Call of The Zone


Call of The Zone is a standalone modification for S.T.A.L.K.E.R. – Call of Pripyat that allows you to explore the Chernobyl Exclusion Zone – a desolate and highly contaminated region of Ukraine that has been abandoned and closed off for decades ever since the 1986 Chernobyl disaster. What has been going on in this irradiated wasteland since then? There are no shortage of rumors and conspiracy theories, each more fantastic than the last. Rumors of mutated wildlife, brainwashed cults, secret experiments, and unexplainable paranormal events abound, as do promises of great riches and wildest dreams coming true for those who are daring or desperate enough to try to break through the cordon. You are about to find out for yourself what is true and what is yet undiscovered, and experience for yourself all the Zone has to offer... or to take from you.

Built upon Team Epic’s revolutionary Call of Chernobyl mod that incorporated the maps from all three original Stalker games into a vast and freely explorable Exclusion Zone as well as adding countless features and improvements, Call of The Zone delivers numerous gameplay and immersion enhancements for your adventure into the Chernobyl Exclusion Zone.

Featuring a dynamic storyline that will lead you all throughout the Zone, Call of the Zone features hundreds of unique, dynamic, repeatable tasks and dozens of brand new task types. Task targets, areas, rewards are determined in real time whenever a task is offered. Infinite replayability is possible as your game will never be the same no matter how many adventures you take into the Zone!

In addition to the dynamic tasking system, the Zone itself is now completely dynamic. Factions will create alliances and go to war with each other. Anomalies can appear anywhere and shift position with every blowout. Mutants and stalkers are spawned dynamically and with far more variety. A-life is free to wander the Zone and is no longer tied to limited areas. The Zone is alive and continually transforming as you make your way through it.

Call of The Zone features numerous gameplay enhancements, custom and restored dialogs, graphical improvements, a-life enhancements, performance tweaks, and bugfixes. Gameplay and immersion were the overarching priorities, to deliver you a fun and thrilling adventure into the Chernobyl Exclusion Zone whether you are a seasoned veteran stalker or brand new to the Zone!


Features:

- Dynamic, repeatable storyline and hundreds of custom tasks.

- Dynamic population and a-life, the Zone is far more alive and unpredictable.

- Dynamic faction relations; the politics of the Zone are constantly in flux.

- Dynamic anomalies that spawn in random locations and change position with every blowout.

- Dozens of new task types including: big-ass brawls, area searches, hidden target manhunt tasks, sniper tasks, guide tasks, big mutant hunt tasks, interceptor tasks, designated target tasks, dynamic brawls, prisoner snatch tasks, as well as “reverse” tasks where the player helps NPC’s complete their tasks or where the player is the assassination target being hunted by bounty collectors!

- Added modified storyline tasks from the original Stalker series and Call of Chernobyl story mode.

- New Blackout feature: a player on very low health in a firefight might pass out from blood loss and get mugged by the attackers, or your companion may get kidnapped and you will have to rescue them!

- Enhanced npc dialogs; local stalkers will give real-time info and warnings about threats in the area, give information to help you in your current task, and offer to come along and help you with certain tasks.

- Enhanced companion system; your companions now give warnings, advice, and chat with you while you travel with them. No longer are they just silent followers, they may even save your life if you get knocked out!

- Restored dialogs from the original Stalker series and cleaned up existing dialogs

- Additional keybinds; you can now remotely detonate the landmines you placed or spawn a crate at your feet!

- Ability to change factions at any time throughout the game

- Blowouts now come with less warning and are more intense the closer you get to the source

- Modified PDA statistics tab, adding several new player stats and removing frivolous statistics

- Location names are now shown on the PDA map

- Modified actor, npc, and weapon damage values, making combat more realistic while keeping gameplay challenging and enjoyable

- Weapons have improved textures and sounds and no longer have fake names

- Restored helicopter aggressiveness and defined safe zones where they will not engage

- Additional radio locations and radio tracks

- Numerous texture upgrades and graphical enhancements

- Numerous bugfixes and system performance enhancements

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DoctorX Call of The Zone is a standalone modification based upon the original S.T.A.L.K.E.R. trilogy. Featuring a dynamic storyline that will take you to every part of the Chernobyl Exclusion Zone, and hundreds of dynamic, repeatable tasks with targets and rewards that are determined in real-time, CoTZ offers an infinitely replayable adventure into the Chernobyl Exclusion Zone that will never be the same no matter how many times you dare venture into the Zone!

In addition to the dynamic tasking system, the Zone itself is more alive and unpredictable. Alife population is no longer tied to predictable areas and are free to wander the Zone. Faction relations are in constant flux as alliances are forged and former allies go to war. Anomaly fields appear and disappear in different areas with each blowout.

CoTZ also brings a slew of improvements and bug fixes, sound and texture enhancements, thousands of lines of new and restored dialogs, as well as countless other improvements. If you haven't checked it out yet, stop on by! And if you've already been enjoying CoTZ, I hope you will enjoy the 1.2 update even more!

Call of The Zone 1.2 update: Moddb.com

Call of The Zone 1.0 download: Moddb.com

DoctorX Call of The Zone ModDB page: Moddb.com

CoTZ forums: Moddb.com

CoTZ playthrough videos: Youtube.com

Good hunting stalkers!

Call of The Zone in the Top 100!

Call of The Zone in the Top 100!

News 4 comments

Call of The Zone has been voted by you as one of the top 100 mods on ModDB this year! Be sure to cast your vote for Mod of The Year for 2020!

Call of The Zone 1.0 Released!

Call of The Zone 1.0 Released!

News 33 comments

Call of The Zone is now released and available for download!

Call of The Zone Status Update - April 17, 2020

Call of The Zone Status Update - April 17, 2020

News 3 comments

Status update for Call of The Zone and new videos released!

Call of The Zone Status Update - March 18, 2020

Call of The Zone Status Update - March 18, 2020

News 4 comments

Update on the status of Call of The Zone and new videos released!

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DoctorX Call of The Zone 1.2 Update

DoctorX Call of The Zone 1.2 Update

Patch 76 comments

Updates Call of The Zone to version 1.2. The files included are to be installed on top of your Call of The Zone 1.0 or 1.1 installation.

DoctorX Call of The Zone 1.0

DoctorX Call of The Zone 1.0

Full Version 81 comments

DoctorX Call of The Zone 1.0 official release files

No Music At Night

No Music At Night

Music

Takes away any tracks that play at night time, mimicking the SoC style of music-less nighttime atmosphere.

Talk To Everyone (Port for COTZ 1.2)

Talk To Everyone (Port for COTZ 1.2)

GUIs 9 comments

Allows you to talk to every stalker you encounter instead of just the squad leaders! Now you can talk, quest and trade with every single stalker in the...

Restored Pause Music + Change Music To Whatever You Want

Restored Pause Music + Change Music To Whatever You Want

Music

Restored the music for the pause/game over menu & included a folder that you can place your custom menu music into. Instructions in description!

Fixed New Game Randomizer

Fixed New Game Randomizer

GUIs

Fixed the randomize button so it actually randomizes your starting location instead of picking the first location from the list every time. Try out the...

Comments  (0 - 10 of 1,049)
swarrior77
swarrior77

When unloading guns after looting corpses, the mood reduces considerably the amount of bullets received, For example, unloading 10 AKM sometimes give me just 1 bullet, or if I have let´s say 130 bullets in the inventory, downloading 10 weapos give me 100 bullets but in the inventory the amount reduces to 120. Any way to fix this? Thanks in advance.

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taffy62
taffy62

I've built Chernobyl Relay Chat again to allow people to chat while playing Call of Chernobyl:
Github.com
It also appears to be compatible with Call of the Zone.

Grab a vodka, sit down at your favourite campfire and chat with other Stalkers.

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Wasmachineman_NL
Wasmachineman_NL

Anomaly port pl0x!

EDIT: Github.com

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milosmisery1977
milosmisery1977

(buried)

This Game/Mod its big S..t, many crash's. Anomaly 1.5.1 much better, stability und Fun.

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NoiceGuy
NoiceGuy

So I got a task that's called "Pass the Baton", but there's no quest marker nor item given to me.

Do I just have to randomly stumble upon the shipment?

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mnemonick
mnemonick

That's a quest from Barkeep, correct? It should spawn the item and quest marker for it on another map* - if you didn't get an update to your task list with a clickable location marker, you might need to try using an earlier save and accept the task again.

* Mine was located in Agroprom, with a marker and a clickable task entry.

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Drael
Drael

Rest in peace, Stalker.

Thank you for your awesome work.

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IPunchMelonsForFun
IPunchMelonsForFun

Some of the fetch quests are just outright broken in the sense that the stashes or objects you're sent to recover simply do not spawn. Like in the case of PDA retrieval missions or the first task that barkeep gives you. Still a fantastic mod though.

May DoctorX rest in peace, he was a good stalker...

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Sanctuary
Sanctuary

From what i remember in Call of the Zone when a task have you looking for a specific item, the item location is never where the pointer is on the PDA, the item in fact spawn randomly in a 50/100 meters radius area around that quest target.

Making it something very hard to find (especially in heavy grass areas when said item is very small.

What can help is asking some npc when you have this kind of mission, they can be temporarly hired to help you find that item, when you'll walk around the target area they'll tell you where the item is exactly .

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Dogsbane
Dogsbane

I started this with the rons mod addons and it was working pretty well, few crashes then it started ctd when I would go to the army warehouses from anywhere but Dead City. However, I could only get down the road until I was about even with the tower in bloodsucker village when it would ctd. I am not tech whiz. Aside from reloading and restarting, is there a way to fix just the army warehouses without losing the box full of loot I had stashed there? If not, it's all good because I can work around that area and just not do quests in there because I have a lot of time in the story already done, all the way to Jupiter Underground. Doing side quests until somebody gives me the next main quest (unless I can just go find the Wish Granter since I have that as a task with no location (even though I know where its at? Thanks and thanks Dr. X wherever you are!

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Dogsbane
Dogsbane

Well, not getting a reply, I just worked around the broken area and managed to finish the mod today. I really enjoyed the mod even though some of the quests took you in some maddening tours of the Zone (though not as crazy as Lost Alpha). I will miss Dr. X's fine work, may he rest in peace.

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