Finally, a mod for Universe at War that adds in the Humans as a full new faction!

This is will start out as simply adding them for skirmish (haven't tested lan yet) and eventually branching out into Global Scernario mode.

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9 comments by con7con on Dec 9th, 2013

Hello, I would just like to let everyone know that after a slight lapse in working on the mod due to University I am again working on the mod, mainly fixes to a few bugs but I have made some larger changes, view the changelog below.

Note: The Missile Storm is a WIP, if anyone has any idea for the human SW feel free to contact me. Also if anyone can think of any ideal buildings to act as the militarys' SW building then please let me know.

Additions -
-(Military) Added the Tech Officer, a support infantry unit using stolen novus technology. Able to capture structures and remove viruses from allied units.
-(Military) Added the SEVA Marines, a tough infantry squad able to go toe to toe with enemy units and come out fighting, immune to most environmental hazards.
-(Military) Missile Storm, a super-weapon that calls upon off site missile batteries and submarines to desolate the area with HE missiles.

Changes -
-(Military) Removed VTOL builders' references to apache in sound files.
-(Military) Added GUI support for superweapons, fixed some announcement sounds. ("SW Ready", etc).
-(Military) The military has been renamed to the "United Earth Alliance", this is to reflect the orignal ideas for the faction before they were removed from the game, references to which can still be found in unit names and on textures.
-(Novus) Fixed the Novus being unable to build more builders.
-(All) Changed damage values of various units to increase balance, needs more work.

These are the main largest changes that are currently notable, I shall update as progress continues and will release the update when it is ready.

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Universe at War Release

Universe at War Release

Jul 21, 2013 Full Version 15 comments

This release adds plenty to the mod, the main feature being Military building.

Human Resistance v0.6

Human Resistance v0.6

Aug 13, 2010 Demo 26 comments

Human Resistance v0.6 All campaign units are in, including all the other unused vehicles that the humans field. The military comes as a full new faction...

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con7con
con7con Apr 24 2014, 9:48pm replied:

I would reccomend getting the game on steam during the summer sale as you can, it will only be around 4 GBP or so.

On to your problem that is most likely not related to the mod and is a problem with the installer you used, try running it without the mod and see if it works, if not then let me know.

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Guest Apr 22 2014, 12:28pm says:

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con7con
con7con Apr 24 2014, 9:51pm replied:

Hi, you need to make a new folder in the UAW folder called mods and put the HumanRes folder in there. Then create a shortcut with the text "MODPATH=Mods\HumanRes" after it, then launch using that shortcut.

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sticky223
sticky223 Mar 31 2014, 10:28am says:

Does it work in scenario mode? i always start with 0 Funds and cant get any more.

+1 vote     reply to comment
con7con
con7con Apr 15 2014, 1:15pm replied:

Not yet i'm afraid, I have one scenario partially working but there are still many bugs and stuff that needs working on.

+1 vote     reply to comment
chienbinhlapro
chienbinhlapro Mar 26 2014, 7:26pm says:

con7con my game is download from thepiratebay and I try to use this mod I create mods folder and put humanres in there then I use shortcut of lauchUAW because I cant use UAWEA.exe but and do the MODPATH but I still only have 3 faction

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con7con
con7con Mar 27 2014, 3:40am replied:

If you tell me the path where the game is installed I can provide you with what you need to put in the shortcut target box.

+1 vote     reply to comment
chienbinhlapro
chienbinhlapro Mar 29 2014, 3:31pm replied:

"C:\Program Files (x86)\SEGA\Universe At War Earth Assault"

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con7con
con7con Mar 30 2014, 5:15am replied:

"C:\Program Files (x86)\SEGA\Universe At War Earth Assault\LaunchUAW.exe" MODPATH=Mods\HumanRes

Copy that entire string directly into the "target" box of the shortcut and it should work fine.

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Released Aug 13, 2010
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