Last Day is no longer being developed or supported by its developers and translators. These two, newer mods offer a similar and better experience:

  • S.T.A.L.K.E.R.: Anomaly, a spiritual successor to Last Day
  • Dead Air, a project developed by the author of Call of Misery, which Last Day is originally based on

What is Last Day?

S.T.A.L.K.E.R.: Last Day is a S.T.A.L.K.E.R. mod pack based on Call of Misery and version 1.4.22 of Call of Chernobyl, originally created by the Eastern S.T.A.L.K.E.R. community. It includes several addons previously unknown to the majority of the western S.T.A.L.K.E.R. community, such as MLR, which adds a lot of new characters and tasks, Outfit Marauder, adding lootable outfits on fallen stalkers, or an extended edition of Outfit Addon, adding not only outfits and helmets already present in the regular version of Outfit Addon, but also several variants of all types of apparel: regular, worn, and damaged.

Below is a flowchart detailing various projects from which Last Day derives. It is recommended to experience these first.

How is Last Day installed?

Fairly simple. These files need to be installed into a single directory, in order.

The mod runs standalone, meaning it should be installed on its own without being combined with Call of Chernobyl or Call of Misery.

An older version of Last Day is available here:

What does Last Day feature?

Here is a full list of addons and features included in Last Day:

  • Explosion of damaged weapons
  • Fast travel
  • Ghillie suit from MISERY 2.1
  • Multimedia PDA
  • NanoCell Inventory
  • No Ammo HUD
  • Physical appearance of money
  • Psy-helm
  • Radio
  • Smart Artefact Spawn
  • Squads on PDA
  • Thirst simulation

Additionally, there are new models for NPCs and mutants, new artifacts, new mutant parts, new consumables, a simulated PDA network, stash descriptions (like in Shadow of Chernobyl), new icons, new music, new radio tracks, changes in prices, PDA tabs from Call of Chernobyl 1.5 (relations, encyclopedia etc.), and more.

Frequently asked questions

  • Several folders are missing from the gamedata directory. Is this intentional?
    • Most of the files from Last Day are packed in .db files located in the database folder, along with files from Call of Chernobyl and Call of Misery.
  • There is constant radiation outside. How can this be disabled?
    • Constant radiation is caused by the Dark mode option in the game options.
  • How can mutants be skinned? Clicking OK does not work.
    • Mutant parts have to be skinned by double-clicking on each separately.
  • Animations do not play when using items. How can this be enabled?
    • Use item animations in the game options needs to be enabled.
  • There seems to be no obvious destination when undertaking a task to guide other stalkers. What is wrong?
    • The destinations of these tasks are dependent on the dynamic news system. As a result, they are often quite vague, and can only be completed through trial and error.
  • Item icons are scattered and messed up. What causes this?
    • Increasing the texture quality in the video options can resolve this issue. Otherwise, it may simply be caused by using an old video card, in which case no solution is known other than upgrading it.
  • Nimble does not offer any wares. Is this intentional?
    • Nimble, while present in the mod, no longer functions as a trader, and has been substituted by Meeker, located in the book store on the Outskirts.
  • There is still some text in Russian, even while using the translation for the mod. Is anything wrong?
    • The translation is not 100% finished, and thus some text remains in Russian.
  • Trying to enter another level leads to being teleported backwards and being prompted with a message saying, "This path is unknown". What causes this?
    • In Last Day, not all routes between levels are unlocked from the very start. They can be unlocked by completing various tasks, using PDAs acquired on corpses, and carrying out dialogue-specific transactions with traders.
    • Alternatively, they can be unlocked by enabling Open level routes in the game options.
  • How can files from the mod be edited?
    • The DB Tool, part of AXRToolset, is required. Most files related to the mod are located in the .db files in the database folder. Instructions:
      1. Run launcher.exe
      2. Select DBTool
      3. Set the input path to the database folder in the Last Day directory
      4. Create a new directory where you want to unpack and set it as the output path
      5. Press the execute button
      6. The tool has a console command window attached, view it for output and it will say when it's done.
      7. Copy any files you want to modify from your unpacked folder to your gamedata folder, keeping relative path names. (ex. move unpacked\configs\creatures\actor.ltx to gamedata\configs\creatures\actor.ltx)

Extra links

Written by Appuruu and SashaRed

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RSS Articles

Mikhail Grishin, the main developer of Last Day, announced today that development on Last Day has ceased.

This might not come as a surprise to many of you. Updates to both Last Day and its translation have been few, and Last Day Lite—another project released by the Last Day team, based on Dead Air—was never translated or even announced here. In addition, my own communication with Grishin has been sparse, and my general activity in the S.T.A.L.K.E.R. community has dwindled.

Perhaps, one day, there will be a return to the Last Day translation to finish things up on our part. Nevertheless, Last Day will remain on Mod DB unless we ever get a request from its creators to take it down, and we have a repository on GitHub for the Last Day translation—a repository that anyone can contribute to at any time.

Outside of Last Day, my team and I are working on a translation for another mod, the progress of which can be seen on our group page.

Dead Air

Dead Air

News 15 comments

Some information about a new mod on the scene from our partners in modding.

Back in the saddle

Back in the saddle

News 10 comments

A few words from SashaRed, the leader of the translation team for Last Day.

Last Day 1.3 + patch 2 - changelog

Last Day 1.3 + patch 2 - changelog

News 14 comments

Changelog for version 1.3 + patch 2 of S.T.A.L.K.E.R.: Last Day.

Last Day 1.3 + patch - changelog

Last Day 1.3 + patch - changelog

News 15 comments

Changelog for version 1.3 + patch of S.T.A.L.K.E.R.: Last Day.

Add file RSS Files
S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

S.T.A.L.K.E.R.: Last Day – Translation [0.11.2]

Patch 191 comments

Translates S.T.A.L.K.E.R.: Last Day into English.

S.T.A.L.K.E.R.: Last Day – version 1.3 + patch

S.T.A.L.K.E.R.: Last Day – version 1.3 + patch

Full Version 164 comments

Main files of version 1.3 + patch of S.T.A.L.K.E.R.: Last Day.

S.T.A.L.K.E.R.: Last Day – update (2018-03-14)

S.T.A.L.K.E.R.: Last Day – update (2018-03-14)

Patch 22 comments

The latest official update for S.T.A.L.K.E.R.: Last Day.

TRX: Fixes 'n' Tweaks (7.1) [LD 1.3 +Patch]

TRX: Fixes 'n' Tweaks (7.1) [LD 1.3 +Patch]

Prefabs 197 comments

A small WIP to fix bugs and bring more functionality to Last Day, regularly updated.



Prefabs 5 comments

This addon is everything you wanted for last day, download and test.I guarantee you will enjoy!

Misery weapon sound swaps Final Release

Misery weapon sound swaps Final Release

Weapons Audio 7 comments

all sounds except for some pistols, reloads and rifles have their sounds replaced with its misery variant. Suppressors, reloads, a rof buff and a bonus...

Comments  (0 - 10 of 5,522)

To anyone still here:
Does this mod feature vehicles?
And what about the stotyline?

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Best mod. Atmosphere and optional addons make it batter than Anomaly and maybe even Dead Air. 10/10 must play

Not to mention it's an absolute freeplay

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Dead mod. Come to :) It's a continuous work of this with biggest community. We have discord too. Everything you can find on website. Stay cool!

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well just to let you know, Anomaly is based on this mod so please don't be a ****.

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Does it work with Warfare addon?

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Does anyone else throw error near agroprom underground?could you help me with the order of installation,I still follow everything to the letter and always gives me error in that part v: thank you very much v:

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Thought I would share a caveat to this game that was a mystery for about 2 years now. Hope you enjoy it.

So playing the game I came across a few campfire songs with guitar in game.(these few songs are not the radio songs. Hidden for some reason and ONLY at camp fire)
That not being to special on its own. What was cool, is after hours of playing you may hear a random song being sung. A few actually. 1 in particular is in russion by this guy:

Alexander Rosenbaum - Boston Waltz(the song)

A few other songs that are sung but not listed for whatever reason in most lists pertaining to this mod. I looked for 2 years through hundreds of songs in russion till I found this one. So hope if you wanted to know. Now you do. Also, it is on youtube in various versions. Best one is with yellow foliage. So listen to that and enjoy his good music.

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Hey guys, I installed this mod recently. I open the PDA and I see a tab for the radio but, unfortunately, I see nothing. If I am on the map tab and I click on radio, I still see the map so... any idea of how to install it properly? perhaps it has something to do with the folders.

Thanks in advance anyway, I always wanted to walk the Zone while listening to Viktor Tsoi

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sorry but spanish translation?

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98 votes submitted.

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Ratings closed.

Highest Rated (8 agree) 10/10

A Really polished and difficult Mod. I would recommend it to anyone who enjoys other Russian mods like Joint Pak 2 and Stalkersoup.

The modpack is well on its way being a must for a Call of Misery installation.

Look forward to updates, Thanks.

Oct 29 2017 by Coconut2024

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