Total Mayhem takes Total Annihilation, bugfixes and extends it the way Cavedog might have. All units are useful while retaining original TA gameplay. Many new units added (longtime players will recognise some 3rd-party units), including a whole new 3rd tech level tier.. Existing and added units have been bugfixed, rebalanced, re-modeled, re-textured and re-rendered to equal or exceed the standard of the original TA units
TOTAL MAYHEM's features include:
This is a big update! Mainly it's a major return to OTA balancing, and a return to the central concept of simply "make all the units useful".
It plays much like OTA does, and much of the rebalancing is thanks to using the ProTA rebalance mod as a reference point.
If you're interested come and join us on the TAU discord.
This is an alternative location to download Venom's V Maps.
Issues with some of the addon features that are part of the community patch have been found to not work. Nothing game breaking, altho some users have...
*resurrection noise* New release Total Mayhem 8.1.2 available! Get it while it's hot and the nanobots are FRESH
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Here it is, only 6+ years after the last official release, and after over a year of online playtesting and discussion, here is the next version of Total...
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