This mod turns DooM^3 into Ultra-Violent Thinking Man's Shooter

Wikipedia states that:

Doom 3 (stylized as D00M^3) is a science fiction survival horror first-person shooter video game

With this mod, the above statement is true.

So, what this mod is all about?

1) This mod fully embraces how much DooM^3 is different from the other entries in the series.

It does not try to make it similar to other DooM games.

Its gameplay is exactly opposite to 2016 DooM's. In the best way possible. It's slow, tense and full of adrenaline.

2) This mod is all about tactics.

Whole game has been completely rebalanced. It’s challenging, but fair. You can survive everything as long as your strategy is sound. Your reflexes are as important as your planning.

3) This mod is all about immersion.

It changes and enhances hundreds of simple, yet often overlooked game mechanics. It extends survival horror elements of the game, making you just another Marine stuck on the shores of hell.

4) This mod is faithful to original iD’s design.

But it enhances it in quite a few ways; you're being rewarded for exploration, some pesky elements of the maps are more accessible, pick-ups conform to their visual design, and so on...

5) This mod is all about balance.

Every weapon serves its unique purpose. There are no weak or strong weapons. Some are more versatile than the others, some are more specialist, but using a wrong one in a wrong scenario means certain death, while using the right one in the right scenario means winning the battle without taking a scratch.

Every monster is deadly on its own. There are no weak or strong monsters. Some are more dangerous than the others, some are less, but meeting the wrong one in a wrong place means certain death, while paying attention to what are they up to means winning the battle without taking a scratch.


6) This mod is all about tech.

It uses fusion of Denton's Enhanced Doom3 (v2.02) ( Moddb.com ) Sikkmod 1.2 ( Moddb.com ) CED2011's Assets Pack ( Moddb.com ) and Perfected Doom 3 ( Moddb.com ) as a base.

While primarily an immersion mod and not a graphical one, it uses Redux’s ( Moddb.com ) textures and audiologs, Phrozo's ( Moddb.com ) particle effects, HD characters and assets, etc... You should not be disappointed with its looks.

Installation:

Extract zip archive to your Doom3 folder, and then either launch the game with

doom3.exe +set fs_game overthinked  

or choose it from "Mods" submenu in main menu.

Overthinked DooM^3 is single-player exclusive and it requires 1.3.1 version of the PC retail game to work. It should also work with the Steam version. It's incompatible with both the RoE campaign and the BFG edition.

------------------------
Happy surviving!
_________________

Note for folks having trouble with wide-screen monitors:

In the mod folder there's a file called autoexec.cfg
In this file you need to add following lines, edited accordingly to your configuration:

seta r_mode -1
seta r_aspectRatio 1 // (0 = 4:3, 1 = 16:9, 2 = 16:10)
seta r_customHeight 1080 // (Your screen height)
seta r_customWidth 1920 // (Your screen width)
 ---------------- 


KNOWN BUGS:

 1)

If you have distorted camera view, rename Doom3.exe to something else.


2) Game crashes from time to time when quick-loading. Nothing really game-breaking, but it's worth to now it.

3) Sometime monsters (especially Imps) stay suspended in the air after being hit with the plasma gun.

4) If your weapons are disabled after returning from hell, you'd need to quit the game and reload the auto save.

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Post article RSS Articles

New release today!

News 5 comments

Hi there!

OD3 v3 will be released today.

Testing process went smoother than expected and there are some nice little last-minute changes for you guys to enjoy.

I've tried to address as much of the legitimate criticism towards the previous release as possible, so in principle the gameplay should be much smoother and better balanced. Let me know what you think.

Cheers!

0x29a

Mod Features

Mod Features

News 12 comments

Overthinked DooM^3 v3 features list.

Run Doom 3 on a recent PC.

Run Doom 3 on a recent PC.

News 1 comment

Just one simple tip on how to run Doom3 on newer PC's (at all or without most issues) - with Windows 7, 8, 8.1 and 10.

Attaching lights to the weapons

Attaching lights to the weapons

Client Side Coding Tutorial

Quick guide on using Denton's Enhanced DooM 3 light-attachment system, with Machinegun example.

Fusion SDK compilation tutorial

Fusion SDK compilation tutorial

Client Side Coding Tutorial

Get started with your mod! Overthinked DooM^3 SDK compilation instructions.

Add file RSS Files
Overthinked DooM^3

Overthinked DooM^3

Full Version 17 comments

Overthinked DooM^3, version 3. Have fun and good luck!

Zodomaniac's Tweak Bundle for Overthinked Doom 3

Zodomaniac's Tweak Bundle for Overthinked Doom 3

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This tweak bundle includes: - Fix for Soul Cube to kill Hell Knights at full health and balancing for bosses that the Cube can be used against - Super...

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Shadow Wraith by Captain Obvious aka Jason Plieger

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Useful Super Shotgun & Soul Cube fix

Useful Super Shotgun & Soul Cube fix

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This patch addresses both remaining balance issues of OD3: 1) Super Shotgun pellet spread is reduced dramatically and the pellet number per shell is set...

Fix for Soul Cube not killing Hell Knights

Fix for Soul Cube not killing Hell Knights

Patch 1 comment

The only remaining balance issue of OD3 seems to be Soul Cube not killing Hell Knights at full health. Instakilling any non-boss enemy is Soul Cube's...

Overthinked Reloading Mutators

Overthinked Reloading Mutators

Patch 7 comments

Three variants of reloading mechanics for the Overthinked DooM 3

Comments  (0 - 10 of 375)
Frozenstein
Frozenstein

Hello, can you please help me? I have 2 questions:

1) How can i turn off the filter?
There is some sort of warm/faded-yellow fog...like a veil...how to turn that off? I think it's because of Sikk mod?
Already tried by disabling bloom and hdr from Sikkmod options but apparently that's not it. I just want to play "overthinked" mechanics and hd textures but no filters or modern touches like chromatic aberration or such (they're just not my type)

2)Visual glitch?
And i have these weird visual artefacts, like i'm looking with my eyes squinted and i see parts of my lashes, and they change shape when i move, but they always follow my field of view.
I can best see them when looking down. And they always follow my vision/etes, they are not part of (fused with) the ground.
Better, yet, here are 2 screenshots
Ibb.co
and
Ibb.co

They may not seem much at first but trust me, they're ultra annoying because they constantly change/flicker whenever i move and look.


EDIT:
And i forgot to ask: what is this medkit overdose thing?

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punk0x29a Creator
punk0x29a

Hi,

1) Check other SikkMod options, maybe you'll find something there. It hasn't happened to me
2) I've not witnessed this glitch myself - maybe some shadow calculation issue? Again, only checking various options may reveal something...

Also, there may be problems with AMD GPUs - check summary for more info if you're using one.

Wish I could help more

Cheers! and good luck

As for the medkit overdose - you'll receive proportionally more damage while overdosed.

Reply Good karma+1 vote
Frozenstein
Frozenstein

Ok thanks for the pointers. I appreciate it

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Rebel340
Rebel340

works with bfg edition?

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punk0x29a Creator
punk0x29a

from the summary:

"Overthinked DooM^3 is single-player exclusive and it requires 1.3.1 version of the PC retail game to work. It should also work with the Steam version. It's incompatible with both the RoE campaign and the BFG edition."

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kunyli699
kunyli699

How to fix a white screen problem?

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punk0x29a Creator
punk0x29a

Hi,

Please check if the resolution / aspect ration is set correctly in autoexec.cfg (check out summary)
Also, if you happen to have an AMD GPU, check if the solution for Radeon cards would make a difference.

Cheers!

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Creature6
Creature6

Hello! I say a review on this Mod and was REALLY interested in trying it. The part that immediately hooked me was how powerful the shotgun sounded lol. And yes, also the various weapon modifications got my attention. This looks like a very well made mod, but sadly... I'm getting errors when trying to load the mod. Help would be much appreciated and make me very happy! Possible error question: Does this mod work with dhewm3? Thank you.

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punk0x29a Creator
punk0x29a

Thanks for the kind words.
As for the dhewm3, from the summary:

"Overthinked DooM^3 is single-player exclusive and it requires 1.3.1 version of the PC retail game to work. It should also work with the Steam version. It's incompatible with both the RoE campaign and the BFG edition."

Reply Good karma+1 vote
Creature6
Creature6

Aw, shoot. Well thanks for the clarification!

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Highest Rated (3 agree) 10/10

Overthinked Doom^3 is a brilliant mod. It slightly shifts some of the mechanics of normal gameplay--for instance, if you reload, any remaining ammunition in the magazine you just dropped stays in that magazine. It's gone. Already, you have to start thinking about your reloads--when do I drop this mag? Can I still use it? Is it worth losing half a magazine to put a full one in for this next firefight? Oh, and you have to load the shells into the shotgun, one by one. As in, you hit R eight times…

Apr 19 2015 by Nicognition

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