Arm Olympus
For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilationwhich can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including
  • Cavedog quality models, textures, and presentation
  • New GUI and extended menus
  • Unique upgrading system for defenses and resources
  • Deflective Shield Generators
  • Mass unit Teleportation Gates
  • Automated mass loading and unloading transports
  • Multi-Unit-Air-Transports
  • Proximity bonuses for adjacent Fusions and Energy Storages
  • Surfaceable subs; walking ships
  • Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking
  • And much, much more!
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The Great Ziggurat ESC Beta 6.8 is here! 6.8 is almost here!
Blog RSS Feed Report abuse Latest News: Total Annihilation Escalation

11 comments by Wotan_TAESC on Oct 9th, 2013

Get it Here
TA Escalation Beta 6.8

It has been a long while since our last release and that is for very good reason. The previous version of ESC has proven to be among our very best releases to date.

Developing Beta 6.8 proved to be lengthier than expected because many of the problems we thought were present in Beta 6.7 were subsequently ironed out over the weeks and months of online play.

However, as always, a few things did need looking into and it is finally time to introduce a couple (actually a lot) of very cool additions to the mod!

First and foremost, ESC 6.8 is now linked with the TA Community Patch and is designed to work with the just released 3.9.02 version.
Aside from many subtle engine improvements (superior pathfinding being a standout), players also now have access to a strategic level view of the battlefield via the ‘MegaMap’ recently engineered by xpoy!

The MegaMap augments all of the features found in the MiniMap and even allows players to select and operate individual units! Be warned, however, MegaMap is very CPU intensive and is not intended to fully replace regular TA viewing mode while playing. It is, like ESC still a work in progress, but we hope you enjoy it and find it useful.

Next, Beta 6.8 includes a number of powerful new units and concepts, including:

Arm Sky Crane / Condor – Arm gets multiple iterations of handy heavy lifters at T2 and T3

Arm Vanguard and Core Flail – The long overdue and highly anticipated T3 AA are here at last!

Core Ambassador – T3 Mobile (Flying) Teleportation anyone?

Core Beholder – The old flying Decimator model repurposed as a T3 high altitude observation station that can see virtually forever.

Core Decimator (redone) – A more modest, but still deadly T3 ground based version of the previous problematic flying version

Oh, and a whole bunch of all new Advanced Hovercrafts are in as well!!!

There are also, of course, scores of tweaks and adjustment that have been implemented to further improve balance and game play – these are detailed below and in the changelog.

A lot of work went into this version of ESC and we hope you enjoy Beta 6.8 even more than our previous releases. As always get online and happy gaming!

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TA Escalation Beta 6.8

TA Escalation Beta 6.8

Oct 2, 2013 Full Version 19 comments

ESC 6.8 is now linked with the TA Community Patch and is designed to work with the just released 3.9.02 version. Aside from many subtle engine improvements...

TA Escalation Beta 6.5

TA Escalation Beta 6.5

Mar 15, 2013 Full Version 5 comments

It is time to once again continue the infinite conflict! Just in time, TA:Escalation (TAESC) delivers an arsenal of destruction with even more units...

TA:Escalation Beta 5.0.1

TA:Escalation Beta 5.0.1

Aug 1, 2011 Full Version 5 comments

After years of work, we've finally reached the point where we are nearing completion of the development of the Arm and Core and ready to begin focus on...

TA:Escalation Beta 4.2

TA:Escalation Beta 4.2

Jan 18, 2011 Full Version 5 comments

Beta 4.2 is finally here! As usual we’re late in releasing, but it is not for a lack of effort. Over the past few months we’ve been quite busy working...

TA:Escalation Beta 4.1

TA:Escalation Beta 4.1

Apr 2, 2010 Full Version 9 comments

Almost 3 months into the new year (and already 3 months from our last official Beta), TA:ESC Beta 4.1 has finally arrived! While it certainly has been...

TA:Escalation Beta 4.0

TA:Escalation Beta 4.0

Jan 1, 2010 Full Version 0 comments

2009 was a long year in the development of TA:ESC, but we made significant strides in improving gameplay and balance, added new units and features, and...

Post comment Comments  (0 - 10 of 121)
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darkmessenger Apr 5 2014 says:

What's up guys since October last year? Nothing new, it's silence. I can hardly wait to see new updates and the Talon race too.

0 votes     reply to comment
TaShadan Apr 25 2014 replied:

There is a new version on TAUniverse.

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Guest Apr 25 2014 replied:

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darkmessenger Apr 25 2014 replied:

Yeah I've already got it :)

0 votes     reply to comment
Deuce_Savage Oct 20 2013 says:

Question: I used the TACC to pack all my older favorite units into a rev31.gp3 but now want to know how to unpack it? TACC cant do that. Is there another way?

0 votes     reply to comment
KinQQz Oct 10 2013 says:

is this a standalone game or a mod?

-3 votes     reply to comment
bobthedino Sep 28 2013 says:

Is there still development for this?

0 votes     reply to comment
Wotan_TAESC Creator
Wotan_TAESC Sep 30 2013 replied:

Yes. Beta 6.8 is almost ready for release - it will be a BIG one ;)

+1 vote   reply to comment
bobthedino Oct 5 2013 replied:

Great to hear!

0 votes     reply to comment
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