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Blog RSS Feed Report abuse Latest News: Underhell Chapter One - Anniversary

30 comments by Mxthe on Sep 1st, 2014

Greetings all !

Underhell Chapter 1



*Make sure to completely uninstall Prologue before installing Chapter One, do not install on top!*

The game ONLY requires Source Sdk Base 2007 installed, no other source games are required.
(to avoid possible bugs/crashes)

News from the past year

It's been one year since Underhell Chapter One was released, and a lot has happened. What follows is an update on what we're currently doing and what we're planning on doing in the future.

First of all let's talk about Mr. Tom Stoffel!

Tom has been working on another original soundtrack lately, and he has recently released his latest work for the game Blade Symphony. If you guys like his work, you can check out the Blade Symphony OST.

Charly Sotelo, the all mighty Underhell Programmer, he has been working on porting the game to the newest version of the Source Engine. He has also been working for Black Mesa for the past year in addition to being a Computer Science and Engineering student at UCLA. I'm not sure when he finds time to sleep, but I'm sure this guy is going places!

Alex Voysey has been hard at work for this past year and has now completed all the weapon models for the game !

You can view all the renders in the Images section.

Alex's next step will be to recreate character models and textures, along with world textures to ensure that everything you see in the game has been created by us (or by Valve).

Toadie, a good friend of Alex, is also currently working on recreating the player's arms and hands, as well as model variations with gloves and sleeves.

These new hands coupled with brand new highly detailed animations will really give a new and more polished look and feel to the game. It's a big step towards the Steam Release!

Michael Tsarouhas, voice actor and weapon designer, has been mainly working on Insurgency for this past year, as well as multiple other projects. Michael is THE voice of Insurgency, since he wrote and voiced pretty much everything for the game. So if you liked Underhell's soldier voices, or Angelo's moaning, you'll probably like his work there!

Michael is available for hire, so if you need a cool voice for a serious project, don't hesitate to contact him.

As for me, I have also been working on Insurgency. I worked on the Training level as well as the Checkpoint and Hunt maps for the game's cooperative modes.

This game has really changed my life. For the first time I am actually making a living out of creating video games. It's a dream come true for me, and I hope I'll continue to work for New World Interactive for a long time.

(Steam Dev Days, January 2014)
Contagion, No More Room In Hell, Blade Symphony, Underhell, Natural Selection II, Insurgency.
Oh, and the photo was taken by Minh Lee, creator of Counter Strike.

I have also been working on another game, Dangerous Rays.

The game is heavily inspired by the S.T.A.L.K.E.R series, and since I am a huge fan I couldn't help but contact the author and ask him if I could join the team.

Dangerous Rays is...was being made by ONE GUY with his own custom game engine which he spent 2 years building after he left Bohemia Interactive, where he worked on Arma 2 and Operation Arrowhead.

Now that I joined the team that makes two of us, and we're heading in a pretty good direction.

The game recently got Greenlit on Steam and will be available as soon as we feel the game is good enough to deserve to be on Early Access. If you want to check out the Alpha, you can buy the game on the official site. If you buy the game from there you will receive a Steam key as soon as the game releases on Steam.

Here you can check out the Dangerous Rays Greenlight Trailer I made for the game.

A lot has happened this year for us. I feel like this is the beginning of a great adventure and I'm happy I'm getting to share it with these guys. And I am excited for you guys to see what we have planned for Underhell.

The road ahead

  • Release Underhell Prologue and Chapter One on Steam.

This version will be remastered and include new assets and gameplay improvements. It will be what Underhell is meant to be.

  • Continue developing Underhell Chapter Two

New exciting things are coming. With Valve teasing Source 2, I'm thrilled to see what comes next. If Source 2 comes out during the development cycle of Chapter Two, we will consider porting the game to it.

  • One Prologue - Four Chapters - One Epilogue

Many people ask me how many chapters are planned for the game, so there you have it.

Six chapters total, which includes the Prologue and Epilogue. We are one third of the way through the Underhell storyline, and I know exactly where this is going. I can't possibly explain to you guys how excited I am for the future of the game.

To be honest I try not to think about it too much and take it one step at a time, or else I'll go insane.


It's true that I don't have as much time to work on Underhell now as I did when I was working on Chapter One, but that was because I was dedicating my entire time to it back then. I used to spend all my days working on it, and that wasn't very healthy to be honest, but I was on a mission.

I did this to be able to start working in the games industry, and now I'm in.

Does that mean I'll stop working on Underhell? Of course not. I'll finish working on this game because it's one of the most important things to me. It's pretty much my life's project.

I don't want to rush it and make mistakes. I'll take my time and do it right.

Stay tuned for more info on the Steam release. No date yet, but we'll have a few surprises coming with that release.

Don't you guys wonder what Project EKG is? You should.

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Underhell Chapter 1 - German Language Pack

Underhell Chapter 1 - German Language Pack

Jun 2, 2015 Patch 3 comments

Underhell Prologue + Chapter 1 German Language Pack, includes translated subtitles and graphic content. Instructions:

Underhell Chapter 1 - TChinese Language Pack

Underhell Chapter 1 - TChinese Language Pack

May 16, 2015 Patch 13 comments

Underhell Prologue + Chapter 1 Traditional Chinese Language Pack, includes translated subtitles and graphic content. Instructions:

Underhell Chapter 1 - Spanish Language Pack

Underhell Chapter 1 - Spanish Language Pack

Mar 27, 2014 Patch 10 comments

Underhell Prologue + Chapter 1 Spanish Language Pack, includes translated subtitles and graphic content. Instructions/Instrucciones:

Underhell Chapter 1 - Russian Language Pack

Underhell Chapter 1 - Russian Language Pack

Dec 10, 2013 Patch 77 comments

Underhell Prologue + Chapter 1 Russian Language Pack, includes translated subtitles and graphic content. INSTRUCTIONS/ИНСТРУКЦИЯ:

Underhell Chapter 1

Underhell Chapter 1

Sep 1, 2013 Full Version 108 comments

Underhell Chapter 1 + Underhell Prologue Remake Do not install over the 2011 Prologue, first uninstall the old version, then install this clean.

Post comment Comments  (0 - 10 of 4,430)
Guest Jul 30 2015, 7:54am says:

I'm wondering does the author need donation? Frankly speaking I'm very happy to give some help,and I love this mod.

+6 votes     reply to comment
ZIGS Jul 29 2015, 1:50pm says:

Ok so I got this mod but the performance is really poor. On the first mission I was getting 30-40 FPS and I noticed the game was just using about 12%-15% of my graphics card. I tried disabling vsync but it didn't work.
My rig is more than capable of running it, the problem is the game is only using a fraction of my card's power, for some reason.

Also while I'm at it, is there a way to disable the edge blur when you aim down sights and also the slight weapon sway when you turn/look around? Thanks

Just in case, my specs are: I5 760; GTX 670 and 8GB RAM

+1 vote     reply to comment
Beez-one Jul 30 2015, 7:23am replied:

Just a guess:
Check if 'multicore' in Graphics tab is enabled and try to disable it.

+1 vote     reply to comment
ZIGS Jul 30 2015, 9:10am replied:

I can't tell if it's enabled or not, the drop-down menu doesn't have any options to choose from (it's blank)

+1 vote     reply to comment
boredgunner Jul 26 2015, 11:59am says:

"Gameplay improvements"

I'm really curious as to what these can be. Underhell's gameplay is already damn near perfect, from the shooting mechanics to the survival mechanics.

Also I hope Source 2 uses OpenAL. I'm not sure if it's possible to get HRTF working in older versions. Can anyone confirm or deny if HRTF works in Underhell?

+4 votes     reply to comment
OJJ0874 Jul 27 2015, 8:41pm replied:

I guess breakable doors, smarter AI, not being able to shoot in closets, a more refined House, Dream, Campaign, achievement system.

+5 votes     reply to comment
boredgunner 8hours 22mins ago replied:

Ah yes, more physics effects would be nice in every game. As would smarter AI.

+2 votes     reply to comment
zombieman123445 Jul 20 2015, 5:59pm says:

This is an amazing game

+3 votes     reply to comment
xXChristmasmanXx Jul 20 2015, 10:15am says:

Hey Mxthe, I was wondering if I could have a seperate save for another playthrough without letting it override my old save. Is it possible? It's been quite a nuisance.

Thanks in advance.

+2 votes     reply to comment
xX(Warrior250)Xx Jul 23 2015, 10:19pm replied:

I don't know any that will do the same trick, but i guess Console saving can do a bit of the job :D

+2 votes     reply to comment
boredgunner 8hours 21mins ago replied:

Yeah definitely, otherwise just back up your save files.

+2 votes     reply to comment
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Released Mar 2011
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1671 votes submitted.

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Ratings closed.

Highest Rated (173 agree) 10/10

Underhell is one of those mods that comes along every so often, that makes you look at retail and remember when they used to make good games like this...and saddens you a little that the industry can't turn out gold like this these days. In a world of MMO's, Call of Duty FPS's, we get a classic game with a good story, incredible atmosphere, and depth to boot. Fun gameplay on top of that? This is a lovechild, and that is what makes it amazing. This is the result of someones vision come to life. They…

Mar 6 2011, 5:11am by Mkilbride

Lowest Rated (13 agree) 3/10


Mar 8 2012, 8:53am by ruMpel

Single Player

Latest tweets from @mxthe

@notch Is that why pigs evolved to pigmen in Minecraft?

Jun 27 2015, 1:56pm

@Kojima_Hideo Thanks for being an inspiration to us all. This scene was inspired by your work

May 16 2015, 11:57am

@rocket2guns @garrynewman The only people who are gonna own you at the moment are the devs. Aside from that, you should be good to go!

May 5 2015, 12:51pm

Congrats on the release!

May 5 2015, 12:51pm

Hehehe, dreamy is right!

Apr 30 2015, 11:03pm

Damn I wish I spoke Russian.

Apr 30 2015, 5:42pm

@CassieScott94 Glad you liked the game. Voice casting isn't happening yet, but I will keep you in mind. Cheers

Apr 25 2015, 7:04pm

RT @MKDouma6: Naaah, I'm sure he's fine. Right, @Mxthe ? ...Dude? RIGHT?! #underhell

Apr 14 2015, 10:32pm

@YamatoIsNotDead No.

Apr 5 2015, 6:06pm

Met with @romero at GDC! Really as cool as you'd imagine!

Apr 3 2015, 3:37pm

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