Dead Air is a full-scale S.T.A.L.K.E.R. modification based on Call of Chernobyl. It changes all aspects of the game, from graphics, audio, and special effects to various gameplay and AI features. The modification evolves from the ideas started in Call of Misery, a previous project from the mod’s author. Major inspirations for Dead Air have been projects such as NLC, MISERY, Autumn Aurora, and OGSE. Dead Air prioritizes the development of the game platform’s potential, gameplay complexity, and attention to detail, along with addressing both the quality and quantity of all content.
Hello, everyone! Today I’ve got some news for you.
First of all, I want to share some additional info about the release date. The new mod version will most likely come out this summer. The majority of all work is already done, many things we’ve wanted to add have been successfuly implemented, and all larger problems have been dealt with. As some of you might know, we never make any promises about the release date until we’re absolutely sure about it. But now, we are very confident in our plans.
Next, as you may have noticed already, a new Patreon page has been made, which will be updated personally by me. Consider it a "developer diary" — I will be posting info, screenshots and other material accumulated during the development process. I have to disappoint you, though: no SERIOUSLY important information will appear there. At the moment, there is little to no extra info on our Mod DB and VK pages. That’s because we consider those pages as main sources for all important information about our project, such as release dates or serious revamps. I don’t want to mix it with WIP screenshots, unimportant news or just funny stuff done for the sake of taking a break from my main work. And that’s where the Patreon page comes in, precisely for those little things. Don’t expect super-secret content there, I prefer to keep the most interesting things for the release. And worry not, there will be no separation between patrons and simple visitors of my page, there are no plans for extra privileges. Months and even years ago, some good people have already provided me with their support, be it kind words, wise advice or money, so making the patron-only stuff will be an act of treachery. More than that, my projects will never be dependent on my financies. My projects won’t become worse, the development will not take any longer and I won’t loose any bit of will to complete my job with the lack of money support. As for the opposite… Errrrrmmmm. Yeah. Anyway, as I said before — ANY information on my Patreon page will be open and free for ANYONE, and that’s it.
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