Underhell is a Half Life 2 Modification developed by Mxthe in collaboration with We Create Stuff. Underhell Prologue requires a Source Engine game to run, and Source SDK Base 2006 installed. Underhell Chapter 1 will require a Source Engine game to run, and Source SDK Base 2007 installed.
After hitting a hard limitation on the TITLES.TXT file, we have created our own system that allows us to not only create as many TITLES as we want, but...
This brief tutorial will explain how the random placement and selection of items/weapons works in Underhell, as well as a short tutorial on how to place...
This is a short explanation of how the "Sneaky Gameplay" works in Underhell, and how the enemy AI was improved and tailored to help it work correctly...
A short explanation followed by a tutorial about the Player Model and the Mirror Reflections systems in Underhell.
This tutorial will explain how we implemented a system to workaround the Source Engine's limitation of having only 1 Ingame Camera active at a time, and...
This tutorial will explain how Bodygroups, Gibs, Ragdolls and decals work in Underhell, and which features has been added.
This tutorial will explain the new "Env_Message", "Env_HudHint" and "Env_Global" inputs that we have incorporated into Underhell, to facilitate a lot...