Underhell is a Half Life 2 Modification developed by Mxthe in collaboration with We Create Stuff. Underhell Prologue requires a Source Engine game to run, and Source SDK Base 2006 installed. Underhell Chapter 1 will require a Source Engine game to run, and Source SDK Base 2007 installed.

Custom Titles System

Custom Titles System

Nov 7, 2012 Basic mapping/technical 6 comments

After hitting a hard limitation on the TITLES.TXT file, we have created our own system that allows us to not only create as many TITLES as we want, but...

Item_Random for Random Loot !

Item_Random for Random Loot !

Oct 3, 2012 Basic mapping/technical 5 comments

This brief tutorial will explain how the random placement and selection of items/weapons works in Underhell, as well as a short tutorial on how to place...

Enemy AI Improvements & Sneaky Gameplay

Enemy AI Improvements & Sneaky Gameplay

Aug 20, 2012 Basic mapping/technical 10 comments

This is a short explanation of how the "Sneaky Gameplay" works in Underhell, and how the enemy AI was improved and tailored to help it work correctly...

Player Model and Mirror Reflections

Player Model and Mirror Reflections

Aug 17, 2012 Basic mapping/technical 21 comments

A short explanation followed by a tutorial about the Player Model and the Mirror Reflections systems in Underhell.

Multiple Render Targets, Higher Resolution Monitors

Multiple Render Targets, Higher Resolution Monitors

Jul 24, 2012 Basic mapping/technical 18 comments

This tutorial will explain how we implemented a system to workaround the Source Engine's limitation of having only 1 Ingame Camera active at a time, and...

Bodygroups, Gibs, Ragdolls and Decals

Bodygroups, Gibs, Ragdolls and Decals

Jul 23, 2012 Basic mapping/technical 12 comments

This tutorial will explain how Bodygroups, Gibs, Ragdolls and decals work in Underhell, and which features has been added.

New Message Entities Inputs

New Message Entities Inputs

Jul 21, 2012 Basic mapping/technical 4 comments

This tutorial will explain the new "Env_Message", "Env_HudHint" and "Env_Global" inputs that we have incorporated into Underhell, to facilitate a lot...

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Platform
Windows
Developed By
Mxthe
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Release Date
Released Mar 5, 2011
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