The Unofficial Patch is not really a mod, but while the default basic patch only fixes bugs, the optional plus patch restores a lot of hidden content, including new quests and new maps!

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Blog RSS Feed Report abuse Latest News: Bloodlines v9.2

7 comments by TheUnbeholden on Oct 25th, 2013

v9.2 30.10.2014
+Fixed issue with cleaned appartment and removed some cable shaking.
+Added more Trip and turnstile lines and unknown Occult item infos.
+Corrected Obfuscator aura and one missing halo for tutorial wolves.
+Restored missing Ocean House newspaper and made photos look sepia.
+Added quest state for warehouse bonus and fixed minor text details.
+Restored generators to Leopold Society and improved warehouse one.
+Added toiletries to Skyeline haven and fixed SM victim standing up.
+Changed library boss teleport behaviour and fixed his cover nodes.
+Moved Braid Talisman into the Hallowbrook atrium and removed blade.
+Restored Copper Masquerade violation and added a line about Nines.
+Added Combat to feat names, restored Soak and called Social Public.
Repaired dialogues of Knox, Heather, Therese, Vandal and Dane cop.
Fixed some dirt floating inside of holes and more minor map issues.
Made only Chunk use the Gallery Noir entrance to hide during rain.
Repaired popping Ocean House sounds and getting stuck with witness.
Hid Ocean House and Grout's mansion blocks and a downtown texture.
Doubled distance in which detail models fade away, thanks to QUAKE.
Fixed Skyeline elevator issue and VPK packing, thanks vladdmaster.
Added updated into Python 2.7.2 folder, thanks Hasimir.
Fixed Jack not replying due to Python, thanks Hasimir.
Moved patch info to gameplay menu and fixed madness sounds effects.

Post comment Comments  (30 - 40 of 457)
BrecMadak Nov 23 2014, 12:07pm says:

Hey Wesp, how can I confirm if your mod is working correctly or not, since on character creation screen, there is not any indication showing up ?


+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 23 2014, 3:05pm replied:

The version info is displayed on the options gameplay page!

+2 votes   reply to comment
murijin Nov 17 2014, 1:07am says:

Firstly, thanks for all the hard work. Alright- so I've been searching for a decent ENB/sweetFX preset and I ran into this:

It's by qrpiech, and is definitely worth checking out.

+2 votes     reply to comment
BrecMadak Nov 23 2014, 12:04pm replied:

can you give me the link of its official page or homepage of that mod, if ever exists ?

+1 vote     reply to comment
murijin Nov 25 2014, 8:34pm replied: +1 vote     reply to comment
me8istakas Nov 13 2014, 5:43pm says:

Hi guys,i would like to know if i can visit the library level again after the completion of the quest.I forgot to take the braid talisman and i would prefer not to use the console.

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 14 2014, 8:12am replied:

Hm, I actually don't know myself! I planned to hide the entrance after you finished the quest, but I can't find where the variable is set. I may have forgotten to do set it, so you might be able to enter again ;)...

+1 vote   reply to comment
me8istakas Nov 14 2014, 9:15am replied:

Hi Wesp,thanks for your answer and your awesome patches!!!The entrance was closed when i tried to enter the library after the quest,luckily for me the talisman i was searching was in the new atrium level(should read the patch notes more carefully:P).

+1 vote     reply to comment
pureevil29 Nov 7 2014, 9:50am says:

Wesp, first of all I want to thank you for your many years improving this game making it 300% better than it was at release!

Second, I want to ask two questions:

Is there any plans on reducing loading instances by making the maps bigger? You see, today's hardware can handle a lot bigger maps and one of the things that feels most outdated about V:BL right now is the numerous loading instances that can happen every 3 minutes as you roam arround the map/maps. I know this involves mapping and lots of work but would make gameplay so much more fluid.

Are there any plans on translating the mod to other languages?

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 7 2014, 10:03am replied:

As for the loading times, I don't think it's even possible to increase map size using the Source engine. The Project Resurgence people tried and failed if I remember correctly. But the current Project Vaulderie trying to remake the whole game in Unity will do exactly what you want :)!

As for translations, as soon as a fan wants to do it, I will give him the source archive of the patch...

+1 vote   reply to comment
pureevil29 Nov 11 2014, 8:57am replied:

Thanks Wesp! I am reading about Project Vaulderie and it looks very promising!

+2 votes     reply to comment
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Vampire: The Masquerade – Bloodlines Icon
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Released Oct 30, 2014
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Highest Rated (7 agree) 10/10

Exactly what AmericanCrime said: "AN essential Bloodlines patch/mod. It fixes almost everything inherently wrong with the vanilla game and aims to enhance the experience as well by restoring content. Highly Recommended!!!!!" This is the TRUE patch for any loyal fan of the game. There is absolutely no reason to not use this patch over any other patch, that claims to be, 'official'. All the mods for the game, use this patch as their foundation & regularly update to work alongside this masterpiece…

Jan 13 2013, 6:34pm by LuckyClover

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