Finally, a mod for Universe at War that adds in the Humans as a full new faction!

This is will start out as simply adding them for skirmish (haven't tested lan yet) and eventually branching out into Global Scernario mode.

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Update News

News 8 comments

Hello, I would just like to let everyone know that after a slight lapse in working on the mod due to University I am again working on the mod, mainly fixes to a few bugs but I have made some larger changes, view the changelog below.

Note: The Missile Storm is a WIP, if anyone has any idea for the human SW feel free to contact me. Also if anyone can think of any ideal buildings to act as the militarys' SW building then please let me know.

Additions -
-(Military) Added the Tech Officer, a support infantry unit using stolen novus technology. Able to capture structures and remove viruses from allied units.
-(Military) Added the SEVA Marines, a tough infantry squad able to go toe to toe with enemy units and come out fighting, immune to most environmental hazards.
-(Military) Missile Storm, a super-weapon that calls upon off site missile batteries and submarines to desolate the area with HE missiles.

Changes -
-(Military) Removed VTOL builders' references to apache in sound files.
-(Military) Added GUI support for superweapons, fixed some announcement sounds. ("SW Ready", etc).
-(Military) The military has been renamed to the "United Earth Alliance", this is to reflect the orignal ideas for the faction before they were removed from the game, references to which can still be found in unit names and on textures.
-(Novus) Fixed the Novus being unable to build more builders.
-(All) Changed damage values of various units to increase balance, needs more work.

These are the main largest changes that are currently notable, I shall update as progress continues and will release the update when it is ready.

Release

Release

News 7 comments

New update for the mod has been released, this update has finally added the long awaited build capabilities for the humans. The release is stable and...

Small Bit of News

Small Bit of News

News 5 comments

Hey, i'm someone you have probably never seen before!

Universe at War Release

Universe at War Release

Full Version 19 comments

This release adds plenty to the mod, the main feature being Military building.

Human Resistance v0.6

Human Resistance v0.6

Demo 30 comments

Human Resistance v0.6 All campaign units are in, including all the other unused vehicles that the humans field. The military comes as a full new faction...

Comments  (0 - 10 of 217)
Neyala
Neyala

I'd like to see this mod continued...though I know that probably won't happen it'd be cool to see it in the global scenario's, and finished in all other respects because I love playing as the humans even if they get wrecked :D.

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Gamerjer
Gamerjer

Hi there its a nice mod unfortunately i cant play it coop is there a way to make playing coop work?

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Undertale
Undertale

It's a good mod. Too bad it's wholly incompatible with patch 3 until someone takes the painstaking process of rewriting the GUI script file line-by-line.

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Bikram1252
Bikram1252

I need that mod in the video can you send me the link my e-mail id is bikibhamrah@gmail.com. thanks please reply fast. appreciate your work.

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Freshgangify
Freshgangify

How do you install this mod?? I just found the retail version of this game in my garage and wanted to play again but with humans.

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Bikram1252
Bikram1252

where is medic mod send me the link plz help!!!!!!!

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eidod23
eidod23

this is the best human mod out of all of them u have the most balanced and it is not broken i just wish u would update it

btw a easy way to make a launcher is to make a short cut of the vanilla game, click property's, then type MODPATH=Military on the end of target: well MODPATH=(the folder u named it)

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bumblebee123
bumblebee123

i followed the instructions correctly and everything but i don't get the new faction and i am using the day 1 patch plz help

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