Arm Olympus
For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilationwhich can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including
  • Cavedog quality models, textures, and presentation
  • New GUI and extended menus
  • Unique upgrading system for defenses and resources
  • Deflective Shield Generators
  • Mass unit Teleportation Gates
  • Automated mass loading and unloading transports
  • Multi-Unit-Air-Transports
  • Proximity bonuses for adjacent Fusions and Energy Storages
  • Surfaceable subs; walking ships
  • Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking
  • And much, much more!
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Blog RSS Feed Report abuse Latest News: What is Total Annihilation: Escalation?

0 comments by TheRegisteredOne on Nov 12th, 2009

Showdown


What is TA:ESC?

TA:ESC is a Cavedog quality expansion to Total Annihilation featuring the following:

  • Rebalanced units so that each has a servicible and useful function at different (or all) stages of the game.
  • New units to fill in niche roles and 'gaps' as well as an expanded technology tier in the form of new Level 3 units.
  • New features, concepts, and animations that bring the venerable TA engine up to today's standards.
  • An online community of talented and dedicated players and developers that are continously improving all of the above.
Showdown

Is TA:ESC available for download?
Yes. TA:ESC is currently in Beta development and can be found here. We expect an official release of TA:ESC to be completed by the end of 2009. Before you download, however, you may want to continue reading to familiarize yourself with all of TA:ESC's features.

What are some of the new features included in TA:ESC?
There are too many features to list here, but here is a sampling of some the major updates:
New expanded menu and GUI along with improved unit models and texturing. Upgradable buildings.

Better GUI and Units Upgradeable Buildings

Adjacency bonuses for Energy resources. Mass loading/unloading transports and multi-unit-air-transports.

Adjacency Bonus Powerful Automated Transports

Mass unit teleportation between galactic gates anywhere on the battlefield. Surfacable subs, complete with Nuclear warheads and none of the issues associated with past surfacing sub attempts.

Teleport Gates Surfaceable Subs

Deflective shields that block all but the most powerful of weapons.

Shield Generators Experimental Units

A complete Level 3 technology tier and beyond.

Experimental Units Experimental Units

There is more to come and additional content will be updated as progress continues! Stay tuned!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
TA Escalation Beta 6.5

TA Escalation Beta 6.5

Mar 15, 2013 Full Version 4 comments

It is time to once again continue the infinite conflict! Just in time, TA:Escalation (TAESC) delivers an arsenal of destruction with even more units...

TA:Escalation Beta 5.0.1

TA:Escalation Beta 5.0.1

Aug 1, 2011 Full Version 5 comments

After years of work, we've finally reached the point where we are nearing completion of the development of the Arm and Core and ready to begin focus on...

TA:Escalation Beta 4.2

TA:Escalation Beta 4.2

Jan 18, 2011 Full Version 5 comments

Beta 4.2 is finally here! As usual we’re late in releasing, but it is not for a lack of effort. Over the past few months we’ve been quite busy working...

TA:Escalation Beta 4.1

TA:Escalation Beta 4.1

Apr 2, 2010 Full Version 8 comments

Almost 3 months into the new year (and already 3 months from our last official Beta), TA:ESC Beta 4.1 has finally arrived! While it certainly has been...

TA:Escalation Beta 4.0

TA:Escalation Beta 4.0

Jan 1, 2010 Full Version 0 comments

2009 was a long year in the development of TA:ESC, but we made significant strides in improving gameplay and balance, added new units and features, and...

TA:Escalation Beta 3.3

TA:Escalation Beta 3.3

Nov 13, 2009 Full Version 6 comments

Fixed problems with the line-bombing fix. The fix had some issues with projectile behaviour and balancing. Reverted scripts back to OTA versions. Although...

Post comment Comments  (0 - 10 of 109)
Enargo
Enargo Mar 23 2013, 12:33pm says:

It's awesome to see you guys still working on this mod

+1 vote     reply to comment
darkmessenger
darkmessenger Mar 13 2013, 11:51pm says:

Hi! How does the mod progress?

+1 vote     reply to comment
Wotan_TAESC
Wotan_TAESC Mar 16 2013, 9:36pm replied:

Going well - you can play daily at Game Ranger. AI needs work, so multi-player is the way to go for now

+1 vote     reply to comment
Dan5
Dan5 Jan 8 2013, 12:50am says:

If any of you want ta in 3d you want to check this out mods work on it to Ta3d.org

+1 vote     reply to comment
Guest
Guest Nov 22 2012, 7:42am says:

This comment is currently awaiting admin approval, join now to view.

Deuce_Savage
Deuce_Savage Oct 28 2012, 10:25am says:

How did you achieve that realistic water effect to the oceans in your latest video? Example: When i played Anteer Straight - the water appeared like blue solid color mass (phoney water) & resembled nothing compared to your realism version! 3D? Could i do the same?

+2 votes     reply to comment
TrekkieStu
TrekkieStu Sep 6 2012, 2:31am says:

Sorry guys, I get the menu screen but when i try to load a skirmish it fails and boot me out with this lovely message 'objects3d\hail.3DO'. I'm running a new install of TA v3.1 on windows 7 64bit. Hope you can help because this mod looks awesome!

+3 votes     reply to comment
TheRegisteredOne
TheRegisteredOne Sep 9 2012, 3:11pm replied:

You don't have core contingency. Just download ccdata.ccx here D-gun.com plus other goodies.

+2 votes     reply to comment
TrekkieStu
TrekkieStu Sep 11 2012, 1:52am replied:

Works a treat now, thanks for the tip!

+3 votes     reply to comment
Killallewoks
Killallewoks May 15 2012, 3:24pm says:

This mod is like an amalganation of TAs strategic genius with the added features of SupCom. I cannot get enough of it!

+4 votes     reply to comment
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