Here's an advanced compiler for the source engine model system, highly improved and more flexible compared to my previous program!
Neva Say NevaH!Neva Say NevaH! Neva Say NevaH! Neva Say NevaH! Neva Say NevaH!
As said, The Forgotten Ones has been converted to SDK 2013.
Advantages this will bring:
- A newer and more flexible engine
- More capacity, hence SDK 2013 is build for 64-bit streaming which has an increased memory pool. Yet I have to confirm if this applies to 32-bit users too.
- Steampipe integration, VPK formating files for quicker loading!
- Linux & Mac support!
The code base is ready, things are going a little slow tho due to I'm busy on another mod and real life. But I will most likely have this update out by the end of the week! ;D
Thanks for following us until this day, vote for us on Mod of the year!
If we manage to become 1 of the top 3 I'll probably release the latest Source Code and map files as well! :)
Highest Rated (2 agree) 9/10
Just i like mod oldschool trash creepy adventure games atmosphere
Jul 7 2011, 6:00pm by AidenDemon
Lowest Rated (11 agree) 2/10
The forgotten ones was a horrible mod. It was very bland, empty and boring. The size of the mod was 2GB with 90% of them was unused models and textures. The length was a mere 30 minutes game play at most. The only positives I can say would be the ideas implemented into it. The game play was a basic run and shoot broken up by badly made cut scenes and voice acting. Whenever you pressed the use button on something that wasn't interactive you would say annoying lines and if it was you'd say "hell yeah…
Jul 16 2011, 5:32pm by Alex2the3gr8