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Kickstarter launch to propel us towards Beta
Pumpkin Online

Kickstarter launch to propel us towards Beta

Aug 18, 2014 Pumpkin Online 2 comments

We're currently running a Kickstarter to get us launched into Beta!

Kraden's Crypt: Lessons from a Game Convention
Kraden's Crypt

Kraden's Crypt: Lessons from a Game Convention

Aug 18, 2014 Kraden's Crypt 0 comments

This is the story of how we attempted to improve player experience based on feedback we got from our attendance to the London Anime&Gaming Con.

An Unreal Decision
Game

An Unreal Decision

Aug 18, 2014 6 comments

Experiences from a developer swapping game engines during development.

Blizzard Arcade “Rock the Cabinet” Contest Winners Announced!
Starcraft II: Heart of the Swarm

Blizzard Arcade “Rock the Cabinet” Contest Winners Announced!

Aug 18, 2014 Starcraft II: Heart of the Swarm 0 comments

Check out the Top 3 winners in Blizzard's biggest ever Starcraft 2 modding competition.

Year-worthy of News
Half-Life 2

Year-worthy of News

Aug 18, 2014 Vectronic 7 comments

A lot of things happened with this mods development. From the name to the overall goal.

Medal of Honor: Blurred Remembrance V1.00
Medal of Honor: Allied Assault

Medal of Honor: Blurred Remembrance V1.00

Aug 18, 2014 Medal of Honor: Blurred Remembrance 17 comments

The atmosphere of this old game is simply enthralling. Medal of Honor: Blurred Remembrance will be a full battle experience and is a standalone conversion...

Update August 17th 2014 "Growing the community"
Unreal Tournament 3

Update August 17th 2014 "Growing the community"

Aug 18, 2014 Armored Core : Limit Release(OVA) 0 comments

With our Facebook community slowly growing, our twitch live streams becoming more popular and a lot of new content being made things are really starting...

First Teaser and some Information
Half-Life 2: Episode Two

First Teaser and some Information

Aug 18, 2014 That Silence Hides 4 comments

Something new about mod and first teaser video.

Update Patch 0.0.13 - Released
Extinct

Update Patch 0.0.13 - Released

Aug 18, 2014 Extinct 0 comments

Patch 0.0.13 was deployed, check out what's new in extinct.

The shop, the ability and the strategy
Formula Wincars

The shop, the ability and the strategy

Aug 18, 2014 Formula Wincars 0 comments

Good news everyone! We have previously spoken about our goal and commitment in order to reach a perfect balance in Formula Wincars, integrating naturally...

News Post #08: UI overhaul
Rigid Force Alpha

News Post #08: UI overhaul

Aug 18, 2014 Rigid Force Alpha 3 comments

All about the new in-game UI, including some interesting gameplay information!

Update 0.1.5 Minimap and Continuous Mode
WheelsFighter

Update 0.1.5 Minimap and Continuous Mode

Aug 18, 2014 WheelsFighter 0 comments

Update 0.1.5 content : Spatial sound distribution, Continuous mode added in game, new action by the AI, new objects, new guided mode for ammo and a minimap...

The Big One
Half-Life 2

The Big One

Aug 17, 2014 Raising The Bar 7 comments

Today we had a major media update that we hope all of our followers will enjoy! Included are some vehicles, maps, and people, and we are still going!

UT 2341 Media update: New screens and gameplay trailer
Unreal Tournament 2004

UT 2341 Media update: New screens and gameplay trailer

Aug 17, 2014 Unreal Tournament: 2341 3 comments

Welcome to our third update for UT2341 - next up, gameplay.

We got gifs!
Game

We got gifs!

Aug 17, 2014 59 comments

Animated gifs are now supported, and we've doubled the size of images allowed.

PSF - News Block #5 - Progress screens
Project Serenity: Finder

PSF - News Block #5 - Progress screens

Aug 17, 2014 Project Serenity: Finder 0 comments

Progress screens, new sketches of "speaking heads", new models & etc.

TES TW: Tamriel Empire preview
Medieval II: Total War: Kingdoms

TES TW: Tamriel Empire preview

Aug 17, 2014 The Elder Scrolls: Total War 4 comments

Preview of Tamriel Empire faction. From this moment we will publish a preview of each fraction of the mod.

Project Armory Version 2.13 is here!
RimWorld

Project Armory Version 2.13 is here!

Aug 17, 2014 Project Armory 0 comments

Version 2.13 is now available for download. This version adds humongous amount of new weapons. (Full list in the change log below.)

Battle of Crete  2.4
Company of Heroes: Opposing Fronts

Battle of Crete 2.4

Aug 17, 2014 Battle of Crete 3 comments

Battle of Crete v2.4 compatible with Company of Heroes (New Steam Version) Mod based on real historical event during WW2 between May 20 and June 1 1941...

Gear Up for Axle! Now in the Google Play Store!
Axle

Gear Up for Axle! Now in the Google Play Store!

Aug 17, 2014 Axle 0 comments

In a small toy shop, a kindly toy maker brought life to a small gear named Axle. While newly made, he faces the world with a bright outlook and an eagerness...

Artificial Mind Update #8 - Electromagnets and Cutters
Artificial Mind

Artificial Mind Update #8 - Electromagnets and Cutters

Aug 17, 2014 Artificial Mind 9 comments

Check out all the improvements and new game mechanics that were added to the game during this week!

Mod and Indie News Recap
Game

Mod and Indie News Recap

Aug 17, 2014 Spotlight Article 1 comment

We check out the some of latest modDB and indieDB headlines plus your weekly dose of Monday Night Indie.

Update 0.98 + New Video
BLAZE - mechforces

Update 0.98 + New Video

Aug 17, 2014 BLAZE - mechforces 0 comments

This update includes a new cooperative map, the hack minigame, game balancing and some bug fixes.

TS:AE in: Something a lil' Different
C&C: Tiberian Sun

TS:AE in: Something a lil' Different

Aug 17, 2014 Tiberian Sun: Asset Expansion 9 comments

Shifting our gaze, Civilian Assets are on showcase this week, as well as some of the things that YOU will be able to do with TS:AE's tools.

Spellforce 2: Army Of Zarach v4.0
SpellForce 2: Dragon Storm

Spellforce 2: Army Of Zarach v4.0

Aug 17, 2014 Spellforce 2: Army Of Zarach 0 comments

New version (v4.0) for Spellforce 2: Gold Edition mod 'Army Of Zarach' is going to be released this year autumn!

Why we decided to go with the Oculus Rift
Brunelleschi

Why we decided to go with the Oculus Rift

Aug 17, 2014 Brunelleschi 0 comments

A quick explanation of how I think the Oculus Rift can improve our game and make UI data more accessible to the player.

First Launch!
Borderlands 2

First Launch!

Aug 17, 2014 Improved FPS, No Cellshading, and 0 introscenes 4 comments

I love that it's launched, it's my first mod. Tell me what you think in the comments!

Neofeud: Mastering The Universe
Shadowrun Returns

Neofeud: Mastering The Universe

Aug 17, 2014 Neofeud 2 comments

New portraits! First working level! 16,884 words of storyline and dialog! Neofeud continues to amass content, wealth, prestige, government officials...

Development Week #4 - Pre-Update and EMP
Darkraze

Development Week #4 - Pre-Update and EMP

Aug 16, 2014 Darkraze 0 comments

Today is a day before the release of the (very belated) fifth update video! I have added many features during the course of the week, including a new...

Storyteller: Fireside Tales Released! [Alpha 0.2]
The (VR) Dungeon Survival Project

Storyteller: Fireside Tales Released! [Alpha 0.2]

Aug 16, 2014 The (VR) Dungeon Survival Project 0 comments

Storyteller: Fireside Tales Alpha 0.2 Released - I've finally got my immersive audiobook player (includes 7 public domain H. P. Lovecraft audiobooks...