Russian language support for graphic materials. (Diary Pages, Emails, Mails, Dream pages) - Translation by : Thedor aka Beez-one
Underhell is an Half Life 2 Modification that will be distributed in Episodic releases.
So far ONLY the Prologue has been released...
Chapter 1 is in late stages of development...
The Original Soundtrack for Underhell is being entirely composed by Tom Stoffel
You can support the mod by purchasing the SoundTrack on CDBABY
The money will go to Tom Stoffel and you will be indirectly supporting me as well, I always wanted to pay Tom for his work, so now you can help me with that !
Thank you !
1.7 GHz Processor
DirectX® 9 level Graphics Card
Windows® Vista/7/XP/2000, Mouse, Keyboard, Internet Connection
Pentium 4 processor (3.0GHz, or better),
DirectX® 9 level Graphics Card (or higher)
Windows® Vista/7/XP/2000, Mouse, Keyboard, Internet Connection
II. About UnderHell
In Underhell, you incarnate Jake Hawkfield, a Special Weapons and Tactics Operative, who recently got married and moved in with his beloved wife.
But soon after those happy events his beloved wife dies in mysterious circumstances, only leaving clues that lead to believe in a suicide. Jake falls apart, and only his best friend, mentor and boss Frank is here to help him get over his grief.
The mod begins with a wake up call from Frank, ordering Jake to come down to the station.An armed group of elite soldiers have taken contol of a hospital and all it’s personnel.
But Jake will soon realize that it is not a common Hostage Situation…
The House acts as the HUB for the mod, you can come back to it anytime via a special button on the Main Menu, every time you do something in The House it will save your progress.
If you start The House via the Chapter Selection menu it will completely reset everything in The House and you will lose your progress.
When you are in the house, you can check your Emails, your Mail Box, answer the phone when it rings or just explore and try to uncover the mysteries that lurk in there.
Even though Jake's Wife has recently passed away, you are not completely alone...
UnderHell is split in 3 different "zones"
The first is The House, each new chapter will have it's own version of The House, with different puzzles, different things to discover and diary pages to find.
The second, are The Dreams, with each version of The House will come a set of dreams, only accessible via the Bed in The House, during the night.
Dreams will give you bits of information about the story, and might help you understand some future events better.
Dreams are not mandatory, meaning you can finish the mod without playing through them.
The third zone, are the Chapters, where Underhell really takes place, you access a chapter via The House, and when you are done with the chapters you come back to The House.
When everything has been done in the Chapters and in The House, you must go to sleep in order to access the next version of the house.
That is, when it will be released of course...
IV. Bug Support
Check out the official forums for that matter !
Underhell is now on Steam Greenlight! If you want to see the mod on Steam, don't forget to show your support by voting!
It has been a while since something was posted around here, we have all been pretty darn busy working on finishing up this thing! After the first round of Beta Testing, it just seemed like we would never be done with polishing this 15 hours monster, but it's finally starting to look like a final product and less like a Beta, so we're going in the right direction!
We have been welcoming a couple of new voice talents over the past months, to help us voice a few extras and add more diversity in the surroundings, I'm really grateful for the now 19 Voice Actors that have been accompanying us in this adventure, but I believe I can now finally say that all the Voices are in the game, or at least recorded and in the process of being added, and that's a pretty big milestone for us.
Tom Stoffel and I have also been hard at work adding music in the last missing parts of the game, making sure everything flows and feels connected altogether.
The "ending" of Chapter 1 is one of the longest and most intricate scenes I have ever worked on, and while I won't spoil any of it, I am looking forward to watch all the future playthroughs you guys will be recording after release!
3 Months ago I released the Underhell Chapter 1 Features Showcase Video, as an entertaining format to showcase our progress on the game, while giving a few sneak peaks on some of the action you'll be seeing in the game.
Well, I think it's time to release the second video now, so enjoy!
I am not sure how many more of these we will be making, since I would like to focus more on finishing the game than working on these videos, but I would like to make at least one more to talk about the Multiplayer aspects of the game, as I believe some explanations are required on this subject.
So I'll just lay down the important points here:
Although we do intend to release a few multiplayer maps to show what can be made out of this, our focus remains with the Single Player story mode, and we want to encourage the community to boot up Hammer Level Editor and build their own Coop/PVP/Survival levels for Underhell.
All the multiplayer maps that we will create, will be available in .vmf format so you guys can actually see how it works, and learn from it.
Can't wait to play with some of you guys online, whenever that is.
We're on the last straight line, but it's a long and bumpy one!
Don't forget to vote for Underhell on Greenlight, if you think it deserves your vote!
Highest Rated (96 agree) 10/10
Underhell is one of those mods that comes along every so often, that makes you look at retail and remember when they used to make good games like this...and saddens you a little that the industry can't turn out gold like this these days. In a world of MMO's, Call of Duty FPS's, we get a classic game with a good story, incredible atmosphere, and depth to boot. Fun gameplay on top of that? This is a lovechild, and that is what makes it amazing. This is the result of someones vision come to life. They…
Mar 6 2011, 5:11am by Mkilbride
Lowest Rated (7 agree) 3/10
Mar 8 2012, 8:53am by ruMpel
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