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Half-Life 2 WMOD Alpha Release
Half-Life 2

Half-Life 2 WMOD Alpha Release

Mar 9, 2015 Half-Life 2 WMOD 0 comments

Hello,it is me, Aulov Nikolay. Today i would like present to you an alpha version of my mod, called Half-Life 2 WMOD. The main purpose of this mod is...

Progress Update #40 - Men-at-Arms, Zombie overhaul, campaign customization, more
Battle Brothers

Progress Update #40 - Men-at-Arms, Zombie overhaul, campaign customization, more

Mar 9, 2015 Battle Brothers 2 comments

In this weeks dev blog #40 we have the new Men-at-Arms faction, a zombie overhaul, fleeing and desertion and campaign customization for you!

March 2015 Month update!
INT

March 2015 Month update!

Mar 9, 2015 INT 0 comments

Welcome to our March 2015 update, featuring Matt's modelling of modular sewage system, Vapor assailants, and more!

Dev Log: Space Warfare: Infinite – Gameplay Videos, Battle Editor and Unity 5
Space Warfare: Infinite

Dev Log: Space Warfare: Infinite – Gameplay Videos, Battle Editor and Unity 5

Mar 8, 2015 Space Warfare: Infinite 1 comment

It's been a long week with lots of snow days to work on Space Warfare: Infinite. While I added some features: Battle Editor, new weapons, commands - I...

Return of Shadow 9th Faction Revealed
Battle for Middle-earth

Return of Shadow 9th Faction Revealed

Mar 8, 2015 Return of Shadow 1 comment

Off in the future is Beta 0.3 and I've got big plans for it. The 9th faction has now been revealed.

 CMT's The Silent Cartographer: Evolved - Release & Beyond
Halo: Combat Evolved

CMT's The Silent Cartographer: Evolved - Release & Beyond

Mar 8, 2015 The Silent Cartographer: Evolved 1 comment

The Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout...

Galaxy Heist - Finished models and UI Drafts
Galaxy Heist

Galaxy Heist - Finished models and UI Drafts

Mar 8, 2015 Galaxy Heist 4 comments

Some of our finished drone models as well how we started laying out the UI.

Development update
Shop Keep

Development update

Mar 8, 2015 Shop Keep 2 comments

Shop keep went over a visual overhaul last few weeks, and not just the visuals, but some core features as well!

I AM LEGEND: Mod Delayed
Far Cry 4

I AM LEGEND: Mod Delayed

Mar 8, 2015 I Am Legend: Far Cry 4 Mod 3 comments

Mod has been pushed back until June 12th, apologies for any inconvenience.

Fortress Citadels, Jails, Mansions, Candles, Barrels
Ultima Ratio Regum

Fortress Citadels, Jails, Mansions, Candles, Barrels

Mar 8, 2015 Ultima Ratio Regum 4 comments

Fortress citadels, procedural jail & mansion generation, new graphics, and an invite to this year's Roguelike Conference!

StarCraft: Burning Ground Public Beta v1.0
StarCraft

StarCraft: Burning Ground Public Beta v1.0

Mar 8, 2015 StarCraft: Burning Ground 14 comments

StarCraft: Burning Ground Public Beta v1.0. (A Mod for Starcraft: Brood War.)

Dev Log #10: First play test version
Maria Akane

Dev Log #10: First play test version

Mar 7, 2015 Maria Akane 0 comments

There are many things implemented since last develog, as I haven’t been able to find a moment to update the devlog. I’ve been very busy preparing the...

Galactic Conquerors New Effects and Development Update
Galactic Conquerors

Galactic Conquerors New Effects and Development Update

Mar 7, 2015 Galactic Conquerors 0 comments

It's time for a new update, this time we'll focus on what we've achieved with new Unity 5 and how the development is progressing.

New model for ARMA 3 (Work report 1/4 2015)
ARMA 3

New model for ARMA 3 (Work report 1/4 2015)

Mar 7, 2015 CSA38 (Czechoslovak army 1938) 3 comments

Showcase of new models for ArmA III. Beyond transfering models from ArmA II to ArmA III, repairing and improving them we also working on new models to.

CARTONEROS® 0.00.8 Ready for download! Play To Make Money!
CARTONEROS®

CARTONEROS® 0.00.8 Ready for download! Play To Make Money!

Mar 7, 2015 CARTONEROS® 4 comments

Cartoneros is a tactical action shooter. Puts players into the roles of waste pickers who battle over who collects more boxes. Successful players get...

Dark Dungeon dev blog 2
Dark Dungeon

Dark Dungeon dev blog 2

Mar 7, 2015 Dark Dungeon 1 comment

This is the second "Dev Blog" of our dungeon crawler "Dark dungeon". Built by three graphic artists of which one is doing all the progamming via Unity...

WFTO Wednesday #113: Blade Lotus & Updated Terrain
War for the Overworld

WFTO Wednesday #113: Blade Lotus & Updated Terrain

Mar 7, 2015 War for the Overworld 1 comment

In this week's WFTO Wednesday we highlight some more of the fantastic new changes coming in the upcoming 0.7.0 patch! Including the new design for the...

ECF Infantry
After the Fall

ECF Infantry

Mar 7, 2015 After the Fall 5 comments

We reveal the first infantry units concepts for our real time strategy "After the Fall".

Lord of Dwarves: How Farming Works
Lord of Dwarves

Lord of Dwarves: How Farming Works

Mar 7, 2015 Lord of Dwarves 2 comments

Learn how farming works in the Lord of Dwarves game. Make sure your dwarves have full bellies while they are building your giant 3D voxel structures...

SPARK RISING: Prepare for Conquest
Spark Rising

SPARK RISING: Prepare for Conquest

Mar 7, 2015 Spark Rising 0 comments

We been cranking on building a world that is procedurally generated so that you can finally explore it... and conquer it! We share with you insight into...

Star Trek: Continuum - Re-Release GAMMA
Homeworld 2

Star Trek: Continuum - Re-Release GAMMA

Mar 6, 2015 Star Trek: Continuum 12 comments

Star Trek: Contiuum has been submitted to the Steam Workshop for play on Homeworld 2 Classic!

 Fresh Releases
After Reset™ RPG

Fresh Releases

Mar 6, 2015 After Reset™ RPG 2 comments

I welcomed this opportunity to address you, the followers of After Reset, to whom I am so deeply indebted for a lifetime of support, friendship and trust...

Lost Hope Update 4: Combat Animations
Lost Hope

Lost Hope Update 4: Combat Animations

Mar 6, 2015 Lost Hope 2 comments

This update shows both melee and ranged combat animations. The combat system is intended to be fluid so we added dynamic elements such as being able to...

 Rise of the Reds Blog Update 23
C&C Generals: Zero Hour

Rise of the Reds Blog Update 23

Mar 6, 2015 Rise of the Reds 20 comments

This week, one new vissual tweak and something entirely new.

Update 12: characters!
Tower 57

Update 12: characters!

Mar 6, 2015 Tower 57 4 comments

To celebrate 3 months of weekly updates, we introduce the first two playable characters, as well as some customization options (spoiler ... it's hats!)

These add-ons make Motherland Calls complete
Blitzkrieg

These add-ons make Motherland Calls complete

Mar 6, 2015 Motherland Calls 0 comments

The add-ons Motherland Calls: The Other Side and Buzuluk To Prague are now online too, completing the Motherland Calls grand-mod here on ModDB.

Upcoming Patch / New Website Launch / OST V4 Released!
C&C: Tiberian Sun

Upcoming Patch / New Website Launch / OST V4 Released!

Mar 6, 2015 Twisted Insurrection 7 comments

We have three important things to announce this week. The first is that there will be a patch for 0.39 available very soon to fix some performance issues...

Rabbit Hole: the bottom is announced
Game

Rabbit Hole: the bottom is announced

Mar 6, 2015 1 comment

It's time to create a profile for Rabbit Hole: the bottom. It's a sequel to the Rabbit Hole Half-Life 2 mod.

How to tame your swarm
Submerge

How to tame your swarm

Mar 6, 2015 Submerge 6 comments

A new approach on the movement system based on the great community feedback given, regarding to our blogentry about swarm movement.

Additional Units Mod - Attila (AUM-ATT) 1.2
Total War: Attila

Additional Units Mod - Attila (AUM-ATT) 1.2

Mar 6, 2015 Additional Units Mod - Attila (AUM-ATT) 0 comments

Additional Units Mod - Attila (AUM-ATT) 1.2 has been released.

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