Total Mayhem includes improved versions of 3rd party units by unitmakers from the last 12 years of modding TA. All units have been bugfixed, most have been remodeled, re-textured and re-rendered to Cavedog standard. The entire game balance has been improved. This is intended to be what Cavedog would have done if they continued to support the game.

TOTAL MAYHEM's features include:

  • An extended builder interface with 10 buttons per page instead of the usual 6, that is still compatible with lower resolutions (down to 800x600)
  • Loads of bugfixes that prevent lockups and crashes, improve unit AI and improve game performance, meaning more units ingame with less lag
  • rebalancing of most units to make them more useful, and open up more strategic options for the player
  • snappy gameplay that favours making metal extractors better instead of making metal makers worse, to encourage expansion and improve game pace
  • LOADS of added units, including a complete Level 3 tier: experimental kbots, tanks, navy and air, super nukes, nuke cannons and more

If you want to know more or have a question about Total Mayhem, you are welcome visit the Mayhem Inc forum at TA Universe.

Image RSS Feed Latest Screens
All the added units Total Mayhem 7.2 Core Moho Extractor Upgrade. Animation: Arm Geo Upgrade.
Blog RSS Feed Report abuse Latest News: Total Mayhem 7.06 is here

0 comments by gamma_TA on May 26th, 2014


 

Core Geothermal CannonArm Geothermal Missile Silo Core
Arm Impala - new tank for Total Mayhem 7.0 Core Saturn


New version 7.06 with a bunch of new treats for you: 

  • totally revamped GUI, better looking, no more separate "Orders" and "Build" menus for builders.
  • early-game economy big improvements!
  • new buildings: advanced storages, radar jammer towers, advanced armed geothermal generators, advanced armed tidal generators, dragon's eye sight towers.
  • shield generator buildings (see pics)!
  • new Tortoises (radar/sonar, radar jammer, kamikaze)!
  • new aircraft, new tanks too!
  • 25 new units added in total (including mobiles and buildings).
  • bugfixes, balance tweaks, and 3D model improvements to the look of a bunch of units.
Download here! (15.5Mb)
Total Mayhem 7.06

Shields

INSTRUCTIONS: If you haven't already, install Total Mayhem 6.92 first, this will include the new TA unofficial patch 3.9.02 with a bunch of new features (double-click units, CTRL_F, CTRL_B, mouse-wheel to a MEGAMAP, lots more). Then, unzip this download into your TOTALA\Total Mayhem folder.

If you are running Windows 8, or Windows 7 with NVidia graphics, and have trouble running the game, you will need this hotfix (just unzip to your Total Mayhem folder, overwriting existing files).

For more info or to join the discussion, visit this thread on TAUniverse.

Almost all of the added Total Mayhem units

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Total Mayhem 7.06

Total Mayhem 7.06

Apr 26, 2014 Full Version 4 comments

Big GUI upgrade, improved starting economy and a bunch more units in this update. * NOTE you need to have 6.92 already installed before unzipping this...

Total Mayhem 6.92

Total Mayhem 6.92

Oct 7, 2013 Full Version 15 comments

- Now wrapped in a proper installer! Requires the new TA Unofficial Patch 3.9.02 - and downloads it for you if you don't have it yet (total download is...

Total Mayhem beta 6.8

Total Mayhem beta 6.8

May 24, 2013 Full Version 1 comment

New version at last! removes a lot of units but adds a lot of polish... and also adds the Spider pack 2012 and the Tortoise Pack, and metal extractor...

Total Mayhem beta 6.42

Total Mayhem beta 6.42

Mar 4, 2012 Full Version 1 comment

Total Mayhem beta 6.42 includes many improvements, a couple of new units, and a consolidated and greatly simplified install. All units and data is now...

Total Mayhem beta 6.3

Total Mayhem beta 6.3

Jan 11, 2012 Full Version 2 comments

Further development, bugfixes, updated models and graphics, and 2 new units: Mobile Fortresses for Arm and Core. ** deleted and recreated this download...

Total Mayhem beta 6.2

Total Mayhem beta 6.2

Dec 16, 2010 Full Version 3 comments

New models and refined concepts for over a dozen units, new Mobile LRPC unit Core Crusher (Howie moves to L2 and becomes a lighter artillery unit, Morty's...

Post comment Comments  (0 - 10 of 78)
nikdavis96
nikdavis96 Jul 8 2014, 5:36am says:

i'm just loving the mod. if you could add commanders have upgrades and go to tech 2 and 3. and tech 3 nuke defense structure with longer range and really long range artillery gun placements. looking forward to bata 8

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Nov 25 2013, 10:00pm says:

OK, working now.

+1 vote     reply to comment
Deuce_Savage
Deuce_Savage Oct 21 2013, 2:35am says:

After install of 6.92 i got this - objects3d\advtorpedo.3DO...whats this?

+1 vote     reply to comment
gamma_TA
gamma_TA Nov 1 2013, 12:05am replied:

You don't have the Core Contingency installed.

Or, the stupid installer didn't copy ccdata.ccx from your totala folder to your total mayhem folder.

0 votes     reply to comment
Deuce_Savage
Deuce_Savage Oct 20 2013, 4:15am says:

Question: I used the TACC to pack all my older favorite units into a rev31.gp3 but now want to know how to unpack it? TACC cant do that. Is there another way?

+1 vote     reply to comment
robodudealt
robodudealt Oct 19 2013, 8:59pm says:

I tried to start TA with this mod version 6.92. I set up a skirmish, and when it gets over 3/4 of loading the units, this is what comes up

Record "CORPLAS_dead" missing from feature files

Any help?

+1 vote     reply to comment
gamma_TA
gamma_TA Nov 1 2013, 12:08am replied:

Remove cavedog units.ufo (or similar name) from your total mayhem folder. It shouldn't be in there.

In fact if you can't find cavedog units.ufo then look for any small file (less than 1Mb) ending in .ufo. Remove it.

0 votes     reply to comment
DragonXVV
DragonXVV Nov 18 2013, 2:54pm replied:

I'm having the same problem, this

Record "CORPLAS_dead" missing from feature files

thing. Well, I don't have any .ufo file less than 70mb - that is TA_Zero_Maps. I've installed TA Zero and Escalation, both are working properly. I don't know if its an issue, but when I try to update the unnoficial patch it says:

Error: Wrong file size

A similar thing happens when I try to update Total Mayhem, but instead, it says:

Error: Unable to find resources on server. Please check if the URL is correct.

+1 vote     reply to comment
RAA!
RAA! Oct 19 2013, 1:17am says:

I get a problem saying something about the direct x? :L

+1 vote     reply to comment
gamma_TA
gamma_TA Nov 1 2013, 12:06am replied:

Please check out help and info on the new Unofficial Patch here. Tauniverse.com

+1 vote     reply to comment
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