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Procedural Gas Giant Rendering with GPU Noise
Seed of Andromeda

Procedural Gas Giant Rendering with GPU Noise

Apr 13, 2015 Seed of Andromeda 5 comments

The title sounds scary, but I assure you that you can do this too! In the main storyline for Seed of Andromeda the player crash-lands on Aldrin, which...

Inspiration #1: Seal Hunter
Zombie Hunter inc

Inspiration #1: Seal Hunter

Apr 13, 2015 Zombie Hunter inc 0 comments

In this post I will tell you about the game that had the biggest influence on our development of Zombie Hunter, Inc: Seal Hunter.

Sirius Online 1.0.23, Greenlight and more!
Sirius Online

Sirius Online 1.0.23, Greenlight and more!

Apr 13, 2015 Sirius Online 0 comments

Sirius hits Steam Greenlight, gets updatesd a lot, has persistant play and a whole new universe to play in. So why are you reading this and not playing...

New Creatures and Weapons: Fight to Survive!
Empyrion - Galactic Survival

New Creatures and Weapons: Fight to Survive!

Apr 13, 2015 Empyrion - Galactic Survival 2 comments

Empyrion adds new creatures and weapons to the game. How long will you survive?

Some preview on the mob patterns and more
Prism

Some preview on the mob patterns and more

Apr 13, 2015 Prism 0 comments

Hi fellows, Today we would like to share some future improvements on the mobs patterns we are working on. These patterns are planned for some existing...

Fall Of Saigon -  New weapons
Half-Life 2

Fall Of Saigon - New weapons

Apr 13, 2015 Fall of Saigon 9 comments

We've got new team members, new weapons, and lots of stuff being made.

Happy 15th Birthday The Wastes!
Half-Life

Happy 15th Birthday The Wastes!

Apr 13, 2015 The Wastes 5 comments

A historic day for The Wastes... ‎ ‎ ‎ ‎ ‎ ‎ ‎

Content and Story Arcs
39 Days to Mars

Content and Story Arcs

Apr 12, 2015 39 Days to Mars 1 comment

I`ve spent most of my time during the last month working on new minigames and puzzles. There are now eight co-operative puzzles and two solo minigames...

April Update
Half-Life 2

April Update

Apr 12, 2015 Raising The Bar 21 comments

The delayed update is finally here! We've got some new media to show off some of our recent progress.

DEVBLOG #6 - The future of Homebrew (part 1)
Homebrew Vehicle Sandbox

DEVBLOG #6 - The future of Homebrew (part 1)

Apr 12, 2015 Homebrew Vehicle Sandbox 0 comments

DEVBLOG #6 - The future of Homebrew (how the levels will look after the bigger update).

Larry's Island - Blog #4
Larry's Island

Larry's Island - Blog #4

Apr 12, 2015 Larry's Island 0 comments

A low poly survival game in mid-air that is created by two people! In this update: Food, Cave, HUD, Day/Night cycle and some more.

Some announcements and new modules
Airships

Some announcements and new modules

Apr 12, 2015 Airships 2 comments

The game's now buyable with bitcoin et al, I will be at AMAZE Festival and there's some huge new modules coming in 6.3.

Dino skulls update!
There Was A Caveman

Dino skulls update!

Apr 12, 2015 There Was A Caveman 4 comments

New art! New alpha version with improved and additional things.

Devblog #47
INFRA

Devblog #47

Apr 12, 2015 INFRA 3 comments

An almost weekly update of what's going. How was our week, update on Indiegogo campaign and a new trailer.

Modding / Development Tools!
Project DG

Modding / Development Tools!

Apr 12, 2015 Project DG 0 comments

ATTENTION MODDERS, you will love this! during the spare time I had, I developed some development tools that will make it easier to alter things and add...

Jazz Jackrabbit 2 Plus v5.0 Release
Jazz Jackrabbit 2

Jazz Jackrabbit 2 Plus v5.0 Release

Apr 11, 2015 Jazz Jackrabbit 2 Plus 0 comments

The world's premier 2D Arena Shooter returns with a massive slate of bug fixes and new features. New "mutators" serve as mini-mods that can be applied...

The Development of AQP City:  Map
AQP City, the white city

The Development of AQP City: Map

Apr 11, 2015 AQP City, the white city 10 comments

Description and news about the development of this open world game powered by Unreal Engine 4.

Weekly Bulletin 12/04/2015
C&C: Tiberian Sun

Weekly Bulletin 12/04/2015

Apr 11, 2015 C&C Tiberian Odyssey 11 comments

A quick summary of some of the things we did this week.

SWAT 4: Graphical Enrichment Mod released!
SWAT 4: The Stetchkov Syndicate

SWAT 4: Graphical Enrichment Mod released!

Apr 11, 2015 SWAT 4: Graphical Enrichment Mod 6 comments

The Graphical Enrichment Mod for SWAT 4 and SWAT 4: The Stechkov Syndicate is available for download on ModDB now.

Rise of the Reds Development Update
C&C Generals: Zero Hour

Rise of the Reds Development Update

Apr 11, 2015 Rise of the Reds 30 comments

Hello everyone, It has been a bit more than a week now since the release and we've been reading into the feedback and comments you have been providing...

Overdosed Update #20
Overdosed - A Trip To Hell

Overdosed Update #20

Apr 11, 2015 Overdosed - A Trip To Hell 0 comments

Ramble on random level generation and showing off cool stuff.

April 2015 update
Six Sides Of The World

April 2015 update

Apr 11, 2015 Six Sides Of The World 0 comments

After a new beta test, some changes and updates have been done in graphics, gameplay and design. With only some minor tweaks and bug fixing, the next...

Demo Update (0.7.02)
Shallow Space: Insurgency

Demo Update (0.7.02)

Apr 11, 2015 Shallow Space: Insurgency 0 comments

So now we begin to settle into a frequent cycle of adding features to the demo and testing them. It's easier this way because we get to test the implementation...

Counter Strike 1.6 - 4000 Maps
Counter-Strike

Counter Strike 1.6 - 4000 Maps

Apr 11, 2015 Counter Strike - Ultimate 5 comments

Hello, if you want more maps, then this map-pack is something for you.

News Update #49: Eighty Eight
Traction Wars

News Update #49: Eighty Eight

Apr 11, 2015 Traction Wars 12 comments

It has been a while since our last update, but rest assured the team have been very busy behind the scenes and could not leave you all waiting any longer...

Tank Attack! Vehicles, Tanks, Destruction!
Smith & Winston

Tank Attack! Vehicles, Tanks, Destruction!

Apr 11, 2015 Smith & Winston 4 comments

This update is focusing on our newly added player controlled vehicles.

Weekly Update #6 - Finishing the Grey Room + Preparing to implement voice acting
Lights

Weekly Update #6 - Finishing the Grey Room + Preparing to implement voice acting

Apr 10, 2015 Lights 0 comments

In which I discuss the Grey Room development and talk about implementing more story elements for the next two weeks!

Development Update 8
Afterconflict Lost War

Development Update 8

Apr 10, 2015 Afterconflict Lost War 0 comments

This update the sky and shadows have been the main focus. The clouds are in our engine are unique in that they are voxel based and give a volumetric appearence...

New Demo Level and Destructible Environments
Outland 17: Void of Liberty

New Demo Level and Destructible Environments

Apr 10, 2015 Outland 17: Void of Liberty 4 comments

To celebrate out 5K download milestone on GameJolt, we've released a new level of our demo, expanding on the destructible environments concepts in our...

Survius Alpha 0.0.11 is released
Survius

Survius Alpha 0.0.11 is released

Apr 10, 2015 Survius 1 comment

This update includes better zombie AI, improved tree/grass placement, new server browser, a who's online list and... tree cutting.