Last Day 1.3 + patch 2 does not require a new game, but it is highly recommended.
- Added a few new mutants
- Added dynamic spawn of radiation fields in locations
- Added dynamic starting items system
- Added immunity from mutants for quest NPCs
- Added new dynamic spawn of monsters and stalkers in locations
- Added new hand meshes similar to Misery style
- Added various options to the game
- Balanced rewards for tasks
- Changed thresholds on which traders assortment changes (500/1000/1500/2000)
- Edited weapon parts
- Fixed a bug where a technician in Darkscape did not give back the weapon when "Delayed repairs" were on
- Fixed crash with animation of looting mutants
- Fixed night time crash in Dead City
- Fixed the problem which caused appearance of unusable items (like matches)
- Lots of fixes in the text (russian version)
- Player character can turn into a zombie when coming into contact with psy-mutants or hit by strong psy-emissions
- Player character turns into a bandit when he has bad reputation
- Removed a lot of found exploits
- Reputation can be raised to 2000 (was 1000)
- Returned old HUD textures from Call of Misery
And some other changes. The patch can be downloaded from here.
This is a changelog of new (14-03-2018), second patch for Last Day 1.3. To see the changelog of previous patch, click here.
"Fixed night time crash in Dead City"
YES!
This is great new, I almost always play a Merc and this was soo annoying.
Was getting CTD's when trying to respawn in Azazel mode in last patch so hopefully it is better once I start fresh on this one. Plus a couple random CTD's, although I missed the TRX fixes the first time since I thought it was included in the pack. Going to try out new files tonight
Thank you very much, Sir. The reputation change is more than welcome.
"The patch can be downloaded from here"
Clicking on it results in a error for me. "Oops, došlo je do problema sa pregledom" Which means there was an error in searching or something. It says its too big of a file to scam for viruses.
Moddb.com
game crashes in loading just windows error sound and nothing else
Great news and Update.
Is there any chance or way to get back the replaced hand meshes instead of these new misery-styled ones?
We're just a translation team. We have some people who can code and mod, but we want to retain the version the Russians put out. (Unless it's an easy fix and the error is grievous)
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everytime I download last day I try to extract the files from WinRAR or 7zip it says there are no files are the archive is corrupt can someone help me
Can someone tell me how i can deactivate the Random Radiation? this feature sucks realy in the early game, its too strong, i cant buy enough antirad, cigaretts oder Vodka to survive this long enough to leve the level, the best would be an option in the menü for this, or only in higher levels but not in the rookie village or clear sky base......thats the only annoying thing in this mod, the rest is absoluty the best ive ever seen (a tutorial for the repair mechanic or crafting would be nice)
and a option vor NPC identification would be Nice, the menü option dont works, the Moddifikation vor the SVD scope dont works too, its very difficult to identifcate the NPCs , i saw a normal stalker with Bandit jacket, thats impossibel to see bevor i killed him
excuse me for my bad english, im german
Ive found a bug, or its a Feature? Dushman, the trader of the Mercs give mie the full preis vor every item, but only when i play as merc, as stalker oder CS it is normal