Finally, a mod for Universe at War that adds in the Humans as a full new faction!

This is will start out as simply adding them for skirmish (haven't tested lan yet) and eventually branching out into Global Scernario mode.

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8 comments by con7con on Dec 9th, 2013

Hello, I would just like to let everyone know that after a slight lapse in working on the mod due to University I am again working on the mod, mainly fixes to a few bugs but I have made some larger changes, view the changelog below.

Note: The Missile Storm is a WIP, if anyone has any idea for the human SW feel free to contact me. Also if anyone can think of any ideal buildings to act as the militarys' SW building then please let me know.

Additions -
-(Military) Added the Tech Officer, a support infantry unit using stolen novus technology. Able to capture structures and remove viruses from allied units.
-(Military) Added the SEVA Marines, a tough infantry squad able to go toe to toe with enemy units and come out fighting, immune to most environmental hazards.
-(Military) Missile Storm, a super-weapon that calls upon off site missile batteries and submarines to desolate the area with HE missiles.

Changes -
-(Military) Removed VTOL builders' references to apache in sound files.
-(Military) Added GUI support for superweapons, fixed some announcement sounds. ("SW Ready", etc).
-(Military) The military has been renamed to the "United Earth Alliance", this is to reflect the orignal ideas for the faction before they were removed from the game, references to which can still be found in unit names and on textures.
-(Novus) Fixed the Novus being unable to build more builders.
-(All) Changed damage values of various units to increase balance, needs more work.

These are the main largest changes that are currently notable, I shall update as progress continues and will release the update when it is ready.

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Universe at War Release

Universe at War Release

Jul 21, 2013 Full Version 17 comments

This release adds plenty to the mod, the main feature being Military building.

Human Resistance v0.6

Human Resistance v0.6

Aug 13, 2010 Demo 30 comments

Human Resistance v0.6 All campaign units are in, including all the other unused vehicles that the humans field. The military comes as a full new faction...

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eidod23
eidod23 Aug 5 2015 says:

this is the best human mod out of all of them u have the most balanced and it is not broken i just wish u would update it

btw a easy way to make a launcher is to make a short cut of the vanilla game, click property's, then type MODPATH=Military on the end of target: well MODPATH=(the folder u named it)

+1 vote     reply to comment
bumblebee123
bumblebee123 Jun 28 2015 says:

i followed the instructions correctly and everything but i don't get the new faction and i am using the day 1 patch plz help

+1 vote     reply to comment
MasterBlaster98
MasterBlaster98 Jun 26 2015 says:

Hopefully we can hear an update sometime soon! This mod is just great!

+2 votes     reply to comment
Lucifer1793
Lucifer1793 Jun 12 2015 says:

Big fan of the mod - any updates?

+2 votes     reply to comment
Guest
Guest Oct 31 2014 says:

Any news?

+4 votes     reply to comment
Guest
Guest Aug 27 2014 says:

Fingers crossed, I check this page every day for any updates

- long time lurker

+4 votes     reply to comment
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Guest Aug 27 2014 says:

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Kasix
Kasix Aug 18 2014 says:

Any updates ?

+2 votes     reply to comment
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Developed By
CanadaMan7
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Petroglyphgames.com
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Released Aug 2010
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