The Unofficial Patch is not really a mod, but while the default basic patch mostly only fixes bugs, the optional plus patch, that can be choosen at installation, is like a restoration project, adding a lot missing content, including new quests, levels, weapons, items, characters, dialogue, graphics, models, sounds and original music!

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Get the first release candidate as usual from The Patches Scrolls:
Patches-scrolls.de

Changelog:

v10.1 30.09.2018
-----
+Fixed Gary giving packs if you already have some and made it plus.
+Shortened Bat's Communion to work with Beastmistress history too.
+Added Humanity gain for saving the quick Nosferatu in the warrens.
+Updated thin bloods on beachhouse beach and added monastery beds.
+Changed surplus Tremere history and improved Andrei's atrium exit.
+Restored billboard and Chateau computer and fixed Obfuscate info.
+Fixed Ground 0 Humanity losses and wrong basic poster quest email.
+Restored Arthur's computer and improved formats, thanks Psycho-A.
+Updated tutorial guard voice and SDK, thanks voerman and Psycho-A.
+Modified Chupacabra and Insectoid histories to avoid warform bug.
+Changed zoom factor of Steyr and SWAT rifle to real world numbers.
+Made Kamikaze Zen money stay in plus and Andrei don't drop braid.
+Some superfluous items can be given to Pisha, Skelter and Strauss.
+Made Carson quest more logical by having the player phone Gimble.
+Added male blood doll to Smoke Shop and a surprise to pier ending.
+Moved Knox in Asylum to restore lines of Cal and some for Arthur.
+Corrected Auspex stats if you use "no changed disciplines" option.
+Swapped final poster quest poster and restored it to Ground Zero.
+Restored partial damage to supernaturals with several disciplines.
+Updated some entries in some computers to reflect NPC fatalities.
+Fixed four Humanity cost altering histories, thanks miracle.flame.
Made CDC guy at Fu Syndicate unbiteable like the others downtown.
Prevented player from using idle animation during a few cutscenes.
Added info to hacking popup and fixed minor map and text details.
Fixed condition for telling Damsel that you killed a werewolf too.
Changed criminal level of several weapons to get police to react.
Repaired small issues in warrens and hospital maps by recompiling.
Fixed critical bug when talking to Zhao from the shelves outside.
Unified formatting of newspaper articles and improved GUI details.
Added toilet doors to a few maps and fixed minor dialogue issues.
Fixed Presence hair and cleared Disciplines before more cutscenes.
Covered level holes in observatory, Red Dragon and Venture Tower.
Fixed vanishing details downtown, at Ocean House, and in cemetery.
Added missing monster sounds reacting to Dementation disciplines.
Made the patch copy all bin files into main folder to fix crashes.es.

Unofficial Patch 10.0 released!

Unofficial Patch 10.0 released!

News 64 comments

Find it as usual first exclusive on The Patches Scrolls, linked at the right as home page.

This Week In Mods: July 20 2018

This Week In Mods: July 20 2018

Feature 2 comments

The biggest mod stories for the week of July 20 2018.

RSS Files
Unofficial Patch 10.0

Unofficial Patch 10.0

Patch 38 comments

This is the latest Unofficial Patch for Vampire: The Masquerade - Bloodlines by Wesp5, version 10.0 from 16.7.2018.

Unofficial Bloodlines SDK

Unofficial Bloodlines SDK

SDK 20 comments

This is an unofficial SDK for Vampire: The Masquerade - Bloodlines by Psycho-A (and Fire64 and Behar).

Comments  (0 - 10 of 2,223)
Guest
Guest

First of all, thanks Wesp. You're a true hero.

I'm having issues with the new patch. Maybe I'm doing something wrong, but I've got a possible glitch:
- The blood bank door is missing once you're in the building.
- The skyline apt's glitch is back and I can't seem to solve it even starting the game over.

I've got the GoG version and the 10.1 patch installed only.

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Wesp5 Creator
Wesp5

The blood bank bug is known and will be fixed in the next RC. The Skyeline haven bug isn't fixable, at least not by me. Avoid long playing sessions and usually quiting the game and restarting from an earlier save should fix it!

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Guest
Guest

Hey, just a question on 10.1, possibly a bug. How the hell do I call Gimble? The phone can't be activated, just the note next to it.

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Wesp5 Creator
Wesp5

After you read the note you should be able to use the phone.

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sarin555
sarin555

Is this still working with companion mod? If not then which version can run with it? Or if any other overhaul mod add companion feature?

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Wesp5 Creator
Wesp5

No mayor mod is compatible with the Companion Mod, it is much too old. You can have companions in the Clan Quest Mod though!

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sarin555
sarin555

Nice! Thank you!

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jakubfojtikgm
jakubfojtikgm

There might be a bug in 10.1 with the The Hitman Impasse quest.

Steps:
- talk to Ji mei jin for 10%
- talk to lu fang for 20%
- persuade Ji mei jin

Now Lu Fang cannot be talked to. The dialog action does not appear, he is like any other NPC on the street.

On second try, i can talk to Lu Fang, but only for a moment, then dialog icon disappears. Seems like him talking is preventing the dialog.

Also once Lu Fang was not in the restaurant at all (checked with Auspex).

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Wesp5 Creator
Wesp5

Retry from an older save or wait for a better moment where he is not talking to himself. I haven't changed anything there in ages...

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jakubfojtikgm
jakubfojtikgm

My saves from 10.1+ got corrupted today. One shows msgbox with "areaportal > numareaportals", the other loads me on the beach with giant orange TRIGGER wall and exits not working, NPCs not loading and journal telling me i killed E and failed Thin-born quest, which i didn't do.

I set GOG to NOT update the game, would you know what caused this and how to fix it? Gog does sync the saves to cloud, maybe that corrupted them?

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jakubfojtikgm
jakubfojtikgm

Okay i found aa change in the game after loading saves: The Mercurio money is no longer a pickable item, it is a container with the money inside. Did the patch revert for me?

After checking, the patch did not revert, since a clean UPv10 complains about map version being different.
I did have the Plus patch with all options disabled though, could that cause errors?

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jakubfojtikgm
jakubfojtikgm

Okay i tested all my saves these are the results:
- ALL Beach House saves error with "areaportal > numareaportals", even if later saves from other areas work
- Pier save creates a giant TRIGGER wall, kills NPCs and removes area exits
- Santa Apartments save does not load Mercurio's couch under him
- Hub save does not load police cars, just their lights
So the solution is to never load a Beach or Pier save it seems.
Is that new in 10.1? Could anyone else test it?

Also after loading a previous save and going to the Bech house, i now have the option "LET ME IN" in red text with the guard guy, which i think i didn't have. I have 1 in intimidation, 4 in persuasion.

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Wesp5 Creator
Wesp5

All of this pretty much sounds as if you are using an inkompatible save. Better start a new game while you are still in Santa Monica...

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jakubfojtikgm
jakubfojtikgm

All of this is on today's installs. I don't see a way i could do anything more compatible.
Is it possible that installing Plus patch with all the "No" options checked causes problems?

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Wesp5 Creator
Wesp5

Not regarding the maps. What happens if you start a new game and go straight to the pier? Is the trigger block visible? If you save and reload on the spot, does it appear then?

Reply Good karma+1 vote
jakubfojtikgm
jakubfojtikgm

Just now i found out the game has to be started with the cmdline arguments from the shortcut. I started it directly with the exe at least once, that might be the culprit here :) Maybe you could put a warning at the last installer step?

Also it seems the save directory is being moved under UP dir after game closes, do you know if GOG save syncing works with that? Or should i leave it disabled?

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Wesp5 Creator
Wesp5

I have no idea how GOG cloud saving works. And the warning is already there, after the patch has been installed the following is displayed:
To play the Unofficial Patched version of the game RUN BLOODLINES FROM THE LINKS THAT THE PATCH MADE!

Reply Good karma+2 votes
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Vampire: The Masquerade – Bloodlines
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Highest Rated (11 agree) 10/10

Honestly, there isn't much that can be said that can give this impressive amount of hard work enough credit. The dedication put in by all of the people working on this patch is incredible, and I truly appreciate all that is done with every single update. Wesp5 and the VTMB unofficial patch crew, thank you. Honestly, the only reason I continue to play this game is to see just what you folks put in or restore next. I have never been disappointed. Keep up the good work! To give more of an explanation…

Feb 8 2013 by LordHemlock

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