This member has provided no bio about themself...

Comment History
Mummelpuffin
Mummelpuffin @ ZOMBIES: Extreme Epidemic Edition

Can we get an explanation of what some of the items do? I don't quite understand the function of the switchblade and whatever the thug has.

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Brutal Doom v21

Firing the rocket launcher seems to be crashing my game.

Here's a screenshot of the error:
Imgur.com

Edit: Doesn't happen on the weapon test map

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Beautiful Doom (GZDoom)

Or at least how to see the individual .WADs? In Slade the .pk3 just opens up to the files themselves.

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Ketchup v5 Gore Mod

NVM should have read comments

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Beautiful Doom (GZDoom)

I know I put this in the wrong place before, so I'll ask here, any chance for a version with the Ketchup mod?

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Beautiful Doom 6.2.0

I think this is brilliant, but is there any chance of getting this working with Ketchup?

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Ketchup v5 Gore Mod

Script error "ketchupV5.pk3:decorate.blood.txt" line 545: Expected ',', got '|'.

GZDoom 3.7.2

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Brutal Doom v21

Do the custom HUDs work on GZdoom? I can't seem to get them working, GZDoom's normal HUD settings are applied instead.

Reply Good karma+1 vote
Mummelpuffin
Mummelpuffin @ Qore Devlog 1

Looking forward to it!

Reply Good karma+2 votes
Mummelpuffin
Mummelpuffin @ Qore

Nice! It does look much better imo.

Reply Good karma+2 votes
Mummelpuffin
Mummelpuffin @ Qore

Hey, just wanted to say that I found this through the RPS article and I really hope it gets some recognition like Brutal Doom has. I've got a couple questions and a couple bugs (which you likely already know about).

1. Is the slidekick meant to have pretty much infinite range? Seems odd. I'm also not sure what situations disallow it's use, because sometimes I'll chain one after another, sometimes I need to wait a moment before using it again.

2. Will there be an option to revert the changes to the jumping mechanics? Quake just doesn't feel like Quake anymore with moonbounce double jumps.

Anyways, about those bugs..

I noticed a bunch of Scrags that appeared to spawn during a Scrag's death animation. I'm not sure if the bits of gore turned into whole models, or what caused the bug, but one moment I shot the scrag, the next time I looked there were somehow five of them, and a moment later they all despawned. Odd.

Also, you're probably aware of this, but 50% of the time the gore physics really jack up and some solider's head (or the whole solider sometimes) would launch to the moon if there wasn't a ceiling or wall to stop them.

Reply Good karma+2 votes
Level
Avatar
Avatar
Last Online
Country
United States 🇺🇸
Friends
Become friends
Member watch
Follow
Comment Statistics
Posts
11
Per day
0.0
Mentions
0
Mods
5
Articles
2
Downloads
4