The Forgotten Ones HL2 Mod

Neva Say NevaH!Neva Say NevaH! Neva Say NevaH! Neva Say NevaH! Neva Say NevaH!  

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Blog RSS Feed Report abuse Latest News: The Forgotten Ones v2.3.0 is out!

7 comments by Pretador on Dec 8th, 2013

The Forgotten Ones V2.3.0 is released!
For this release there will be quite a bit of changes, you can now play TFO with max settings without ending up with memory overloads. Thanks to SDK 2013.

Changelog for TFO v2.3.0:
- Re-added and re coded everything over to the latest engine, SDK 2013 branch.
- Supporting Linux & Mac
- Supporting Occulus Rift & Omni Virtual Reality...
- 64-Bit support & multi core support
- Changed the glow effect to glow from an X distance instead of only when looking straight at the item!
- Changed thirdperson camera angles and distance.
- Fixed dialogue bugs in Chapter 4, Door sound bug in rightwing, removed npcs at the end of chapter 4 escape 2 map when you drive the car out from the mansion
- Fixed weapon pickups so that you now can pickup any new weapon without owning extra mags for it.
- Added overlays and fog to chapter 1 forest again + moved torch weapon to be at the entrance of the public baths for easier notice.
- Fixed the bossbar, it no longer displays after dying in Chapter 4.
- You can now open the piano puzzle chest with the sledgehammer as well...
- Fixed dialogue pop up empty bug in the hotel map in chapter 1.
- Confirmed that 32-bit users also will be able to play without crashing. Crashes has been fixed!!!
- Changed the Stephano pickups to be more challenging and fun, if you die or save it will reset the counter, and you will get a hot reward when you reach 3/5!

Vote for us on Mod of the Year!

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Some Generic and Random information about the mod:

The Version:
The Forgotten Ones v2.0 and higher is a remake of the older version released in 2011, hence the terrible rating you might understand why I didn't want to give up just yet. I've tried my best to remake the whole thing.

TFO features a fully remade HUD, VGUI & GUI including all new models, npcs, code, scripts, sounds, everything! Which means this mod will take up quite some space. The build is at 2gb compressed and 4.5gb uncompressed.

Music, elegance and beauty is what combines TFO and makes it build up a unique atmosphere and tension.

TFO is about Grobuskna Vladinov, his family was murdered during the war, Grobuskna and his family was taken captive by Schienzel. Schienzel is a fiction of Josef Mengele, a strong similarity.
Grobuskna was spared to see his parents suffer.
Gregor, Schienzel's butler escaped with Grobuskna and ever since that time Grobuskna has wanted to bring vengeance on Schienzel.
The only problem is, he doesn't remember where Schienzel is located.

The Concept:
Inspired by old classics such as Resident Evil 1, They Hunger & Silent Hill.
TFO is processed by exploring, finding clues, experiencing true horror.
In TFO I wanted not only to have creepy level design and npc's but also very immersive sound, the sound gives you a chill and you can always feel it in your spine. In this case even Pamela Andersson could scare you if she popped in unannounced.

The Gameplay:
In TFO you can carry maximum 5 weapons:
- One heavy firearm
- A light firearm
- A melee wep
- A grenade ( very rare )
- A light source
As well you can carry extra items which will go in your inventory, such as:
- Notes
- Maps
- Keys
- Parts
- Emblems
Notes can be found all around the maps, some are voiced, some are not. Depending on which character the note is related to! When browsing thru notes in the inventory you will be able to see the author for each note, some will be unknown and some will not.

The HUD:
I've tried to make the HUD simple and pretty, the left side shows your health and a sprint bar ( stamina ) and in the middle of the health circle you can see a healthkit, if this healthkit is green that simply means you have a healthkit and can use this whenever you wish!
Generally if you die you will be given a healthkit automatically since death is normally caused due to difficulty. Hopefully this will be enough help to make you progress further!

The right side shows your ammo and current bullets in each mag ( only firearms )

There's 16 weapons in TFO they range from guns to melee weapons.

Easter Eggs:
TFO got many easter eggs, including:
-Rage comics

Final Opinion:
The latest version of TFO brings better stability that's for sure, however I hope I'm not too late. I've felt to stressed on the previous updates, I finally got to really fix the remaining issues and test it properly. I'm certain it will be worth it to re-try the mod. But of course I apologize for releasing the mod in a terrible state in the first place.

Bug Reporting:
I would highly appreciate if you'd report any bugs you may find during the gameplay, you can post/report this here: or post a topic on our Technical Forum area:

If you wish to donate for this project and future projects you are very welcome, as a reward you will be given instant access to the in-game unlimited ammo FG-42!
Donate here:


- Source SDK Singleplayer 2013
- TFO Launcher

Current Bugs:

- You have to restart the mod when you change the resolution! Important!

TFO was a big project for me, most of the work was pulled of by me alone which is the reason for the lack of testing perhaps. A big mod is a lot to handle for a single person.
And as some of you may have noticed, I was seeking modellers for quite some time. Some applied but they died quickly so I ended up having to spend money on the mod, I feel it was worth it.
Even with all the stability issues I still think this mod was worth my time, it was unfortunate that the first release had to be a total mess but that's how life is, it doesn't always work out the way you expect.

Have fun with this one!

Download Link FULL Version 2.3.0:

The Forgotten Ones Version 2.3.0 SDK 2013 Full


The Forgotten Ones Release Upcoming!

The Forgotten Ones is soon in your grasp

New Entrance Vs Old Entrance

The Tunnels

TFO Garden - Release is near

Schienzel's Office

Prepare your pair of pants

Gameplay Trailer / Intro / Teaser:

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Forgotten Ones - Version 2.4.0 [Patch]

The Forgotten Ones - Version 2.4.0 [Patch]

Mar 1, 2014 Patch 2 comments

A minor update for TFO fixing HUD positions, jump bug, fullbright maps, etc... Requires v2.3.0 to work! This is a patch!

The Forgotten Ones Version 2.3.0 SDK 2013 Full

The Forgotten Ones Version 2.3.0 SDK 2013 Full

Dec 8, 2013 Full Version 6 comments

The Forgotten Ones has been converted to SDK 2013, this has solved all crash related issues. No hacky workarounds has not been needed to make the mod...

The Forgotten Ones Launcher

The Forgotten Ones Launcher

Nov 8, 2013 GUIs 2 comments

This is another option to launch TFO apart from Steam, I've also added command line possibilities. Basic Console and Performance Fix check boxes. As well...

[OUTDATED]The Forgotten Ones - Version 2.2.0 Full

[OUTDATED]The Forgotten Ones - Version 2.2.0 Full

Nov 1, 2013 Full Version 9 comments

All bugs has been fixed! Will you manage to face the horrors of Schienzel's Mansion yet another time?

Post comment Comments  (0 - 10 of 599)
battle19945 Mar 26 2014, 12:06pm says:

pretador- Changed the Stephano pickups to be more challenging and fun, if you die or save it will reset the counter, and you will get a hot reward when you reach 3/5!

me- challenge accepted!

+1 vote     reply to comment
Pretador Mar 29 2014, 7:53pm replied:

Good luck :P

+1 vote     reply to comment
battle19945 Mar 30 2014, 7:28am replied:

it worked i did it with only one save and got all three stephanos oowww haba haba dat gun :p however the credits how long does that rol because it went forever and i had to quit the game to stop the credits for relooping and sadly lost all of my achievs :/

+1 vote     reply to comment
battle19945 Mar 26 2014, 11:05am says:

man predator your mod is getting bad reviews, and if people give good reviews then you see that allot of people arent agree with that (look at the minus of the good reviews)i found its a good mod when i played it he tryd his best and thats more then anough for me.

+1 vote     reply to comment
Pretador Mar 29 2014, 7:56pm replied:

Yeah, most of the bad reviews are related to the old v1.0 release + due to the crash issues in the first v2.0 release... At least it's all fixed now. ^^
Thanks for the support so far!

I have a nice horror mod on my mind which I'll get starting on soon. Keywords: Tunnels, a lantern and demons. ;o Not to mention tinderbox & inventory. :3

+1 vote     reply to comment
battle19945 Mar 30 2014, 7:42am replied:

not all bugs are gone i found a new one but it happend to me once, when the butler stopt speaking after his dialog he had to check for that monster well i had once that he did nothing and that he just standed there.

+1 vote     reply to comment
Guest Mar 13 2014, 7:31pm says:

This comment is currently awaiting admin approval, join now to view.

Pretador Mar 19 2014, 2:33pm replied:

You must play the song in the right order, if you hear the high pitch "pling" noise that means you did something wrong. However if you have the sledgehammer you can now use that instead of playing the song.

+1 vote     reply to comment
macacos2 Mar 19 2014, 10:50am replied:

His system should be getting way, way more than 30 frames, it's clearly wasting processing power this current way. It's not a matter of just being playable, optimization is a basic thing to any game ever.

+1 vote     reply to comment
Guest Mar 13 2014, 6:16pm replied:

This comment is currently awaiting admin approval, join now to view.

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Release Date
Released Nov 1, 2013
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89 votes submitted.

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Ratings closed.

Highest Rated (2 agree) 9/10

Just i like mod oldschool trash creepy adventure games atmosphere

Jul 7 2011, 6:00pm by AidenDemon

Lowest Rated (14 agree) 2/10

The forgotten ones was a horrible mod. It was very bland, empty and boring. The size of the mod was 2GB with 90% of them was unused models and textures. The length was a mere 30 minutes game play at most. The only positives I can say would be the ideas implemented into it. The game play was a basic run and shoot broken up by badly made cut scenes and voice acting. Whenever you pressed the use button on something that wasn't interactive you would say annoying lines and if it was you'd say "hell yeah…

Jul 16 2011, 5:32pm by Alex2the3gr8

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