Russian Translation Pack
Jan 22, 2012 Patch 12 commentsRussian language support for graphic materials. (Diary Pages, Emails, Mails, Dream pages) - Translation by : Thedor aka Beez-one
Underhell is an Half Life 2 Modification that will be distributed in Episodic releases.
So far ONLY the Prologue has been released...
Chapter 1 is in late stages of development...
Official Website
Official Forums
Steam Community Page
Steam Community Group Chat
Underhell's Fan Made WIKIA page
The Original Soundtrack for Underhell is being entirely composed by Tom Stoffel
You can support the mod by purchasing the SoundTrack on CDBABY
The money will go to Tom Stoffel and you will be indirectly supporting me as well, I always wanted to pay Tom for his work, so now you can help me with that !
Thank you !
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I.INTRODUCTION
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.INSTALLATION
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Prologue:
Chapter One:
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.Computer Requirements
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Minimum:
1.7 GHz Processor
512MB RAM
DirectX® 9 level Graphics Card
Windows® Vista/7/XP/2000, Mouse, Keyboard, Internet Connection
Recommended:
Pentium 4 processor (3.0GHz, or better),
2GB RAM
DirectX® 9 level Graphics Card (or higher)
Windows® Vista/7/XP/2000, Mouse, Keyboard, Internet Connection
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II. About UnderHell
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In Underhell, you incarnate Jake Hawkfield, a Special Weapons and Tactics Operative, who recently got married and moved in with his beloved wife.
But soon after those happy events his beloved wife dies in mysterious circumstances, only leaving clues that lead to believe in a suicide. Jake falls apart, and only his best friend, mentor and boss Frank is here to help him get over his grief.
The mod begins with a wake up call from Frank, ordering Jake to come down to the station.An armed group of elite soldiers have taken contol of a hospital and all it’s personnel.
But Jake will soon realize that it is not a common Hostage Situation…
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.THE HOUSE.
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The House acts as the HUB for the mod, you can come back to it anytime via a special button on the Main Menu, every time you do something in The House it will save your progress.
If you start The House via the Chapter Selection menu it will completely reset everything in The House and you will lose your progress.
When you are in the house, you can check your Emails, your Mail Box, answer the phone when it rings or just explore and try to uncover the mysteries that lurk in there.
Even though Jake's Wife has recently passed away, you are not completely alone...
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.THE GAME.
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UnderHell is split in 3 different "zones"
The first is The House, each new chapter will have it's own version of The House, with different puzzles, different things to discover and diary pages to find.
The second, are The Dreams, with each version of The House will come a set of dreams, only accessible via the Bed in The House, during the night.
Dreams will give you bits of information about the story, and might help you understand some future events better.
Dreams are not mandatory, meaning you can finish the mod without playing through them.
The third zone, are the Chapters, where Underhell really takes place, you access a chapter via The House, and when you are done with the chapters you come back to The House.
When everything has been done in the Chapters and in The House, you must go to sleep in order to access the next version of the house.
That is, when it will be released of course...
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III. Translation
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Underhell Prologue is now Available in French, Spanish, German, Czech and Russian !
If you wish to help for future translations, check out the official forums thread.
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IV. Bug Support
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Check out the official forums for that matter !
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V. GreenLight
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Underhell is now on Steam Greenlight! If you want to see the mod on Steam, don't forget to show your support by voting!
20 comments by Mxthe on Mar 1st, 2013
Hello there!
It has been a while since something was posted around here, we have all been pretty darn busy working on finishing up this thing! After the first round of Beta Testing, it just seemed like we would never be done with polishing this 15 hours monster, but it's finally starting to look like a final product and less like a Beta, so we're going in the right direction!
We have been welcoming a couple of new voice talents over the past months, to help us voice a few extras and add more diversity in the surroundings, I'm really grateful for the now 19 Voice Actors that have been accompanying us in this adventure, but I believe I can now finally say that all the Voices are in the game, or at least recorded and in the process of being added, and that's a pretty big milestone for us.
Tom Stoffel and I have also been hard at work adding music in the last missing parts of the game, making sure everything flows and feels connected altogether.
The "ending" of Chapter 1 is one of the longest and most intricate scenes I have ever worked on, and while I won't spoil any of it, I am looking forward to watch all the future playthroughs you guys will be recording after release!
3 Months ago I released the Underhell Chapter 1 Features Showcase Video, as an entertaining format to showcase our progress on the game, while giving a few sneak peaks on some of the action you'll be seeing in the game.
Well, I think it's time to release the second video now, so enjoy!
I am not sure how many more of these we will be making, since I would like to focus more on finishing the game than working on these videos, but I would like to make at least one more to talk about the Multiplayer aspects of the game, as I believe some explanations are required on this subject.
So I'll just lay down the important points here:
Although we do intend to release a few multiplayer maps to show what can be made out of this, our focus remains with the Single Player story mode, and we want to encourage the community to boot up Hammer Level Editor and build their own Coop/PVP/Survival levels for Underhell.
All the multiplayer maps that we will create, will be available in .vmf format so you guys can actually see how it works, and learn from it.
Can't wait to play with some of you guys online, whenever that is.
We're on the last straight line, but it's a long and bumpy one!
Don't forget to vote for Underhell on Greenlight, if you think it deserves your vote!
Russian language support for graphic materials. (Diary Pages, Emails, Mails, Dream pages) - Translation by : Thedor aka Beez-one
Czech language support for graphic materials. (Diary Pages, Emails, Mails, Dream pages) - Translation by : Tomáš "Numennes" Bedrna and his team NumaSoft.
German language support for graphic materials. (Diary Pages, Emails, Mails, Dream pages) - Translation by : Berserkr
Underhell is an Episodic Story Line Single Player Modification for Half Life 2. This is the new 1.5 FULL version in RAR format.
French and Spanish language support for graphic materials. (Diary Pages, Emails, Mails, Dream pages)
Underhell is an Episodic Story Line Single Player Modification for Half Life 2. This is the new 1.5 FULL version in executable format.
Highest Rated (96 agree) 10/10
Underhell is one of those mods that comes along every so often, that makes you look at retail and remember when they used to make good games like this...and saddens you a little that the industry can't turn out gold like this these days. In a world of MMO's, Call of Duty FPS's, we get a classic game with a good story, incredible atmosphere, and depth to boot. Fun gameplay on top of that? This is a lovechild, and that is what makes it amazing. This is the result of someones vision come to life. They…
Mar 6 2011, 5:11am by Mkilbride
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Well at least its not Gabe Newell the one who works on Underhell
Otherwise I doubt we would see Chapter 3 and any further ones
The "Rank" thing (29 of 997) in the statistics, is that the rank of all the diffirent mods on Desura?
That would be of all things on Desura.
On Moddb it is 139 of 19,465.
Another thing i cant play it.it keep having the halflife.exe not responding.
Will This Game Enter GreenLight.If It Enters GreenLight Would It Be Free
It's up on greenlight, whether or not it actually gets greenlit is up to us. Vote now.
What should I do if I switched to Steampipe beta?
Should I reinstall HL2 to be able to play Underhell again?
Underhell Chapter 1 should only require the Source SDK Base 2007.
It would be interesting to test what happens with the Steampipe system.
What's Steampipe?
Developer.valvesoftware.com