Total Mayhem includes improved versions of 3rd party units by unitmakers from the last 12 years of modding TA. All units have been bugfixed, most have been remodeled, re-textured and re-rendered to Cavedog standard. The entire game balance has been improved. This is intended to be what Cavedog would have done if they continued to support the game.

TOTAL MAYHEM's features include:

  • An extended builder interface with 10 buttons per page instead of the usual 6, that is still compatible with lower resolutions (down to 800x600)
  • Loads of bugfixes that prevent lockups and crashes, improve unit AI and improve game performance, meaning more units ingame with less lag
  • rebalancing of most units to make them more useful, and open up more strategic options for the player
  • snappy gameplay that favours making metal extractors better instead of making metal makers worse, to encourage expansion and improve game pace
  • LOADS of added units, including a complete Level 3 tier: experimental kbots, tanks, navy and air, super nukes, nuke cannons and more

If you want to know more or have a question about Total Mayhem, you are welcome visit the Mayhem Inc forum at TA Universe.

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Blog RSS Feed Report abuse Latest News: Total Mayhem 6.92 released!

6 comments by gamma_TA on Oct 7th, 2013

Total Mayhem 6.92

Total Mayhem 6.9 is a major milestone. Just in time for the 16th anniversary of the release date of Total Annihilation. Has it really been that long?
- more than 3 dozen units added, completing the L3 suite of factories, mobiles and structures.- several changes to L1 economy should mean early game is much quicker compared to 6.8.- Arm now has 11 units with EMGs and no red lasers on mobile units!- the Core Beetle is FINALLY added.

Most of all though, Total Mayhem 6.9 is now packaged with a full installer and integrated with the TA Unofficial Patch 3.9.02. Thanks very much to project manager N72, installing Total Mayhem just got a whole lot easier.

Note: The below download, if you don't already have the TA Unofficial Patch, will also download and install the patch resources and the 3.9.02 patch as required. The total filesize is about 200mb. Future updates will be much smaller once you have this installed.

Download here: TOTALM_b692.exe (27mb) - or scroll down to download from this ModDB page.

Total Mayhem 6.9 banner

More info about this update to Total Mayhem can be found here

More info about the TA Unofficial Patch can be found here (yep, looooots more info. The array of enhancements added to TA is stunning).

One of the big good-news stories about this is the patch manager allows automatic updates. So once you have Total Mayhem installed you will always be able to update to the latest version available.So what are you waiting for?! Get yerself some Total Mayhem!

As always, comments and feedback welcome: if you are a TA Universe member or want to join thenĀ click here.

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Total Mayhem 6.92

Total Mayhem 6.92

Oct 7, 2013 Full Version 13 comments

- Now wrapped in a proper installer! Requires the new TA Unofficial Patch 3.9.02 - and downloads it for you if you don't have it yet (total download is...

Total Mayhem beta 6.8

Total Mayhem beta 6.8

May 24, 2013 Full Version 1 comment

New version at last! removes a lot of units but adds a lot of polish... and also adds the Spider pack 2012 and the Tortoise Pack, and metal extractor...

Total Mayhem beta 6.42

Total Mayhem beta 6.42

Mar 4, 2012 Full Version 1 comment

Total Mayhem beta 6.42 includes many improvements, a couple of new units, and a consolidated and greatly simplified install. All units and data is now...

Total Mayhem beta 6.3

Total Mayhem beta 6.3

Jan 11, 2012 Full Version 2 comments

Further development, bugfixes, updated models and graphics, and 2 new units: Mobile Fortresses for Arm and Core. ** deleted and recreated this download...

Total Mayhem beta 6.2

Total Mayhem beta 6.2

Dec 16, 2010 Full Version 3 comments

New models and refined concepts for over a dozen units, new Mobile LRPC unit Core Crusher (Howie moves to L2 and becomes a lighter artillery unit, Morty's...

Total Mayhem beta 5.6

Total Mayhem beta 5.6

May 22, 2010 Full Version 0 comments

Total Mayhem beta 5.6 contains script fixes, balance tweaks, new models for a bunch of units including the Commanders and the Level 3 heavy carriers...

Post comment Comments  (0 - 10 of 77)
Deuce_Savage Nov 25 2013, 10:00pm says:

OK, working now.

+1 vote     reply to comment
Deuce_Savage Oct 21 2013, 2:35am says:

After install of 6.92 i got this - objects3d\advtorpedo.3DO...whats this?

+1 vote     reply to comment
gamma_TA Nov 1 2013, 12:05am replied:

You don't have the Core Contingency installed.

Or, the stupid installer didn't copy ccdata.ccx from your totala folder to your total mayhem folder.

+1 vote     reply to comment
Deuce_Savage Oct 20 2013, 4:15am says:

Question: I used the TACC to pack all my older favorite units into a rev31.gp3 but now want to know how to unpack it? TACC cant do that. Is there another way?

+1 vote     reply to comment
robodudealt Oct 19 2013, 8:59pm says:

I tried to start TA with this mod version 6.92. I set up a skirmish, and when it gets over 3/4 of loading the units, this is what comes up

Record "CORPLAS_dead" missing from feature files

Any help?

+1 vote     reply to comment
gamma_TA Nov 1 2013, 12:08am replied:

Remove cavedog units.ufo (or similar name) from your total mayhem folder. It shouldn't be in there.

In fact if you can't find cavedog units.ufo then look for any small file (less than 1Mb) ending in .ufo. Remove it.

+1 vote     reply to comment
DragonXVV Nov 18 2013, 2:54pm replied:

I'm having the same problem, this

Record "CORPLAS_dead" missing from feature files

thing. Well, I don't have any .ufo file less than 70mb - that is TA_Zero_Maps. I've installed TA Zero and Escalation, both are working properly. I don't know if its an issue, but when I try to update the unnoficial patch it says:

Error: Wrong file size

A similar thing happens when I try to update Total Mayhem, but instead, it says:

Error: Unable to find resources on server. Please check if the URL is correct.

+1 vote     reply to comment
RAA! Oct 19 2013, 1:17am says:

I get a problem saying something about the direct x? :L

+1 vote     reply to comment
gamma_TA Nov 1 2013, 12:06am replied:

Please check out help and info on the new Unofficial Patch here.

+2 votes     reply to comment
Deuce_Savage Oct 13 2013, 10:37pm says:

This unique game is still easy & fun to play!

+1 vote     reply to comment
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