This mod turns DooM^3 into Ultra-Violent Thinking Man's Shooter

Wikipedia states that:

Doom 3 (stylized as D00M^3) is a science fiction survival horror first-person shooter video game

With this mod, the above statement is true.

So, what this mod is all about?

1) This mod fully embraces how much DooM^3 is different from the other entries in the series.

It does not try to make it similar to other DooM games.

Its gameplay is exactly opposite to 2016 DooM's. In the best way possible. It's slow, tense and full of adrenaline.

2) This mod is all about tactics.

Whole game has been completely rebalanced. It’s challenging, but fair. You can survive everything as long as your strategy is sound. Your reflexes are as important as your planning.

3) This mod is all about immersion.

It changes and enhances hundreds of simple, yet often overlooked game mechanics. It extends survival horror elements of the game, making you just another Marine stuck on the shores of hell.

4) This mod is faithful to original iD’s design.

But it enhances it in quite a few ways; you're being rewarded for exploration, some pesky elements of the maps are more accessible, pick-ups conform to their visual design, and so on...

5) This mod is all about balance.

Every weapon serves its unique purpose. There are no weak or strong weapons. Some are more versatile than the others, some are more specialist, but using a wrong one in a wrong scenario means certain death, while using the right one in the right scenario means winning the battle without taking a scratch.

Every monster is deadly on its own. There are no weak or strong monsters. Some are more dangerous than the others, some are less, but meeting the wrong one in a wrong place means certain death, while paying attention to what are they up to means winning the battle without taking a scratch.


6) This mod is all about tech.

It uses fusion of Denton's Enhanced Doom3 (v2.02) ( Moddb.com ) Sikkmod 1.2 ( Moddb.com ) CED2011's Assets Pack ( Moddb.com ) and Perfected Doom 3 ( Moddb.com ) as a base.

While primarily an immersion mod and not a graphical one, it uses Redux’s ( Moddb.com ) textures and audiologs, Phrozo's ( Moddb.com ) particle effects, HD characters and assets, etc... You should not be disappointed with its looks.

Installation:

Extract zip archive to your Doom3 folder, and then either launch the game with

doom3.exe +set fs_game overthinked  

or choose it from "Mods" submenu in main menu.

Overthinked DooM^3 is single-player exclusive and it requires 1.3.1 version of the PC retail game to work. It should also work with the Steam version. It's incompatible with both the RoE campaign and the BFG edition.

------------------------
Happy surviving!
_________________

Note for folks having trouble with wide-screen monitors:

In the mod folder there's a file called autoexec.cfg
In this file you need to add following lines, edited accordingly to your configuration:

seta r_mode -1
seta r_aspectRatio 1 // (0 = 4:3, 1 = 16:9, 2 = 16:10)
seta r_customHeight 1080 // (Your screen height)
seta r_customWidth 1920 // (Your screen width)
 ---------------- 


KNOWN BUGS:

 1)

If you have distorted camera view, rename Doom3.exe to something else.


2) Game crashes from time to time when quick-loading. Nothing really game-breaking, but it's worth to now it.

3) Sometime monsters (especially Imps) stay suspended in the air after being hit with the plasma gun.

4) If your weapons are disabled after returning from hell, you'd need to quit the game and reload the auto save.

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Post article RSS Articles

New release today!

News 6 comments

Hi there!

OD3 v3 will be released today.

Testing process went smoother than expected and there are some nice little last-minute changes for you guys to enjoy.

I've tried to address as much of the legitimate criticism towards the previous release as possible, so in principle the gameplay should be much smoother and better balanced. Let me know what you think.

Cheers!

0x29a

Mod Features

Mod Features

News 14 comments

Overthinked DooM^3 v3 features list.

Run Doom 3 on a recent PC.

Run Doom 3 on a recent PC.

News 1 comment

Just one simple tip on how to run Doom3 on newer PC's (at all or without most issues) - with Windows 7, 8, 8.1 and 10.

Attaching lights to the weapons

Attaching lights to the weapons

Client Side Coding Tutorial

Quick guide on using Denton's Enhanced DooM 3 light-attachment system, with Machinegun example.

Fusion SDK compilation tutorial

Fusion SDK compilation tutorial

Client Side Coding Tutorial

Get started with your mod! Overthinked DooM^3 SDK compilation instructions.

Add file RSS Files
Overthinked DooM^3

Overthinked DooM^3

Full Version 21 comments

Overthinked DooM^3, version 3. Have fun and good luck!

Zodomaniac's Tweak Bundle for Overthinked Doom 3

Zodomaniac's Tweak Bundle for Overthinked Doom 3

Models Pack 1 comment

This tweak bundle includes: - Fix for Soul Cube to kill Hell Knights at full health and balancing for bosses that the Cube can be used against - Super...

Shadow Wraith by Captain Obvious aka Jason Plieger

Shadow Wraith by Captain Obvious aka Jason Plieger

Animal Model

An add-on which will change the phase in and out effect of the wraith, making it more stealthy and dangerous. Note the teleport decals, particles and...

Useful Super Shotgun & Soul Cube fix

Useful Super Shotgun & Soul Cube fix

Patch 6 comments

This patch addresses both remaining balance issues of OD3: 1) Soul Cube now kills Hell Knights at full health; 2) Super Shotgun pellet spread is reduced...

Fix for Soul Cube not killing Hell Knights & SSG reload fix

Fix for Soul Cube not killing Hell Knights & SSG reload fix

Patch 1 comment

OD3 has a clear balance bug: Soul Cube not killing Hell Knights at full health. Instakilling any non-boss enemy is Soul Cube's essential property, this...

Overthinked Reloading Mutators

Overthinked Reloading Mutators

Patch 7 comments

Three variants of reloading mechanics for the Overthinked DooM 3

Comments  (0 - 10 of 388)
Guest
Guest

I'm having a hard time getting wulfen texture mod working with this one.

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redmon9982
redmon9982

Nevermind i got it

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Guest
Guest

The ammo system is so confusing

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punk0x29a Creator
punk0x29a

Moddb.com

You may always plug the vanilla one :)

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Zodomaniac
Zodomaniac

KNOWN BUGS:

2) Game crashes from time to time when quick-loading. Nothing really game-breaking, but it's worth to know it.

For me the game often crashes to console if I save with Machinegun in hands, load game and attempt to fire. Switching to another weapon is an efficient workaround.

In my tweak packs I've just included the fix for impossibility to reload Super Shotgun when there is 1 shell loaded in it and 1 shell available.

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punk0x29a Creator
punk0x29a

Thank you! It's awesome :)

Yeah, the bug was known to me for some time - the muzzle flash object is not saved properly and the game crashes when it lacks it. Too bad it's buried pretty deep...

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arthoriusb
arthoriusb

Its more than time for this mod to be compatible with RoE and Lost Missions, does anyone know how to make them work together?

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punk0x29a Creator
punk0x29a

If I'm not wrong (yet I am, probably ;) ), RoE data files should be compatible with the modded .dll... At least somewhat compatible...
If that's the case, then everything that'd need to be done would be, well... Everything else.
For starters, alignment of the scripts to the new engine could take a while. While non-trivial, it would actually be the easy part.
RoE is a different beast. Balancing the game so it'd be playable IMHO calls for a completely new mod :)

So yeah... I guess no one would now how to make them work together until someone actually starts working on such a project.

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redmon9982
redmon9982

I hope someone makes this

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Mummelpuffin
Mummelpuffin

What's the thinking behind making sprinting around with your fists actually a pretty effective strategy?

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punk0x29a Creator
punk0x29a

Hi,
I just wanted to make every weapon useful.
It took a majority of time behind the design of this mod to make every weapon have its unique quirk, while keeping the game balanced. Hopefully it panned out :)
Cheers!

Reply Good karma+1 vote
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