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Underhell is a Half Life 2 Modification developed by Mxthe in collaboration with We Create Stuff. Underhell Prologue requires a Source Engine game to run, and Source SDK Base 2006 installed. Underhell Chapter 1 will require a Source Engine game to run, and Source SDK Base 2007 installed.
Hello everyone, and welcome BACK to this second Features Showcase video!
It has been a while since the first one, and there were still things that weren't ready back then that we still wanted to showcase, so here you go!
Saw it on Youtube. This mod looks so amazing right now.
I swear I was wearing pants before this video started o.o
So much attention to detail in this game. So much respect for the developing team.
Impressive stuff!
I like this mod!
My mind can hardly comprehend the amount of content poured into this mod!
It's funny how originally Underhell was just another linear FPS where you don't have any choices. Now it's an RPG. A big one at that.
Yeah the origins of Underhell (that is, initial concept) will really take you by surprise.
The main thing I don't like about this mod is some of the voice acting, it could be a lot better.
No offense to the person that voiced the guy at 6:33, but I have to say that the voice acting doesn't sound good.
You do understand that these people are doing free service right?
Just because it is free does not mean it is not allowed to be criticised.
Agreed.
It doesn't sound great, but I know people who sound a lot like that in real life.
Awesome!!
This is incredibly unique. I can't wait to play it! Probably will be one of the best ones to come out this year :D
08:17 "..taking down enemies quietly." *Massive prop-breaking noise.* I assume this is related to hitting the head or the helmet bouncing as it happens with melee weapons too. It doesn't seem like much of a stealth kill so I hope it doesn't still make that noise in the release version.
Other than that, as stated above, this mod is looking brilliant.
I have no problem with the voice acting, not because people did it for free but because it's clear and people do actually sound like that in real life. To me it's actually more realistic than having everyone sounding like they took elocution lessons from the age of five.
You are correct about the "prop breaking noise" it was the soldier's flashlight which broke as he died.
I have fixed this annoying sound since then.