Finally, a mod for Universe at War that adds in the Humans as a full new faction!

This is will start out as simply adding them for skirmish (haven't tested lan yet) and eventually branching out into Global Scernario mode.

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8 comments by con7con on Dec 9th, 2013

Hello, I would just like to let everyone know that after a slight lapse in working on the mod due to University I am again working on the mod, mainly fixes to a few bugs but I have made some larger changes, view the changelog below.

Note: The Missile Storm is a WIP, if anyone has any idea for the human SW feel free to contact me. Also if anyone can think of any ideal buildings to act as the militarys' SW building then please let me know.

Additions -
-(Military) Added the Tech Officer, a support infantry unit using stolen novus technology. Able to capture structures and remove viruses from allied units.
-(Military) Added the SEVA Marines, a tough infantry squad able to go toe to toe with enemy units and come out fighting, immune to most environmental hazards.
-(Military) Missile Storm, a super-weapon that calls upon off site missile batteries and submarines to desolate the area with HE missiles.

Changes -
-(Military) Removed VTOL builders' references to apache in sound files.
-(Military) Added GUI support for superweapons, fixed some announcement sounds. ("SW Ready", etc).
-(Military) The military has been renamed to the "United Earth Alliance", this is to reflect the orignal ideas for the faction before they were removed from the game, references to which can still be found in unit names and on textures.
-(Novus) Fixed the Novus being unable to build more builders.
-(All) Changed damage values of various units to increase balance, needs more work.

These are the main largest changes that are currently notable, I shall update as progress continues and will release the update when it is ready.

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Universe at War Release

Universe at War Release

Jul 21, 2013 Full Version 17 comments

This release adds plenty to the mod, the main feature being Military building.

Human Resistance v0.6

Human Resistance v0.6

Aug 13, 2010 Demo 29 comments

Human Resistance v0.6 All campaign units are in, including all the other unused vehicles that the humans field. The military comes as a full new faction...

Post comment Comments  (70 - 80 of 208)
The_Freedom_Fighter Jul 23 2013, 1:31pm says:

Bug report: Can't build more Constructors as Novus.

+1 vote     reply to comment
con7con Jul 23 2013, 2:17pm replied:

Good catch, to fix this open "NOVUS_VEH_Constructor" in XML-Units and change <Affiliation>Military</Affiliation>" to "<Affiliation>Novus</Affiliation>" and the problem should be resolved.

+1 vote     reply to comment
Guest Jul 23 2013, 3:23pm replied:

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Lewshizz Jul 16 2013, 6:15pm says:

Nvm fixed it.
Does AI work as human though?

+2 votes     reply to comment
Lewshizz Jul 16 2013, 5:05pm says:

Is it just me or does the military not gather cash...

+2 votes     reply to comment
DoMiNaNt_HuNtEr Jul 13 2013, 10:22pm says:

So, how do u get this mod to work? I extracted the Data folder and the shortcut into the UaW main folder, then I went to launch the game thru shortcut. I get this message:

+2 votes     reply to comment
MODDEDWARFARE Jul 15 2013, 5:38pm replied:

If only Petroglyph put the humans in as a faction in the first place. Everything is there defense turrets, Hydraulic pumps for resources, Infantry Barracks, Vehicle Assembly, Aircraft Assembly. and the Nuke Silos as the super weapon. all that's needed is some builder units.

+2 votes     reply to comment
MODDEDWARFARE Jul 15 2013, 5:29pm replied:

You don't put the Data folder in the the UaW directory you put the Military folder in the UaW directory along with the UaW Human Mod Launcher.

+2 votes     reply to comment
MODDEDWARFARE Jun 24 2013, 8:46am says:

So when is the new version going to be released?

+2 votes     reply to comment
legion999 Jul 2 2013, 5:21pm replied:

Eventually i'm sure, the original creator is currently working on another project. Con7con is working on it now I believe.

+2 votes     reply to comment
Guest Jun 9 2013, 5:01am says:

Yeah I just bought universe at war off of steam cause my disk broke looking forward to playing again

+1 vote     reply to comment
malurok97 Apr 17 2013, 9:01pm says:


About a year ago, I tried this mod after getting UAWEA to work on my old (Vista) desktop (curse those abnormal game exits!), but it abnormally exited upon launch. :(

At the time, I had downloaded an update from GFWL that combined Patch 1, 2, and 3 into a single package.

An update compatible with my version of the game (patch 3?) would be great.

+2 votes     reply to comment
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