RSS Articles

More than two years after 1.4.22 and one and a half years after 1.5 R6, it is most certainly time to explain what has been going on.


A bit of story time first about what am I even doing and how did I end up here. All the way back in May 2017, I was digging around the Bitbucket repository and found a mirror leading to the in-development version. After playing around with that for some time, I started reporting bugs and other issues. Seeing how some were not resolved, I decided to make some changes myself. Right around this time it was already August with the release of the first 1.5 beta versions and me digging around in the game, having all kinds of ideas. This lead to the last version of the original 1.5, R4. After that, things changed. I was suddenly part of the team working on gameplay balance related changes, which can be seen in a horrible state in R6. Here is where everything went wrong. It turned out later, that I joined in either the best or worst time. Development was right about to be stopped by Alundaio, who didn't want to work on the mod anymore. With me joining, I became the fresh source of power, trying to keep going. It was going fine for a surprisingly long amount of time, but then nearly everybody had to take longer and longer breaks. What I did in the end is completely ruin the development by going off track, trying to completely redo major parts of the game.

All that lead to the current state. Development paused back in the end of July 2018 with some small activity spikes up until around October. I took my own long break, also waiting and hoping people will come back. Without team lead and our C++ programmer, I tried to change the engine under the mod with the help from a Russian team, to one that uses mid July 2018 Open X-Ray as a base, which is 64 bit. It wasn't very successful to say the least.

So, what next? Well, the mod needs manpower in order to be continued. Mainly C++ and LUA programmers, but anything helps, even writers and good QA. If you can help, leave some information about what you can do in the comments. If you know someone, please send them our way.

Update: I can no longer promise any activity from my end. After many years with stalker, I have to start making major changes in life, which will not leave enough time for a project this big.

The last in-development builds: 32 bit from October 2018 | crashy 64 bit from February 2019

Thanks to everyone for your patience and support!

Call of Chernobyl 1.4 released!

Call of Chernobyl 1.4 released!

News 97 comments

The long awaited 1.4 patch for the S.T.A.L.K.E.R.: Call of Chernobyl modification has been released. Many new features, customizations and optimizations...

Release and FAQ

Release and FAQ

News 109 comments

Finally, the long awaited Call of Chernobyl has been released. Here is a short FAQ of some of the most commonly asked questions and issues!

Players Choice - Mod of the Year 2016

Players Choice - Mod of the Year 2016

Feature 82 comments

The time has come, announcing the best Mods of 2016 as selected by you.

Players Choice - Mod of the Year 2015

Players Choice - Mod of the Year 2015

Feature 95 comments

The time has come, announcing the best Mod of 2015 as selected by you.

Add file RSS Files
[BETA] Call of Chernobyl 1.5 R6 Full

[BETA] Call of Chernobyl 1.5 R6 Full

Demo 559 comments

Complete beta version of Call of Chernobyl 1.5. !IMPORTANT! Please read the description for more details.

[Patch] Call of Chernobyl 1.4.22

[Patch] Call of Chernobyl 1.4.22

Patch 162 comments

This package will update all versions of CoC between 1.4.00 and 1.4.21 to 1.4.22. Please read the description:

[Release] Call of Chernobyl 1.4.12

[Release] Call of Chernobyl 1.4.12

Full Version 302 comments

Complete repack of Call of Chernobyl version 1.4.12. !IMPORTANT! Please read the description for more details.

[Utility] JSGME

[Utility] JSGME

Installer Tool 38 comments

JonesSoft Generic Mod Enabler is an application that allows you to manage addons more easily.

[Modding] Call of Chernobyl 1.4 SDK Files

[Modding] Call of Chernobyl 1.4 SDK Files

SDK 30 comments

This download is not needed for players to play CoC, it's only useful for modders! The pack contains updated level editor scenes and updated objects for...

[Modding] Call of Chernobyl 1.2 SDK Files

[Modding] Call of Chernobyl 1.2 SDK Files

SDK 30 comments

This download can be useful only for modders! SDK files for level editor/3D software work, for all.spawn compiling. My complete SDK/editors folder compressed...

Comments  (0 - 10 of 22,952)
empleat
empleat

Wait what i thought there is a new story, it is only 3 mission from previous game. Wtf ?

Reply Good karma Bad karma+1 vote
doctrine
doctrine

Thank you so much for all the time and effort you put into this. I've spent thousands of hours roaming The Zone thanks to masterpieces like this.

Good luck, Stalker!

Reply Good karma Bad karma+7 votes
bmblbx176
bmblbx176

Stalker: stories from the zone: (for those who like to read a good story)

Reddit.com

Fimfiction.net

Fanfiction.net

Enjoy

Reply Good karma Bad karma+1 vote
Seferoth
Seferoth

(buried)

-deleted-

Reply Good karma Bad karma-5 votes
DeutschFlanker
DeutschFlanker

Registered just to pay respects to this wonderful mod.
F.

Reply Good karma Bad karma+11 votes
DoktorSoviet
DoktorSoviet

I'm getting crashes pretty often (between 5 and 30 minutes of playtime) and they usually seem to occur when shooting an enemy, although one occurred when trying to open a dead guy's inventory.

I only thought to check the log the last two times and they both came back with this stack trace:

"stack trace:

0023:04C4B548 xrGame.dll, CxIOFile::Open()
0023:0087C2EE luabind.beta7-devel.rc4.dll, luabind::detail::implicit_cast()
0023:544CAC35 lua51.dll, lua_loadx()"

I'm assuming it is a problem with one or more lua-related scripts. Any idea which one would do this?

I have the Original Weapon Renewal mod and Smurth's UI mod. My guess is the latter considering it is the only one that edits the scripts, because vanilla CoC seemed to be running fine. If anyone know's what's up, I'd appreciate the help.

Reply Good karma Bad karma+1 vote
here4stalkeriguess
here4stalkeriguess

I noticed that the achievements window on the home page of this website has a monolith heli. I'm curious, how do you get your faction a heli, and what factions can get helis?

Reply Good karma Bad karma+1 vote
Melbux
Melbux

In Warfare mod you can support your faction with heli... if you have enough cash for it.

Reply Good karma Bad karma+3 votes
ShadowFear
ShadowFear

I watched the first episode of Chernobyl on HBO last night. There's a part where one of the guys says he knows a guy that works at the plant and drinks a glass of vodka every hour for four hours after getting off his shift. I had a good laugh at that.

Reply Good karma Bad karma+7 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
S.T.A.L.K.E.R.: Call of Pripyat
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

9.5

893 votes submitted.

You Say

-

Ratings closed.

Highest Rated (129 agree) 10/10

An endeavour that should be complimented by not only our small S.T.A.L.K.E.R. community, but modders around the globe. A project that started as map-pack which grew into a full modders resource and base for role-players, free-play enthusiasts, weapon pack lovers and of course die hard stalker fans alike. Call Of Chernobyl is the embodiment of what I think "modding" should be. Team Epic spend their time and effort in not only creating something, but polishing it, adding onto where others would've…

Sep 27 2015 by Lоner

Style
Twitter

Latest tweets from @gsc_gw

Coincidentally the sale of the best post-apocalyptic games on Steam began today. And we are pleased to inform you t… T.co

May 16 2019

RT @stalker_thegame: Sergiy Grygorovych: "I told you about S.T.A.L.K.E.R.2 a year ago. At the beginning of development, I decided it mu… T.co

May 16 2019

Happy Easter to everyone, who celebrate this great holiday by Julian calendar. May your hearts will be filled with… T.co

Apr 28 2019

Happy Easter to everyone, who celebrates this bright holiday by Gregorian calendar. We hope, that this day will fil… T.co

Apr 21 2019

Embed Buttons
Link to S.T.A.L.K.E.R.: Call of Chernobyl by selecting a button and using the embed code provided more...
S.T.A.L.K.E.R.: Call of Chernobyl
Statistics
Last Update
Watchers
3,041 members
Addons
559
Files
11
Articles
17
Reviews
711