Pixel Castles

Shadow rendering improvements, and more polish overall!

Aug 14, 2014 Retro-Pixel Castles 1 comment

I've changed gears a bit and decided it was time to overhaul the shadow engine. The game is reaching a point I can start adding several new buildings...